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		<title>Timesplitterswiki - User contributions [en]</title>
		<link>http://72.14.177.54/timesplitterswiki/Special:Contributions/Randomwolf1</link>
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			<title>Talk:Weapon Tips</title>
			<link>http://72.14.177.54/timesplitterswiki/Talk:Weapon_Tips</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Talk| &lt;br /&gt;
  post_info      = randomwolf1 21:34, 29 August |&lt;br /&gt;
  post           = I think Elite Yoshi put a small tip on one of the weapon's pages, but then put a link to here for more info.&lt;br /&gt;
&lt;br /&gt;
I've just been putting it all here for now, partly because not all the weapon pages are made yet :)&lt;br /&gt;
&lt;br /&gt;
We could put each weapon's tip on that page AND have it all in one place for people who are looking especially for it?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk| &lt;br /&gt;
  post_info      = --[[User:Drifting|Drifting]] 16:27, 29 August 2006 (EDT) |&lt;br /&gt;
  post           = Hey guys, most of this stuff could be included on that weapon's page instead of here, couldn't it? Just an idea.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Split The Page? ==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk| &lt;br /&gt;
  post_info      = randomwolf1 21:34, 9 September |&lt;br /&gt;
  post           = It says that the page is now getting too big, so I was wondering if it would be better to separate the page into 3 pages, 1 for each game?&lt;br /&gt;
&lt;br /&gt;
It might also make things easier to find?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== How to link? ==&lt;br /&gt;
&lt;br /&gt;
 {{Infobox Talk| &lt;br /&gt;
  post_info      = crows 21:13, 18 October |&lt;br /&gt;
  post           = I am new. I worked on a couple page ,but didn't know how to make links or the window thing on the side.  I worked on the Plasma Autorifle's (TS2's and TS3's) , TNT's, and Revolver page.  Can one of you experts tell me how or even add it yourself.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk| &lt;br /&gt;
  post_info      = randomwolf1 21:34, 9 September |&lt;br /&gt;
  post           = It's okay, I'm still pretty new to this stuff too =)&lt;br /&gt;
&lt;br /&gt;
To link something like in the pages, just put &amp;lt;nowiki&amp;gt;&amp;quot;[[word to link]]&amp;quot;&amp;lt;/nowiki&amp;gt; without the quote marks. Also, I found the [[Syntax]] page very useful for starting off. Then you can check the rest of the [[Edit Guide]] for extra help.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Revolver ==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk| &lt;br /&gt;
  post_info      = Masternintendo |&lt;br /&gt;
  post           = Although i am new i have found one mistake on the revolver. you can find it in the mansion of madness and what lies benith lvls(the zombie levels)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk| &lt;br /&gt;
  post_info      = [[User:Randomwolf1|Randomwolf1]] 12:22, 12 March 2007 (EST)|&lt;br /&gt;
  post           = Ah, thank you! I've changed it now =)&lt;br /&gt;
}}&lt;/div&gt;</description>
			<pubDate>Mon, 12 Mar 2007 17:22:43 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Weapon_Tips</comments>		</item>
		<item>
			<title>Weapon Tips</title>
			<link>http://72.14.177.54/timesplitterswiki/Weapon_Tips</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;/* Revolver */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The TimeSplitters series features a very wide variety of weapons from many different time periods, and each one needs to be used differently to get the most out of it.&lt;br /&gt;
&lt;br /&gt;
== [[TimeSplitters (Game)|TS1]] Weapons ==&lt;br /&gt;
==='''[[Pistol (x2)]]'''===&lt;br /&gt;
&lt;br /&gt;
For the Pistol, the primary and secondary firing both only shoot one pistol round out of the ten round clip. But, when rapidly alternating between the buttons(obviously you have to press the buttons down), the Pistol will fire in an almost rapid-fire way. This is great when using dual pistols, as you have twenty shots, to easily anhiliate ANYTHING.&lt;br /&gt;
&lt;br /&gt;
== [[TimeSplitters 2|TS2]] Weapons ==&lt;br /&gt;
&lt;br /&gt;
==='''[[Crossbow]]'''===&lt;br /&gt;
The crossbow has ammo that you can pick up from your enemy. You can also put others to flames with it.&lt;br /&gt;
&lt;br /&gt;
==='''[[Brick]]'''===&lt;br /&gt;
The brick is some what funny. You can throw the brick at different distances. If aimed at the head, it could kill instantly. It's good for a group of people, so the brick can bounce off each person.&lt;br /&gt;
&lt;br /&gt;
==='''[[Flamethrower]]'''===&lt;br /&gt;
The flamethower is good for groups of enemies, so you can tourch 'em and let them spread the flame.&lt;br /&gt;
&lt;br /&gt;
==='''[[Rocket Launcher]]'''===&lt;br /&gt;
The Rocket Launcher is good if you are away from your enemy, not if you are close. (Thats only if you want to kill yourself in the process of killing others, sure.) Make sure you use the Special (shoots 3 rockets) against large groups of enemies.&lt;br /&gt;
&lt;br /&gt;
== [[TimeSplitters: Future Perfect|TS:FP]] Weapons ==&lt;br /&gt;
&lt;br /&gt;
Any weapon with &amp;quot;(x2)&amp;quot; after it can be dual wielded so that you fire two guns at the same time.&lt;br /&gt;
&lt;br /&gt;
=== [[Fists]] ===&lt;br /&gt;
&lt;br /&gt;
When stuck without a weapon, you have no choice but to use your fists to punch your enemies. Fists, by nature, don't make great long range weapons, which means that you will have to get very close to your enemy to deal any damage whatsoever. Depending on the strength of your character though, usuing your fists could kill the enemy quickly.&lt;br /&gt;
&lt;br /&gt;
The best place to aim for when using fists on an enemy is the back of the head, if you can get up behind them whilst they're fighting someone else, you can kill them before they even see you. However, if they do see you, you should keep attacking and moving randomly, but staying as close as you can. This will make you much harder to hit with most guns and you shouln't have too much trouble.&lt;br /&gt;
&lt;br /&gt;
=== [[Temporal Uplink]] ===&lt;br /&gt;
&lt;br /&gt;
The Temporal Uplink is only used by Player One during the [[Story]] mode or a mission that you have created using the mapmaker. It has two modes, one for picking up and throwing abjects and the other for viewing a minimap. The melee attack works exactly the same as standard fists.&lt;br /&gt;
&lt;br /&gt;
When using the temporal uplink, there are often many objects lying around for you to throw. Throwing an explosive object (such as an oil barrel) will make it explode on impact, often killing your target instantly. Holding large objects in front of you can create a shield from enemy gunfire, and also a good weapon for silencing them. Throwing many items at zombies will knock their heads off in one hit. You can then pick up the decapitated zombie's head and use it as a weapon to knock the head off of your next enemy.&lt;br /&gt;
&lt;br /&gt;
On top of all this, the Temporal Uplink can be used to pick up other weapons from a distance.&lt;br /&gt;
&lt;br /&gt;
=== [[Baseball Bat]] ===&lt;br /&gt;
&lt;br /&gt;
The Baseball Bat is used as a melee weapon, meaning you will have to get close to your enemies to inflict damage. Once close enough, keep swinging the bat whilst moving to try and avoid your enemy's attacks, remember to keep the aiming reticule on the head to do the maximum damage. The Bat does more damage than just the fists and never uses ammo, so it can be useful to keep one with you.&lt;br /&gt;
&lt;br /&gt;
During [[Story]] mode, the Baseball Bat is very useful against zombies, since it can be used to decapitate them. Since they are (mostly) slow moving, you should circle them whilst swinging to deal with them most effectively.&lt;br /&gt;
&lt;br /&gt;
=== [[Kruger (x2)]] ===&lt;br /&gt;
&lt;br /&gt;
The Kruger is often used as a starting weapon since it isn't overly powerful but can be used to defend yourself if necessary. It comes as either a single or a double weapon, and you can attach a silencer if you don't want to be heard by enemies. It is available during the [[Story]] missions &amp;quot;[[Scotland The Brave]], &amp;quot;[[You Take The High Road]]&amp;quot; and &amp;quot;[[Future Perfect]]&amp;quot;. Sometimes, using the silencer will allow you to eliminate enemies without attracting the attention of others, allowing you to get a better show at the later ones.&lt;br /&gt;
&lt;br /&gt;
When using it in an [[Arcade Custom|Arcade]] match though, a silencer won't stop you from being shot at. It's best to keep your distance and take cover, since the gun is just as powerful at long range as it is at close range. Aiming for the head will kill your enemies much quicker, so try to keep your gun pointed high.&lt;br /&gt;
&lt;br /&gt;
=== [[Pistol 9mm (x2)]] ===&lt;br /&gt;
&lt;br /&gt;
The Pistol is a very basic weapon and will most likely be found as a starting weapon. During [[Story]] mode, you will only have it on two levels, &amp;quot;[[The Russian Connection]]&amp;quot; and &amp;quot;[[The Khallos Express]]&amp;quot;. The first of these levels allows you to use the attatchable silencer to get through part of the level undetected. It's best to keep some distance when doing this, since the silencer also has a small scope giving you more accuracy from range.&lt;br /&gt;
&lt;br /&gt;
During an [[Arcade Custom|arcade]] match however, you won't get many chances to sneak up on people. This means that your enemy will be firing back at you and you should keep moving to avoid getting hit so much. Head shots will deal extra damage, so it's best to try to get as many as you can. If you get close enough, the melee attack is quick enough to be useful in dealing quick damage.&lt;br /&gt;
&lt;br /&gt;
=== [[LX-18 (x2)]] ===&lt;br /&gt;
&lt;br /&gt;
The LX-18 is an advanced handgun, and so makes a good starting weapon. It is found during the missions &amp;quot;[[Breaking And Entering]]&amp;quot; and &amp;quot;[[You Genius, U-Genix]]&amp;quot; and features an attachable silencer with a good range scope. During the first of these missions, you can get through half of the level undetected if you take out guards with the scope, it also makes a good weapon against enemies aware of your presence, due to it's large ammo clip and fast rate of fire.&lt;br /&gt;
&lt;br /&gt;
It makes a useful weapon during [[Arcade Custom|Arcade]] matches too, since you can fire fast whilst you move, allowing you to take out enemies easily. It is also useful during the [[Vietnam Assualt]] game, since you can use the scope to take out gun turrets from a safe distance. The melee attack is fairly powerful and quick to use, making it useful for finishing off an enemy nearby.&lt;br /&gt;
&lt;br /&gt;
=== [[Sci-Fi Handgun (x2)]] ===&lt;br /&gt;
&lt;br /&gt;
The Sci-Fi Handgun is a very advanced handgun, it fires lasers instead of bullets. It has two settings, a blue laser which fires in a straight line and a green laser which can richochet off of walls to kill enemies hiding behind corners. It is available during the [[Story]] missions &amp;quot;[[Time to Split]]&amp;quot;, &amp;quot;[[Machine Wars]]&amp;quot;, &amp;quot;[[The Hooded Man]]&amp;quot; and &amp;quot;[[Something To Crow About]]&amp;quot;. The gun features no silenced mode, but it powerful enough to deal with enemies without the need to be discrete about it.&lt;br /&gt;
&lt;br /&gt;
The Sci-Fi Handgun is the starting weapon for a few [[Arcade Custom|Arcade]] maps since it fits with any futuristic setting and is very capable of defending the user. It has a long zoom and high rate of fire so it is a good mid-long range weapon, and it also carries a lot of ammo, making it very useful to carry around with you. If you are in a small corridor with enemies, switching to the richochet mode and firing at the walls just fills the area with lasers, making it almost impossible for anyone not to get hit. It can end with you getting hurt, but your enemy will likely take many more hits.&lt;br /&gt;
&lt;br /&gt;
=== [[Revolver]] ===&lt;br /&gt;
&lt;br /&gt;
The Revolver is a very slow firing, yet powerful handgun. It appears during &amp;quot;[[Mansion Of Madness]]&amp;quot; and &amp;quot;[[What Lies Below]]&amp;quot; missions in [[Story]] mode and a headshot will decaptitate zombie enemies. The gun is also the starting weapon in the [[Arcade Custom|Arcade]] map &amp;quot;[[Mexican Mission]]&amp;quot;. The gun is similar to a shotgun, in that it will deal more damage when used right next to the target, as opposed to from a long distance. Circling will make you a harder target to hit, and aiming for the head will do major damage to anyone on the receiving end of this weapon.&lt;br /&gt;
&lt;br /&gt;
=== [[Injector]] ===&lt;br /&gt;
&lt;br /&gt;
The Injector fires a dart at the enemy, which will have different consequences depending on which mode you are playing. During the [[Story]] mission &amp;quot;[[You Genius, U-Genix]]&amp;quot;, this weapon is used against the [[The Freak|mutants]] to make them explode. The explosion will harm anyone nearby, and so it is best to fire from a distance. Using the Injector on any of the other enemies will only do minor damage, so save it for the mutants.&lt;br /&gt;
&lt;br /&gt;
However, during [[Arcade Custom|Arcade]] matches this weapon will cause your enemy to swell up and, if enough darts are fired, explode in a similar way to the [[The Freak|mutants]] in [[Story]] mode. Again, it is best to fire from a distance to ensure your safety from the explosion. It is also best to fire a few darts in quick succession, to make sure that you have fired enough to cause the explosion.&lt;br /&gt;
&lt;br /&gt;
=== [[Shotgun]] ===&lt;br /&gt;
&lt;br /&gt;
The Shotgun is a very powerful weapon, but only holds 2 shots. This means that you can only fire twice before you have to reload. The Shotgun is extremely effective at close range, a close-up shot to the head can be an instant kill. Before you go into any engagement with an enemy, make sure you have your 2 shots loaded, the time you spend reloading is when you are most vulnerable. You should move in as close as you can before you fire, and move around in a random pattern whilst you reload. This makes you much harder to hit, and able to do lots of damage to your enemy.&lt;br /&gt;
&lt;br /&gt;
The Shotgun is near to useless when fired from long range, so always get as close to your enemy as you can.&lt;br /&gt;
&lt;br /&gt;
=== [[Tactical 12-Gauge]] ===&lt;br /&gt;
&lt;br /&gt;
The Tactical 12-Gauge is as powerful as the normal Shotgun, but holds 8 rounds instead of just 2. It's only downside is that it needs to pump after each shot, making it slower to fire, but this is greatly offset by the time you save from having to reload after every second shot.&lt;br /&gt;
&lt;br /&gt;
You should however reload whenever you get a chance, as the more ammo you have, the more chance of survival you have. Get as close to the enemy and aim for the head, as this will do more damage than almost every other weapon. From long range, this weapon does little damage, so get as close as possible to your target before firing.&lt;br /&gt;
&lt;br /&gt;
=== [[Dispersion Gun]] ===&lt;br /&gt;
&lt;br /&gt;
The Dispersion Gun never needs to reload, which saves you time during the battle, but it requires time to cock the gun after each shot and more time to charge the shot if you want to get as much damage out of it as possible. The longer you charge, the more ammo you use and the stronger the shot gets. Aiming for the head is very effective at close range with this weapon, having very similar effect to the other shotguns in the game.&lt;br /&gt;
&lt;br /&gt;
This gun is very hard to hit with at long range, and does minimal damage, so get in close to get kills.&lt;br /&gt;
&lt;br /&gt;
=== [[Vintage Rifle]] ===&lt;br /&gt;
&lt;br /&gt;
The Vintage Rifle is a very old fashioned sniper rifle with a limited range compared to other snipers, it is best used over a mid-long range since it doesn't zoom in too far. When using it, always try to line up the crosshairs with the head of your enemy as this will deal much more damage than anywhere else. Since the weapon has a decent firing speed, you should keep firing until you have a confirmed kill.&lt;br /&gt;
&lt;br /&gt;
This weapon is best used from high ground, since you have a much better shot at enemy heads. It's 8 rounds make it useful to have with you in case of an opportunity for sniping. This gun can be used at close range, but you will most likely have a better suited weapon for nearby enemies.&lt;br /&gt;
&lt;br /&gt;
=== [[Sniper Rifle]] ===&lt;br /&gt;
&lt;br /&gt;
The Sniper Rifle is able to zoom long distances and deliver powerful shots with great accuracy. This makes it a very good long range weapon, although these advantages are slightly offset by it's limited size of clip (only 5 rounds). This means that you should be looking to reload whenever you get an opportunity to do so.&lt;br /&gt;
&lt;br /&gt;
Like all snipers, this weapon is at it's most deadly when used from a high place. Aiming for the head with this weapon will usually kill your enemy between around 1-3 shots. This gun is very hard to aim with at close range, so you should use a better suited weapon for the job.&lt;br /&gt;
&lt;br /&gt;
=== [[Sci-Fi Sniper]] ===&lt;br /&gt;
&lt;br /&gt;
The Sci-Fi Sniper is a very futuristic sniper rifle which comes with an energy shield that you can activate. The shield will cover the chest area of most characters, but since it only lasts for a short time, only use it when you are being fired at. The weapon is the fastest firing sniper and holds 8-shot clips. The targetting reticule is just a circle, so you should attempt to place it on the head of your enemy to deal maximum damage.&lt;br /&gt;
&lt;br /&gt;
This sniper should be used from an elevated position at enemies lower than you for the best effect. It is more powerful against living characters (not [[Robot|Robots]]) but will still be able to kill any enemy with enough shots. This weapon is very hard to aim at a close, moving enemy and should be switched for another weapon in such an occassion.&lt;br /&gt;
&lt;br /&gt;
=== [[Mag Charger]] ===&lt;br /&gt;
&lt;br /&gt;
The Mag Charger is an all round weapon with many different features. It is the most useful weapon during the [[Story]] mission &amp;quot;[[Breaking And Entering]]&amp;quot; in that it can disrupt electrical systems, such as cameras, gun turrets and laser grids. Switching mode on it will allow you to see every electrical system in the level, making it great for checking if the next room has any surveillance equipment.&lt;br /&gt;
&lt;br /&gt;
During [[Arcade Custom|Arcade]] matches, switching mode on the Mag Charger will let you see every player in the level, despite walls and other objects being between you. When you see the words &amp;quot;Piercing Active&amp;quot; appear, you will be able to fire through any solid object at anyone, anywhere in the level. Combining this feature with a very good zoom allows you to take out anyone without them even knowing your location. Since this weapon can be used anywhere, it doesn't make much difference if you are above you enemy or not, although you will have more chance of head shots from above. Make sure you are behind a wall though so that they can only fire back if they also have a Mag Charger. The only side effect is that this weapon is useless if your up against an enemy that is very shock proof, this weapon will do no damage to them.&lt;br /&gt;
&lt;br /&gt;
This weapon is also a decent close range weapon which can knock enemies back, it is very useful to carry around with you.&lt;br /&gt;
&lt;br /&gt;
=== [[Machine Gun (x2)]] ===&lt;br /&gt;
&lt;br /&gt;
The machine gun is best used when you are right in the middle of a firefight. The best way to use it is to run around your enemy whilst concentrating fire on the head, always moving back a bit when you need to reload. The gun isn't so accurate at very long range, but can be zoomed in slightly so that you can take cover and attack effectively.&lt;br /&gt;
&lt;br /&gt;
Dual wielding this gun greatly increases the amount of damage you will do to enemies. Get relatively close and aim at the head of your enemy to deal with them very quickly. Combined with a [[max damage]] powerup, two machine guns are near-unstoppable.&lt;br /&gt;
&lt;br /&gt;
=== [[K-SMG (x2)]] ===&lt;br /&gt;
&lt;br /&gt;
This old fashioned gun is best used when close to your target. You should move in a random pattern whilst attacking to minimise damage dealt to you, and aim high. This weapon also features an attachable rocket which can deal extra damage to an enemy. Firing a rocket and then following with a barrage of bullets can be an effective way to take out foes.&lt;br /&gt;
&lt;br /&gt;
This weapon can also be dual wielded, making it much more damaging. Using two K-SMG's is a very effective way of taking out groups of enemies nearby each other, as you can simply concentrate fire on the crowd. This gun is not very effective over great distances though, so make sure you are quite close before using it.&lt;br /&gt;
&lt;br /&gt;
=== [[Soviet Rifle]] ===&lt;br /&gt;
&lt;br /&gt;
The Soviet Rifle is deadly accurate, even at range. Using it whilst taking cover is an easy way of killing oncoming enemies. It has quite a slow rate of fire, but this is offset by the power of the weapon. It also has a small zoom, meaning that you don't have to be right next to your target to take them out.&lt;br /&gt;
&lt;br /&gt;
The gun can carry over 200 shots, making it very useful when attacking an enemy base. It is also a powerful weapon at close range, so it's a good idea to carry one around with you.&lt;br /&gt;
&lt;br /&gt;
=== [[SPB 500]] ===&lt;br /&gt;
&lt;br /&gt;
The SBP 500 has a very high rate of fire, making it extremely useful for holding enemies back. This feature, along with a decent zoom length makes this weapon perfect for defending areas. Crouching behind an object for cover, you can take out enemies advancing on your position with minimal chance of being hit yourself. This gun is not only good at longer ranges, it can be used when nearby with dealy consequences as well. Concentrating fire at an enemy's head will result in a quick kill.&lt;br /&gt;
&lt;br /&gt;
This weapon is put to best use when defending in [[Capture The Bag]] or [[Assault]] levels, since your enemies will most likely be out in the open for you to hit.&lt;br /&gt;
&lt;br /&gt;
=== [[Plasma Autorifle]] ===&lt;br /&gt;
&lt;br /&gt;
One of the most useful weapons in the game, the plasma autorifle carries large amounts of ammo and never has to be reloaded. The only disadvantage of this weapon is that firing it too much will cause it to overheat, costing you valuable time whilst it cools down again. However, firing in quick bursts will mean that you rarely overheat, fire more acurately, and do more damage overall. To counter that, though, is that if the Plasma Autorifle is fired to overheating, throwing a grenade will allow you to attack, and have the overheat bar reduce, so you can fire again.&lt;br /&gt;
&lt;br /&gt;
The zoom on this weapon allows you to fire from distance whilst still being accurate, and the firing speed will allow you to take out groups of enemies with ease. This weapon is also high on the list of weapons that [[AI Bots]] will attempt to find, meaning that there is never a shortage of ammo lying around for it. If you keep moving whilst firing, you will find it easier to take out enemy units without taking damage.&lt;br /&gt;
&lt;br /&gt;
This weapon should always be carried with you if possible.&lt;br /&gt;
&lt;br /&gt;
=== [[Minigun]] ===&lt;br /&gt;
&lt;br /&gt;
The Minigun is one of the most powerful weapons in the game, with a very high rate of fire and no need to reload. This weapon is often hard to find, meaning that you must go out of your way to look for it, but gives you a great advantage against any enemy. The one disadvantage this weapon has is that it can overheat if continuously used for too often, although you don't have to wait for it to cool down all the way before you start firing again.&lt;br /&gt;
&lt;br /&gt;
The gun barrel needs to be rolling before you can start firing, and the time it takes to charge up could end up with you dead and your weapon in the hands of the enemy. However, switching to alternate fire keep the barrel rolling so that you can fire from the first touch of the trigger, the only downside being that it won't take as long to overheat. This downside can be countered by simply letting go of the trigger every second or two, leaving the heat at a safe level.&lt;br /&gt;
&lt;br /&gt;
Used against groups of enemies, this weapon will increase your kill count dramatically. It is a must for defending since oncoming enemies will find it very hard to get to you before your shots kill them.&lt;br /&gt;
&lt;br /&gt;
=== [[Monkey Gun]] ===&lt;br /&gt;
&lt;br /&gt;
This weapon is only unlocked when the challenge mission &amp;quot;Electro Chimp&amp;quot; is beaten with a bronze [[trophy]] or higher, and is the strongest automatic in the whole game. Since the gun fires it's whole clip in an instant, it's ammo resources are very limited. However, most enemies will die from just a few shots, making this weapon very useful against groups of enemies.&lt;br /&gt;
&lt;br /&gt;
When facing a group, simply pull the trigger of the Monkey Gun and spread the fire around the whole group. Anyone at the front will die straight away, exposing people at the back to get hit by the rest of the clip. This makes the weapon useful when defending from attacks by enemy teams during [[Capture The Bag]] games.&lt;br /&gt;
&lt;br /&gt;
This gun should never be used against single enemies, since it will just be a waste of ammo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Flare Gun (x2)]] ===&lt;br /&gt;
&lt;br /&gt;
The Flare Gun will kill an enemy instantly if it gets a direct hit, and will do great amounts of damage if it hits the ground or a wall next to someone. The shot will explode on it's own after a distance, so this gun is impossible to use from a long range. The shot also spirals as it makes it's way forward, making it very hard to hit moving targets. The best way to use the Flare Gun is to circle your target and aim at the ground next to them, this will often have the same effect that a direct hit would have. If the enemy is moving straight towards you however, firing when the crosshairs go red will make your Flare go straight to the target and take it out.&lt;br /&gt;
&lt;br /&gt;
You must always keep the long reloading time in mind when using Flare Guns since the gun must be reloaded after every shot, leaving you exposed if you miss. If you are dual wielding, you can keep a steady rate of fire so that you will have one gun loaded whilst the other is reloading. This will minimise the time you are left without a shot ready, and increase chances of survival. If however you only have one Flare Gun, you should keep moving whilst reloading so that you are much harder to hit.&lt;br /&gt;
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There is a ammo intensive way to atain rapidfire with this weapon. By alternating rapidly between single and dual flare (up button)you can achieve a high rate of fire while avoiding long reload times as each time you change mode it automaticaly reloads the weapon. Be warned though doing this can rapidly delpete the limited ammo for this weapon.&lt;br /&gt;
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=== [[Rocket Launcher]] ===&lt;br /&gt;
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The rockets fired from this weapon will keep going until they hit something, so they can be used effectively from range. The default setting will fire rockets one-by-one at a steady rate, allowing you to accurately take out enemies with great effect. The alternate mode however will fire the entire magazine of rockets with great speed, doing maximum damage to your target(s). When using this mode though, most of your rockets will be wasted since most enemies would be dead from just the first few that hit, making it more efficient to fire them as singles.&lt;br /&gt;
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The rockets fire will do much more damage from a direct hit than they will from a nearby blast, so accuracy is key. The rockets fire in a straight line, so any enemies coming directly towards you would be easy to hit. This weapon is most effective against close groups of enemies, as a single rocket fired at them can kill most of them instantly.&lt;br /&gt;
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=== [[Heat Seeker]] ===&lt;br /&gt;
&lt;br /&gt;
The Heat Seeker is a long range rocket launcher that will home in on any character it locks on to. The rocket is relatively powerful, dealing much more damage from a direct hit than from a blast hitting the ground near a target. Once fired, this rocket has a good chance of hurting the enemy, since even if they dodge it, the rocket will keep circling them until it hits them or the ground/wall and explodes.&lt;br /&gt;
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This weapon is best used over large open spaces, such as the [[Arcade Custom|Arcade]] map &amp;quot;[[Siberia]]&amp;quot;. Over these large areas, the rocket will have minimal danger of hitting a wall or an object before reaching it's target. However, when used down long corridors, the enemy will not get a chance to move out of the way and will most likely suffer a direct hit.&lt;br /&gt;
