Segon: M, Infi, Prologue, 1, 2, 1, 1, 2, 1+key

From Create Your Own Story

You pick up a nearby rock and toss it through a window a few meters from the entrance. The guards at the door take the bait wonderfully, and run to investigate the noise. Other guards follow them, and you have a clear path to the door. The door is locked, but you're able to unlock it with the key you lifted from the guards. You step inside and close the door behind you. You've done enough jobs to know that the keys you used to get in the estate will be useless to you in here, but you pocket them all the same, just in case.

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