D&D: Female Human Wizard

From Create Your Own Story

As a wizard, you have honed your craft through academic arcane learning.

Taken at a young age to a school of magic, you have spent your childhood mastering tricks and manipulating spells. Being the 4th daughter from a wealthy house not much care was given to you, however you were given whatever you needed in your studies, which suited you just fine as the trappings of noble life held little value to you.

Hours of poring over magical tomes and books granted you knowledge of several schools of magic, enchantments and alchemy. Assisted by an eidetic and photographic memory, your studies progressed at a prodigious rate, astounding your tutors and surpassing that of nearly all of your brothers and sisters. Completing your mundane studies allowed you to focus even moreso on your arcane studies, and allowing you to specialize in Transmutation, and eschew Necromancy. You learned quite the repertoire of offensive, defensive, utility, and controlling spells. You even took secret practical lessons from the men at arms and scouts, learning fieldcraft, equestrianism, swimming, and gymnastics. Your martial training taught you to use a longbow, daggers, buckler, unarmed combat and how to utilize all these skills and cast spells with no penalty in light armor.

You had matured into a beautiful woman, yet you have remained mostly unaware of your beauty, being too focused in your studies. You traded your shoulder length red hairdo for longer hair while you were in school, simply putting it up into a ponytail when it needed to be kept out of the way. The world soon revealed itself to your bright blue eyes in a way that it hadn't before, yet you remained naive in other, more worldly ways. Your sexual urges kept repressed, you had often found yourself resorting to your enchanted " marital aids " late at night.

Your body however, had different ideas, as your gawky and skinny teenage form matured into a stunning hourglass figure, with taut curves in all the right places. Your pimply face and body transformed into a nearly flawless fair complexion.

Normally, you would have been married off to some other nobleman's child. A life of being constantly mounted and bred by some foppish lunk while tittering among your female peers held no appeal to you, so you struck a deal with your parents. If you could create enough wealth to double the highest dowry offer that the suitors would offer, you would be allowed to continue your studies as a wizard with the full support of your family, if not, then you would be married to the wealthiest or most influential suitor. Naturally that meant as soon as you were of age, a plethora of potential suitors came from out of the woodwork. The offers of bride price were growing by the week, and it's one of the first times that your fair appearance was made quite apparent to you. So you set about your task with gusto, acquiring your merchant's writ of license and enchanting several items, a couple weapons, a few sets of armor and a couple shields, but the most in-demand items that you could sell were simple wondrous items that improved quality of life. Bags of holding, Handy Haversacks, Decanters of Endless Water, and most of all, Everfull Mugs. Your business connections were growing, as was your clientele, and you learned in the school of hard knocks how to use your charm, allure, and intellect as tools to build your wealth. By the time your deadline had arrived at the age of seventeen and a half years old, your quota was a mere drop in the bucket of your current assets, and your peers among the mercantile guild were astounded that you could rise so fast at such a young age.

However the merchant life had begun to wear on you, and spending the rest of your life selling magical bits and baubles was far from your ideal choice of a life. You wanted more from your magical talents, and having become an incredibly skilled enchanter, you wanted to see what more magics could be learned and what heights you could push your arcane talents to. Having been mostly self taught until this point, you decided that you needed a bit more guidance from those who had come before. You managed to liquidate most of your assets, and ended up with enough to start a modest sized town by yourself!

Now that you have reached adulthood, you have been taken up by a master archwizard who has decide to personally mentor you in the mystical arts of magic. You wake up early each morning to wash at a nearby well before getting dressed in the attire you had saved from your early days: a blue silken dress with a pair of slits that reaches up your thighs, a v-neck that plunges past your breasts, which leaves you showing quite a bit of cleavage, and a sash that ties across your midriff. While you find it convenient to walk and even run, you feel it reveals a lot of skin to the outside world with a stiff breeze.

You go back to your room in the school as your master does not have a room yet ready for you. You pick up your wands and your book of spells before walking out in the courtyard to find many other students, most of them at least a year behind you. You can see them talking among themselves and some even doing friendly contest of charms and enhancement.

As you walk past some of them, you reach the gateway and overhear the gatekeeper talking with one of the town's guard. The gatekeeper speaks in hushed tones about mysterious creatures in the sewer.

D&D: You aproach the guard and the gatekeeper and inquire about the trouble

D&D: You walk into town and take the long path to your master's tower

D&D: You head to your master's tower

D&D: You notice one of your book is missing and you go back to fetch it

D&D: You go to visit with the other students. It wouldnb

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