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Used from close range, this weapon will likely damage you as well as your target, so it is best to fire from a distance. It often takes more than one direct hit on enemys with high stamina.&lt;br /&gt;
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=== [[Timed Mines]] ===&lt;br /&gt;
&lt;br /&gt;
Since these weapons go off on a timer, it is always advised to remember when each one will detonate so that you will not accidentally kill yourself with them. When placed directly on an enemy, the mine will do enough damage to kill almost every character. If the mines are placed on [[AI Bots]], they will also stop shooting and slowly run away, sometimes towards their allies. This make the mines very useful against groups of enemies, since one character could inadvertantly doom their own teammates.&lt;br /&gt;
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Due to these mines being based on a timer, it can be difficult to judge where best to put them so that enemies will be next to them when they explode. Instead, throw them at oncoming enemies and start firing with another weapon, hopefull encouraging your foes to start shooting back , whilst staying where they are. If you can hold them there long enough, the mines will explode, and your enemies along with them.&lt;br /&gt;
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=== [[Proximity Mines]] ===&lt;br /&gt;
&lt;br /&gt;
Proximity Mines will explode whenever anyone steps near them, even if it is the one who set them. So whilst you should try to set them discretely, you should also remember where they are so that you don't set them off yourself. They are most useful if you set them along a passage that you know enemies are using often. Setting them on walls just round a corner is also a good way to deal with threats, since by the time the enemy sees them they should have detonated.&lt;br /&gt;
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It is always important to set these in areas where they won't be found, since there will often be another way round the mines, or the enemy could set them off from a distance by shooting them. Blending them in with your surroundings is important, placing them on dark surfaces for example would make them much harder to see for oncoming characters. If you are playing against [[AI Bots]] however, there is no need to hide them as they simply run into them as if the area was clear.&lt;br /&gt;
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=== [[Remote Mines]] ===&lt;br /&gt;
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Remote Mines will only detonate when the user decides to set them off, allowing for much more accuracy and strategy when using them. The mines will stick to any surface they land on, allowing you to hide them on any floor, wall, ceiling or object and detonate them when you see an unsuspecting enemy pass by. When placed on an [[AI Bot]], the character will run in a panic, often towards their allies. The remote detonation feature allows you to detonate when they get close to a group of enemies, and will get you many kills with one mine.&lt;br /&gt;
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If you are playing a team game and have a willing volunteer, coating a teammate in remote mines makes a useful kamikaze weapon. Send that teammate into the enemy base and detonate the mines when enough enemies surround them, killing many whilst using only one life. Also, placing mines along routes that enemies frequently use can be a good way to ambush them. When you see them coming, detonate the mines to take out the people at the front and then fire at the rest with another weapon.&lt;br /&gt;
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=== [[Grenade]] ===&lt;br /&gt;
&lt;br /&gt;
The Grenade is always ready to use, and is always a good weapon to carry with you. When using this weapon, always make sure to stand back as the explosion does just as much damage to you as it does to your enemies. This weapon has the best effect when thrown at groups of enemies together, one grenade has enough power to kill everyone in the group. Also, holding the grenade back longer will allow you to throw it farther, and also increase the time to detonation. If you can time it right, you can place a grenade somewhere so that the enemy is next to it when it detonates, without ever knowing it was there.&lt;br /&gt;
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If you can get to a close, yet safe distance from your enemy, the granade can be thrown with much more accuracy. If you make your crosshairs go red, the grenade will be thrown directly at your enemy's body. Doing so will make the grenade drop just in front of the character, and will do maximum damage to them. This technique is best used against single units.&lt;br /&gt;
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=== [[Plasma Grenade]] ===&lt;br /&gt;
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Since the Plasma Grande will stick to anything it touches, sticking one directly on an enemy will do the greatest amount of damage. If you can get close enough, throwing the grenade when the crosshairs are red will throw it directly at the enemy, dealing major damage when it explodes. Throwing them at a large group of enemies is also a way of putting the weapon to good use.&lt;br /&gt;
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Since the Plasma Grenade cannot bounce, it is more accurate, yet harder to use from a distance than the standard [[Grenade]]. However, always being ready to throw makes it a good idea to carry them round if possible. If you want the Plasma Grenade to have a longer delay, hold the &amp;quot;throw&amp;quot; button for longer.&lt;br /&gt;
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=== [[Time Grenade]] ===&lt;br /&gt;
&lt;br /&gt;
The Time Grenade is only available in the [[Story]] missions &amp;quot;[[Breaking And Entering]]&amp;quot; and &amp;quot;[[You Genius, U-Genix]]&amp;quot;, but is the most useful grenade in the whole game. When you encounter large groups of enemies, throwing a Time Grenade will slow them down enough for you to be able to shoot them without them being fast enough to shoot you. Like all grenades, the Time Grenade is always ready to throw, so using it with other weapons is the fastest way to take out enemies.&lt;br /&gt;
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If thrown directly at enemies, the Time Grenade will deal enough damage to kill them, as well as slowing down time for you to finish the rest of them. This weapon is most effective when thrown at the Tank-Bots that can do lots of damage to you. If thrown directly at the robot, the grenade will either do enough damage to kill it or to weaken it enough for you to finish off.&lt;br /&gt;
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=== [[TNT]] ===&lt;br /&gt;
&lt;br /&gt;
Since the TNT only appears for breif periods in the game, you don't get much of a time to form tactics that best suit it. In the [[Story]] mission &amp;quot;[[Scotland The Brave]]&amp;quot; you acquire if once for opening a door, and once more for defeating a tank, the latter being the only time where any tactics are necessary. When fighting the tank, the only important thing to remember is to place the TNT on the back, as this will do the maximum amount of damage. You will also have to get close before doing this, as you cannot throw the weapon from range. Only ever go to place the weapon when the tank is stalled.&lt;br /&gt;
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=== [[Harpoon Gun]] ===&lt;br /&gt;
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The Harpoon Gun is put to best use when reasonably close to enemies, since it can be difficult to aim from long range. If fired at an enemy's head, it will do far more damage than anywhere else, so keep this in mind when using it. Since it has good stopping power, firing at oncoming enemies will be a good way of dealing with them, therefore making this a good defensive weapon. It is best to keep firing harpoons until you are sure that your enemy is dead, since you can pick up spare harpoons after you have finished with them.&lt;br /&gt;
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Used at longer range, you must take into account the fact that the harpoons fired will arc as they go. This means that they will not travel in a straight line like other weapons; they will go up and then down, as if they were being thrown. Because of this, you will have to aim above your target to hit them, and once you find out which height will hit them, you should carry on firing there until you finish them off.&lt;br /&gt;
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=== [[Flamethrower]] ===&lt;br /&gt;
&lt;br /&gt;
The Flamethrower is useless when used from range, so you must get close before it can cause any effect. This is a disadvantage since almost any other weapon in the hands of your enemy could eliminate you before you get a chance to strike back. However, when close enough this weapon deals major damage to the victim. If you hit them with the flame, they will usually only survive if they have full, or very close to full health.&lt;br /&gt;
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The way to get the most out of this weapon is to get in close to a group of enemy units, and fire up the flame, whilst moving the aim in a sweeping fashion. People at the back of the group will not be protected since the flame goes through people and always reaches it's maximum length. This, folowed up by a few shots from another weapon can be a very effective way to deal with multiple targets.&lt;br /&gt;
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=== [[Ghost Gun]] ===&lt;br /&gt;
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In the [[Story]] mission &amp;quot;[[What Lies Below]]&amp;quot;, this weapon has an unlimited amount of ammo, but can not be used on the zombies which are by far the most common enemy. When you pick it up, move slowly through the cavern so that ghosts will not catch you by surprise. When you see a ghost coming you only need to touch them with the beam, holding the beam on them is not necessary. Always stay close to your past self once you find them, and deal with the ghosts in the same way.&lt;br /&gt;
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In [[Arcade Custom|Arcade]] mode, the Ghost Gun does use ammo, but will convert any damage inflicted on enemies back into health for the user. This makes the weapon very useful when you have been hit a lot and there are no nearby healthpacks, as you can recover as well as continue killing enemies. Since the beam is perfectly straight, the gun is quite easy to aim from a long distance, so you may find cover before using it. From close range, this gun isn't quite as safe to use, so it is best to move back whilst firing. Also, when you (the player) gets killed by a '''Ghost gun''' you turn into a ghost if someone sucks up all your health.&lt;br /&gt;
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=== [[Electrotool]] ===&lt;br /&gt;
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The Electrotool is far more effective when used against [[Robot|Robots]] than against other characters, and has two firing settings. The first setting will deal with enemies most quickly and accurately, since the beam fired is constant and easy to point at a target. Held on an enemy, it will damage them quickly and kill them with speed. The one disadvantage of this setting is that it uses ammo up quickly and so you won't be able to kill many enemies without finding more ammunition. This mode is best used from a mid-long range, since it is easiest to concentrate your fire on an enemy, whilst having freedom to move around.&lt;br /&gt;
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The second setting fires small blasts of energy, using up ammo much slower than the default setting. The disadvantage of this mode is that you cannot simply concentrate a beam on a foe to disable them. The blast is slower than a normal bullet, and so is harder to aim from a distance, but it has good stopping power which makes it useful when in close range. Most useful against [[Robot|Robots]], this setting will rarely use up all of it's ammo, whilst still dealing enough damage to kill enemies effectively, making it the better setting in some situations.&lt;br /&gt;
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=== [[Brick]] ===&lt;br /&gt;
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When using Bricks, always make sure to circle your enemy. If you stand still whilst trying to aim your Bricks, any enemy will have an easy chance to kill you quickly. When circling, the simplest way to get a kill is to keep throwing as many Bricks as possible until your enemy is dead. Bricks are easier to aim from a distance than when you are right up next to your enemy, so take a few steps back before starting your attack.&lt;br /&gt;
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The Bricks are very powerful and so will dispose of enemies quickly. When thrown into a crowd, they have a great chance of hitting and will dispose of some of their units very quickly. The Brick also features a strong melee attack, so if you find yourself close enough to an enemy, tapping the melee attack button will deal great damage to them.&lt;/div&gt;</description>
			<pubDate>Mon, 12 Mar 2007 17:20:23 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Weapon_Tips</comments>		</item>
		<item>
			<title>Weapon Tips</title>
			<link>http://72.14.177.54/timesplitterswiki/Weapon_Tips</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;/* Revolver */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The TimeSplitters series features a very wide variety of weapons from many different time periods, and each one needs to be used differently to get the most out of it.&lt;br /&gt;
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== [[TimeSplitters (Game)|TS1]] Weapons ==&lt;br /&gt;
==='''[[Pistol (x2)]]'''===&lt;br /&gt;
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For the Pistol, the primary and secondary firing both only shoot one pistol round out of the ten round clip. But, when rapidly alternating between the buttons(obviously you have to press the buttons down), the Pistol will fire in an almost rapid-fire way. This is great when using dual pistols, as you have twenty shots, to easily anhiliate ANYTHING.&lt;br /&gt;
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== [[TimeSplitters 2|TS2]] Weapons ==&lt;br /&gt;
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==='''[[Crossbow]]'''===&lt;br /&gt;
The crossbow has ammo that you can pick up from your enemy. You can also put others to flames with it.&lt;br /&gt;
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==='''[[Brick]]'''===&lt;br /&gt;
The brick is some what funny. You can throw the brick at different distances. If aimed at the head, it could kill instantly. It's good for a group of people, so the brick can bounce off each person.&lt;br /&gt;
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==='''[[Flamethrower]]'''===&lt;br /&gt;
The flamethower is good for groups of enemies, so you can tourch 'em and let them spread the flame.&lt;br /&gt;
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==='''[[Rocket Launcher]]'''===&lt;br /&gt;
The Rocket Launcher is good if you are away from your enemy, not if you are close. (Thats only if you want to kill yourself in the process of killing others, sure.) Make sure you use the Special (shoots 3 rockets) against large groups of enemies.&lt;br /&gt;
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== [[TimeSplitters: Future Perfect|TS:FP]] Weapons ==&lt;br /&gt;
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Any weapon with &amp;quot;(x2)&amp;quot; after it can be dual wielded so that you fire two guns at the same time.&lt;br /&gt;
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=== [[Fists]] ===&lt;br /&gt;
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When stuck without a weapon, you have no choice but to use your fists to punch your enemies. Fists, by nature, don't make great long range weapons, which means that you will have to get very close to your enemy to deal any damage whatsoever. Depending on the strength of your character though, usuing your fists could kill the enemy quickly.&lt;br /&gt;
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The best place to aim for when using fists on an enemy is the back of the head, if you can get up behind them whilst they're fighting someone else, you can kill them before they even see you. However, if they do see you, you should keep attacking and moving randomly, but staying as close as you can. This will make you much harder to hit with most guns and you shouln't have too much trouble.&lt;br /&gt;
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=== [[Temporal Uplink]] ===&lt;br /&gt;
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The Temporal Uplink is only used by Player One during the [[Story]] mode or a mission that you have created using the mapmaker. It has two modes, one for picking up and throwing abjects and the other for viewing a minimap. The melee attack works exactly the same as standard fists.&lt;br /&gt;
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When using the temporal uplink, there are often many objects lying around for you to throw. Throwing an explosive object (such as an oil barrel) will make it explode on impact, often killing your target instantly. Holding large objects in front of you can create a shield from enemy gunfire, and also a good weapon for silencing them. Throwing many items at zombies will knock their heads off in one hit. You can then pick up the decapitated zombie's head and use it as a weapon to knock the head off of your next enemy.&lt;br /&gt;
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On top of all this, the Temporal Uplink can be used to pick up other weapons from a distance.&lt;br /&gt;
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=== [[Baseball Bat]] ===&lt;br /&gt;
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The Baseball Bat is used as a melee weapon, meaning you will have to get close to your enemies to inflict damage. Once close enough, keep swinging the bat whilst moving to try and avoid your enemy's attacks, remember to keep the aiming reticule on the head to do the maximum damage. The Bat does more damage than just the fists and never uses ammo, so it can be useful to keep one with you.&lt;br /&gt;
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During [[Story]] mode, the Baseball Bat is very useful against zombies, since it can be used to decapitate them. Since they are (mostly) slow moving, you should circle them whilst swinging to deal with them most effectively.&lt;br /&gt;
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=== [[Kruger (x2)]] ===&lt;br /&gt;
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The Kruger is often used as a starting weapon since it isn't overly powerful but can be used to defend yourself if necessary. It comes as either a single or a double weapon, and you can attach a silencer if you don't want to be heard by enemies. It is available during the [[Story]] missions &amp;quot;[[Scotland The Brave]], &amp;quot;[[You Take The High Road]]&amp;quot; and &amp;quot;[[Future Perfect]]&amp;quot;. Sometimes, using the silencer will allow you to eliminate enemies without attracting the attention of others, allowing you to get a better show at the later ones.&lt;br /&gt;
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When using it in an [[Arcade Custom|Arcade]] match though, a silencer won't stop you from being shot at. It's best to keep your distance and take cover, since the gun is just as powerful at long range as it is at close range. Aiming for the head will kill your enemies much quicker, so try to keep your gun pointed high.&lt;br /&gt;
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=== [[Pistol 9mm (x2)]] ===&lt;br /&gt;
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The Pistol is a very basic weapon and will most likely be found as a starting weapon. During [[Story]] mode, you will only have it on two levels, &amp;quot;[[The Russian Connection]]&amp;quot; and &amp;quot;[[The Khallos Express]]&amp;quot;. The first of these levels allows you to use the attatchable silencer to get through part of the level undetected. It's best to keep some distance when doing this, since the silencer also has a small scope giving you more accuracy from range.&lt;br /&gt;
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During an [[Arcade Custom|arcade]] match however, you won't get many chances to sneak up on people. This means that your enemy will be firing back at you and you should keep moving to avoid getting hit so much. Head shots will deal extra damage, so it's best to try to get as many as you can. If you get close enough, the melee attack is quick enough to be useful in dealing quick damage.&lt;br /&gt;
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=== [[LX-18 (x2)]] ===&lt;br /&gt;
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The LX-18 is an advanced handgun, and so makes a good starting weapon. It is found during the missions &amp;quot;[[Breaking And Entering]]&amp;quot; and &amp;quot;[[You Genius, U-Genix]]&amp;quot; and features an attachable silencer with a good range scope. During the first of these missions, you can get through half of the level undetected if you take out guards with the scope, it also makes a good weapon against enemies aware of your presence, due to it's large ammo clip and fast rate of fire.&lt;br /&gt;
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It makes a useful weapon during [[Arcade Custom|Arcade]] matches too, since you can fire fast whilst you move, allowing you to take out enemies easily. It is also useful during the [[Vietnam Assualt]] game, since you can use the scope to take out gun turrets from a safe distance. The melee attack is fairly powerful and quick to use, making it useful for finishing off an enemy nearby.&lt;br /&gt;
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=== [[Sci-Fi Handgun (x2)]] ===&lt;br /&gt;
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The Sci-Fi Handgun is a very advanced handgun, it fires lasers instead of bullets. It has two settings, a blue laser which fires in a straight line and a green laser which can richochet off of walls to kill enemies hiding behind corners. It is available during the [[Story]] missions &amp;quot;[[Time to Split]]&amp;quot;, &amp;quot;[[Machine Wars]]&amp;quot;, &amp;quot;[[The Hooded Man]]&amp;quot; and &amp;quot;[[Something To Crow About]]&amp;quot;. The gun features no silenced mode, but it powerful enough to deal with enemies without the need to be discrete about it.&lt;br /&gt;
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The Sci-Fi Handgun is the starting weapon for a few [[Arcade Custom|Arcade]] maps since it fits with any futuristic setting and is very capable of defending the user. It has a long zoom and high rate of fire so it is a good mid-long range weapon, and it also carries a lot of ammo, making it very useful to carry around with you. If you are in a small corridor with enemies, switching to the richochet mode and firing at the walls just fills the area with lasers, making it almost impossible for anyone not to get hit. It can end with you getting hurt, but your enemy will likely take many more hits.&lt;br /&gt;
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=== [[Revolver]] ===&lt;br /&gt;
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The Revolver is a very slow firing, yet powerful handgun. It appears during &amp;quot;[[Mansion Of Madness]]&amp;quot; and &amp;quot;[[What Lies Beneath]]&amp;quot; missions in [[Story]] mode and a headshot will decaptitate zombie enemies. The gun is also the starting weapon in the [[Arcade Custom|Arcade]] map &amp;quot;[[Mexican Mission]]&amp;quot;. The gun is similar to a shotgun, in that it will deal more damage when used right next to the target, as opposed to from a long distance. Circling will make you a harder target to hit, and aiming for the head will do major damage to anyone on the receiving end of this weapon.&lt;br /&gt;
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=== [[Injector]] ===&lt;br /&gt;
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The Injector fires a dart at the enemy, which will have different consequences depending on which mode you are playing. During the [[Story]] mission &amp;quot;[[You Genius, U-Genix]]&amp;quot;, this weapon is used against the [[The Freak|mutants]] to make them explode. The explosion will harm anyone nearby, and so it is best to fire from a distance. Using the Injector on any of the other enemies will only do minor damage, so save it for the mutants.&lt;br /&gt;
&lt;br /&gt;
However, during [[Arcade Custom|Arcade]] matches this weapon will cause your enemy to swell up and, if enough darts are fired, explode in a similar way to the [[The Freak|mutants]] in [[Story]] mode. Again, it is best to fire from a distance to ensure your safety from the explosion. It is also best to fire a few darts in quick succession, to make sure that you have fired enough to cause the explosion.&lt;br /&gt;
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=== [[Shotgun]] ===&lt;br /&gt;
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The Shotgun is a very powerful weapon, but only holds 2 shots. This means that you can only fire twice before you have to reload. The Shotgun is extremely effective at close range, a close-up shot to the head can be an instant kill. Before you go into any engagement with an enemy, make sure you have your 2 shots loaded, the time you spend reloading is when you are most vulnerable. You should move in as close as you can before you fire, and move around in a random pattern whilst you reload. This makes you much harder to hit, and able to do lots of damage to your enemy.&lt;br /&gt;
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The Shotgun is near to useless when fired from long range, so always get as close to your enemy as you can.&lt;br /&gt;
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=== [[Tactical 12-Gauge]] ===&lt;br /&gt;
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The Tactical 12-Gauge is as powerful as the normal Shotgun, but holds 8 rounds instead of just 2. It's only downside is that it needs to pump after each shot, making it slower to fire, but this is greatly offset by the time you save from having to reload after every second shot.&lt;br /&gt;
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You should however reload whenever you get a chance, as the more ammo you have, the more chance of survival you have. Get as close to the enemy and aim for the head, as this will do more damage than almost every other weapon. From long range, this weapon does little damage, so get as close as possible to your target before firing.&lt;br /&gt;
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=== [[Dispersion Gun]] ===&lt;br /&gt;
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The Dispersion Gun never needs to reload, which saves you time during the battle, but it requires time to cock the gun after each shot and more time to charge the shot if you want to get as much damage out of it as possible. The longer you charge, the more ammo you use and the stronger the shot gets. Aiming for the head is very effective at close range with this weapon, having very similar effect to the other shotguns in the game.&lt;br /&gt;
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This gun is very hard to hit with at long range, and does minimal damage, so get in close to get kills.&lt;br /&gt;
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=== [[Vintage Rifle]] ===&lt;br /&gt;
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The Vintage Rifle is a very old fashioned sniper rifle with a limited range compared to other snipers, it is best used over a mid-long range since it doesn't zoom in too far. When using it, always try to line up the crosshairs with the head of your enemy as this will deal much more damage than anywhere else. Since the weapon has a decent firing speed, you should keep firing until you have a confirmed kill.&lt;br /&gt;
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This weapon is best used from high ground, since you have a much better shot at enemy heads. It's 8 rounds make it useful to have with you in case of an opportunity for sniping. This gun can be used at close range, but you will most likely have a better suited weapon for nearby enemies.&lt;br /&gt;
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=== [[Sniper Rifle]] ===&lt;br /&gt;
&lt;br /&gt;
The Sniper Rifle is able to zoom long distances and deliver powerful shots with great accuracy. This makes it a very good long range weapon, although these advantages are slightly offset by it's limited size of clip (only 5 rounds). This means that you should be looking to reload whenever you get an opportunity to do so.&lt;br /&gt;
&lt;br /&gt;
Like all snipers, this weapon is at it's most deadly when used from a high place. Aiming for the head with this weapon will usually kill your enemy between around 1-3 shots. This gun is very hard to aim with at close range, so you should use a better suited weapon for the job.&lt;br /&gt;
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=== [[Sci-Fi Sniper]] ===&lt;br /&gt;
&lt;br /&gt;
The Sci-Fi Sniper is a very futuristic sniper rifle which comes with an energy shield that you can activate. The shield will cover the chest area of most characters, but since it only lasts for a short time, only use it when you are being fired at. The weapon is the fastest firing sniper and holds 8-shot clips. The targetting reticule is just a circle, so you should attempt to place it on the head of your enemy to deal maximum damage.&lt;br /&gt;
&lt;br /&gt;
This sniper should be used from an elevated position at enemies lower than you for the best effect. It is more powerful against living characters (not [[Robot|Robots]]) but will still be able to kill any enemy with enough shots. This weapon is very hard to aim at a close, moving enemy and should be switched for another weapon in such an occassion.&lt;br /&gt;
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=== [[Mag Charger]] ===&lt;br /&gt;
&lt;br /&gt;
The Mag Charger is an all round weapon with many different features. It is the most useful weapon during the [[Story]] mission &amp;quot;[[Breaking And Entering]]&amp;quot; in that it can disrupt electrical systems, such as cameras, gun turrets and laser grids. Switching mode on it will allow you to see every electrical system in the level, making it great for checking if the next room has any surveillance equipment.&lt;br /&gt;
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During [[Arcade Custom|Arcade]] matches, switching mode on the Mag Charger will let you see every player in the level, despite walls and other objects being between you. When you see the words &amp;quot;Piercing Active&amp;quot; appear, you will be able to fire through any solid object at anyone, anywhere in the level. Combining this feature with a very good zoom allows you to take out anyone without them even knowing your location. Since this weapon can be used anywhere, it doesn't make much difference if you are above you enemy or not, although you will have more chance of head shots from above. Make sure you are behind a wall though so that they can only fire back if they also have a Mag Charger. The only side effect is that this weapon is useless if your up against an enemy that is very shock proof, this weapon will do no damage to them.&lt;br /&gt;
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This weapon is also a decent close range weapon which can knock enemies back, it is very useful to carry around with you.&lt;br /&gt;
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=== [[Machine Gun (x2)]] ===&lt;br /&gt;
&lt;br /&gt;
The machine gun is best used when you are right in the middle of a firefight. The best way to use it is to run around your enemy whilst concentrating fire on the head, always moving back a bit when you need to reload. The gun isn't so accurate at very long range, but can be zoomed in slightly so that you can take cover and attack effectively.&lt;br /&gt;
&lt;br /&gt;
Dual wielding this gun greatly increases the amount of damage you will do to enemies. Get relatively close and aim at the head of your enemy to deal with them very quickly. Combined with a [[max damage]] powerup, two machine guns are near-unstoppable.&lt;br /&gt;
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=== [[K-SMG (x2)]] ===&lt;br /&gt;
&lt;br /&gt;
This old fashioned gun is best used when close to your target. You should move in a random pattern whilst attacking to minimise damage dealt to you, and aim high. This weapon also features an attachable rocket which can deal extra damage to an enemy. Firing a rocket and then following with a barrage of bullets can be an effective way to take out foes.&lt;br /&gt;
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This weapon can also be dual wielded, making it much more damaging. Using two K-SMG's is a very effective way of taking out groups of enemies nearby each other, as you can simply concentrate fire on the crowd. This gun is not very effective over great distances though, so make sure you are quite close before using it.&lt;br /&gt;
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=== [[Soviet Rifle]] ===&lt;br /&gt;
&lt;br /&gt;
The Soviet Rifle is deadly accurate, even at range. Using it whilst taking cover is an easy way of killing oncoming enemies. It has quite a slow rate of fire, but this is offset by the power of the weapon. It also has a small zoom, meaning that you don't have to be right next to your target to take them out.&lt;br /&gt;
&lt;br /&gt;
The gun can carry over 200 shots, making it very useful when attacking an enemy base. It is also a powerful weapon at close range, so it's a good idea to carry one around with you.&lt;br /&gt;
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=== [[SPB 500]] ===&lt;br /&gt;
&lt;br /&gt;
The SBP 500 has a very high rate of fire, making it extremely useful for holding enemies back. This feature, along with a decent zoom length makes this weapon perfect for defending areas. Crouching behind an object for cover, you can take out enemies advancing on your position with minimal chance of being hit yourself. This gun is not only good at longer ranges, it can be used when nearby with dealy consequences as well. Concentrating fire at an enemy's head will result in a quick kill.&lt;br /&gt;
&lt;br /&gt;
This weapon is put to best use when defending in [[Capture The Bag]] or [[Assault]] levels, since your enemies will most likely be out in the open for you to hit.&lt;br /&gt;
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=== [[Plasma Autorifle]] ===&lt;br /&gt;
&lt;br /&gt;
One of the most useful weapons in the game, the plasma autorifle carries large amounts of ammo and never has to be reloaded. The only disadvantage of this weapon is that firing it too much will cause it to overheat, costing you valuable time whilst it cools down again. However, firing in quick bursts will mean that you rarely overheat, fire more acurately, and do more damage overall. To counter that, though, is that if the Plasma Autorifle is fired to overheating, throwing a grenade will allow you to attack, and have the overheat bar reduce, so you can fire again.&lt;br /&gt;
&lt;br /&gt;
The zoom on this weapon allows you to fire from distance whilst still being accurate, and the firing speed will allow you to take out groups of enemies with ease. This weapon is also high on the list of weapons that [[AI Bots]] will attempt to find, meaning that there is never a shortage of ammo lying around for it. If you keep moving whilst firing, you will find it easier to take out enemy units without taking damage.&lt;br /&gt;
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This weapon should always be carried with you if possible.&lt;br /&gt;
&lt;br /&gt;
=== [[Minigun]] ===&lt;br /&gt;
&lt;br /&gt;
The Minigun is one of the most powerful weapons in the game, with a very high rate of fire and no need to reload. This weapon is often hard to find, meaning that you must go out of your way to look for it, but gives you a great advantage against any enemy. The one disadvantage this weapon has is that it can overheat if continuously used for too often, although you don't have to wait for it to cool down all the way before you start firing again.&lt;br /&gt;
&lt;br /&gt;
The gun barrel needs to be rolling before you can start firing, and the time it takes to charge up could end up with you dead and your weapon in the hands of the enemy. However, switching to alternate fire keep the barrel rolling so that you can fire from the first touch of the trigger, the only downside being that it won't take as long to overheat. This downside can be countered by simply letting go of the trigger every second or two, leaving the heat at a safe level.&lt;br /&gt;
&lt;br /&gt;
Used against groups of enemies, this weapon will increase your kill count dramatically. It is a must for defending since oncoming enemies will find it very hard to get to you before your shots kill them.&lt;br /&gt;
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=== [[Monkey Gun]] ===&lt;br /&gt;
&lt;br /&gt;
This weapon is only unlocked when the challenge mission &amp;quot;Electro Chimp&amp;quot; is beaten with a bronze [[trophy]] or higher, and is the strongest automatic in the whole game. Since the gun fires it's whole clip in an instant, it's ammo resources are very limited. However, most enemies will die from just a few shots, making this weapon very useful against groups of enemies.&lt;br /&gt;
&lt;br /&gt;
When facing a group, simply pull the trigger of the Monkey Gun and spread the fire around the whole group. Anyone at the front will die straight away, exposing people at the back to get hit by the rest of the clip. This makes the weapon useful when defending from attacks by enemy teams during [[Capture The Bag]] games.&lt;br /&gt;
&lt;br /&gt;
This gun should never be used against single enemies, since it will just be a waste of ammo.&lt;br /&gt;
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&lt;br /&gt;
=== [[Flare Gun (x2)]] ===&lt;br /&gt;
&lt;br /&gt;
The Flare Gun will kill an enemy instantly if it gets a direct hit, and will do great amounts of damage if it hits the ground or a wall next to someone. The shot will explode on it's own after a distance, so this gun is impossible to use from a long range. The shot also spirals as it makes it's way forward, making it very hard to hit moving targets. The best way to use the Flare Gun is to circle your target and aim at the ground next to them, this will often have the same effect that a direct hit would have. If the enemy is moving straight towards you however, firing when the crosshairs go red will make your Flare go straight to the target and take it out.&lt;br /&gt;
&lt;br /&gt;
You must always keep the long reloading time in mind when using Flare Guns since the gun must be reloaded after every shot, leaving you exposed if you miss. If you are dual wielding, you can keep a steady rate of fire so that you will have one gun loaded whilst the other is reloading. This will minimise the time you are left without a shot ready, and increase chances of survival. If however you only have one Flare Gun, you should keep moving whilst reloading so that you are much harder to hit.&lt;br /&gt;
&lt;br /&gt;
There is a ammo intensive way to atain rapidfire with this weapon. By alternating rapidly between single and dual flare (up button)you can achieve a high rate of fire while avoiding long reload times as each time you change mode it automaticaly reloads the weapon. Be warned though doing this can rapidly delpete the limited ammo for this weapon.&lt;br /&gt;
&lt;br /&gt;
=== [[Rocket Launcher]] ===&lt;br /&gt;
&lt;br /&gt;
The rockets fired from this weapon will keep going until they hit something, so they can be used effectively from range. The default setting will fire rockets one-by-one at a steady rate, allowing you to accurately take out enemies with great effect. The alternate mode however will fire the entire magazine of rockets with great speed, doing maximum damage to your target(s). When using this mode though, most of your rockets will be wasted since most enemies would be dead from just the first few that hit, making it more efficient to fire them as singles.&lt;br /&gt;
&lt;br /&gt;
The rockets fire will do much more damage from a direct hit than they will from a nearby blast, so accuracy is key. The rockets fire in a straight line, so any enemies coming directly towards you would be easy to hit. This weapon is most effective against close groups of enemies, as a single rocket fired at them can kill most of them instantly.&lt;br /&gt;
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=== [[Heat Seeker]] ===&lt;br /&gt;
&lt;br /&gt;
The Heat Seeker is a long range rocket launcher that will home in on any character it locks on to. The rocket is relatively powerful, dealing much more damage from a direct hit than from a blast hitting the ground near a target. Once fired, this rocket has a good chance of hurting the enemy, since even if they dodge it, the rocket will keep circling them until it hits them or the ground/wall and explodes.&lt;br /&gt;
&lt;br /&gt;
This weapon is best used over large open spaces, such as the [[Arcade Custom|Arcade]] map &amp;quot;[[Siberia]]&amp;quot;. Over these large areas, the rocket will have minimal danger of hitting a wall or an object before reaching it's target. However, when used down long corridors, the enemy will not get a chance to move out of the way and will most likely suffer a direct hit.&lt;br /&gt;
&lt;br /&gt;
Used from close range, this weapon will likely damage you as well as your target, so it is best to fire from a distance. It often takes more than one direct hit on enemys with high stamina.&lt;br /&gt;
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=== [[Timed Mines]] ===&lt;br /&gt;
&lt;br /&gt;
Since these weapons go off on a timer, it is always advised to remember when each one will detonate so that you will not accidentally kill yourself with them. When placed directly on an enemy, the mine will do enough damage to kill almost every character. If the mines are placed on [[AI Bots]], they will also stop shooting and slowly run away, sometimes towards their allies. This make the mines very useful against groups of enemies, since one character could inadvertantly doom their own teammates.&lt;br /&gt;
&lt;br /&gt;
Due to these mines being based on a timer, it can be difficult to judge where best to put them so that enemies will be next to them when they explode. Instead, throw them at oncoming enemies and start firing with another weapon, hopefull encouraging your foes to start shooting back , whilst staying where they are. If you can hold them there long enough, the mines will explode, and your enemies along with them.&lt;br /&gt;
&lt;br /&gt;
=== [[Proximity Mines]] ===&lt;br /&gt;
&lt;br /&gt;
Proximity Mines will explode whenever anyone steps near them, even if it is the one who set them. So whilst you should try to set them discretely, you should also remember where they are so that you don't set them off yourself. They are most useful if you set them along a passage that you know enemies are using often. Setting them on walls just round a corner is also a good way to deal with threats, since by the time the enemy sees them they should have detonated.&lt;br /&gt;
&lt;br /&gt;
It is always important to set these in areas where they won't be found, since there will often be another way round the mines, or the enemy could set them off from a distance by shooting them. Blending them in with your surroundings is important, placing them on dark surfaces for example would make them much harder to see for oncoming characters. If you are playing against [[AI Bots]] however, there is no need to hide them as they simply run into them as if the area was clear.&lt;br /&gt;
&lt;br /&gt;
=== [[Remote Mines]] ===&lt;br /&gt;
&lt;br /&gt;
Remote Mines will only detonate when the user decides to set them off, allowing for much more accuracy and strategy when using them. The mines will stick to any surface they land on, allowing you to hide them on any floor, wall, ceiling or object and detonate them when you see an unsuspecting enemy pass by. When placed on an [[AI Bot]], the character will run in a panic, often towards their allies. The remote detonation feature allows you to detonate when they get close to a group of enemies, and will get you many kills with one mine.&lt;br /&gt;
&lt;br /&gt;
If you are playing a team game and have a willing volunteer, coating a teammate in remote mines makes a useful kamikaze weapon. Send that teammate into the enemy base and detonate the mines when enough enemies surround them, killing many whilst using only one life. Also, placing mines along routes that enemies frequently use can be a good way to ambush them. When you see them coming, detonate the mines to take out the people at the front and then fire at the rest with another weapon.&lt;br /&gt;
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=== [[Grenade]] ===&lt;br /&gt;
&lt;br /&gt;
The Grenade is always ready to use, and is always a good weapon to carry with you. When using this weapon, always make sure to stand back as the explosion does just as much damage to you as it does to your enemies. This weapon has the best effect when thrown at groups of enemies together, one grenade has enough power to kill everyone in the group. Also, holding the grenade back longer will allow you to throw it farther, and also increase the time to detonation. If you can time it right, you can place a grenade somewhere so that the enemy is next to it when it detonates, without ever knowing it was there.&lt;br /&gt;
&lt;br /&gt;
If you can get to a close, yet safe distance from your enemy, the granade can be thrown with much more accuracy. If you make your crosshairs go red, the grenade will be thrown directly at your enemy's body. Doing so will make the grenade drop just in front of the character, and will do maximum damage to them. This technique is best used against single units.&lt;br /&gt;
&lt;br /&gt;
=== [[Plasma Grenade]] ===&lt;br /&gt;
&lt;br /&gt;
Since the Plasma Grande will stick to anything it touches, sticking one directly on an enemy will do the greatest amount of damage. If you can get close enough, throwing the grenade when the crosshairs are red will throw it directly at the enemy, dealing major damage when it explodes. Throwing them at a large group of enemies is also a way of putting the weapon to good use.&lt;br /&gt;
&lt;br /&gt;
Since the Plasma Grenade cannot bounce, it is more accurate, yet harder to use from a distance than the standard [[Grenade]]. However, always being ready to throw makes it a good idea to carry them round if possible. If you want the Plasma Grenade to have a longer delay, hold the &amp;quot;throw&amp;quot; button for longer.&lt;br /&gt;
&lt;br /&gt;
=== [[Time Grenade]] ===&lt;br /&gt;
&lt;br /&gt;
The Time Grenade is only available in the [[Story]] missions &amp;quot;[[Breaking And Entering]]&amp;quot; and &amp;quot;[[You Genius, U-Genix]]&amp;quot;, but is the most useful grenade in the whole game. When you encounter large groups of enemies, throwing a Time Grenade will slow them down enough for you to be able to shoot them without them being fast enough to shoot you. Like all grenades, the Time Grenade is always ready to throw, so using it with other weapons is the fastest way to take out enemies.&lt;br /&gt;
&lt;br /&gt;
If thrown directly at enemies, the Time Grenade will deal enough damage to kill them, as well as slowing down time for you to finish the rest of them. This weapon is most effective when thrown at the Tank-Bots that can do lots of damage to you. If thrown directly at the robot, the grenade will either do enough damage to kill it or to weaken it enough for you to finish off.&lt;br /&gt;
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=== [[TNT]] ===&lt;br /&gt;
&lt;br /&gt;
Since the TNT only appears for breif periods in the game, you don't get much of a time to form tactics that best suit it. In the [[Story]] mission &amp;quot;[[Scotland The Brave]]&amp;quot; you acquire if once for opening a door, and once more for defeating a tank, the latter being the only time where any tactics are necessary. When fighting the tank, the only important thing to remember is to place the TNT on the back, as this will do the maximum amount of damage. You will also have to get close before doing this, as you cannot throw the weapon from range. Only ever go to place the weapon when the tank is stalled.&lt;br /&gt;
&lt;br /&gt;
=== [[Harpoon Gun]] ===&lt;br /&gt;
&lt;br /&gt;
The Harpoon Gun is put to best use when reasonably close to enemies, since it can be difficult to aim from long range. If fired at an enemy's head, it will do far more damage than anywhere else, so keep this in mind when using it. Since it has good stopping power, firing at oncoming enemies will be a good way of dealing with them, therefore making this a good defensive weapon. It is best to keep firing harpoons until you are sure that your enemy is dead, since you can pick up spare harpoons after you have finished with them.&lt;br /&gt;
&lt;br /&gt;
Used at longer range, you must take into account the fact that the harpoons fired will arc as they go. This means that they will not travel in a straight line like other weapons; they will go up and then down, as if they were being thrown. Because of this, you will have to aim above your target to hit them, and once you find out which height will hit them, you should carry on firing there until you finish them off.&lt;br /&gt;
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=== [[Flamethrower]] ===&lt;br /&gt;
&lt;br /&gt;
The Flamethrower is useless when used from range, so you must get close before it can cause any effect. This is a disadvantage since almost any other weapon in the hands of your enemy could eliminate you before you get a chance to strike back. However, when close enough this weapon deals major damage to the victim. If you hit them with the flame, they will usually only survive if they have full, or very close to full health.&lt;br /&gt;
&lt;br /&gt;
The way to get the most out of this weapon is to get in close to a group of enemy units, and fire up the flame, whilst moving the aim in a sweeping fashion. People at the back of the group will not be protected since the flame goes through people and always reaches it's maximum length. This, folowed up by a few shots from another weapon can be a very effective way to deal with multiple targets.&lt;br /&gt;
&lt;br /&gt;
=== [[Ghost Gun]] ===&lt;br /&gt;
&lt;br /&gt;
In the [[Story]] mission &amp;quot;[[What Lies Below]]&amp;quot;, this weapon has an unlimited amount of ammo, but can not be used on the zombies which are by far the most common enemy. When you pick it up, move slowly through the cavern so that ghosts will not catch you by surprise. When you see a ghost coming you only need to touch them with the beam, holding the beam on them is not necessary. Always stay close to your past self once you find them, and deal with the ghosts in the same way.&lt;br /&gt;
&lt;br /&gt;
In [[Arcade Custom|Arcade]] mode, the Ghost Gun does use ammo, but will convert any damage inflicted on enemies back into health for the user. This makes the weapon very useful when you have been hit a lot and there are no nearby healthpacks, as you can recover as well as continue killing enemies. Since the beam is perfectly straight, the gun is quite easy to aim from a long distance, so you may find cover before using it. From close range, this gun isn't quite as safe to use, so it is best to move back whilst firing. Also, when you (the player) gets killed by a '''Ghost gun''' you turn into a ghost if someone sucks up all your health.&lt;br /&gt;
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=== [[Electrotool]] ===&lt;br /&gt;
&lt;br /&gt;
The Electrotool is far more effective when used against [[Robot|Robots]] than against other characters, and has two firing settings. The first setting will deal with enemies most quickly and accurately, since the beam fired is constant and easy to point at a target. Held on an enemy, it will damage them quickly and kill them with speed. The one disadvantage of this setting is that it uses ammo up quickly and so you won't be able to kill many enemies without finding more ammunition. This mode is best used from a mid-long range, since it is easiest to concentrate your fire on an enemy, whilst having freedom to move around.&lt;br /&gt;
&lt;br /&gt;
The second setting fires small blasts of energy, using up ammo much slower than the default setting. The disadvantage of this mode is that you cannot simply concentrate a beam on a foe to disable them. The blast is slower than a normal bullet, and so is harder to aim from a distance, but it has good stopping power which makes it useful when in close range. Most useful against [[Robot|Robots]], this setting will rarely use up all of it's ammo, whilst still dealing enough damage to kill enemies effectively, making it the better setting in some situations.&lt;br /&gt;
&lt;br /&gt;
=== [[Brick]] ===&lt;br /&gt;
&lt;br /&gt;
When using Bricks, always make sure to circle your enemy. If you stand still whilst trying to aim your Bricks, any enemy will have an easy chance to kill you quickly. When circling, the simplest way to get a kill is to keep throwing as many Bricks as possible until your enemy is dead. Bricks are easier to aim from a distance than when you are right up next to your enemy, so take a few steps back before starting your attack.&lt;br /&gt;
&lt;br /&gt;
The Bricks are very powerful and so will dispose of enemies quickly. When thrown into a crowd, they have a great chance of hitting and will dispose of some of their units very quickly. The Brick also features a strong melee attack, so if you find yourself close enough to an enemy, tapping the melee attack button will deal great damage to them.&lt;/div&gt;</description>
			<pubDate>Mon, 12 Mar 2007 17:18:56 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Weapon_Tips</comments>		</item>
		<item>
			<title>Feedback Page</title>
			<link>http://72.14.177.54/timesplitterswiki/Feedback_Page</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Feed Us Information!==&lt;br /&gt;
On this page, you can tell us, the Sysyops, what we can improve. You can also file a complaint and we'll try to do something about it.&lt;br /&gt;
===Past Fixes!===&lt;br /&gt;
* ''Fixed:'' Timeline of Main Page was incorrect about Zombie Inhabitance.&lt;br /&gt;
* ''Fixed:'' Duplicate page &amp;quot;Mr. Giggles&amp;quot; was deleted.&lt;br /&gt;
&lt;br /&gt;
==Complaints==&lt;br /&gt;
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==Page Improvement==&lt;br /&gt;
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==Other==&lt;/div&gt;</description>
			<pubDate>Thu, 01 Mar 2007 11:59:19 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Feedback_Page</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- --------- ----------------------------------- -------------- --&amp;gt;&lt;br /&gt;
&amp;lt;!-- --------- POST_INFO-------------------------- -------------- --&amp;gt;&lt;br /&gt;
&amp;lt;!-- --------- Type 4 ~'s and the wiki will enter it for you!---- --&amp;gt;&lt;br /&gt;
&amp;lt;!-- --------- ----------------------------------- -------------- --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Randomwolf1|Randomwolf1]] 16:01, 27 February 2007 (EST)|&lt;br /&gt;
  post           = Hmm, I remember it did the same a few months back, and it was fine the next day then too...&lt;br /&gt;
&lt;br /&gt;
It's probably nothing serious though...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 16:58, 26 February 2007 (EST)|&lt;br /&gt;
  post           = Probably a server error.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Elite Yoshi|Admin E.Y.]] 14:05, 26 February 2007 (EST)|&lt;br /&gt;
  post           = Thats weird, that shouldn't happen&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Randomwolf1|Randomwolf1]] 12:32, 26 February 2007 (EST)|&lt;br /&gt;
  post           = Don't worry, it's normal again now...&lt;br /&gt;
&lt;br /&gt;
The skin thing for the site went different for me yesterday and it wouldn't go back to normal =(&lt;br /&gt;
}}&lt;br /&gt;
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{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 02:56, 26 February 2007 (EST)|&lt;br /&gt;
  post           = What layouts? Where?&lt;br /&gt;
}}&lt;br /&gt;
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{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Randomwolf1|Randomwolf1]] 08:31, 25 February 2007 (EST)|&lt;br /&gt;
  post           = Ahh! The layouts gone all weird!&lt;br /&gt;
&lt;br /&gt;
=(&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 03:49, 24 February 2007 (EST)|&lt;br /&gt;
  post           = Lol, I'm suprised someone still knows about that place. It's out of date big time! I'm implementing the clan section now as well as an Affiliate page.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 18:34, 23 February 2007 (EST)|&lt;br /&gt;
  post           = I was just looking at the Haze Battlegrounds wiki and I think the Links here would benefit by being set up similarly. We could display the Wiki's affiliates on the the front page still, but include other links to TS sites, clans, and forums under a community section. Thoughts?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 03:00, 23 February 2007 (EST)|&lt;br /&gt;
  post           = I thought it'd be an idea if I added a [http://editthis.info/timesplitterswiki/Template:Quote Quote Template], as I've seen many character articles with quotes in them.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 03:18, 21 February 2007 (EST)|&lt;br /&gt;
  post           = See [[Games]] Cob! I've already began the article, however you'll probably want to fill it in more appropriately.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Cob|Cob]] 21:59, 15 February 2007 (GMT)|&lt;br /&gt;
  post           = I thought that I tried that.  Ah well, I'll try again!  Also, would I be allowed to add a page about TimeSplitters Gold; The TimeSplitters game that I am making?}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 10:58, 15 February 2007 (EST)|&lt;br /&gt;
  post           = Accuracy is shown when you highlight a character in the selection screen and you have character abilities turned on.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Cob|Cob]] 19:12, 14 February 2007 (GMT)|&lt;br /&gt;
  post           = I registered and completed two articles; Headsprouter and Mr Socky.  I have a question: How do you find out the accuracy for the players; it's not in their stats is it?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 03:37, 12 February 2007 (EST)|&lt;br /&gt;
  post           = Yeah they can now register again. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 10:21, 11 February 2007 (EST)|&lt;br /&gt;
  post           = So, are users able to register again? I ask because several people at the TS Musicbox were asking to add to articles and were unable to. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 05:38, 4 February 2007 (EST)|&lt;br /&gt;
  post           = '''ANNOUNCEMENT:''' New chat system! Instead of having to type all the details of when you post, simple type &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; into where you'd normally type the post_info, and the wiki will do it for you!&lt;br /&gt;
&lt;br /&gt;
We currently have 3 users and their IPs banned, each of them has a silly-scensed name (as ppl have always needed to register to edit things). You can see banned users [http://editthis.info/timesplitterswiki/Category:Wiki_-_Banned here].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Elite Yoshi|Admin E.Y.]] 18:17, 3 February 2007 (EST)|&lt;br /&gt;
  post           = Hey guys, I'm almost done taking pics of items in TimeSplitters FP, i'll have it up in a few days... if i don't forget, BTW, who is vandilizing, i haven't been here for a while...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Drifting @ 21:46, 3 February 2007 (GMT)|&lt;br /&gt;
  post           = I gotcha, though I wasn't going to delete anything (actually, as a regular member I don't think I can even delete pics...)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin @ 21:46, 3 February 2007 (GMT)|&lt;br /&gt;
  post           = Don't delete anything, I've actually made a mistake *slaps self*, we have 19.5MB '''''remaining''''' not used. Silly me!&lt;br /&gt;
&lt;br /&gt;
As for non-playable characters, I'm not sure, do we have enough information on them to create individual articles about them? If any, I could see a generalised page about characters that weren't included in the final release.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] , 2 February 2007 (GMT)|&lt;br /&gt;
  post           = So, would you like me to take some of the uploaded images and upload them elsewhere so you can delete some of them from the database?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Shock Trooper|Shock Trooper]] , 2 February 2007 (GMT)|&lt;br /&gt;
  post           = Just a thought, will you guys (and gals) make articals on characters that were removed from the games? Or Non-playble characters? (Examples being GirlFriend Monkey and Turret Man)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin 17:42, 28 January 2007 (GMT)|&lt;br /&gt;
  post           = That's an embedded image, a thumbnail to be exact. To make a thumbnail, you need to upload the file to this wiki, then copy part of the file's url. For example, you upload a file called Wildwest.jpg; when you've upload the file you should be looking at the page:&lt;br /&gt;
&lt;br /&gt;
http://editthis.info/timesplitterswiki/Image:Wildwest.jpg&lt;br /&gt;
&lt;br /&gt;
Copy the end part of this url (Image:Wildwest.jpg), put square brackets around it then type &amp;lt;nowiki&amp;gt;&amp;quot;|thumb|blah&amp;quot;&amp;lt;/nowiki&amp;gt; right after .jpg leaving you with this:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Image:Wildwest.jpg|thumb|blah]]&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Instead of blah, you'd put a description.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Carlo92|Carlo92]] ?, 27 January 2007 (GMT)|&lt;br /&gt;
  post           = [[Image:Wildwest.jpg||thumb|Gunpowder being laid near the jail in the Wild West level]] is this an embedded image? if its not then these are the things that im having trouble making.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 21:01, 27 January 2007 (GMT)|&lt;br /&gt;
  post           = Nice idea Bulletas, although I would ask that you host the images somewhere else as i've noticed we're reaching our space quota (19.6MB/25MB at posting this). Carlo, what exactly do you mean by embedded image? Can you give an example of an embedded image you have seen. I learned the wikimedia format by looking at pages then clicking edit and copying the code used at bits, then changing them to suite this place.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Bulletas|Bulletas]] 22.39, 25 January 2007 (GMT)|&lt;br /&gt;
  post           = Hey everyone good wiki you got going here just made an few addions / changes and added a player created challanges section with a few suggestions feel free to add to it. Anyone who can complete the IRONMAN challange i will mail a Beer too :D Enjoy&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Carlo92|Carlo92]] ?, 23 January 2007 (GMT)|&lt;br /&gt;
  post           = Hello everybody. I have read the &amp;quot;Help&amp;quot; page but im still confused on how to make embedded images. I don't understand how the pictures got down to simple names such as &amp;quot;island.jpg&amp;quot; Any suggestions? :)&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 14:52, 23 January 2007 (GMT)|&lt;br /&gt;
  post           = I'm back. I also see you've had an encounter with the infamous Wiki vandalizer Willy On Wheels. Probably an imitator. Oh well. I wrote and revised a few things, enjoy.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 14:23, 20 January 2007 (GMT)|&lt;br /&gt;
  post           = Another year, another chat archived. I also dealt with another spammer, [[User:Captain Weirdo|Captain Weirdo]], wonder if it was the same guy as the one before.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;br /&gt;
*[[Chat:14/10/6-1/12/6]]&lt;br /&gt;
*[[Chat:1/12/6-27/12/6]]&lt;/div&gt;</description>
			<pubDate>Tue, 27 Feb 2007 21:01:09 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- --------- ----------------------------------- -------------- --&amp;gt;&lt;br /&gt;
&amp;lt;!-- --------- POST_INFO-------------------------- -------------- --&amp;gt;&lt;br /&gt;
&amp;lt;!-- --------- Type 4 ~'s and the wiki will enter it for you!---- --&amp;gt;&lt;br /&gt;
&amp;lt;!-- --------- ----------------------------------- -------------- --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Randomwolf1|Randomwolf1]] 12:32, 26 February 2007 (EST)|&lt;br /&gt;
  post           = Don't worry, it's normal again now...&lt;br /&gt;
&lt;br /&gt;
The skin thing for the site went different for me yesterday and it wouldn't go back to normal =(&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 02:56, 26 February 2007 (EST)|&lt;br /&gt;
  post           = What layouts? Where?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Randomwolf1|Randomwolf1]] 08:31, 25 February 2007 (EST)|&lt;br /&gt;
  post           = Ahh! The layouts gone all weird!&lt;br /&gt;
&lt;br /&gt;
=(&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 03:49, 24 February 2007 (EST)|&lt;br /&gt;
  post           = Lol, I'm suprised someone still knows about that place. It's out of date big time! I'm implementing the clan section now as well as an Affiliate page.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 18:34, 23 February 2007 (EST)|&lt;br /&gt;
  post           = I was just looking at the Haze Battlegrounds wiki and I think the Links here would benefit by being set up similarly. We could display the Wiki's affiliates on the the front page still, but include other links to TS sites, clans, and forums under a community section. Thoughts?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 03:00, 23 February 2007 (EST)|&lt;br /&gt;
  post           = I thought it'd be an idea if I added a [http://editthis.info/timesplitterswiki/Template:Quote Quote Template], as I've seen many character articles with quotes in them.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 03:18, 21 February 2007 (EST)|&lt;br /&gt;
  post           = See [[Games]] Cob! I've already began the article, however you'll probably want to fill it in more appropriately.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Cob|Cob]] 21:59, 15 February 2007 (GMT)|&lt;br /&gt;
  post           = I thought that I tried that.  Ah well, I'll try again!  Also, would I be allowed to add a page about TimeSplitters Gold; The TimeSplitters game that I am making?}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 10:58, 15 February 2007 (EST)|&lt;br /&gt;
  post           = Accuracy is shown when you highlight a character in the selection screen and you have character abilities turned on.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Cob|Cob]] 19:12, 14 February 2007 (GMT)|&lt;br /&gt;
  post           = I registered and completed two articles; Headsprouter and Mr Socky.  I have a question: How do you find out the accuracy for the players; it's not in their stats is it?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 03:37, 12 February 2007 (EST)|&lt;br /&gt;
  post           = Yeah they can now register again. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 10:21, 11 February 2007 (EST)|&lt;br /&gt;
  post           = So, are users able to register again? I ask because several people at the TS Musicbox were asking to add to articles and were unable to. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 05:38, 4 February 2007 (EST)|&lt;br /&gt;
  post           = '''ANNOUNCEMENT:''' New chat system! Instead of having to type all the details of when you post, simple type &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; into where you'd normally type the post_info, and the wiki will do it for you!&lt;br /&gt;
&lt;br /&gt;
We currently have 3 users and their IPs banned, each of them has a silly-scensed name (as ppl have always needed to register to edit things). You can see banned users [http://editthis.info/timesplitterswiki/Category:Wiki_-_Banned here].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Elite Yoshi|Admin E.Y.]] 18:17, 3 February 2007 (EST)|&lt;br /&gt;
  post           = Hey guys, I'm almost done taking pics of items in TimeSplitters FP, i'll have it up in a few days... if i don't forget, BTW, who is vandilizing, i haven't been here for a while...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Drifting @ 21:46, 3 February 2007 (GMT)|&lt;br /&gt;
  post           = I gotcha, though I wasn't going to delete anything (actually, as a regular member I don't think I can even delete pics...)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin @ 21:46, 3 February 2007 (GMT)|&lt;br /&gt;
  post           = Don't delete anything, I've actually made a mistake *slaps self*, we have 19.5MB '''''remaining''''' not used. Silly me!&lt;br /&gt;
&lt;br /&gt;
As for non-playable characters, I'm not sure, do we have enough information on them to create individual articles about them? If any, I could see a generalised page about characters that weren't included in the final release.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] , 2 February 2007 (GMT)|&lt;br /&gt;
  post           = So, would you like me to take some of the uploaded images and upload them elsewhere so you can delete some of them from the database?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Shock Trooper|Shock Trooper]] , 2 February 2007 (GMT)|&lt;br /&gt;
  post           = Just a thought, will you guys (and gals) make articals on characters that were removed from the games? Or Non-playble characters? (Examples being GirlFriend Monkey and Turret Man)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin 17:42, 28 January 2007 (GMT)|&lt;br /&gt;
  post           = That's an embedded image, a thumbnail to be exact. To make a thumbnail, you need to upload the file to this wiki, then copy part of the file's url. For example, you upload a file called Wildwest.jpg; when you've upload the file you should be looking at the page:&lt;br /&gt;
&lt;br /&gt;
http://editthis.info/timesplitterswiki/Image:Wildwest.jpg&lt;br /&gt;
&lt;br /&gt;
Copy the end part of this url (Image:Wildwest.jpg), put square brackets around it then type &amp;lt;nowiki&amp;gt;&amp;quot;|thumb|blah&amp;quot;&amp;lt;/nowiki&amp;gt; right after .jpg leaving you with this:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Image:Wildwest.jpg|thumb|blah]]&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Instead of blah, you'd put a description.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Carlo92|Carlo92]] ?, 27 January 2007 (GMT)|&lt;br /&gt;
  post           = [[Image:Wildwest.jpg||thumb|Gunpowder being laid near the jail in the Wild West level]] is this an embedded image? if its not then these are the things that im having trouble making.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 21:01, 27 January 2007 (GMT)|&lt;br /&gt;
  post           = Nice idea Bulletas, although I would ask that you host the images somewhere else as i've noticed we're reaching our space quota (19.6MB/25MB at posting this). Carlo, what exactly do you mean by embedded image? Can you give an example of an embedded image you have seen. I learned the wikimedia format by looking at pages then clicking edit and copying the code used at bits, then changing them to suite this place.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Bulletas|Bulletas]] 22.39, 25 January 2007 (GMT)|&lt;br /&gt;
  post           = Hey everyone good wiki you got going here just made an few addions / changes and added a player created challanges section with a few suggestions feel free to add to it. Anyone who can complete the IRONMAN challange i will mail a Beer too :D Enjoy&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Carlo92|Carlo92]] ?, 23 January 2007 (GMT)|&lt;br /&gt;
  post           = Hello everybody. I have read the &amp;quot;Help&amp;quot; page but im still confused on how to make embedded images. I don't understand how the pictures got down to simple names such as &amp;quot;island.jpg&amp;quot; Any suggestions? :)&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 14:52, 23 January 2007 (GMT)|&lt;br /&gt;
  post           = I'm back. I also see you've had an encounter with the infamous Wiki vandalizer Willy On Wheels. Probably an imitator. Oh well. I wrote and revised a few things, enjoy.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 14:23, 20 January 2007 (GMT)|&lt;br /&gt;
  post           = Another year, another chat archived. I also dealt with another spammer, [[User:Captain Weirdo|Captain Weirdo]], wonder if it was the same guy as the one before.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;br /&gt;
*[[Chat:14/10/6-1/12/6]]&lt;br /&gt;
*[[Chat:1/12/6-27/12/6]]&lt;/div&gt;</description>
			<pubDate>Mon, 26 Feb 2007 17:32:29 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>User talk:Carlo92</title>
			<link>http://72.14.177.54/timesplitterswiki/User_talk:Carlo92</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Randomwolf1|Randomwolf1]] 08:35, 25 February 2007 (EST)|&lt;br /&gt;
  post           = Congrats dude! Now bask in the goldness of that medal!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 03:02, 22 February 2007 (EST)|&lt;br /&gt;
  post           = I noticed Undeadpriest commented on my page that you were not on the admin list. (Although since you had deleted his comment I found out using History). Oops! I must of forgot to click save when I was adding you, you are now on the list! Really!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:BobZombie|BobZombie]] 06:02, 21 February 2007 (GMT)|&lt;br /&gt;
  post           = Dear Mr. Carlo92. Thanks for your comment on my performance. Additionally, thank you for supplying those pictures to the articles, I really appreciate it. I will see the site you listed on your talk page for future reference. Thanks!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 13:01, 14 February 2007 (EST)|&lt;br /&gt;
  post           = No need Carlo, you're already on the list of admins and I also added the admin sticky to your profile page :D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk| &lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 05:17, 12 February 2007 (EST)|&lt;br /&gt;
  post           = I have chosen you to have Admin Powers! You will continues to be an admin if [[User:Elite_Yoshi|Elite Yoshi]] agrees with this decision.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 14:53, 29 December 2006 (EST)|&lt;br /&gt;
  post           = That's okay =)&lt;br /&gt;
&lt;br /&gt;
I had Future Perfect long before I got TS2 and I think FP is SO much easier! To get owned so much on TS2 was quite a shock!&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = carlo92 ?, 28 December 2006 (EST)|&lt;br /&gt;
  post           = thanks for the tip randomwolf. i got a bronze on it.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 16:04, 24 December 2006 (EST)|&lt;br /&gt;
  post           = I think theres a double tommy gun in that room with a small stage. Get that and just aim at the door. Since it's the only way in, the handymen will keep coming in and you can just mow them down! Also, the tommy gun will respawn so you can keep getting ammo. It isn't EASY, but running around the rest of the level is a lot harder...&lt;br /&gt;
&lt;br /&gt;
You could also try getting the max damage outside if this doesn't work...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Carlo92|Carlo92]] ?,12 December 2006 (EST)|&lt;br /&gt;
  post           = any suggestions on how to beat the TS2 battle where you have to kill 40 handymen in the nightclub?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Carlo92|Carlo92]] ?,9 December 2006 (EST)|&lt;br /&gt;
  post           = Hey everybody! thanks for the compliments xylaquin and elite yoshi. for all who  want to know i got the pics off here: http://www.eidos.co.uk/games/embed.html?gmid=131&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Elite Yoshi|Admin E.Y.]] 21:12, 8 December 2006 (EST)|&lt;br /&gt;
  post           = Hey, nice work here.... welcome to the site I like the pics too.... but how do you get the pictures?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 23:14, 8 December 2006 (GMT)|&lt;br /&gt;
  post           = Hey Carlo! Nice work on the character profiles- the pictures are excellent! Where did you get them?&lt;br /&gt;
}}&lt;/div&gt;</description>
			<pubDate>Sun, 25 Feb 2007 13:35:02 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/User_talk:Carlo92</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- --------- ----------------------------------- -------------- --&amp;gt;&lt;br /&gt;
&amp;lt;!-- --------- POST_INFO-------------------------- -------------- --&amp;gt;&lt;br /&gt;
&amp;lt;!-- --------- Type 4 ~'s and the wiki will enter it for you!---- --&amp;gt;&lt;br /&gt;
&amp;lt;!-- --------- ----------------------------------- -------------- --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Randomwolf1|Randomwolf1]] 08:31, 25 February 2007 (EST)|&lt;br /&gt;
  post           = Ahh! The layouts gone all weird!&lt;br /&gt;
&lt;br /&gt;
=(&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 03:49, 24 February 2007 (EST)|&lt;br /&gt;
  post           = Lol, I'm suprised someone still knows about that place. It's out of date big time! I'm implementing the clan section now as well as an Affiliate page.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 18:34, 23 February 2007 (EST)|&lt;br /&gt;
  post           = I was just looking at the Haze Battlegrounds wiki and I think the Links here would benefit by being set up similarly. We could display the Wiki's affiliates on the the front page still, but include other links to TS sites, clans, and forums under a community section. Thoughts?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 03:00, 23 February 2007 (EST)|&lt;br /&gt;
  post           = I thought it'd be an idea if I added a [http://editthis.info/timesplitterswiki/Template:Quote Quote Template], as I've seen many character articles with quotes in them.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 03:18, 21 February 2007 (EST)|&lt;br /&gt;
  post           = See [[Games]] Cob! I've already began the article, however you'll probably want to fill it in more appropriately.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Cob|Cob]] 21:59, 15 February 2007 (GMT)|&lt;br /&gt;
  post           = I thought that I tried that.  Ah well, I'll try again!  Also, would I be allowed to add a page about TimeSplitters Gold; The TimeSplitters game that I am making?}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 10:58, 15 February 2007 (EST)|&lt;br /&gt;
  post           = Accuracy is shown when you highlight a character in the selection screen and you have character abilities turned on.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Cob|Cob]] 19:12, 14 February 2007 (GMT)|&lt;br /&gt;
  post           = I registered and completed two articles; Headsprouter and Mr Socky.  I have a question: How do you find out the accuracy for the players; it's not in their stats is it?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 03:37, 12 February 2007 (EST)|&lt;br /&gt;
  post           = Yeah they can now register again. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 10:21, 11 February 2007 (EST)|&lt;br /&gt;
  post           = So, are users able to register again? I ask because several people at the TS Musicbox were asking to add to articles and were unable to. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 05:38, 4 February 2007 (EST)|&lt;br /&gt;
  post           = '''ANNOUNCEMENT:''' New chat system! Instead of having to type all the details of when you post, simple type &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; into where you'd normally type the post_info, and the wiki will do it for you!&lt;br /&gt;
&lt;br /&gt;
We currently have 3 users and their IPs banned, each of them has a silly-scensed name (as ppl have always needed to register to edit things). You can see banned users [http://editthis.info/timesplitterswiki/Category:Wiki_-_Banned here].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Elite Yoshi|Admin E.Y.]] 18:17, 3 February 2007 (EST)|&lt;br /&gt;
  post           = Hey guys, I'm almost done taking pics of items in TimeSplitters FP, i'll have it up in a few days... if i don't forget, BTW, who is vandilizing, i haven't been here for a while...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Drifting @ 21:46, 3 February 2007 (GMT)|&lt;br /&gt;
  post           = I gotcha, though I wasn't going to delete anything (actually, as a regular member I don't think I can even delete pics...)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin @ 21:46, 3 February 2007 (GMT)|&lt;br /&gt;
  post           = Don't delete anything, I've actually made a mistake *slaps self*, we have 19.5MB '''''remaining''''' not used. Silly me!&lt;br /&gt;
&lt;br /&gt;
As for non-playable characters, I'm not sure, do we have enough information on them to create individual articles about them? If any, I could see a generalised page about characters that weren't included in the final release.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] , 2 February 2007 (GMT)|&lt;br /&gt;
  post           = So, would you like me to take some of the uploaded images and upload them elsewhere so you can delete some of them from the database?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Shock Trooper|Shock Trooper]] , 2 February 2007 (GMT)|&lt;br /&gt;
  post           = Just a thought, will you guys (and gals) make articals on characters that were removed from the games? Or Non-playble characters? (Examples being GirlFriend Monkey and Turret Man)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin 17:42, 28 January 2007 (GMT)|&lt;br /&gt;
  post           = That's an embedded image, a thumbnail to be exact. To make a thumbnail, you need to upload the file to this wiki, then copy part of the file's url. For example, you upload a file called Wildwest.jpg; when you've upload the file you should be looking at the page:&lt;br /&gt;
&lt;br /&gt;
http://editthis.info/timesplitterswiki/Image:Wildwest.jpg&lt;br /&gt;
&lt;br /&gt;
Copy the end part of this url (Image:Wildwest.jpg), put square brackets around it then type &amp;lt;nowiki&amp;gt;&amp;quot;|thumb|blah&amp;quot;&amp;lt;/nowiki&amp;gt; right after .jpg leaving you with this:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Image:Wildwest.jpg|thumb|blah]]&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Instead of blah, you'd put a description.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Carlo92|Carlo92]] ?, 27 January 2007 (GMT)|&lt;br /&gt;
  post           = [[Image:Wildwest.jpg||thumb|Gunpowder being laid near the jail in the Wild West level]] is this an embedded image? if its not then these are the things that im having trouble making.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 21:01, 27 January 2007 (GMT)|&lt;br /&gt;
  post           = Nice idea Bulletas, although I would ask that you host the images somewhere else as i've noticed we're reaching our space quota (19.6MB/25MB at posting this). Carlo, what exactly do you mean by embedded image? Can you give an example of an embedded image you have seen. I learned the wikimedia format by looking at pages then clicking edit and copying the code used at bits, then changing them to suite this place.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Bulletas|Bulletas]] 22.39, 25 January 2007 (GMT)|&lt;br /&gt;
  post           = Hey everyone good wiki you got going here just made an few addions / changes and added a player created challanges section with a few suggestions feel free to add to it. Anyone who can complete the IRONMAN challange i will mail a Beer too :D Enjoy&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Carlo92|Carlo92]] ?, 23 January 2007 (GMT)|&lt;br /&gt;
  post           = Hello everybody. I have read the &amp;quot;Help&amp;quot; page but im still confused on how to make embedded images. I don't understand how the pictures got down to simple names such as &amp;quot;island.jpg&amp;quot; Any suggestions? :)&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 14:52, 23 January 2007 (GMT)|&lt;br /&gt;
  post           = I'm back. I also see you've had an encounter with the infamous Wiki vandalizer Willy On Wheels. Probably an imitator. Oh well. I wrote and revised a few things, enjoy.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 14:23, 20 January 2007 (GMT)|&lt;br /&gt;
  post           = Another year, another chat archived. I also dealt with another spammer, [[User:Captain Weirdo|Captain Weirdo]], wonder if it was the same guy as the one before.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;br /&gt;
*[[Chat:14/10/6-1/12/6]]&lt;br /&gt;
*[[Chat:1/12/6-27/12/6]]&lt;/div&gt;</description>
			<pubDate>Sun, 25 Feb 2007 13:31:25 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>Talk:Player Created Challenges</title>
			<link>http://72.14.177.54/timesplitterswiki/Talk:Player_Created_Challenges</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Warning|There is a Debate in progress! Please refrain from discussing this page unless it is relevant to the debate's subject.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 12:51, 22 February 2007 (EST)|&lt;br /&gt;
  post           = May I draw attention to the Player Created Challenges. I have a concern over the appropriateness of them being in this Wiki as they serve little informational purpose and the Tone, Grammar and Spelling in them has been controvercial. Ultimately I propose the deletion of this page and the pages within it, since in my opinion they are not relevant to the aims of the Wiki.&lt;br /&gt;
&lt;br /&gt;
If complete deletion seems rather rash then I suggest that the whole section be re-vamped and prefferably the images hosted on Imageshack.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Randomwolf1|Randomwolf1]] 13:32, 22 February 2007 (EST)|&lt;br /&gt;
  post           = Yeah, I've had a look through them and agree that they aren't up to standard. When I get time, I'll try and make them more formal.&lt;br /&gt;
}}&lt;/div&gt;</description>
			<pubDate>Thu, 22 Feb 2007 18:32:59 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Player_Created_Challenges</comments>		</item>
		<item>
			<title>Talk:Spaceways Stewardess</title>
			<link>http://72.14.177.54/timesplitterswiki/Talk:Spaceways_Stewardess</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin 11:56, 17 December 2006 (GMT)|&lt;br /&gt;
  post           = I'm not sure what she says where I have marked &amp;quot;?&amp;quot; in her gesture. It's something followed by &amp;quot;me&amp;quot;. &amp;lt;_&amp;lt; Sounds rude. If anyone can make out what she says then please edit it.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Shock Trooper|Shock Trooper]] 16:58, 18 February 2007 (EST)|&lt;br /&gt;
  post           = She says &amp;quot;Fly Me&amp;quot;, if i remember correctly theres a couple of advertisments on the level saying the same  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Randomwolf1|Randomwolf1]] 14:38, 20 February 2007 (EST)|&lt;br /&gt;
