Watch Tower
From Inselkampf
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The watch-tower provides some defence against [[espionage]], and will alert you of approaching [[ships]]. If an espionage fails you will see a red bar against the isle attempted upon and the origin of the spy. | The watch-tower provides some defence against [[espionage]], and will alert you of approaching [[ships]]. If an espionage fails you will see a red bar against the isle attempted upon and the origin of the spy. | ||
- | There is now strong evidence to suggest that a level 20 watch-tower gives you a 38% chance of detecting an espionage attempt, and no tower provides a 1% chance. This is based upon | + | There is now strong evidence to suggest that a level 20 watch-tower gives you a 38% chance of detecting an espionage attempt, and no tower provides a 1% chance. This is based upon views and experiments of German and .co.uk players. |
[[Category:Buildings]] | [[Category:Buildings]] |
Revision as of 00:17, 29 January 2007
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Visability
The watch-tower looms far above your island and warns you of foreign ships approaching your island. The more it is expanded, the better the visibility will be. Without a watch-tower, the visibility is one nautical mile.
The seed calculation used is: Visibility = 1.2level
Protection Against Espionage
The watch-tower provides some defence against espionage, and will alert you of approaching ships. If an espionage fails you will see a red bar against the isle attempted upon and the origin of the spy.
There is now strong evidence to suggest that a level 20 watch-tower gives you a 38% chance of detecting an espionage attempt, and no tower provides a 1% chance. This is based upon views and experiments of German and .co.uk players.