Cast LAW on the Skunkbear

From Create Your Own Story

You cast the spell and hold your hands in the air. You command the creature to stay where it is. It is not happy, and bellows and snarls at you. but it does not move and you are able to step easily around it.

The path leads down through another valley, and back up another hill. The sun is now just past its zenith and everywhere, a dusty heat rises from the baked earth. You begin to think about where you will stay for the night. But then you see the path runs into a small village, set into a hill.

Smoke rises from the stacks. The houses are well-set, with stone at their bases and thatched roofs of grasses and thick leaves. There is, unusually, more than just the one street running through the centre of town. But it is as though this place, once rich, has had its heart scooped away. Litter surrounds the buildings, and on the edge of the village are rows and rows of empty, abandoned buildings.

You continue your slow trudge along the path.

Do you:

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