Accept the suggestion and lead the healer away
From Create Your Own Story
The Sightmistress watches the two of you go. “Make it quick.”
The healer hesitates, then trails after you clutching the wound salve tight. You push open the flap and into the dim interior of the Sightmistress’s hut. The walls are draped in woven tapestries and a narrow cot is piled with inviting furs. A rack against the wall holds a few polished Sightmaster weapons. You identify a sharp, earthy scent, presumably from a few dangling dried bundles of herbs.
The healer lingers near the entrance, a fragile contrast to the austere boldness of the Sightmistress’s hut. Her cheeks are still ablaze and her doe-like eyes dart everywhere but at you. Her heart-shaped face is dusted with freckles and her petite frame is curved where it counts, wrapped in a simple linen shift.
She nervously fidgets with the salve pouch as your gaze wanders over her, “Um... how do you wish to proceed?”
Do you: