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From Create Your Own Story
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- 17:47, 10 June 2012 (hist) (diff) Go to the Inn (top)
- 17:44, 10 June 2012 (hist) (diff) Go to Constable Office (top)
- 17:43, 10 June 2012 (hist) (diff) Go to Church (top)
- 17:40, 10 June 2012 (hist) (diff) Go to Blacksmith (top)
- 17:37, 10 June 2012 (hist) (diff) Go to the Inn
- 17:30, 10 June 2012 (hist) (diff) N Go to Tarason Townhouse (Created page with ' Do you: *Go to the Inn {{Status|Equipment=''Rapier, Pistol''|Health=100%|MP=90%|Level=1}} Category: Miasma of Death') (top)
- 17:29, 10 June 2012 (hist) (diff) N Go to Swamp Boathouse (Created page with ' Do you: *Go to the Inn {{Status|Equipment=''Rapier, Pistol''|Health=100%|MP=90%|Level=1}} Category: Miasma of Death') (top)
- 17:29, 10 June 2012 (hist) (diff) N Go to Constable Office (Created page with ' Do you: *Go to the Inn {{Status|Equipment=''Rapier, Pistol''|Health=100%|MP=90%|Level=1}} Category: Miasma of Death')
- 17:29, 10 June 2012 (hist) (diff) N Go to Church (Created page with ' Do you: *Go to the Inn {{Status|Equipment=''Rapier, Pistol''|Health=100%|MP=90%|Level=1}} Category: Miasma of Death')
- 17:28, 10 June 2012 (hist) (diff) N Go to Blacksmith (Created page with ' Do you: *Go to the Inn {{Status|Equipment=''Rapier, Pistol''|Health=100%|MP=90%|Level=1}} Category: Miasma of Death')
- 17:27, 10 June 2012 (hist) (diff) N Go to General Store (Created page with 'Operated by Louise d’Cann she is a baker by trade and makes bread, cakes, rolls, and candies, her specialty being licorice candy that she has Pastor Brucian pick wild out of th…') (top)
- 17:26, 10 June 2012 (hist) (diff) Go to Old Mordo's Cottage (top)
- 17:24, 10 June 2012 (hist) (diff) N Go to Old Mordo's Cottage (Created page with 'Mordo is the colony’s eccentric, lives alone near the swamp. Unlike most colonists, he welcomes the you with open arms and friendly greetings. He does not seem the least bit ne…')
- 17:20, 10 June 2012 (hist) (diff) Go to the Inn
- 17:19, 10 June 2012 (hist) (diff) Go to the Inn
- 17:18, 10 June 2012 (hist) (diff) Forget about a man being buried alive (top)
- 17:18, 10 June 2012 (hist) (diff) Forget about a man being buried alive
- 17:18, 10 June 2012 (hist) (diff) Allow the colonists to finish the funeral
- 17:17, 10 June 2012 (hist) (diff) Walk down the muddy road
- 17:17, 10 June 2012 (hist) (diff) Investigate the darkened Lighthouse (top)
- 17:16, 10 June 2012 (hist) (diff) N Study the zombie (Created page with 'You poke the dead man with you rapier to ensure the thing is completely dead and will not rise to attack you again. As you do a puff of yellow-green gas escapes from its torso. …') (top)
- 17:09, 10 June 2012 (hist) (diff) N Follow the Constable (Created page with 'You decide that the colonist must have had a good reason for their actions and they are none of your business. You follow the constable to his cottage near the colony's jail. T…') (top)
- 17:07, 10 June 2012 (hist) (diff) N Go to the Inn (Created page with 'The Full Moon Inn is the largest building in Marais d'Tarason. It is surrounded by a strong looking fence that surrounds the entirety of the property. The Inn itself appears as…')
- 16:56, 10 June 2012 (hist) (diff) Forget about a man being buried alive
- 16:51, 10 June 2012 (hist) (diff) N Forget about a man being buried alive (Created page with 'You decide that the colonist must have had a good reason for their actions and they are none of your business. You follow the constable to his cottage near the colony's jail. T…')
