Watch Tower

From Inselkampf

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==Visibility==
==Visibility==
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The watch-tower looms far above your island and warns you of foreign ships approaching your [[island]]. The more it is expanded, the better the visibility will be. Without a watch-tower, the visibility is one nautical mile.  
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The watch-tower looms far above your island and warns you of foreign ships approaching your [[island]]. The more it is expanded, the better the visibility will be. Without a watch-tower, the visibility is one nautical mile. The seed calculation used is: Visibility = 1.2^level
==Canceling Fleets==
==Canceling Fleets==
You can cancel outgoing transports and attacks until they reach one tenth of your watch tower's visibility.
You can cancel outgoing transports and attacks until they reach one tenth of your watch tower's visibility.
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The seed calculation used is: Visibility = 1.2^level
 
==Protection Against Espionage==
==Protection Against Espionage==

Revision as of 06:14, 7 June 2007

Prerequisites
Building Level
Image:Main house.gif Main House 1
Image:Stone.gif Gold Mine
Image:Stone.gif Stone Quarry
Image:Lumbermill.gif Lumber Mill
Image:Storehouse.gif Storehouse
Image:Stonewall.gif Stone Wall
Image:Watchtower.gif Watch Tower
Image:Laboratory.gif Laboratory
Image:Harbour.gif Harbour
Image:Barracks.gif Barracks
Technology Level
Image:Spear.gifSpear
Shield
Bow
Image:Catapult.gifCatapult
Image:Sail.gifSail

Visibility

The watch-tower looms far above your island and warns you of foreign ships approaching your island. The more it is expanded, the better the visibility will be. Without a watch-tower, the visibility is one nautical mile. The seed calculation used is: Visibility = 1.2^level

Canceling Fleets

You can cancel outgoing transports and attacks until they reach one tenth of your watch tower's visibility.

Protection Against Espionage

The watch-tower provides some defence against espionage, and will alert you of approaching ships. If an espionage fails you will see a red bar against the isle attempted upon and the origin of the spy.

There is now strong evidence to suggest that a level 20 watch-tower gives you a 38% chance of detecting an espionage attempt, and no tower provides a 1% chance. This is based upon views and experiments of German and .co.uk players.

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