  post           = I haven't played TS1 but I would guess you're right since Candy Skyler has almost the exact same gesture in TS:FP, which would be a reference to this.  &lt;br /&gt;
}}&lt;/div&gt;</description>
			<pubDate>Tue, 20 Feb 2007 19:38:40 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Spaceways_Stewardess</comments>		</item>
		<item>
			<title>Handyman</title>
			<link>http://72.14.177.54/timesplitterswiki/Handyman</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;/* Unlock */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character|&lt;br /&gt;
  name           = Handyman|&lt;br /&gt;
  image          = http://www.detstar.com/files/features/ts2_arcadeleague/characters/handyman.jpg|&lt;br /&gt;
  unlock         = Beat Can't Handle this with a '''Gold''' or better|&lt;br /&gt;
  species        = Unkown (Nightmare?)|&lt;br /&gt;
  size           = Normal|&lt;br /&gt;
  accuracy       = 5|&lt;br /&gt;
  agility        = 3|&lt;br /&gt;
  stamina        = 6|&lt;br /&gt;
  fire_proof     = n/a|&lt;br /&gt;
  shock_proof    = n/a|&lt;br /&gt;
  default_ai     = NEEDED|&lt;br /&gt;
  timezone       = 1932|&lt;br /&gt;
  appearence     = TS2 Arcade|&lt;br /&gt;
  relations      = N/A|&lt;br /&gt;
  games          = TS2|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Handyman''' is one of the trickest characters to kill in TS2. He is also one of the hardest to unlock.&lt;br /&gt;
&lt;br /&gt;
{{Infobox GGI|&lt;br /&gt;
  ts1gesture     = N/A|&lt;br /&gt;
  tsfpgesture    = Waddles in circles and says &amp;quot;I am the glovenor! Pick me, I'm quite handy!&amp;quot;|&lt;br /&gt;
  ts2gallery     = This guy is straight out of Hatchet Sal's nightmares. Just goes to show, crime &lt;br /&gt;
doesn't pay- or maybe Sal should have just laid off the cheese.|&lt;br /&gt;
  tsfpgallery    = Give it up people! Let’s welcome him back with a big hand? Oh, ok then,&lt;br /&gt;
let’s not.|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Appearence ==&lt;br /&gt;
&lt;br /&gt;
The Handyman looks quite odd. He has a hand for a head, with eyes and a smile. His body is a hand with a wrist watch, and his limbs are match sticks. Apperently, he was created in [[Hatchet Sal|Hatchet Sal's]] cheese-induced nightmare. These Handymen are the right hands of Hatchet Sal's victims, which he kept under his bed. They are all in all very comic in appearence, and make similar sounds to the [[Gingerbread Man]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gallery Description ==&lt;br /&gt;
&lt;br /&gt;
This guy is straight out of Hatchet Sal's nightmares. Just goes to show, crime doesn't pay- or maybe Sal should have just laid off the cheese.&lt;br /&gt;
&lt;br /&gt;
== Unlock ==&lt;br /&gt;
&lt;br /&gt;
Handyman is one of the hardest characters to unlock in [[TimeSplitters 2]]. He is unlocked by getting a Gold or Platinum Medal in the [[Arcade League]] challenge [[Can't Handle This]], a challenge known to get people stuck. It is very hard to even get a bronze on the challenge, but a gold is near-impossible. Some players like to include this character in their custom character sets as a sort of &amp;quot;trophy&amp;quot; for their skill in actually unlocking him.&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 14:52:27 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Handyman</comments>		</item>
		<item>
			<title>Can't Handle This</title>
			<link>http://72.14.177.54/timesplitterswiki/Can%27t_Handle_This</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;Corrected spelling and made it more formal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Can't Handle This''' is a honorary [[Arcade League]] challenge. It is one that commonly gets players stuck in the game, and is considered to be one of the hardest arcade challenges. It takes place in [[Hatchet Sal]]'s nightmare.&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
&lt;br /&gt;
* Game: [[TimeSplitters 2]]&lt;br /&gt;
* Mode: [[Team Deathmatch]]&lt;br /&gt;
* Briefing: Welcome to Hatchet Sal's cheese induced nightmare. Well, at least now we know what [[Big Tony]]'s left hand man looks like. Just goes to show, if you mutilate people for a living you've got to expect to lose some sleep.&lt;br /&gt;
* Map: [[Nightclub]]&lt;br /&gt;
* Goal: 40 kills&lt;br /&gt;
* One shot kill: No&lt;br /&gt;
* Weapon(s): Retro Set&lt;br /&gt;
* Character: Hatchet Sal&lt;br /&gt;
* Win Requirements:&lt;br /&gt;
** Bronze: 40 kills in 4:00 minutes&lt;br /&gt;
** Silver: 40 kills in 3:30 minutes&lt;br /&gt;
** Gold: 40 kills in 3:00 minutes&lt;br /&gt;
** Platinum: 40 kills in 2:40 minutes&lt;br /&gt;
* Rewards&lt;br /&gt;
** [[Chasm]] - Bronze&lt;br /&gt;
** Hatchet Sal - Silver&lt;br /&gt;
** [[Handyman]] - Gold&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
One tactic for beating this challengeis as follows:&lt;br /&gt;
&lt;br /&gt;
Go to the area which is the entry point into the nightclub in the story-mode mission [[Chicago]], (down the stairs of the big lobby) and at the end of the corridor take the [[Tommy Gun (x2)]]. Go back a bit and into the glassed area to the right of the exit to the lobby. There should be a [[Health Pack]] in there. Stand behind the pack and wait for the Handymen to come around the corner. As soon as you see one, shoot it (preferably at the head) until it dies. Continue until you die, in which case go back to where you were, and repeat strategy. If you run low on health, just get the pack right in front of you.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* In the pause menu, on the score section, instead of saying &amp;quot;kills&amp;quot; the section says &amp;quot;hands&amp;quot;.&lt;br /&gt;
* The game doesn't count the enemy's kills, but instead only counts the kills that the player makes themself.&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 14:47:40 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Can%27t_Handle_This</comments>		</item>
		<item>
			<title>User talk:Randomwolf1</title>
			<link>http://72.14.177.54/timesplitterswiki/User_talk:Randomwolf1</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Talk| &lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 05:19, 12 February 2007 (EST)|&lt;br /&gt;
  post           = I have chosen you to have Admin Powers! You will continues to be an admin if [[User:Elite_Yoshi|Elite Yoshi]] agrees with this decision.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk| &lt;br /&gt;
  post_info      = [[User:Randomwolf1|Randomwolf1]] 09:37, 18 February 2007 (EST)(EST)|&lt;br /&gt;
  post           = Yay! Thanks =) &lt;br /&gt;
Sorry I haven't been very active recently, I've been busy...&lt;br /&gt;
&lt;br /&gt;
I'll try and help out more when I can though&lt;br /&gt;
}}&lt;/div&gt;</description>
			<pubDate>Sun, 18 Feb 2007 14:37:34 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/User_talk:Randomwolf1</comments>		</item>
		<item>
			<title>Games</title>
			<link>http://72.14.177.54/timesplitterswiki/Games</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;/* Mini-Games */  Just a couple of spelling corrections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Main Games ==&lt;br /&gt;
The games in the series all play a part in the '''TimeSplitters''' history. TimeSplitters is about a war between the [[TimeSplitter|Splitter]] and the Human race. The main character, [[Sergeant Cortez]], a [[Space Marine]], goes with his sidekick [[Corporal Hart]] to retrive the [[Time Crystal]]s stolen by the Splitters. The crystals hold the power to journey through time, and the Splitters were using it to change the history of the Human race to their interest.&lt;br /&gt;
&lt;br /&gt;
In [[TimeSplitters: Future Perfect]], [[Cortez]] goes on a mission to prevent the TimeSplitters from being created.&lt;br /&gt;
&lt;br /&gt;
== Mini-Games ==&lt;br /&gt;
The [[TimeSplitters]] series also feature small minigames.&lt;br /&gt;
The most famous are the [[game cartridges]] from TimeSplitters 2 that are accessible thru the [[Temporal Uplink]].&lt;br /&gt;
Other Mini-Games are often featured in challenges, but there are also some small outside of challenges, here is a list of Mini-Games.&lt;br /&gt;
&lt;br /&gt;
''Monkey Mini-Games'': Read the next section.&lt;br /&gt;
&lt;br /&gt;
''Brick Throw'': In these challenges you must destroy all windows in a short time, this type of Mini-Games is shown in TimeSplitters 1 &amp;amp; 2.&lt;br /&gt;
&lt;br /&gt;
''Behead the Undead'': These challenges can be really frustrating as you have to survive and kill off zombies untill the needed amount of points is obtained, these are also found in TimeSplitters 1, 2 &amp;amp; Future Perfect.&lt;br /&gt;
&lt;br /&gt;
''Duck Hunt'': Here you must either knock down, or tag up with one or more duck(s). Red and Green Aliens also come to visit. It's in the Original TimeSplitters&lt;br /&gt;
&lt;br /&gt;
''Stealth Mini-Games'': In here you have got a small amount of stealth points that decrease whenever you get seen, the timing and the route you take are very important, it is found in TimeSplitters 2 only.&lt;br /&gt;
&lt;br /&gt;
''Cut-Out Shoot-Out'': Here you must travel through an area that is full of Cardboard figures, you however shouldn't try to shoot good Cardboard people, this was seen in TimeSplitters 2 and Future Perfect.&lt;br /&gt;
&lt;br /&gt;
''TimeSplitters 'Story' Classic'': This Mini-Games refer to the original TimeSplitters story mode, in which you had to go towards an item, pick it up and then flee from the TimeSplitters invasion, it is found in both TimeSplitters 2 and Future Perfect.&lt;br /&gt;
&lt;br /&gt;
''Cat Driving'': In these games you'll drive [[Strudel]], which is the cat of [[Khallos]]. The objective is to pass through checkpoints and clear 3 laps as fast as possible. It is in Future Perfect only as the other games didn't feature the cat.&lt;br /&gt;
&lt;br /&gt;
''Super Smashing Great'': These are just like Brick Throw, exept the fact that you'll have a weapon other than the Bricks, this version is for the Future Perfect game.&lt;br /&gt;
&lt;br /&gt;
''Cortez Can't Jump!'': This Challenge has [[Cortez]] standing on the elevator at the start of [[Something to Crow About]]. You must use the Temporal Uplink to draw the crates close and throw them away thru the rings. It is unique and pretty much fun, it is seen in Future Perfect.&lt;br /&gt;
&lt;br /&gt;
''TSUG'': TSUG, or TimeSplitters Underground, is another unique challenge. Here you'll get command of 2 auto-guns found in the [[Subway]] stage, the left half of the controller is used to make the left gun move and shoot, the right half is used for the right gun. Your objective is to kill as many Beserker Splitters as possible without letting both auto-guns being destroyed. Future Perfect only.&lt;br /&gt;
&lt;br /&gt;
''Plainly Off His Rocker'': Here you will get command of an auto-gun (Like in TSUG, except that there is only one this time) on the [[Scotland The Brave]] Stage. You'll use it to shoot down incoming airplanes. It won't be really hard to complete this, you can get Silver on your first try without even knowing what you actually must do. Another Future Perfect mini-game.&lt;br /&gt;
&lt;br /&gt;
''Jackpot'': Inside the [[Khallos Express]] you'll find a machine in which you can play a little Jackpot game, when you however get Jackpot, sadly, nothing happens.&lt;br /&gt;
&lt;br /&gt;
''Line 'em up!'': This is found inside the end of the [[Khallos Express]] and near the end of [[U-Genix]]. In here you must line up different colours to make the machines stop/start working. There are a total of 3 Line 'em up! mini-games in Future Perfect.&lt;br /&gt;
&lt;br /&gt;
== Monkey Mini-Games ==&lt;br /&gt;
These are the funniest Mini-Games of all, as they are new and unique.&lt;br /&gt;
&lt;br /&gt;
''TimeSplitters 2''&lt;br /&gt;
&lt;br /&gt;
''Banana Chomp'': Jojo the Monkey is losing his Bananas everywhere, they must be found within certain time, use the Temporal Uplink to trace the locations of the Bananas.&lt;br /&gt;
&lt;br /&gt;
''Simian Shootout'': You must kill of all imitation clay monkeys here with your shotgun.&lt;br /&gt;
&lt;br /&gt;
''Monkey Mayhem'': Ever heard of Circus Monkeys? They are monkeys that carry water mellons around the stage during an act. You however must shoot out the Water Mellons out of their hands, aim carefully!&lt;br /&gt;
&lt;br /&gt;
''Dam Bursters'': The Russian Mafia plans on taking the Siberian Dam down by blasting it with cute little innocent Monkeys. You get to kill them before they reach the dam and inflict damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''TimeSplitters: Future Perfect'':&lt;br /&gt;
&lt;br /&gt;
''Electro Chimp Discomatic'': You'll be in the disco and you have the chance to make monkeys dance, however if you don't recharge them now and then they'll blow up. Make sure that they'll feel the groove, once you get used to it, it is pretty simple.&lt;br /&gt;
&lt;br /&gt;
''Melon Heist'': This is the Monkey Mayhem of Future Perfect. You'll be a henchman of Kallos in [[The Russian Connection]] and [[Khallos]] gave you permission to shoot of all the Water Melons that the monkeys are carrying above their heads.&lt;br /&gt;
&lt;br /&gt;
''Brass Monkeys'': The most unique of all Monkey Challenges. You'll play a little game of curling in which you must use monkeys to throw them towars the center, the closer you get to the center the more points you'll obtain.&lt;/div&gt;</description>
			<pubDate>Wed, 10 Jan 2007 21:22:24 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Games</comments>		</item>
		<item>
			<title>User talk:Carlo92</title>
			<link>http://72.14.177.54/timesplitterswiki/User_talk:Carlo92</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 14:53, 29 December 2006 (EST)|&lt;br /&gt;
  post           = That's okay =)&lt;br /&gt;
&lt;br /&gt;
I had Future Perfect long before I got TS2 and I think FP is SO much easier! To get owned so much on TS2 was quite a shock!&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = carlo92 ?, 28 December 2006 (EST)|&lt;br /&gt;
  post           = thanks for the tip randomwolf. i got a bronze on it.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 16:04, 24 December 2006 (EST)|&lt;br /&gt;
  post           = I think theres a double tommy gun in that room with a small stage. Get that and just aim at the door. Since it's the only way in, the handymen will keep coming in and you can just mow them down! Also, the tommy gun will respawn so you can keep getting ammo. It isn't EASY, but running around the rest of the level is a lot harder...&lt;br /&gt;
&lt;br /&gt;
You could also try getting the max damage outside if this doesn't work...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Carlo92|Carlo92]] ?,12 December 2006 (EST)|&lt;br /&gt;
  post           = any suggestions on how to beat the TS2 battle where you have to kill 40 handymen in the nightclub?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Carlo92|Carlo92]] ?,9 December 2006 (EST)|&lt;br /&gt;
  post           = Hey everybody! thanks for the compliments xylaquin and elite yoshi. for all who  want to know i got the pics off here: http://www.eidos.co.uk/games/embed.html?gmid=131&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Elite Yoshi|Admin E.Y.]] 21:12, 8 December 2006 (EST)|&lt;br /&gt;
  post           = Hey, nice work here.... welcome to the site I like the pics too.... but how do you get the pictures?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 23:14, 8 December 2006 (GMT)|&lt;br /&gt;
  post           = Hey Carlo! Nice work on the character profiles- the pictures are excellent! Where did you get them?&lt;br /&gt;
}}&lt;/div&gt;</description>
			<pubDate>Fri, 29 Dec 2006 14:05:00 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/User_talk:Carlo92</comments>		</item>
		<item>
			<title>User talk:Carlo92</title>
			<link>http://72.14.177.54/timesplitterswiki/User_talk:Carlo92</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 16:04, 24 December 2006 (EST)|&lt;br /&gt;
  post           = I think theres a double tommy gun in that room with a small stage. Get that and just aim at the door. Since it's the only way in, the handymen will keep coming in and you can just mow them down! Also, the tommy gun will respawn so you can keep getting ammo. It isn't EASY, but running around the rest of the level is a lot harder...&lt;br /&gt;
&lt;br /&gt;
You could also try getting the max damage outside if this doesn't work...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Carlo92|Carlo92]] ?,12 December 2006 (EST)|&lt;br /&gt;
  post           = any suggestions on how to beat the TS2 battle where you have to kill 40 handymen in the nightclub?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Carlo92|Carlo92]] ?,9 December 2006 (EST)|&lt;br /&gt;
  post           = Hey everybody! thanks for the compliments xylaquin and elite yoshi. for all who  want to know i got the pics off here: http://www.eidos.co.uk/games/embed.html?gmid=131&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Elite Yoshi|Admin E.Y.]] 21:12, 8 December 2006 (EST)|&lt;br /&gt;
  post           = Hey, nice work here.... welcome to the site I like the pics too.... but how do you get the pictures?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 23:14, 8 December 2006 (GMT)|&lt;br /&gt;
  post           = Hey Carlo! Nice work on the character profiles- the pictures are excellent! Where did you get them?&lt;br /&gt;
}}&lt;/div&gt;</description>
			<pubDate>Sun, 24 Dec 2006 15:17:29 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/User_talk:Carlo92</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Mapmaker Ideas]]&lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 19:58, 19 December 2006 (GMT)|&lt;br /&gt;
  post           = Yeah, they're basically there FOR the public and so I highly doubt they get copywrighted...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin 16:20, 19 December 2006 (GMT)|&lt;br /&gt;
  post           = I classify pics on IGN/Gamespot/Google etc to be ok since the public can easily access it themselves, it's not an exclusive thing breaching copyright. Besides, all the ts1 character pics were captured by myself.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Elite Yoshi|Admin E.Y.]] 07:53, 19 December 2006 (EST)|&lt;br /&gt;
  post           = NP, I can upload any pictures for you guys, just ask me.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Crows 23:25, 18 December 2006 (EST)|&lt;br /&gt;
  post           = Thanks for the uploaded picture Elite Yoshi.  I would do it myself ,but I'm don't want to risk uploading something that is copyrighted and get banned.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Elite Yoshi|Admin E.Y.]] 19:45, 17 December 2006 (EST)|&lt;br /&gt;
  post           = I'll help you, my ps2 is starting to work again. Hey, I'm making a gingerbreadman santa, I just need to get a picture of the TS gingerbreadman.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 15:05, 17 December 2006 (GMT)|&lt;br /&gt;
  post           = Whoa dude! You've done LOADS of work! If my GC was working, I'd be helping a lot more too...&lt;br /&gt;
&lt;br /&gt;
Once I'm able to play TS2 again, I'll finish doing the Assualt pages and maybe start doing the weapon tips for it as well&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin 12:48, 17 December 2006 (GMT)|&lt;br /&gt;
  post           = Well, that's more or less all the TimeSplitters 1 character profiles finished! I'm gonna go through all the TS1 stuff, so the Weapons section is next!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 07:52, 15 December 2006 (GMT)|&lt;br /&gt;
  post           = Heh, the drawback of anything to do with time travel is just how complicated it all gets...&lt;br /&gt;
&lt;br /&gt;
I think you're right though, nice find! =D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin 07:52, 15 December 2006 (GMT)|&lt;br /&gt;
  post           = If you see valid information that can be added, go right ahead!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Crows 20:51, 14 December 2006 (EST)|&lt;br /&gt;
  post           = Hey, this is about the Timesplitters War.  There is a gap ,but I thought in TS3 we found out part of it.  During the Machine Wars, Crow was building a Berserker army.  So, shouldn't that be mentioned?  Otherwise, the story is pretty in depth and awesome.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Elite Yoshi|Admin E.Y.]] 08:03, 6 December 2006 (EST)|&lt;br /&gt;
  post           = Thats good.... Isn't Free Radical coming out with another game besides SWBF 3, BTW, I'm pretty happy on the work we have done in less a year.....&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 12:33, 6 December 2006 (EST)|&lt;br /&gt;
  post           = Maybe they'll do something like have Hart survive the attack from the Splitter on the space station. But the shot could have left some TimeSplitter DNA in her and so she became like an Uber Splitter or something terrifyingly crazy like that?&lt;br /&gt;
&lt;br /&gt;
As for the Star Wars thing, I heard they were working with LucasArts on something... I think they've proven that they can make awesome games, they haven't made a bad one yet! So theres bound to be big projects offered to them!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = --[[User:Elite Yoshi|Admin E.Y.]] 20:49, 5 December 2006 (EST)|&lt;br /&gt;
  post           = Maybe Hart made a new TimeSplitters race, Humans who go through time.... BTW, I think free Radical is doing Star wars Battle Front 3....&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 19:51, 4 December 2006 (EST)|&lt;br /&gt;
  post           = Hmm... but would that mean that there wouldn't actually be any Timesplitters, because surely they have to appear in a game where their name IS the title?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = --[[User:Elite Yoshi|Admin E.Y.]] 18:35, 2 December 2006 (EST)|&lt;br /&gt;
  post           = I like the wii, but i don't go crazy over it. I think TS4 is what whould happen when the TimeSplitters War didn't happen. I hear that Hart will turn evil.... But thats a rumor.... &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 8:13, 2nd December 2006 (GMT)|&lt;br /&gt;
  post           = Haha! Do not worry yourself sir, I was not a part of that ;)&lt;br /&gt;
&lt;br /&gt;
If they do make a TS4, they're gonna have to find a way to bring back the 'Splitters... They can think of something! It could be totally cheesy and no-one would care! =D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin 8:13, 2nd December 2006 (GMT)|&lt;br /&gt;
  post           = I hope you're not one of the Wii fan-boys who mass-voted on that frd poll a while ago ;-)&lt;br /&gt;
&lt;br /&gt;
As for TS4, if they must make it, then i'd like to see it on PC!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 20:37, 1st December 2006 (GMT)|&lt;br /&gt;
  post           = Aw ghey... Free Radical are making a new game but it shall not be on the Wii...&lt;br /&gt;
&lt;br /&gt;
But they say they would like to do something with it so a future game is still possible!!!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 17:22, 1st December 2006 (GMT)|&lt;br /&gt;
  post           = Can't believe how fast this year has went, it's already Decemeber again! Anyways you'll notice the second Chat Archive has been... archived?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;br /&gt;
*[[Chat:14/10/6-1/12/6]]&lt;/div&gt;</description>
			<pubDate>Tue, 19 Dec 2006 19:09:32 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Mapmaker Ideas]]&lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 15:05, 17 December 2006 (GMT)|&lt;br /&gt;
  post           = Whoa dude! You've done LOADS of work! If my GC was working, I'd be helping a lot more too...&lt;br /&gt;
&lt;br /&gt;
Once I'm able to play TS2 again, I'll finish doing the Assualt pages and maybe start doing the weapon tips for it as well&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin 12:48, 17 December 2006 (GMT)|&lt;br /&gt;
  post           = Well, that's more or less all the TimeSplitters 1 character profiles finished! I'm gonna go through all the TS1 stuff, so the Weapons section is next!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 07:52, 15 December 2006 (GMT)|&lt;br /&gt;
  post           = Heh, the drawback of anything to do with time travel is just how complicated it all gets...&lt;br /&gt;
&lt;br /&gt;
I think you're right though, nice find! =D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin 07:52, 15 December 2006 (GMT)|&lt;br /&gt;
  post           = If you see valid information that can be added, go right ahead!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Crows 20:51, 14 December 2006 (EST)|&lt;br /&gt;
  post           = Hey, this is about the Timesplitters War.  There is a gap ,but I thought in TS3 we found out part of it.  During the Machine Wars, Crow was building a Berserker army.  So, shouldn't that be mentioned?  Otherwise, the story is pretty in depth and awesome.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Elite Yoshi|Admin E.Y.]] 08:03, 6 December 2006 (EST)|&lt;br /&gt;
  post           = Thats good.... Isn't Free Radical coming out with another game besides SWBF 3, BTW, I'm pretty happy on the work we have done in less a year.....&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 12:33, 6 December 2006 (EST)|&lt;br /&gt;
  post           = Maybe they'll do something like have Hart survive the attack from the Splitter on the space station. But the shot could have left some TimeSplitter DNA in her and so she became like an Uber Splitter or something terrifyingly crazy like that?&lt;br /&gt;
&lt;br /&gt;
As for the Star Wars thing, I heard they were working with LucasArts on something... I think they've proven that they can make awesome games, they haven't made a bad one yet! So theres bound to be big projects offered to them!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = --[[User:Elite Yoshi|Admin E.Y.]] 20:49, 5 December 2006 (EST)|&lt;br /&gt;
  post           = Maybe Hart made a new TimeSplitters race, Humans who go through time.... BTW, I think free Radical is doing Star wars Battle Front 3....&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 19:51, 4 December 2006 (EST)|&lt;br /&gt;
  post           = Hmm... but would that mean that there wouldn't actually be any Timesplitters, because surely they have to appear in a game where their name IS the title?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = --[[User:Elite Yoshi|Admin E.Y.]] 18:35, 2 December 2006 (EST)|&lt;br /&gt;
  post           = I like the wii, but i don't go crazy over it. I think TS4 is what whould happen when the TimeSplitters War didn't happen. I hear that Hart will turn evil.... But thats a rumor.... &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 8:13, 2nd December 2006 (GMT)|&lt;br /&gt;
  post           = Haha! Do not worry yourself sir, I was not a part of that ;)&lt;br /&gt;
&lt;br /&gt;
If they do make a TS4, they're gonna have to find a way to bring back the 'Splitters... They can think of something! It could be totally cheesy and no-one would care! =D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin 8:13, 2nd December 2006 (GMT)|&lt;br /&gt;
  post           = I hope you're not one of the Wii fan-boys who mass-voted on that frd poll a while ago ;-)&lt;br /&gt;
&lt;br /&gt;
As for TS4, if they must make it, then i'd like to see it on PC!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 20:37, 1st December 2006 (GMT)|&lt;br /&gt;
  post           = Aw ghey... Free Radical are making a new game but it shall not be on the Wii...&lt;br /&gt;
&lt;br /&gt;
But they say they would like to do something with it so a future game is still possible!!!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 17:22, 1st December 2006 (GMT)|&lt;br /&gt;
  post           = Can't believe how fast this year has went, it's already Decemeber again! Anyways you'll notice the second Chat Archive has been... archived?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;br /&gt;
*[[Chat:14/10/6-1/12/6]]&lt;/div&gt;</description>
			<pubDate>Sun, 17 Dec 2006 14:18:32 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Mapmaker Ideas]]&lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 07:52, 15 December 2006 (GMT)|&lt;br /&gt;
  post           =  Heh, the drawback of anything to do with time travel is just how complicated it all gets...&lt;br /&gt;
&lt;br /&gt;
I think you're right though, nice find! =D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin 07:52, 15 December 2006 (GMT)|&lt;br /&gt;
  post           =  If you see valid information that can be added, go right ahead!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Crows 20:51, 14 December 2006 (EST)|&lt;br /&gt;
  post           =  Hey, this is about the Timesplitters War.  There is a gap ,but I thought in TS3 we found out part of it.  During the Machine Wars, Crow was building a Berserker army.  So, shouldn't that be mentioned?  Otherwise, the story is pretty in depth and awesome.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Elite Yoshi|Admin E.Y.]] 08:03, 6 December 2006 (EST)|&lt;br /&gt;
  post           = Thats good.... Isn't Free Radical coming out with another game besides SWBF 3, BTW, I'm pretty happy on the work we have done in less a year.....&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 12:33, 6 December 2006 (EST)|&lt;br /&gt;