- 16:41, 10 June 2012 (hist) (diff) N Press the issue with the Constable (Created page with '"That is not good enough!" you shout. "What possible transgressions could man do to force a community to bury him alive?" The constable answers you by drawing is his pistol. Yo…')
- 07:22, 10 June 2012 (hist) (diff) N Flee to the ship (Created page with 'The sight of the living dead fills you with such fear that you drop your weapons and turn to flee. You quickly travel back up the muddy road back to the dock. Along the way dur…')
- 07:09, 10 June 2012 (hist) (diff) N Fall back to reload you pistol (Created page with 'You move back few paces to give yourself sometime to reload your pistol. The deadman appears to shambling gait appears to given you enough time to ready at least one of the barr…')
- 06:54, 10 June 2012 (hist) (diff) N Destroy the unholy fiend! (Created page with 'You raise your rapier point to meet your opponent of living death. The creature shambles toward you with a slow unsteady gait before quickly lunging at you. You deftly twist an…')
- 06:29, 10 June 2012 (hist) (diff) N Help Tomas from being buried alive (Created page with 'Drawing your steel and brandishing your pistol you charge toward the casket. There is a gasp from the crowd and they back away and start to flee as you reach the coffin. The Pa…')
- 06:15, 10 June 2012 (hist) (diff) Walk down the muddy road
- 06:15, 10 June 2012 (hist) (diff) Walk down the muddy road
- 06:14, 10 June 2012 (hist) (diff) Continue to investigate the Lighthouse (top)
- 06:13, 10 June 2012 (hist) (diff) Search the Warehouse
- 06:12, 10 June 2012 (hist) (diff) Continue to investigate the Lighthouse
- 06:12, 10 June 2012 (hist) (diff) Continue to investigate the Lighthouse
- 06:11, 10 June 2012 (hist) (diff) Investigate the darkened Lighthouse
- 06:11, 10 June 2012 (hist) (diff) Miasma of Death (top)
- 06:07, 10 June 2012 (hist) (diff) N Allow the colonists to finish the funeral (Created page with 'You do not know why the colonists are burying this poor man alive but figure they have their reasons. All is quiet except the for the banging of fists on the inside of the coffi…')
- 05:52, 10 June 2012 (hist) (diff) Search the Warehouse
- 05:51, 10 June 2012 (hist) (diff) Investigate the darkened Lighthouse
- 05:50, 10 June 2012 (hist) (diff) Miasma of Death
- 05:47, 10 June 2012 (hist) (diff) N Walk down the muddy road (Created page with 'You trug along the muddy road heading further inland. The fog quickly envelopes you hindering you sight to little more than a few tens of feet around you. Even the sound seems …')
- 05:08, 10 June 2012 (hist) (diff) N Search the Warehouse (Created page with 'You decide since the warehouse is the closest structure, it should searched first. You point back to one of the sailors on the ship to cover you with a musket as you walk carefu…')
- 04:52, 10 June 2012 (hist) (diff) Investigate the darkened Lighthouse
- 04:50, 10 June 2012 (hist) (diff) N Continue to investigate the Lighthouse (Created page with 'You have come this far to check on the lighthouse your figure you might as well finish searching it. You enter the dark chamber to right at first. It appears that this chamber …')
- 04:35, 10 June 2012 (hist) (diff) Investigate the darkened Lighthouse
- 04:34, 10 June 2012 (hist) (diff) N Investigate the darkened Lighthouse (Created page with 'You cautiously approach the lighthouse silently cursing that despite the fog, the land makes it impossible for anyone to approach the towering black monolith without being spotte…')
- 04:25, 10 June 2012 (hist) (diff) N Miasma of Death (Created page with ''''Author’s Note:''' This is a Solomon Kane-sque Action Horror story. Solomon Kane was a fictional character created by Robert E. Howard. Howard was betted known for his char…')
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