D&D: Let them take you to Lewis

From Create Your Own Story

As you dark little elf buns are taken down the dock, you are brought into a large warehouse. You recognize this. This is a place Lewis use to stash smuggled goods. You are brough upstairs and into a doorway where you enter a fancy room not at all like those of a warehouse. This place used to be a storage room with a window looking out the docks. The fresh sea-water air is coming through it and the whole room as been renovated into a fancy study. Some library with books and several maps with compass as well as plans of he city are laying here and there. Another doorway behind the desk suggest a personal bedroom for Lewis. Your eyes finally stop examining the environment to look at your host. Lewis is a dashing bandit, with a white sailor blouse and simple trousers. A cutlass hangs on his belt and you know him to always carry a dagger in his boot. The desk in front of him is empty. He must not want you knowing what he is currently working on... smart man you smile.

The two thugs immedietly push you into the room. Lewis's voice suddenly reach your ears. "Well well... finally back in town aren't we ?"


D&D: Lewis invited you to offer you a job

D&D: Lewis blackmails you

D&D: Lewis is happy to see you

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