  post           = Maybe they'll do something like have Hart survive the attack from the Splitter on the space station. But the shot could have left some TimeSplitter DNA in her and so she became like an Uber Splitter or something terrifyingly crazy like that?&lt;br /&gt;
&lt;br /&gt;
As for the Star Wars thing, I heard they were working with LucasArts on something... I think they've proven that they can make awesome games, they haven't made a bad one yet! So theres bound to be big projects offered to them!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = --[[User:Elite Yoshi|Admin E.Y.]] 20:49, 5 December 2006 (EST)|&lt;br /&gt;
  post           = Maybe Hart made a new TimeSplitters race, Humans who go through time.... BTW, I think free Radical is doing Star wars Battle Front 3....&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 19:51, 4 December 2006 (EST)|&lt;br /&gt;
  post           = Hmm... but would that mean that there wouldn't actually be any Timesplitters, because surely they have to appear in a game where their name IS the title?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = --[[User:Elite Yoshi|Admin E.Y.]] 18:35, 2 December 2006 (EST)|&lt;br /&gt;
  post           = I like the wii, but i don't go crazy over it. I think TS4 is what whould happen when the TimeSplitters War didn't happen. I hear that Hart will turn evil.... But thats a rumor.... &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 8:13, 2nd December 2006 (GMT)|&lt;br /&gt;
  post           = Haha! Do not worry yourself sir, I was not a part of that ;)&lt;br /&gt;
&lt;br /&gt;
If they do make a TS4, they're gonna have to find a way to bring back the 'Splitters... They can think of something! It could be totally cheesy and no-one would care! =D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin 8:13, 2nd December 2006 (GMT)|&lt;br /&gt;
  post           = I hope you're not one of the Wii fan-boys who mass-voted on that frd poll a while ago ;-)&lt;br /&gt;
&lt;br /&gt;
As for TS4, if they must make it, then i'd like to see it on PC!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 20:37, 1st December 2006 (GMT)|&lt;br /&gt;
  post           = Aw ghey... Free Radical are making a new game but it shall not be on the Wii...&lt;br /&gt;
&lt;br /&gt;
But they say they would like to do something with it so a future game is still possible!!!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 17:22, 1st December 2006 (GMT)|&lt;br /&gt;
  post           = Can't believe how fast this year has went, it's already Decemeber again! Anyways you'll notice the second Chat Archive has been... archived?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;br /&gt;
*[[Chat:14/10/6-1/12/6]]&lt;/div&gt;</description>
			<pubDate>Fri, 15 Dec 2006 18:37:11 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>Timesplitterswiki:Copyrights</title>
			<link>http://72.14.177.54/timesplitterswiki/Timesplitterswiki:Copyrights</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;Just corrected some spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* As long your contributions remain on this wiki, they are copyright of The TimeSplitters Wiki. You agree to this by contributing in the first place.&lt;br /&gt;
* All subjects of the articles are copyright of their respective owners. TimeSplitters, TimeSplitters 2 and TimeSplitters Future Perfect are copyright of Free Radical Design Ltd and respective of EIDOS and Eleectronic Arts. The Sony PlayStation 2, Microsoft XBox and Nintendo GameCube are copyright of the appropriate companies mentioned.&lt;br /&gt;
* All users on this board submit information on this board that may not be true or unintended by the game developers. Such information is pure fan made assumptions collected off evidence experienced in the games and on various official sources.&lt;br /&gt;
* Images and graphical media shown/hosted here are either captured by contributors or within the reach of the public.&lt;br /&gt;
* All information on this wiki is free to edit by the public unless protected.&lt;br /&gt;
* We are not responsible for the actions of our affiliates.&lt;br /&gt;
* Further points may be added or removed here without notice.&lt;/div&gt;</description>
			<pubDate>Sun, 10 Dec 2006 15:39:24 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Timesplitterswiki_talk:Copyrights</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Mapmaker Ideas]]&lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 12:33, 6 December 2006 (EST)|&lt;br /&gt;
  post           = Maybe they'll do something like have Hart survive the attack from the Splitter on the space station. But the shot could have left some TimeSplitter DNA in her and so she became like an Uber Splitter or something terrifyingly crazy like that?&lt;br /&gt;
&lt;br /&gt;
As for the Star Wars thing, I heard they were working with LucasArts on something... I think they've proven that they can make awesome games, they haven't made a bad one yet! So theres bound to be big projects offered to them!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = --[[User:Elite Yoshi|Admin E.Y.]] 20:49, 5 December 2006 (EST)|&lt;br /&gt;
  post           = Maybe Hart made a new TimeSplitters race, Humans who go through time.... BTW, I think free Radical is doing Star wars Battle Front 3....&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 19:51, 4 December 2006 (EST)|&lt;br /&gt;
  post           = Hmm... but would that mean that there wouldn't actually be any Timesplitters, because surely they have to appear in a game where their name IS the title?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = --[[User:Elite Yoshi|Admin E.Y.]] 18:35, 2 December 2006 (EST)|&lt;br /&gt;
  post           = I like the wii, but i don't go crazy over it. I think TS4 is what whould happen when the TimeSplitters War didn't happen. I hear that Hart will turn evil.... But thats a rumor.... &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 8:13, 2nd December 2006 (GMT)|&lt;br /&gt;
  post           = Haha! Do not worry yourself sir, I was not a part of that ;)&lt;br /&gt;
&lt;br /&gt;
If they do make a TS4, they're gonna have to find a way to bring back the 'Splitters... They can think of something! It could be totally cheesy and no-one would care! =D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin 8:13, 2nd December 2006 (GMT)|&lt;br /&gt;
  post           = I hope you're not one of the Wii fan-boys who mass-voted on that frd poll a while ago ;-)&lt;br /&gt;
&lt;br /&gt;
As for TS4, if they must make it, then i'd like to see it on PC!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 20:37, 1st December 2006 (GMT)|&lt;br /&gt;
  post           = Aw ghey... Free Radical are making a new game but it shall not be on the Wii...&lt;br /&gt;
&lt;br /&gt;
But they say they would like to do something with it so a future game is still possible!!!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 17:22, 1st December 2006 (GMT)|&lt;br /&gt;
  post           = Can't believe how fast this year has went, it's already Decemeber again! Anyways you'll notice the second Chat Archive has been... archived?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;br /&gt;
*[[Chat:14/10/6-1/12/6]]&lt;/div&gt;</description>
			<pubDate>Wed, 06 Dec 2006 11:47:03 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Mapmaker Ideas]]&lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 19:51, 4 December 2006 (EST)|&lt;br /&gt;
  post           = Hmm... but would that mean that there wouldn't actually be any Timesplitters, because surely they have to appear in a game where their name IS the title?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = --[[User:Elite Yoshi|Admin E.Y.]] 18:35, 2 December 2006 (EST)|&lt;br /&gt;
  post           = I like the wii, but i don't go crazy over it. I think TS4 is what whould happen when the TimeSplitters War didn't happen. I hear that Hart will turn evil.... But thats a rumor.... &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 8:13, 2nd December 2006 (GMT)|&lt;br /&gt;
  post           = Haha! Do not worry yourself sir, I was not a part of that ;)&lt;br /&gt;
&lt;br /&gt;
If they do make a TS4, they're gonna have to find a way to bring back the 'Splitters... They can think of something! It could be totally cheesy and no-one would care! =D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin 8:13, 2nd December 2006 (GMT)|&lt;br /&gt;
  post           = I hope you're not one of the Wii fan-boys who mass-voted on that frd poll a while ago ;-)&lt;br /&gt;
&lt;br /&gt;
As for TS4, if they must make it, then i'd like to see it on PC!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 20:37, 1st December 2006 (GMT)|&lt;br /&gt;
  post           = Aw ghey... Free Radical are making a new game but it shall not be on the Wii...&lt;br /&gt;
&lt;br /&gt;
But they say they would like to do something with it so a future game is still possible!!!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 17:22, 1st December 2006 (GMT)|&lt;br /&gt;
  post           = Can't believe how fast this year has went, it's already Decemeber again! Anyways you'll notice the second Chat Archive has been... archived?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;br /&gt;
*[[Chat:14/10/6-1/12/6]]&lt;/div&gt;</description>
			<pubDate>Mon, 04 Dec 2006 19:04:13 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Mapmaker Ideas]]&lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 8:13, 2nd December 2006 (GMT)|&lt;br /&gt;
  post           = Haha! Do not worry yourself sir, I was not a part of that ;)&lt;br /&gt;
&lt;br /&gt;
If they do make a TS4, they're gonna have to find a way to bring back the 'Splitters... They can think of something! It could be totally cheesy and no-one would care! =D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin 8:13, 2nd December 2006 (GMT)|&lt;br /&gt;
  post           = I hope you're not one of the Wii fan-boys who mass-voted on that frd poll a while ago ;-)&lt;br /&gt;
&lt;br /&gt;
As for TS4, if they must make it, then i'd like to see it on PC!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 20:37, 1st December 2006 (GMT)|&lt;br /&gt;
  post           = Aw ghey... Free Radical are making a new game but it shall not be on the Wii...&lt;br /&gt;
&lt;br /&gt;
But they say they would like to do something with it so a future game is still possible!!!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 17:22, 1st December 2006 (GMT)|&lt;br /&gt;
  post           = Can't believe how fast this year has went, it's already Decemeber again! Anyways you'll notice the second Chat Archive has been... archived?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;br /&gt;
*[[Chat:14/10/6-1/12/6]]&lt;/div&gt;</description>
			<pubDate>Sat, 02 Dec 2006 17:32:39 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Mapmaker Ideas]]&lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 20:37, 1st December 2006 (GMT)|&lt;br /&gt;
  post           = Aw ghey... Free Radical are making a new game but it shall not be on the Wii...&lt;br /&gt;
&lt;br /&gt;
But they say they would like to do something with it so a future game is still possible!!!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 17:22, 1st December 2006 (GMT)|&lt;br /&gt;
  post           = Can't believe how fast this year has went, it's already Decemeber again! Anyways you'll notice the second Chat Archive has been... archived?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;br /&gt;
*[[Chat:14/10/6-1/12/6]]&lt;/div&gt;</description>
			<pubDate>Fri, 01 Dec 2006 19:50:50 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Mapmaker Ideas]]&lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 20:15, 29 November 2006 (EST)|&lt;br /&gt;
  post           = Hmmm... Perhaps consoles are designed to die around Xmas so that you have to get a new one? &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = --[[User:Elite Yoshi|Admin E.Y.]] 21:01, 28 November 2006 (EST)|&lt;br /&gt;
  post           = I'm now working on finding giltches. I'll try to help, but my ps2 died, the fan broke =(. It still works but i have to use an extra fan to cool it off. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 @ 7:50, 21 November 2006|&lt;br /&gt;
  post           = Cheers big-ears!&lt;br /&gt;
&lt;br /&gt;
=)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin @ 7:50, 20 November 2006|&lt;br /&gt;
  post           = Yeah I [[User:Willy_on_Wheels|fixed]] that yesterday along with other things.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 @ 17:46, 14 November 2006|&lt;br /&gt;
  post           = He seems to drop by every now and then...&lt;br /&gt;
&lt;br /&gt;
I'm not sure when last he was seen...&lt;br /&gt;
&lt;br /&gt;
Do you want me to sort out this whole &amp;quot;on wheels&amp;quot; thing? I'm not too sure what to do with them though...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin @ 18:35, 12 November 2006|&lt;br /&gt;
  post           = Just letting you guys know I'm still alive! Man wiki of the month :D thats great! But remember to use Infoboxes guys, one of the things that makes a good wiki is the design and presentation of data. Does anyne know where Elite Yoshi is?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = randomwolf1 15:21, 12 November 2006 (EST)|&lt;br /&gt;
post             = Yeah, I'm not sure but I think there's more than one ramp glitch. Perhaps a sub-heading in the Mapmaker Glitches bit especially for ramp glitches would be good?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 16:05, 11 November 2006 (EST)|&lt;br /&gt;
post             = Hey, shouldn't Mapmaker Ramp Glitches be under Mapmaker Glitches since Mapmaker Ramp Glitches would take place on the Mapmaker.  Also, has anybody noticed the A.I. is somewhat smarter in Mapmaker Preview than a regular Arcade / Mapmaker match.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = randomwolf1 18:57, 11 November 2006 (EST)|&lt;br /&gt;
post             = YAY! Haha! That's pretty cool actually!&lt;br /&gt;
&lt;br /&gt;
I have some bad news though... My GC won't read discs!!! Which means that I can't play the TS games and add much to this at the moment...&lt;br /&gt;
&lt;br /&gt;
When I get my Wii for xmas however, I shall be able to help more!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Editthis.info SysAdmin 15:54, 10 November 2006 (EST)|&lt;br /&gt;
post             = This wiki is now the current wiki of the month for http://editthis.info ! Excellent work! &lt;br /&gt;
&lt;br /&gt;
If you can, please polish up the post for this at http://www.editthis.info/wiki/Template:Current_WOTM . It contains just some copy/paste from wikipedia.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 22:35, 9 November 2006|&lt;br /&gt;
post             = I put weapons- type links for most of the TS3 weapons, if I wasn't supposed to do this, I'm sorry that I couldn't help to put guns like the Plasma Autorifle into the Weapons High-Fire Rate caterogory. }}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 21:42, 9 November 2006|&lt;br /&gt;
post             = Ahh!... the Decortive thing didn't work.  The thing was supposed to be a graph ,but didn't.  So, for you better members, if you can make a graph for the bottom half, do it.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 21:11, 9 November 2006|&lt;br /&gt;
post             = I kind of new here, joined not so long ago (like less than a month ago), I decided to edit a few TS3 weapons and two items for TS3.  I also added a glitch I unintentionally found.  I put the glitch ahead of the merge tile glitches because it wasn't related.  I also set up a pre-Template for Items-Decortives.  You can use it to make a a better one because I don't know how to make templates...  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|  &lt;br /&gt;
  post_info      = randomwolf1 22:38, 31 October 2006|&lt;br /&gt;
  post           = Well, I'm working my way through the Assault page which seems to be going well =)&lt;br /&gt;
&lt;br /&gt;
I just have loads of work at the mo and haven't had much time to do this...  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|  &lt;br /&gt;
  post_info      = Elite Yoshi 1840. 30 October 2006|&lt;br /&gt;
  post           = Hey guys i'm back, High school is a drag.... I'll be able to help you guys even more due to the fact that i got my PS2 by my computer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 18:23, 16 October 2006 (EDT)|&lt;br /&gt;
  post           = Wahey! Now the site might grow again =) &lt;br /&gt;
&lt;br /&gt;
GRRRAGH! I finally managed to beat the Robot Factory on hard! Only to find that the Space Station is equally hard!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 16:40, 15 October 2006 (EDT)|&lt;br /&gt;
  post           = I'm back! &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 @ 19:15, 15 October 2006|&lt;br /&gt;
  post           = Teh yay for organisation! Twas getting rather large...&lt;br /&gt;
&lt;br /&gt;
EDIT: DAMMMMMMMMMMMMITTTT! Forgot to change the time again...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin @ 18:03, 14 October 2006|&lt;br /&gt;
  post           = I've made a new feature for chat, see below about archives etc.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;/div&gt;</description>
			<pubDate>Wed, 29 Nov 2006 19:27:22 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Mapmaker Ideas]]&lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 @ 7:50, 21 November 2006|&lt;br /&gt;
  post           = Cheers big-ears!&lt;br /&gt;
&lt;br /&gt;
=)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin @ 7:50, 20 November 2006|&lt;br /&gt;
  post           = Yeah I [[User:Willy_on_Wheels|fixed]] that yesterday along with other things.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 @ 17:46, 14 November 2006|&lt;br /&gt;
  post           = He seems to drop by every now and then...&lt;br /&gt;
&lt;br /&gt;
I'm not sure when last he was seen...&lt;br /&gt;
&lt;br /&gt;
Do you want me to sort out this whole &amp;quot;on wheels&amp;quot; thing? I'm not too sure what to do with them though...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin @ 18:35, 12 November 2006|&lt;br /&gt;
  post           = Just letting you guys know I'm still alive! Man wiki of the month :D thats great! But remember to use Infoboxes guys, one of the things that makes a good wiki is the design and presentation of data. Does anyne know where Elite Yoshi is?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = randomwolf1 15:21, 12 November 2006 (EST)|&lt;br /&gt;
post             = Yeah, I'm not sure but I think there's more than one ramp glitch. Perhaps a sub-heading in the Mapmaker Glitches bit especially for ramp glitches would be good?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 16:05, 11 November 2006 (EST)|&lt;br /&gt;
post             = Hey, shouldn't Mapmaker Ramp Glitches be under Mapmaker Glitches since Mapmaker Ramp Glitches would take place on the Mapmaker.  Also, has anybody noticed the A.I. is somewhat smarter in Mapmaker Preview than a regular Arcade / Mapmaker match.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = randomwolf1 18:57, 11 November 2006 (EST)|&lt;br /&gt;
post             = YAY! Haha! That's pretty cool actually!&lt;br /&gt;
&lt;br /&gt;
I have some bad news though... My GC won't read discs!!! Which means that I can't play the TS games and add much to this at the moment...&lt;br /&gt;
&lt;br /&gt;
When I get my Wii for xmas however, I shall be able to help more!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Editthis.info SysAdmin 15:54, 10 November 2006 (EST)|&lt;br /&gt;
post             = This wiki is now the current wiki of the month for http://editthis.info ! Excellent work! &lt;br /&gt;
&lt;br /&gt;
If you can, please polish up the post for this at http://www.editthis.info/wiki/Template:Current_WOTM . It contains just some copy/paste from wikipedia.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 22:35, 9 November 2006|&lt;br /&gt;
post             = I put weapons- type links for most of the TS3 weapons, if I wasn't supposed to do this, I'm sorry that I couldn't help to put guns like the Plasma Autorifle into the Weapons High-Fire Rate caterogory. }}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 21:42, 9 November 2006|&lt;br /&gt;
post             = Ahh!... the Decortive thing didn't work.  The thing was supposed to be a graph ,but didn't.  So, for you better members, if you can make a graph for the bottom half, do it.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 21:11, 9 November 2006|&lt;br /&gt;
post             = I kind of new here, joined not so long ago (like less than a month ago), I decided to edit a few TS3 weapons and two items for TS3.  I also added a glitch I unintentionally found.  I put the glitch ahead of the merge tile glitches because it wasn't related.  I also set up a pre-Template for Items-Decortives.  You can use it to make a a better one because I don't know how to make templates...  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|  &lt;br /&gt;
  post_info      = randomwolf1 22:38, 31 October 2006|&lt;br /&gt;
  post           = Well, I'm working my way through the Assault page which seems to be going well =)&lt;br /&gt;
&lt;br /&gt;
I just have loads of work at the mo and haven't had much time to do this...  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|  &lt;br /&gt;
  post_info      = Elite Yoshi 1840. 30 October 2006|&lt;br /&gt;
  post           = Hey guys i'm back, High school is a drag.... I'll be able to help you guys even more due to the fact that i got my PS2 by my computer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 18:23, 16 October 2006 (EDT)|&lt;br /&gt;
  post           = Wahey! Now the site might grow again =) &lt;br /&gt;
&lt;br /&gt;
GRRRAGH! I finally managed to beat the Robot Factory on hard! Only to find that the Space Station is equally hard!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 16:40, 15 October 2006 (EDT)|&lt;br /&gt;
  post           = I'm back! &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 @ 19:15, 15 October 2006|&lt;br /&gt;
  post           = Teh yay for organisation! Twas getting rather large...&lt;br /&gt;
&lt;br /&gt;
EDIT: DAMMMMMMMMMMMMITTTT! Forgot to change the time again...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin @ 18:03, 14 October 2006|&lt;br /&gt;
  post           = I've made a new feature for chat, see below about archives etc.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;/div&gt;</description>
			<pubDate>Tue, 21 Nov 2006 14:28:01 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Mapmaker Ideas]]&lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 @ 17:46, 14 November 2006|&lt;br /&gt;
  post           = He seems to drop by every now and then...&lt;br /&gt;
&lt;br /&gt;
I'm not sure when last he was seen...&lt;br /&gt;
&lt;br /&gt;
Do you want me to sort out this whole &amp;quot;on wheels&amp;quot; thing? I'm not too sure what to do with them though...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin @ 18:35, 12 November 2006|&lt;br /&gt;
  post           = Just letting you guys know I'm still alive! Man wiki of the month :D thats great! But remember to use Infoboxes guys, one of the things that makes a good wiki is the design and presentation of data. Does anyne know where Elite Yoshi is?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = randomwolf1 15:21, 12 November 2006 (EST)|&lt;br /&gt;
post             = Yeah, I'm not sure but I think there's more than one ramp glitch. Perhaps a sub-heading in the Mapmaker Glitches bit especially for ramp glitches would be good?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 16:05, 11 November 2006 (EST)|&lt;br /&gt;
post             = Hey, shouldn't Mapmaker Ramp Glitches be under Mapmaker Glitches since Mapmaker Ramp Glitches would take place on the Mapmaker.  Also, has anybody noticed the A.I. is somewhat smarter in Mapmaker Preview than a regular Arcade / Mapmaker match.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = randomwolf1 18:57, 11 November 2006 (EST)|&lt;br /&gt;
post             = YAY! Haha! That's pretty cool actually!&lt;br /&gt;
&lt;br /&gt;
I have some bad news though... My GC won't read discs!!! Which means that I can't play the TS games and add much to this at the moment...&lt;br /&gt;
&lt;br /&gt;
When I get my Wii for xmas however, I shall be able to help more!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Editthis.info SysAdmin 15:54, 10 November 2006 (EST)|&lt;br /&gt;
post             = This wiki is now the current wiki of the month for http://editthis.info ! Excellent work! &lt;br /&gt;
&lt;br /&gt;
If you can, please polish up the post for this at http://www.editthis.info/wiki/Template:Current_WOTM . It contains just some copy/paste from wikipedia.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 22:35, 9 November 2006|&lt;br /&gt;
post             = I put weapons- type links for most of the TS3 weapons, if I wasn't supposed to do this, I'm sorry that I couldn't help to put guns like the Plasma Autorifle into the Weapons High-Fire Rate caterogory. }}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 21:42, 9 November 2006|&lt;br /&gt;
post             = Ahh!... the Decortive thing didn't work.  The thing was supposed to be a graph ,but didn't.  So, for you better members, if you can make a graph for the bottom half, do it.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 21:11, 9 November 2006|&lt;br /&gt;
post             = I kind of new here, joined not so long ago (like less than a month ago), I decided to edit a few TS3 weapons and two items for TS3.  I also added a glitch I unintentionally found.  I put the glitch ahead of the merge tile glitches because it wasn't related.  I also set up a pre-Template for Items-Decortives.  You can use it to make a a better one because I don't know how to make templates...  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|  &lt;br /&gt;
  post_info      = randomwolf1 22:38, 31 October 2006|&lt;br /&gt;
  post           = Well, I'm working my way through the Assault page which seems to be going well =)&lt;br /&gt;
&lt;br /&gt;
I just have loads of work at the mo and haven't had much time to do this...  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|  &lt;br /&gt;
  post_info      = Elite Yoshi 1840. 30 October 2006|&lt;br /&gt;
  post           = Hey guys i'm back, High school is a drag.... I'll be able to help you guys even more due to the fact that i got my PS2 by my computer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 18:23, 16 October 2006 (EDT)|&lt;br /&gt;
  post           = Wahey! Now the site might grow again =) &lt;br /&gt;
&lt;br /&gt;
GRRRAGH! I finally managed to beat the Robot Factory on hard! Only to find that the Space Station is equally hard!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 16:40, 15 October 2006 (EDT)|&lt;br /&gt;
  post           = I'm back! &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 @ 19:15, 15 October 2006|&lt;br /&gt;
  post           = Teh yay for organisation! Twas getting rather large...&lt;br /&gt;
&lt;br /&gt;
EDIT: DAMMMMMMMMMMMMITTTT! Forgot to change the time again...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin @ 18:03, 14 October 2006|&lt;br /&gt;
  post           = I've made a new feature for chat, see below about archives etc.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;/div&gt;</description>
			<pubDate>Sat, 18 Nov 2006 16:06:10 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Mapmaker Ideas]]&lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 @ 17:46, 14 November 2006|&lt;br /&gt;
  post           = He seems to drop by every now and then...&lt;br /&gt;
&lt;br /&gt;
I'm not sure when last he was seen...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin @ 18:35, 12 November 2006|&lt;br /&gt;
  post           = Just letting you guys know I'm still alive! Man wiki of the month :D thats great! But remember to use Infoboxes guys, one of the things that makes a good wiki is the design and presentation of data. Does anyne know where Elite Yoshi is?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = randomwolf1 15:21, 12 November 2006 (EST)|&lt;br /&gt;
post             = Yeah, I'm not sure but I think there's more than one ramp glitch. Perhaps a sub-heading in the Mapmaker Glitches bit especially for ramp glitches would be good?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 16:05, 11 November 2006 (EST)|&lt;br /&gt;
post             = Hey, shouldn't Mapmaker Ramp Glitches be under Mapmaker Glitches since Mapmaker Ramp Glitches would take place on the Mapmaker.  Also, has anybody noticed the A.I. is somewhat smarter in Mapmaker Preview than a regular Arcade / Mapmaker match.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = randomwolf1 18:57, 11 November 2006 (EST)|&lt;br /&gt;
post             = YAY! Haha! That's pretty cool actually!&lt;br /&gt;
&lt;br /&gt;
I have some bad news though... My GC won't read discs!!! Which means that I can't play the TS games and add much to this at the moment...&lt;br /&gt;
&lt;br /&gt;
When I get my Wii for xmas however, I shall be able to help more!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Editthis.info SysAdmin 15:54, 10 November 2006 (EST)|&lt;br /&gt;
post             = This wiki is now the current wiki of the month for http://editthis.info ! Excellent work! &lt;br /&gt;
