Against the God-Kings/Rules

From Create Your Own Story

In this game, you are a barbarian warrior. Your name, gender, appearance are all up to you.

Contents

Game statistics:

  • You start with 3 Might and 3 Luck Tokens. Keep a record of your maximum and current Might and Luck Tokens. You maximum Might raises as you level up. You can never have more than 3 Luck Tokens.
  • You start with 0 Experience. You level up at 10, 20, 40, 80, 160, an so on.
  • You can carry one Weapon. You start with a Spear (Weapon Rating 5). If you haven’t got a weapon, you fights with your Fists (Weapon Rating 6).
  • You can have one Mount, which is usually a tamed beast or a vehicle. You start without a Mount.
  • You can carry up to three Items, five if you have a Mount. You start with none. Your Weapon doesn’t count towards this tally.

Facing Danger & Combat:

Life-threatening situations and enemies have a Danger Rating. Roll a number of dice equal to your current Might. In combat, any die that scores equal or over your Weapon Rating counts as a success. In non-combat situations, a 5 or a 6 is a success. Compare the number of successes to the Danger Rating:

  • Over: Triumph! Choose one Reward, or two Rewards and take a Wound. Progress to favourable outcome.
  • Equal: Hard-earned victory. No Reward, or choose one Reward and take a Wound. Progress to favourable outcome.
  • Less: Defeat! Take a number of Wounds equal to the enemy’s Danger Rating. If still alive, progress to unfavorable outcome.


After resolving the situation:

    1. Lower your current Might rating by one for each Wound. A Wound can be negated by burning a Luck Token or losing your Weapon.
    2. Add the Danger Rating to your Experience tally. If you reach a level-up threshold, raise your maximum Might and choose a Reward.

Rewards:

  • Regain one Luck Token.
  • Regain one Might.
  • Gain Loot (if available; check the description at the bottom of the page).

Start the journey of revenge!

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