&lt;br /&gt;
If you can, please polish up the post for this at http://www.editthis.info/wiki/Template:Current_WOTM . It contains just some copy/paste from wikipedia.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 22:35, 9 November 2006|&lt;br /&gt;
post             = I put weapons- type links for most of the TS3 weapons, if I wasn't supposed to do this, I'm sorry that I couldn't help to put guns like the Plasma Autorifle into the Weapons High-Fire Rate caterogory. }}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 21:42, 9 November 2006|&lt;br /&gt;
post             = Ahh!... the Decortive thing didn't work.  The thing was supposed to be a graph ,but didn't.  So, for you better members, if you can make a graph for the bottom half, do it.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 21:11, 9 November 2006|&lt;br /&gt;
post             = I kind of new here, joined not so long ago (like less than a month ago), I decided to edit a few TS3 weapons and two items for TS3.  I also added a glitch I unintentionally found.  I put the glitch ahead of the merge tile glitches because it wasn't related.  I also set up a pre-Template for Items-Decortives.  You can use it to make a a better one because I don't know how to make templates...  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|  &lt;br /&gt;
  post_info      = randomwolf1 22:38, 31 October 2006|&lt;br /&gt;
  post           = Well, I'm working my way through the Assault page which seems to be going well =)&lt;br /&gt;
&lt;br /&gt;
I just have loads of work at the mo and haven't had much time to do this...  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|  &lt;br /&gt;
  post_info      = Elite Yoshi 1840. 30 October 2006|&lt;br /&gt;
  post           = Hey guys i'm back, High school is a drag.... I'll be able to help you guys even more due to the fact that i got my PS2 by my computer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 18:23, 16 October 2006 (EDT)|&lt;br /&gt;
  post           = Wahey! Now the site might grow again =) &lt;br /&gt;
&lt;br /&gt;
GRRRAGH! I finally managed to beat the Robot Factory on hard! Only to find that the Space Station is equally hard!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 16:40, 15 October 2006 (EDT)|&lt;br /&gt;
  post           = I'm back! &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 @ 19:15, 15 October 2006|&lt;br /&gt;
  post           = Teh yay for organisation! Twas getting rather large...&lt;br /&gt;
&lt;br /&gt;
EDIT: DAMMMMMMMMMMMMITTTT! Forgot to change the time again...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin @ 18:03, 14 October 2006|&lt;br /&gt;
  post           = I've made a new feature for chat, see below about archives etc.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;/div&gt;</description>
			<pubDate>Tue, 14 Nov 2006 17:31:24 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Mapmaker Ideas]]&lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = randomwolf1 15:21, 12 November 2006 (EST)|&lt;br /&gt;
post             = Yeah, I'm not sure but I think there's more than one ramp glitch. Perhaps a sub-heading in the Mapmaker Glitches bit especially for ramp glitches would be good?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 16:05, 11 November 2006 (EST)|&lt;br /&gt;
post             = Hey, shouldn't Mapmaker Ramp Glitches be under Mapmaker Glitches since Mapmaker Ramp Glitches would take place on the Mapmaker.  Also, has anybody noticed the A.I. is somewhat smarter in Mapmaker Preview than a regular Arcade / Mapmaker match.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = randomwolf1 18:57, 11 November 2006 (EST)|&lt;br /&gt;
post             = YAY! Haha! That's pretty cool actually!&lt;br /&gt;
&lt;br /&gt;
I have some bad news though... My GC won't read discs!!! Which means that I can't play the TS games and add much to this at the moment...&lt;br /&gt;
&lt;br /&gt;
When I get my Wii for xmas however, I shall be able to help more!&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Editthis.info SysAdmin 15:54, 10 November 2006 (EST)|&lt;br /&gt;
post             = This wiki is now the current wiki of the month for http://editthis.info ! Excellent work! &lt;br /&gt;
&lt;br /&gt;
If you can, please polish up the post for this at http://www.editthis.info/wiki/Template:Current_WOTM . It contains just some copy/paste from wikipedia.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 22:35, 9 November 2006|&lt;br /&gt;
post             = I put weapons- type links for most of the TS3 weapons, if I wasn't supposed to do this, I'm sorry that I couldn't help to put guns like the Plasma Autorifle into the Weapons High-Fire Rate caterogory. }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 21:42, 9 November 2006|&lt;br /&gt;
post             = Ahh!... the Decortive thing didn't work.  The thing was supposed to be a graph ,but didn't.  So, for you better members, if you can make a graph for the bottom half, do it.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 21:11, 9 November 2006|&lt;br /&gt;
post             = I kind of new here, joined not so long ago (like less than a month ago), I decided to edit a few TS3 weapons and two items for TS3.  I also added a glitch I unintentionally found.  I put the glitch ahead of the merge tile glitches because it wasn't related.  I also set up a pre-Template for Items-Decortives.  You can use it to make a a better one because I don't know how to make templates...  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|  &lt;br /&gt;
  post_info      = randomwolf1 22:38, 31 October 2006|&lt;br /&gt;
  post           = Well, I'm working my way through the Assault page which seems to be going well =)&lt;br /&gt;
&lt;br /&gt;
I just have loads of work at the mo and haven't had much time to do this...  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|  &lt;br /&gt;
  post_info      = Elite Yoshi 1840. 30 October 2006|&lt;br /&gt;
  post           = Hey guys i'm back, High school is a drag.... I'll be able to help you guys even more due to the fact that i got my PS2 by my computer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 18:23, 16 October 2006 (EDT)|&lt;br /&gt;
  post           = Wahey! Now the site might grow again =) &lt;br /&gt;
&lt;br /&gt;
GRRRAGH! I finally managed to beat the Robot Factory on hard! Only to find that the Space Station is equally hard!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 16:40, 15 October 2006 (EDT)|&lt;br /&gt;
  post           = I'm back! &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 @ 19:15, 15 October 2006|&lt;br /&gt;
  post           = Teh yay for organisation! Twas getting rather large...&lt;br /&gt;
&lt;br /&gt;
EDIT: DAMMMMMMMMMMMMITTTT! Forgot to change the time again...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin @ 18:03, 14 October 2006|&lt;br /&gt;
  post           = I've made a new feature for chat, see below about archives etc.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;/div&gt;</description>
			<pubDate>Sun, 12 Nov 2006 15:07:13 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Mapmaker Ideas]]&lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = randomwolf1 18:57, 11 November 2006 (EST)|&lt;br /&gt;
post             = YAY! Haha! That's pretty cool actually!&lt;br /&gt;
&lt;br /&gt;
I have some bad news though... My GC won't read discs!!! Which means that I can't play the TS games and add much to this at the moment...&lt;br /&gt;
&lt;br /&gt;
When I get my Wii for xmas however, I shall be able to help more!&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Editthis.info SysAdmin 15:54, 10 November 2006 (EST)|&lt;br /&gt;
post             = This wiki is now the current wiki of the month for http://editthis.info ! Excellent work! &lt;br /&gt;
&lt;br /&gt;
If you can, please polish up the post for this at http://www.editthis.info/wiki/Template:Current_WOTM . It contains just some copy/paste from wikipedia.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 22:35, 9 November 2006|&lt;br /&gt;
post             = I put weapons- type links for most of the TS3 weapons, if I wasn't supposed to do this, I'm sorry that I couldn't help to put guns like the Plasma Autorifle into the Weapons High-Fire Rate caterogory. }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 21:42, 9 November 2006|&lt;br /&gt;
post             = Ahh!... the Decortive thing didn't work.  The thing was supposed to be a graph ,but didn't.  So, for you better members, if you can make a graph for the bottom half, do it.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
post_info        = Crows 21:11, 9 November 2006|&lt;br /&gt;
post             = I kind of new here, joined not so long ago (like less than a month ago), I decided to edit a few TS3 weapons and two items for TS3.  I also added a glitch I unintentionally found.  I put the glitch ahead of the merge tile glitches because it wasn't related.  I also set up a pre-Template for Items-Decortives.  You can use it to make a a better one because I don't know how to make templates...  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|  &lt;br /&gt;
  post_info      = randomwolf1 22:38, 31 October 2006|&lt;br /&gt;
  post           = Well, I'm working my way through the Assault page which seems to be going well =)&lt;br /&gt;
&lt;br /&gt;
I just have loads of work at the mo and haven't had much time to do this...  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|  &lt;br /&gt;
  post_info      = Elite Yoshi 1840. 30 October 2006|&lt;br /&gt;
  post           = Hey guys i'm back, High school is a drag.... I'll be able to help you guys even more due to the fact that i got my PS2 by my computer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 18:23, 16 October 2006 (EDT)|&lt;br /&gt;
  post           = Wahey! Now the site might grow again =) &lt;br /&gt;
&lt;br /&gt;
GRRRAGH! I finally managed to beat the Robot Factory on hard! Only to find that the Space Station is equally hard!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 16:40, 15 October 2006 (EDT)|&lt;br /&gt;
  post           = I'm back! &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 @ 19:15, 15 October 2006|&lt;br /&gt;
  post           = Teh yay for organisation! Twas getting rather large...&lt;br /&gt;
&lt;br /&gt;
EDIT: DAMMMMMMMMMMMMITTTT! Forgot to change the time again...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin @ 18:03, 14 October 2006|&lt;br /&gt;
  post           = I've made a new feature for chat, see below about archives etc.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;/div&gt;</description>
			<pubDate>Sat, 11 Nov 2006 18:43:40 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>Talk:TS Chat</title>
			<link>http://72.14.177.54/timesplitterswiki/Talk:TS_Chat</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I put in a glitch that I may or may not have discovered in the Glitches section.  I take no credit if someone else did indeed find it.  I unintentionally found it when building my map &amp;quot;Mini Mall Chaos.&amp;quot;  The Glitch makes an indoor have rain even though the level is indoors.  Also, I said something about R-108.&lt;br /&gt;
&lt;br /&gt;
Oh, I screwed up.  This page should be in the Chat section with the other recent ones.  If someone sees this tell me how to put stuff in the Chat section (because I'm new here) so I don't mess up next time.&lt;br /&gt;
&lt;br /&gt;
- Crows&lt;br /&gt;
&lt;br /&gt;
That's okay! Basically, on the left hand side of the page, theres is the &amp;quot;navigation&amp;quot; box, and on that box is &amp;quot;TS Chat Room&amp;quot;. Click on that, then on &amp;quot;edit&amp;quot; and you will see the other messages!&lt;br /&gt;
&lt;br /&gt;
The easiest way to get the box is to copy someone else's message, it will be in a code thing. Then just paste it above other posts and change the message/date/name to what you need!&lt;br /&gt;
&lt;br /&gt;
Hope that makes sense...&lt;br /&gt;
&lt;br /&gt;
- randomwolf1&lt;/div&gt;</description>
			<pubDate>Thu, 09 Nov 2006 22:05:14 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>Talk:R108</title>
			<link>http://72.14.177.54/timesplitterswiki/Talk:R108</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey, isn't just coindence ,but wasn't &amp;quot;the early prototype of R-100 series&amp;quot; created in 2052 (Future Perfect (It was said by Anna in the final 2052 level &amp;quot;You Genius U Genix&amp;quot;)).  That would basically make R-108's appearence in 2020 impossible because his prototype may have not even existed yet.&lt;br /&gt;
&lt;br /&gt;
- Crows&lt;br /&gt;
&lt;br /&gt;
Haha! That's very true, there are a few things like that dotted around the series! But that's the problem with time travel, tis very complicated...&lt;br /&gt;
&lt;br /&gt;
You could add that to the &amp;quot;Trivia&amp;quot; section of the article if you want =)&lt;br /&gt;
&lt;br /&gt;
- randomwolf1&lt;/div&gt;</description>
			<pubDate>Thu, 09 Nov 2006 22:01:46 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:R108</comments>		</item>
		<item>
			<title>Mars Prison</title>
			<link>http://72.14.177.54/timesplitterswiki/Mars_Prison</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Map|&lt;br /&gt;
  name           = Mars Prison|&lt;br /&gt;
  image          = Image needed|&lt;br /&gt;
  size           = Large|&lt;br /&gt;
  location       = On Mars|&lt;br /&gt;
  climate        = None|&lt;br /&gt;
  unlocked       = Unlocked by Default|&lt;br /&gt;
  rec_bot_set    = Bot #1&amp;lt;br&amp;gt;Bot #2&amp;lt;br&amp;gt;Bot #3&amp;lt;br&amp;gt;Bot #4&amp;lt;br&amp;gt;Bot #5|&lt;br /&gt;
  rec_wep_set    = Weapon #1&amp;lt;br&amp;gt;Weapon #2&amp;lt;br&amp;gt;Weapon #3&amp;lt;br&amp;gt;Weapon #4&amp;lt;br&amp;gt;Weapon #5|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Mars Prison ===&lt;br /&gt;
On Mars, there is a prison were outlaws are kept. It is a large map compared to the other maps. &lt;br /&gt;
&lt;br /&gt;
=== Playable Modes ===&lt;br /&gt;
[[Modes| All modes are playable ]]&lt;/div&gt;</description>
			<pubDate>Tue, 07 Nov 2006 20:30:39 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Mars_Prison</comments>		</item>
		<item>
			<title>Talk:TimeSplitters: Future Perfect</title>
			<link>http://72.14.177.54/timesplitterswiki/Talk:TimeSplitters:_Future_Perfect</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I didn't do too good a job on this... It's just text and it's very boring...&lt;br /&gt;
&lt;br /&gt;
If anyone wants to change it any time then go right ahead =)&lt;br /&gt;
&lt;br /&gt;
I'll start helping again once this maths coursework is out of the way!!!&lt;br /&gt;
&lt;br /&gt;
- randomwolf1&lt;/div&gt;</description>
			<pubDate>Sun, 05 Nov 2006 16:10:03 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:TimeSplitters:_Future_Perfect</comments>		</item>
		<item>
			<title>Mapmaker</title>
			<link>http://72.14.177.54/timesplitterswiki/Mapmaker</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;/* TimeSplitters: Future Perfect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Mapmaker1.jpg||thumb|Mapmaker Menu from TimeSplitters: Future Perfect.]]&lt;br /&gt;
&lt;br /&gt;
The '''Mapmaker''' has appeared in every [[TimeSplitters]] game so far. The Mapmaker allows players to build and customize their own map. You can choose the [[Tileset]], the music, the weapons available and much more. &lt;br /&gt;
&lt;br /&gt;
== Downside ==&lt;br /&gt;
The more spaces you place, the more space and memory you take up.&lt;br /&gt;
&lt;br /&gt;
== TimeSplitters 2 ==&lt;br /&gt;
The small rooms cost a lot of space compared to a Large Room. And spawning points cost some space. Also, beginning in [[TimeSplitters 2]], the Mapmaker also has the added ability of making [[Story]] levels.&lt;br /&gt;
&lt;br /&gt;
==TimeSplitters: Future Perfect==&lt;br /&gt;
The biggest downside to [[TimeSplitters: Future Perfect]]'s Mapmaker is that you can only play up to eight bots in each map due to a glitch. For the first time you can add a sky, decorations, baracades, and up to four [[Vehicles|Jeeps]] to your Mapmaker levels. The sky can have different conditions like rain or snow. New turrets have been added to Mapmaker too. And for the first time, you can stack tiles to make a higher room with a sky or so everything can be level the same.&lt;br /&gt;
&lt;br /&gt;
== Mapmaker Programs ==&lt;br /&gt;
&lt;br /&gt;
*[http://geocities.com/editmap/ EditMap]&lt;br /&gt;
*[http://mapmaker.struan.net/ Struan's TimeSplitters 3: Mapmaker]&lt;br /&gt;
&lt;br /&gt;
== Mapmaking Sites ==&lt;br /&gt;
&lt;br /&gt;
*[http://www.geocities.com/timesplittersmaps/ TimeSplitters Map Connection]&lt;br /&gt;
*[http://z11.invisionfree.com/Rec_Room/index.php?showforum=39 The Rec Room (Old)]&lt;br /&gt;
*[http://z7.invisionfree.com/Rec_Room/index.php?showforum=39 The Rec Room (New)]&lt;/div&gt;</description>
			<pubDate>Thu, 02 Nov 2006 17:44:43 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Mapmaker</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Mapmaker Ideas]]&lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
{{Infobox Talk|  &lt;br /&gt;
  post_info      = randomwolf1 22:38, 31 October 2006|&lt;br /&gt;
  post           = Well, I'm working my way through the Assault page which seems to be going well =)&lt;br /&gt;
&lt;br /&gt;
I just have loads of work at the mo and haven't had much time to do this...  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|  &lt;br /&gt;
  post_info      = Elite Yoshi 1840. 30 October 2006|&lt;br /&gt;
  post           = Hey guys i'm back, High school is a drag.... I'll be able to help you guys even more due to the fact that i got my PS2 by my computer. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 18:23, 16 October 2006 (EDT)|&lt;br /&gt;
  post           = Wahey! Now the site might grow again =) &lt;br /&gt;
&lt;br /&gt;
GRRRAGH! I finally managed to beat the Robot Factory on hard! Only to find that the Space Station is equally hard!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 16:40, 15 October 2006 (EDT)|&lt;br /&gt;
  post           = I'm back! &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 @ 19:15, 15 October 2006|&lt;br /&gt;
  post           = Teh yay for organisation! Twas getting rather large...&lt;br /&gt;
&lt;br /&gt;
EDIT: DAMMMMMMMMMMMMITTTT! Forgot to change the time again...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin @ 18:03, 14 October 2006|&lt;br /&gt;
  post           = I've made a new feature for chat, see below about archives etc.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;/div&gt;</description>
			<pubDate>Tue, 31 Oct 2006 22:35:39 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>Chinese</title>
			<link>http://72.14.177.54/timesplitterswiki/Chinese</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Map|&lt;br /&gt;
  name           = Chinese|&lt;br /&gt;
  image          = http://www.igz.it/dep/recensioni/timesplitters/time2.jpg|&lt;br /&gt;
  size           = Medium|&lt;br /&gt;
  location       = In and round &amp;amp; about a Chinese Restaurant|&lt;br /&gt;
  climate        = Night|&lt;br /&gt;
  unlocked       = Unlocked by Default|&lt;br /&gt;
  rec_bot_set    = N/A|&lt;br /&gt;
  rec_wep_set    = N/A|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Perhaps one of the most (if not the most) famous maps from the series, Chinese features a good balance of indoor areas and outdoor action. It is set at a Chinese restaurant and includes the gardens round about it. Chinese appears in all three games however in each it changes it's appearence. In [[TimeSplitters|TS1]] the colour of the curtains on the walls and the lamps are red, there is a chair in the basement but no tunnel. In [[TimeSplitters 2]], the colour scheme is green (posing that there is a new year) and one of the cupboards in the basement has moved. In [[TimeSplitters: Future Perfect|TSFP]], there is a tunnel connection the basement to outside as well as the chair being gone.&lt;br /&gt;
&lt;br /&gt;
The main action points of the map are in the kitchen and around the garden. Chinese also features an [[Easter Egg]]: in the reception room there is a gong which can be punched or fired upon to make it sound.&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps - Medium]]&lt;/div&gt;</description>
			<pubDate>Sat, 28 Oct 2006 14:55:09 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Chinese</comments>		</item>
		<item>
			<title>Assault</title>
			<link>http://72.14.177.54/timesplitterswiki/Assault</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;/* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault was an [[Arcade|Arcade Custom]] mode which was first seen in [[TimeSplitters 2]] and then returned in [[TimeSplitters: Future Perfect]].&lt;br /&gt;
&lt;br /&gt;
=Aim=&lt;br /&gt;
&lt;br /&gt;
The aim of this mode depends on which team you are playing on. If on the red team, your aim is to complete set objectives within a certain time limit. If on the blue team, your aim is to stop the red team from completing their objectives and to hold them back until the time has elapsed. This mode was only featured on a few maps on each of the two games and in [[TimeSplitters 2]] human players could only play on the red team and could therefore not defend.&lt;br /&gt;
&lt;br /&gt;
=TimeSplitters 2 Assault Maps=&lt;br /&gt;
&lt;br /&gt;
In [[TimeSplitters 2]] there were 3 maps with Assault modes and the player could only play on the red team to attack.&lt;br /&gt;
&lt;br /&gt;
==[[Training Ground]]==&lt;br /&gt;
&lt;br /&gt;
This Assault sees you going from one base to destroy the interior of the other.&lt;br /&gt;
&lt;br /&gt;
===Objective 1 - Seize The Middle Ground===&lt;br /&gt;
&lt;br /&gt;
For the first objective you will start off in the base the blue team occupy in a [[Capture The Bag]] game. You simply have to get past the waterfall at the middle of the map to complete the objective. The major obstacles in the way are 3 automatic gun turrets which can hit you from a distance.&lt;br /&gt;
&lt;br /&gt;
===Objective 2 - Destroy The Fuel Supplies===&lt;br /&gt;
&lt;br /&gt;
For this objective, you will respawn by the waterfall and have to move up the slope to the enemy base. Around the base are 6 fuel barrels which must be destroyed. In this area are another 2 automatic gun turrets which will target anyone who attempts to move towards the base.&lt;br /&gt;
&lt;br /&gt;
===Objective 3 - Destroy The Computers===&lt;br /&gt;
&lt;br /&gt;
You will respawn closer to the base for this objective and must get inside to destroy the many computers along the walls. There are no more gun turrets and so the only obstacles are the respawning enemies next to the computers. Once every computer has been destroyed, the game is over and the red team has won.&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
&lt;br /&gt;
*If possible, let team-mates draw the fire from the gun turrets by letting them go first.&lt;br /&gt;
*The first turret can be easily dispached by going to the left. Go up close and you will be out of it's line of sight with a clear shot of the lens to disable it quickly.&lt;br /&gt;
*The two automatic gun turrets on the way to the waterfall can be disabled by using the manual turret in the bunker looking onto them. Firing this turrets secondary fire will deal with the turrets with ease. &lt;br /&gt;
*When first moving into the enemy base, take the [[Sniper Rifle]] on the ledge you go past. This will let you destroy the gun turret lenses without being in danger of them firing back.&lt;br /&gt;
*When attacking the computers, firing grenades with the [[Soviet S47]] will destroy them with ease.&lt;br /&gt;
&lt;br /&gt;
==[[Scrapyard]]==&lt;br /&gt;
&lt;br /&gt;
This Assault involves invading an underground base and making your way to the control room.&lt;br /&gt;
&lt;br /&gt;
===Objective 1 - Breach The Airlock===&lt;br /&gt;
&lt;br /&gt;
For this objective, you simply have to get inside the first tunnel of the structure. There are however 8 automatic gun turrets between the spawn points and the area you must reach to complete the objective. 5 of these are before you even reach the structure, but all have limited range. 4 of them fire lasergun shots and the top-centre one fires grenades. The airlock itself has another two lasergun turrets and just past it is another grenade turret on the ceiling. These turrets can prove vrey difficult to get past.&lt;br /&gt;
&lt;br /&gt;
===Objective 2 - Secure Cooling Towers===&lt;br /&gt;
&lt;br /&gt;
The second objective again involves reaching a certain point. You will respawn by the airlock and need to get past a spiralling room and then past two towers to complete the objective. Before you reach this point however, you will encounter another 7 gun turrets. The first one is hidden in a small alcove quite near to the spawn point and fires lasergun shots. In the spiralling room are another 3 lasergun turrets that will be able to hit you at any point lower than them in the room. Once past this room, you will be at the cooling towers where there are 3 turrets that fire rockets at you. Getting into the next corridor will complete the objective.&lt;br /&gt;
&lt;br /&gt;
===Objective 3 - Seize Control Room===&lt;br /&gt;
&lt;br /&gt;
The third objective requires you to get to the heart of the base. You will spawn in the cooling tower room and have to go around a passageway due to a door being closed. Along the way will be 2 rocket turrets, 3 plasma turrets and a lasergun turret. The two rocket turrets are very near to the spawn point and can kill you very quickly. The first plasma turret is hidden by a wall at first and will fire at anyone who tries to go down a vital passageway. After this passageway is a large room with a pillar and a plasma turret on each side of it. Moving up towards the control room, you will encounter the lasergun turret which can send you back to the spawn point very quickly. Getting past this turret will take you to the control room and complete this Assault mission.&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
&lt;br /&gt;
*The first turrets will stop anyone getting close to the structure. Getting a [[Plasma Autorifle]] and firing [[Plasma Grenade|Plasma Grenades]] from a distance will disable them however.&lt;br /&gt;
*Entering the airlock whilst the turrets are there will resolve in near instant death. However. hiding outside and firing a [[Plasma Grenade]] when someone opens the door will make it safe.&lt;br /&gt;
*Some turrets can be easily disabled by standing underneath them and firing at the red light.&lt;br /&gt;
* In the spiralling room, firing [[Plasma Grenade|Plasma Grenades]] at the small balconies will disable turrets underneath before they can fire at you.&lt;br /&gt;
* In the spiralling room, there is a [[Homing Launcher]]. Using it's secondary fire will disable any turret.&lt;br /&gt;
*If you have teammates, it is sometimes better to let them draw fire from turrets whilst you disable them.&lt;/div&gt;</description>
			<pubDate>Fri, 27 Oct 2006 19:31:01 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Assault</comments>		</item>
		<item>
			<title>Assault</title>
			<link>http://72.14.177.54/timesplitterswiki/Assault</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault was an [[Arcade|Arcade Custom]] mode which was first seen in [[TimeSplitters 2]] and then returned in [[TimeSplitters: Future Perfect]].&lt;br /&gt;
&lt;br /&gt;
=Aim=&lt;br /&gt;
&lt;br /&gt;
The aim of this mode depends on which team you are playing on. If on the red team, your aim is to complete set objectives within a certain time limit. If on the blue team, your aim is to stop the red team from completing their objectives and to hold them back until the time has elapsed. This mode was only featured on a few maps on each of the two games and in [[TimeSplitters 2]] human players could only play on the red team and could therefore not defend.&lt;br /&gt;
&lt;br /&gt;
=TimeSplitters 2 Assault Maps=&lt;br /&gt;
&lt;br /&gt;
In [[TimeSplitters 2]] there were 3 maps with Assault modes and the player could only play on the red team to attack.&lt;br /&gt;
&lt;br /&gt;
==[[Training Ground]]==&lt;br /&gt;
&lt;br /&gt;
This Assault sees you going from one base to destroy the interior of the other.&lt;br /&gt;
&lt;br /&gt;
===Objective 1 - Seize The Middle Ground===&lt;br /&gt;
&lt;br /&gt;
For the first objective you will start off in the base the blue team occupy in a [[Capture The Bag]] game. You simply have to get past the waterfall at the middle of the map to complete the objective. The major obstacles in the way are 3 automatic gun turrets which can hit you from a distance.&lt;br /&gt;
&lt;br /&gt;
===Objective 2 - Destroy The Fuel Supplies===&lt;br /&gt;
&lt;br /&gt;
For this objective, you will respawn by the waterfall and have to move up the slope to the enemy base. Around the base are 6 fuel barrels which must be destroyed. In this area are another 2 automatic gun turrets which will target anyone who attempts to move towards the base.&lt;br /&gt;
&lt;br /&gt;
===Objective 3 - Destroy The Computers===&lt;br /&gt;
&lt;br /&gt;
You will respawn closer to the base for this objective and must get inside to destroy the many computers along the walls. There are no more gun turrets and so the only obstacles are the respawning enemies next to the computers. Once every computer has been destroyed, the game is over and the red team has won.&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
&lt;br /&gt;
*If possible, let team-mates draw the fire from the gun turrets by letting them go first.&lt;br /&gt;
*The first turret can be easily dispached by going to the left. Go up close and you will be out of it's line of sight with a clear shot of the lens to disable it quickly.&lt;br /&gt;
*The two automatic gun turrets on the way to the waterfall can be disabled by using the manual turret in the bunker looking onto them. Firing this turrets secondary fire will deal with the turrets with ease. &lt;br /&gt;
*When first moving into the enemy base, take the [[Sniper Rifle]] on the ledge you go past. This will let you destroy the gun turret lenses without being in danger of them firing back.&lt;br /&gt;
*When attacking the computers, firing grenades with the [[Soviet S47]] will destroy them with ease.&lt;br /&gt;
&lt;br /&gt;
==[[Scrapyard]]==&lt;br /&gt;
&lt;br /&gt;
This Assault involves invading an underground base and making your way to the control room.&lt;br /&gt;
&lt;br /&gt;
===Objective 1 - Breach The Airlock===&lt;br /&gt;
&lt;br /&gt;
For this objective, you simply have to get inside the first tunnel of the structure. There are however 8 automatic gun turrets between the spawn points and the area you must reach to complete the objective. 5 of these are before you even reach the structure, but all have limited range. 4 of them fire lasergun shots and the top-centre one fires grenades. The airlock itself has another two lasergun turrets and just past it is another grenade turret on the ceiling. These turrets can prove vrey difficult to get past.&lt;br /&gt;
&lt;br /&gt;
===Objective 2 - Secure Cooling Towers===&lt;br /&gt;
&lt;br /&gt;
The second objective again involves reaching a certain point. You will respawn by the airlock and need to get past a spiralling room and then past two towers to complete the objective. Before you reach this point however, you will encounter another 7 gun turrets. The first one is hidden in a small alcove quite near to the spawn point and fires lasergun shots. In the spiralling room are another 3 lasergun turrets that will be able to hit you at any point lower than them in the room. Once past this room, you will be at the cooling towers where there are 3 turrets that fire rockets at you. Getting into the next corridor will complete the objective.&lt;br /&gt;
&lt;br /&gt;
===Objective 3 - Seize Control Room===&lt;br /&gt;
&lt;br /&gt;
The third objective requires you to get to the heart of the base. You will spawn in the cooling tower room and have to go around a passageway due to a door being closed. Along the way will be 2 rocket turrets, 3 plasma turrets and a lasergun turret. The two rocket turrets are very near to the spawn point and can kill you very quickly. The first plasma turret is hidden by a wall at first and will fire at anyone who tries to go down a vital passageway. After this passageway is a large room with a pillar and a plasma turret on each side of it. Moving up towards the control room, you will encounter the lasergun turret which can send you back to the spawn point very quickly. Getting past this turret will take you to the control room and complete this Assault mission.&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
&lt;br /&gt;
*The first turrets will stop anyone getting close to the structure. Getting a [[Plasma Autorifle]] and firing [[Plasma Grenades|Plasma Grenade]] from a distance will disable them however.&lt;br /&gt;
*Entering the airlock whilst the turrets are there will resolve in near instant death. However. hiding outside and firing a [[Plasma Grenade]] when someone opens the door will make it safe.&lt;br /&gt;
*Some turrets can be easily disabled by standing underneath them and firing at the red light.&lt;br /&gt;
* In the spiralling room, firing [[Plasma Grenades|Plasma Grenade]] at the small balconies will disable turrets underneath before they can fire at you.&lt;br /&gt;
* In the spiralling room, there is a [[Homing Launcher]]. Using it's secondary fire will disable any turret.&lt;br /&gt;
*If you have teammates, it is sometimes better to let them draw fire from turrets whilst you disable them.&lt;/div&gt;</description>
			<pubDate>Fri, 27 Oct 2006 19:30:24 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Assault</comments>		</item>
		<item>
			<title>Sergeant Cortez</title>
			<link>http://72.14.177.54/timesplitterswiki/Sergeant_Cortez</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&amp;quot;Formalised&amp;quot; the future section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character|&lt;br /&gt;
  name           = Sergeant Cortez|&lt;br /&gt;
  image          = http://img459.imageshack.us/img459/57/cortezprofilepicbu9.png|&lt;br /&gt;
  unlock         = Unlocked by Default|&lt;br /&gt;
  species        = Human|&lt;br /&gt;
  size           = Normal|&lt;br /&gt;
  accuracy       = 10/10|&lt;br /&gt;
  agility        = 3/10|&lt;br /&gt;
  stamina        = 5/10|&lt;br /&gt;
  fire_proof     = 5/10|&lt;br /&gt;
  shock_proof    = 5/10|&lt;br /&gt;
  default_ai     = 5 stars|&lt;br /&gt;
  timezone       = 2401|&lt;br /&gt;
  appearence     = TS2 Story Mode|&lt;br /&gt;
  relations      = None|&lt;br /&gt;
  games          = TS2 &amp;amp; TSFP|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The main protagonist of the [[Timesplitters]] series is the burly, bald and bad Sergeant Cortez. He appears in the last two Timesplitters games, and is theoretically the main character of the first, though there is little evidence to prove or disprove this notion.&lt;br /&gt;
&lt;br /&gt;
{{Infobox GGI|&lt;br /&gt;
  ts1gesture     = N/A|&lt;br /&gt;
  tsfpgesture    = Stands with gun and says &amp;quot;It's Time to Split!|&lt;br /&gt;
  ts2gallery     = An elite squad of space marines are spearheading the counterforce against the TimeSplitters. Sergeant Cortez is a battle-hardened veteran who is proficient with all weapon types and can adapt to any combat conditions.|&lt;br /&gt;
  tsfpgallery    = Space Marine extraordinaire.|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
As head of an elite unit of space marines, Cortez was one of the leading combatants in the [[Timesplitter War]], and the best soldier of [[The General]]. He fought bravely besides [[Corporal Hart]] and two privates who were killed in battle before we came to know them. Rather than replacing them, Cortez chose to operate the unit with just two people, himself and Hart, feeling it best to work with those he trusted would get the job done.&lt;br /&gt;
&lt;br /&gt;
== Space Station 2401 ==&lt;br /&gt;
One of the latest jobs that Cortez had to undertake involved the capture and retrieval of the &lt;br /&gt;
time crystals, a mission which he and Hart undertook carefully and cautiously. They flew into a space station which had housed the crystals but which had been taken over by the 'splitters, and fought their way to the science post. But the Timesplitters had already escaped through the [[Time Portal]] to a number of different points in time and space, and it was Cortez who had to trace them. In the end, Cortez recovered them all, but not before Hart was killed by a [[Reaper Splitter]]. He just escaped the station.&lt;br /&gt;
&lt;br /&gt;
== The Time Traveller 2401 ==&lt;br /&gt;
Upon returning to Earth with the Time Crystals, Cortez was sent on a mission through time to find out the identity of a mysterious [[Time Traveller]] and stop him. After pursuing him through many ages, and halting the growth of a Timesplitter Army and the launch of a nuclear missile, Cortez, along with [[Anya]] and [[R-110]] discovered that Crow was the source of the Timesplitters. In a climactic battle, Cortez destroyed Crow and the Crystals before they could be used, and altered history so that the Timesplitter War would never take place.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Future... ==&lt;br /&gt;
&lt;br /&gt;
Upon returning from 1924 to 2401, [[Cortez]] witnessed a battle savaged Earth return to a planet full of life. Although nothing is known about what took place after these events, [[Anya]] proclaimed him to be her hero which could suggest that they would spend their future together. It is unlikely that the military would have anything more to do with his life since the war would never happen and the world could be full of peace.&lt;/div&gt;</description>
			<pubDate>Thu, 26 Oct 2006 20:32:29 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Sergeant_Cortez</comments>		</item>
		<item>
			<title>Glitches</title>
			<link>http://72.14.177.54/timesplitterswiki/Glitches</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Warning|Although not always frowned-upon, we do not encourage the use of glitches online. If you choose to use the glitches here or any of the links in this section, you do so at your own expense!}}&lt;br /&gt;
&lt;br /&gt;
This page has the list of glitches for all the TimeSplitters games. You can even list your own glitches that you have found here too.&lt;br /&gt;
&lt;br /&gt;
==TimeSplitters Glitches==&lt;br /&gt;
&lt;br /&gt;
==TimeSplitters 2 Glitches==&lt;br /&gt;
*[[Trooper Grey Team]]&lt;br /&gt;
*[[Waterfall Glitch]]&lt;br /&gt;
&lt;br /&gt;
==TimeSplitters Future Perfect Glitches==&lt;br /&gt;
*[[Mapmaker Ramp Glitches]]&lt;br /&gt;
*[[Siberia Buggy Glitches]]&lt;br /&gt;
*[[Waterfall Glitch]]&lt;br /&gt;
*[[Mapmaker Glitches]]&lt;/div&gt;</description>
			<pubDate>Thu, 26 Oct 2006 13:37:57 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Glitches</comments>		</item>
		<item>
			<title>User:Randomwolf1</title>
			<link>http://72.14.177.54/timesplitterswiki/User:Randomwolf1</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border-collapse:collapse; float: left; border: 0px solid #000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #99B3FF; text-align: center&amp;quot;|User [http://editthis.info/timesplitterswiki/Category:Wiki_-_Sticky Stickies]&lt;br /&gt;
|-&lt;br /&gt;
|{{Sticky - TS2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Sticky - TSFP}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Sticky - GC}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Sticky - MediaWiki-1}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-collapse:collapse; float: right; border: 0px solid #000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #99B3FF; text-align: center&amp;quot;|Contact&lt;br /&gt;
|-&lt;br /&gt;
|{{Sticky - MSN|thebiggestant@hotmail.com}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Sticky - Time|GMT}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I got tired of my name being in red and decided to make one of these...&lt;br /&gt;
&lt;br /&gt;
I own TS: FP and TS2 on the GC, but I've never played the first one... I've played TS: FP almost to death and am currently working on doing the same to TS2 =P&lt;br /&gt;
&lt;br /&gt;
Although this is the first one of these things I've ever joined so I'm still getting used to how to do everything =)&lt;/div&gt;</description>
			<pubDate>Tue, 24 Oct 2006 21:00:48 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/User_talk:Randomwolf1</comments>		</item>
		<item>
			<title>Assault</title>
			<link>http://72.14.177.54/timesplitterswiki/Assault</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault was an [[Arcade|Arcade Custom]] mode which was first seen in [[TimeSplitters 2]] and then returned in [[TimeSplitters: Future Perfect]].&lt;br /&gt;
&lt;br /&gt;
=Aim=&lt;br /&gt;
&lt;br /&gt;
The aim of this mode depends on which team you are playing on. If on the red team, your aim is to complete set objectives within a certain time limit. If on the blue team, your aim is to stop the red team from completing their objectives and to hold them back until the time has elapsed. This mode was only featured on a few maps on each of the two games and in [[TimeSplitters 2]] human players could only play on the red team and could therefore not defend.&lt;br /&gt;
&lt;br /&gt;
=TimeSplitters 2 Assault Maps=&lt;br /&gt;
&lt;br /&gt;
In [[TimeSplitters 2]] there were 3 maps with Assault modes and the player could only play on the red team to attack.&lt;br /&gt;
&lt;br /&gt;
==[[Training Ground]]==&lt;br /&gt;
&lt;br /&gt;
This Assault sees you going from one base to destroy the interior of the other.&lt;br /&gt;
&lt;br /&gt;
===Objective 1 - Seize The Middle Ground===&lt;br /&gt;
&lt;br /&gt;
For the first objective you will start off in the base the blue team occupy in a [[Capture The Bag]] game. You simply have to get past the waterfall at the middle of the map to complete the objective. The major obstacles in the way are 3 automatic gun turrets which can hit you from a distance.&lt;br /&gt;
&lt;br /&gt;
===Objective 2 - Destroy The Fuel Supplies===&lt;br /&gt;
&lt;br /&gt;
For this objective, you will respawn by the waterfall and have to move up the slope to the enemy base. Around the base are 6 fuel barrels which must be destroyed. In this area are another 2 automatic gun turrets which will target anyone who attempts to move towards the base.&lt;br /&gt;
&lt;br /&gt;
===Objective 3 - Destroy The Computers===&lt;br /&gt;
&lt;br /&gt;
You will respawn closer to the base for this objective and must get inside to destroy the many computers along the walls. There are no more gun turrets and so the only obstacles are the respawning enemies next to the computers. Once every computer has been destroyed, the game is over and the red team has won.&lt;br /&gt;
&lt;br /&gt;
===Strategy===&lt;br /&gt;
&lt;br /&gt;
*If possible, let team-mates draw the fire from the gun turrets by letting them go first.&lt;br /&gt;
*The first turret can be easily dispached by going to the left. Go up close and you will be out of it's line of sight with a clear shot of the lens to disable it quickly.&lt;br /&gt;
*The two automatic gun turrets on the way to the waterfall can be disabled by using the manual turret in the bunker looking onto them. Firing this turrets secondary fire will deal with the turrets with ease. &lt;br /&gt;
*When first moving into the enemy base, take the [[Sniper Rifle]] on the ledge you go past. This will let you destroy the gun turret lenses without being in danger of them firing back.&lt;br /&gt;
*When attacking the computers, firing grenades with the [[Soviet S47]] will destroy them with ease.&lt;/div&gt;</description>
			<pubDate>Tue, 24 Oct 2006 20:08:57 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Assault</comments>		</item>
		<item>
			<title>Assault</title>
			<link>http://72.14.177.54/timesplitterswiki/Assault</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault was an [[Arcade|Arcade Custom]] mode which was first seen in [[TimeSplitters 2]] and then returned in [[TimeSplitters: Future Perfect]].&lt;br /&gt;
&lt;br /&gt;
=Aim=&lt;br /&gt;
&lt;br /&gt;
The aim of this mode depends on which team you are playing on. If on the red team, your aim is to complete set objectives within a certain time limit. If on the blue team, your aim is to stop the red team from completing their objectives and to hold them back until the time has elapsed. This mode was only featured on a few maps on each of the two games and in [[TimeSplitters 2]] human players could only play on the red team and could therefore not defend.&lt;br /&gt;
&lt;br /&gt;
=TimeSplitters 2 Assault Maps=&lt;br /&gt;
&lt;br /&gt;
In [[TimeSplitters 2]] there were 3 maps with Assault modes and the player could only play on the red team to attack.&lt;br /&gt;
&lt;br /&gt;
==[[Training Ground]]==&lt;br /&gt;
&lt;br /&gt;
This Assault sees you going from one base to destroy the interior of the other.&lt;br /&gt;
&lt;br /&gt;
===Objective 1 - Seize The Middle Ground===&lt;br /&gt;
&lt;br /&gt;
For the first objective you will start off in the base the blue team occupy in a [[Capture The Bag]] game. You simply have to get past the waterfall at the middle of the map to complete the objective. The major obstacles in the way are 3 automatic gun turrets which can hit you from a distance.&lt;br /&gt;
&lt;br /&gt;
===Objective 2 - Destroy The Fuel Supplies===&lt;br /&gt;
&lt;br /&gt;
For this objective, you will respawn by the waterfall and have to move up the slope to the enemy base. Around the base are 6 fuel barrels which must be destroyed. In this area are another 2 automatic gun turrets which will target anyone who attempts to move towards the base.&lt;br /&gt;
&lt;br /&gt;
===Objective 3 - Destroy The Computers===&lt;br /&gt;
&lt;br /&gt;
You will respawn closer to the base for this objective and must get inside to destroy the many computers along the walls. There are no more gun turrets and so the only obstacles are the respawning enemies next to the computers. Once every computer has been destroyed, the game is over and the red team has won.&lt;/div&gt;</description>
			<pubDate>Tue, 24 Oct 2006 16:44:33 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Assault</comments>		</item>
		<item>
			<title>Robot Factory</title>
			<link>http://72.14.177.54/timesplitterswiki/Robot_Factory</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;/* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Robotfactory.jpg||thumb|The Robot Factory]]&lt;br /&gt;
&lt;br /&gt;
In '''Robot Factory''', [[Gretel MkII]] is on a mission to save the world from [[The Machinist]] and his robot armies.&lt;br /&gt;
&lt;br /&gt;
== Briefing ==&lt;br /&gt;
&lt;br /&gt;
2315  ROBOT FACTORY&lt;br /&gt;
&lt;br /&gt;
After the Machine Wars the mighty foundries and protection lines finally fell&lt;br /&gt;
silent...except for one!&lt;br /&gt;
&lt;br /&gt;
UltraNet sources are revealed that the Dark Machinist Child has activated a&lt;br /&gt;
power node network and seeks to build a robot army to exact his revenge.&lt;br /&gt;
&lt;br /&gt;
Neutralise his factory before he can reawaken a dreadful conflict.&lt;br /&gt;
&lt;br /&gt;
Once you have accessed the inner processing area, you should proceed immediately&lt;br /&gt;
with destroying the individual energy nodes. These nodes are extremely robust,&lt;br /&gt;
and cannot be damaged using conventional firearms.&lt;br /&gt;
&lt;br /&gt;
However, the factory may still contain a small number of ElectroTools - portable&lt;br /&gt;
generators that were used in the construction of the factory itself - which&lt;br /&gt;
may be capable of overloading the nodes using a sustained beam of electricity.&lt;br /&gt;
&lt;br /&gt;
Once the nodes have been disabled and the production lines finally silenced,&lt;br /&gt;
your last objective should be to find the Dark Machinist Child and ensure he&lt;br /&gt;
is stopped for good.&lt;br /&gt;
&lt;br /&gt;
== Primary Objectives ==&lt;br /&gt;
&lt;br /&gt;
*'''Gain access the inner processing area (All)'''&lt;br /&gt;
*'''Locate and collect the ElectroTool (All)'''&lt;br /&gt;
*'''Destroy the energy nodes (All)'''&lt;br /&gt;
*'''Enter the factory core (All)'''&lt;br /&gt;
*'''Retrieve the [[Time Crystal]] (All)'''&lt;br /&gt;
*'''Defeat the Machinist (All)'''&lt;br /&gt;
*'''Escape through the [[Time Portal]] (All)'''&lt;br /&gt;
&lt;br /&gt;
== Secondary Objectives ==&lt;br /&gt;
&lt;br /&gt;
*'''None'''&lt;br /&gt;
&lt;br /&gt;
== Arsenal ==&lt;br /&gt;
&lt;br /&gt;
*[[Temporal Uplink]]&lt;br /&gt;
*[[Sci-fi Handgun]]&lt;br /&gt;
*[[Plasma Autorifle]]&lt;br /&gt;
*[[Lasergun]]&lt;br /&gt;
*[[ElectroTool]]&lt;br /&gt;
*[[Homing Launcher]]&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
*The RetroRacer [[Game Cartridges|game cartridge]] is found under a ramp in the room right before the room where you fight The Machinist on Hard mode in this level.&lt;br /&gt;
*In [[TimeSplitters: Future Perfect]], the [[Machine Wars]] level is set at a later to date to this mission, however the briefing for this mission states that it is set after the Machine Wars.&lt;/div&gt;</description>
			<pubDate>Mon, 23 Oct 2006 14:12:43 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Robot_Factory</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Mapmaker Ideas]]&lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 18:23, 16 October 2006 (EDT)|&lt;br /&gt;
  post           = Wahey! Now the site might grow again =) &lt;br /&gt;
&lt;br /&gt;
GRRRAGH! I finally managed to beat the Robot Factory on hard! Only to find that the Space Station is equally hard!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 16:40, 15 October 2006 (EDT)|&lt;br /&gt;
  post           = I'm back! &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 @ 19:15, 15 October 2006|&lt;br /&gt;
  post           = Teh yay for organisation! Twas getting rather large...&lt;br /&gt;
&lt;br /&gt;
EDIT: DAMMMMMMMMMMMMITTTT! Forgot to change the time again...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin @ 18:03, 14 October 2006|&lt;br /&gt;
  post           = I've made a new feature for chat, see below about archives etc.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;/div&gt;</description>
			<pubDate>Thu, 19 Oct 2006 18:45:53 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>Talk:Weapon Tips</title>
			<link>http://72.14.177.54/timesplitterswiki/Talk:Weapon_Tips</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;/* Split The Page? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Talk| &lt;br /&gt;
  post_info      = randomwolf1 21:34, 29 August |&lt;br /&gt;
  post           = I think Elite Yoshi put a small tip on one of the weapon's pages, but then put a link to here for more info.&lt;br /&gt;
&lt;br /&gt;
I've just been putting it all here for now, partly because not all the weapon pages are made yet :)&lt;br /&gt;
&lt;br /&gt;
We could put each weapon's tip on that page AND have it all in one place for people who are looking especially for it?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk| &lt;br /&gt;
  post_info      = --[[User:Drifting|Drifting]] 16:27, 29 August 2006 (EDT) |&lt;br /&gt;
  post           = Hey guys, most of this stuff could be included on that weapon's page instead of here, couldn't it? Just an idea.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Split The Page? ==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk| &lt;br /&gt;
  post_info      = randomwolf1 21:34, 9 September |&lt;br /&gt;
  post           = It says that the page is now getting too big, so I was wondering if it would be better to separate the page into 3 pages, 1 for each game?&lt;br /&gt;
&lt;br /&gt;
It might also make things easier to find?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== How to link? ==&lt;br /&gt;
&lt;br /&gt;
 {{Infobox Talk| &lt;br /&gt;
  post_info      = crows 21:13, 18 October |&lt;br /&gt;
  post           = I am new. I worked on a couple page ,but didn't know how to make links or the window thing on the side.  I worked on the Plasma Autorifle's (TS2's and TS3's) , TNT's, and Revolver page.  Can one of you experts tell me how or even add it yourself.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk| &lt;br /&gt;
  post_info      = randomwolf1 21:34, 9 September |&lt;br /&gt;
  post           = It's okay, I'm still pretty new to this stuff too =)&lt;br /&gt;
&lt;br /&gt;
To link something like in the pages, just put &amp;lt;nowiki&amp;gt;&amp;quot;[[word to link]]&amp;quot;&amp;lt;/nowiki&amp;gt; without the quote marks. Also, I found the [[Syntax]] page very useful for starting off. Then you can check the rest of the [[Edit Guide]] for extra help.&lt;br /&gt;
}}&lt;/div&gt;</description>
			<pubDate>Wed, 18 Oct 2006 20:00:07 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Weapon_Tips</comments>		</item>
		<item>
			<title>Talk:Weapon Tips</title>
			<link>http://72.14.177.54/timesplitterswiki/Talk:Weapon_Tips</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;/* Split The Page? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Talk| &lt;br /&gt;
  post_info      = randomwolf1 21:34, 29 August |&lt;br /&gt;
  post           = I think Elite Yoshi put a small tip on one of the weapon's pages, but then put a link to here for more info.&lt;br /&gt;
&lt;br /&gt;
I've just been putting it all here for now, partly because not all the weapon pages are made yet :)&lt;br /&gt;
&lt;br /&gt;
We could put each weapon's tip on that page AND have it all in one place for people who are looking especially for it?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk| &lt;br /&gt;
  post_info      = --[[User:Drifting|Drifting]] 16:27, 29 August 2006 (EDT) |&lt;br /&gt;
  post           = Hey guys, most of this stuff could be included on that weapon's page instead of here, couldn't it? Just an idea.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Split The Page? ==&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk| &lt;br /&gt;
  post_info      = randomwolf1 21:34, 9 September |&lt;br /&gt;
  post           = It says that the page is now getting too big, so I was wondering if it would be better to separate the page into 3 pages, 1 for each game?&lt;br /&gt;
&lt;br /&gt;
It might also make things easier to find?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
 {{Infobox Talk| &lt;br /&gt;
  post_info      = crows 21:13, 18 October |&lt;br /&gt;
  post           = I am new. I worked on a couple page ,but didn't know how to make links or the window thing on the side.  I worked on the Plasma Autorifle's (TS2's and TS3's) , TNT's, and Revolver page.  Can one of you experts tell me how or even add it yourself.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk| &lt;br /&gt;
  post_info      = randomwolf1 21:34, 9 September |&lt;br /&gt;
  post           = It's okay, I'm still pretty new to this stuff too =)&lt;br /&gt;
&lt;br /&gt;
To link something like in the pages, just put &amp;lt;nowiki&amp;gt;&amp;quot;[[word to link]]&amp;quot;&amp;lt;/nowiki&amp;gt; without the quote marks. Also, I found the [[Syntax]] page very useful for starting off. Then you can check the rest of the [[Edit Guide]] for extra help.&lt;br /&gt;
}}&lt;/div&gt;</description>
			<pubDate>Wed, 18 Oct 2006 19:58:52 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Weapon_Tips</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Mapmaker Ideas]]&lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 18:23, 16 October 2006 (EDT)|&lt;br /&gt;
  post           = Wahey! Now the site might grow again =) &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 16:40, 15 October 2006 (EDT)|&lt;br /&gt;
  post           = I'm back! &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = randomwolf1 @ 19:15, 15 October 2006|&lt;br /&gt;
  post           = Teh yay for organisation! Twas getting rather large...&lt;br /&gt;
&lt;br /&gt;
EDIT: DAMMMMMMMMMMMMITTTT! Forgot to change the time again...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Xylaquin @ 18:03, 14 October 2006|&lt;br /&gt;
  post           = I've made a new feature for chat, see below about archives etc.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;/div&gt;</description>
			<pubDate>Mon, 16 Oct 2006 17:20:34 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>Atom Smasher</title>
			<link>http://72.14.177.54/timesplitterswiki/Atom_Smasher</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;/* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Atomsmasher.jpg||thumb|The Atomsmasher]]&lt;br /&gt;
&lt;br /&gt;
In the '''Atom Smasher''' level, [[Harry Tipper]] has to disable the bombs before time runs out...and defeat [[Khallos]].&lt;br /&gt;
&lt;br /&gt;
== Briefing ==&lt;br /&gt;
&lt;br /&gt;
1972  ATOM SMASHER - Khallos Island&lt;br /&gt;
&lt;br /&gt;
Mr Khallos has been trying to take over the world again.&lt;br /&gt;
&lt;br /&gt;
His secret island base houses a state of the art atom smasher. Who knows what&lt;br /&gt;
his terror organisation could do with the unleased power of subatomic&lt;br /&gt;
particles? Does Khallos even know himself?&lt;br /&gt;
&lt;br /&gt;
Only the most suave and daring international playboy could escape from&lt;br /&gt;
Khallos' clutches and foil his twisted plans - Special Agent Harry Tipper is&lt;br /&gt;
such a man...&lt;br /&gt;
&lt;br /&gt;
Be careful though! This crime genius is so evil that he would blow up his own&lt;br /&gt;
island and particle accelerator rather then be brought to justice.&lt;br /&gt;
&lt;br /&gt;
== Primary Objectives ==&lt;br /&gt;
&lt;br /&gt;
*'''Defuse the four bombs (All)'''&lt;br /&gt;
*'''Eliminate Khallos (All)'''&lt;br /&gt;
*'''Activate the reactor (All)'''&lt;br /&gt;
*'''Retrieve the [[Time Crystal]] (All)'''&lt;br /&gt;
*'''Minimise scientist casualties (Normal/Hard)'''&lt;br /&gt;
*'''Escape through the [[Time Portal]] (All)'''&lt;br /&gt;
&lt;br /&gt;
== Secondary Objectives ==&lt;br /&gt;
&lt;br /&gt;
*'''Minimise scientist casualties (Easy)'''&lt;br /&gt;
&lt;br /&gt;
== Arsenal ==&lt;br /&gt;
&lt;br /&gt;
*[[Temporal Uplink]]&lt;br /&gt;
*[[Silenced Pistol]]&lt;br /&gt;
*[[Soviet S47]]&lt;br /&gt;
*[[Remote Mines]]&lt;br /&gt;
*[[Sniper Rifle]]&lt;br /&gt;
*[[Fire Extinguisher]]&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* The laser in the opening cutscene is a reference to the James Bond film &amp;quot;Goldfinger&amp;quot;&lt;/div&gt;</description>
			<pubDate>Mon, 16 Oct 2006 17:19:06 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Atom_Smasher</comments>		</item>
		<item>
			<title>K-SMG (x2)</title>
			<link>http://72.14.177.54/timesplitterswiki/K-SMG_(x2)</link>
			<description>&lt;p&gt;Randomwolf1:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[K-SMG]]&lt;/div&gt;</description>
			<pubDate>Sun, 15 Oct 2006 18:16:26 GMT</pubDate>			<dc:creator>Randomwolf1</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:K-SMG_(x2)</comments>		</item>
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