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		<title>Timesplitterswiki - User contributions [en]</title>
		<link>http://72.14.177.54/timesplitterswiki/Special:Contributions/Crispin%27</link>
		<description>From The TimeSplitters Wiki</description>
		<language>en</language>
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		<lastBuildDate>Fri, 18 Sep 2026 00:49:34 GMT</lastBuildDate>
		<item>
			<title>Timed Mine</title>
			<link>http://72.14.177.54/timesplitterswiki/Timed_Mine</link>
			<description>&lt;p&gt;Crispin':&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The timed mine is a mine, that like all the other mines, sticks to the first thing it hits. This mine has a timer, that is activated once its thrown. Once the timer hits zero, it explodes, killing anything nearby.&lt;/div&gt;</description>
			<pubDate>Fri, 04 Aug 2006 10:25:06 GMT</pubDate>			<dc:creator>Crispin'</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Timed_Mine</comments>		</item>
		<item>
			<title>Remote Mine</title>
			<link>http://72.14.177.54/timesplitterswiki/Remote_Mine</link>
			<description>&lt;p&gt;Crispin':&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The remote mine is a mine, that like all the other mines, sticks to the first thing it hits. This type of mine only eplodes until the one who threw it, activates secondairy fire mode, in this case that is teh detonator. Anything caught in the explosion usually ends up more dead than alive.&lt;/div&gt;</description>
			<pubDate>Fri, 04 Aug 2006 10:23:58 GMT</pubDate>			<dc:creator>Crispin'</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Remote_Mine</comments>		</item>
		<item>
			<title>Proximity Mine</title>
			<link>http://72.14.177.54/timesplitterswiki/Proximity_Mine</link>
			<description>&lt;p&gt;Crispin':&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The proximity mine is a mine, that like all the other mines, sticks to the first thing it hits. The proximity mine explodes when somebody gets into a certain radius of the mine, usually resulting in the death of anything caught in the explosion.&lt;/div&gt;</description>
			<pubDate>Fri, 04 Aug 2006 10:21:32 GMT</pubDate>			<dc:creator>Crispin'</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Proximity_Mine</comments>		</item>
		<item>
			<title>Plasma Grenade</title>
			<link>http://72.14.177.54/timesplitterswiki/Plasma_Grenade</link>
			<description>&lt;p&gt;Crispin':&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The plasma grenade shares alot of characteristics with [http://www.editthis.info/timesplitterswiki/Grenade The Grenade]. the only big difference is that where the normal grenade bounces, the plasma grenade sticks to the first thing it hits (walls, ceilings, floors, other players). &lt;br /&gt;
and which is bettre? Basically `which is bettre` is depending on ur own playingstyle and preferences.&lt;/div&gt;</description>
			<pubDate>Thu, 03 Aug 2006 15:24:29 GMT</pubDate>			<dc:creator>Crispin'</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Plasma_Grenade</comments>		</item>
		<item>
			<title>Grenade</title>
			<link>http://72.14.177.54/timesplitterswiki/Grenade</link>
			<description>&lt;p&gt;Crispin':&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Does what any normal grenade does in real life. At the moment u hit the &amp;quot;throw&amp;quot; button, it pulls the pin and the grenade explodes a set amount of time AFTER it's been thrown. It causes a very powerful explosion that kills anything nearby. Also the normal grenade bounces off anything it hits until the explosion.&lt;/div&gt;</description>
			<pubDate>Thu, 03 Aug 2006 15:19:17 GMT</pubDate>			<dc:creator>Crispin'</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Grenade</comments>		</item>
		<item>
			<title>Grenade</title>
			<link>http://72.14.177.54/timesplitterswiki/Grenade</link>
			<description>&lt;p&gt;Crispin':&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Does what any normal grenade does in real life. At the moment u hit the &amp;quot;throw&amp;quot; button, it pulls the pin and the grenade explodes a set amount of time AFTER it's been threwn. It causes a very powerful explosion that kills anything near.&lt;/div&gt;</description>
			<pubDate>Thu, 03 Aug 2006 13:32:59 GMT</pubDate>			<dc:creator>Crispin'</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Grenade</comments>		</item>
		<item>
			<title>Time Grenade</title>
			<link>http://72.14.177.54/timesplitterswiki/Time_Grenade</link>
			<description>&lt;p&gt;Crispin':&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Time Grenade works as any other grenade does, but this grenade also slows time for anybody in the explosion except for the person who threw the grenade. The Time Grenade has a maximum amount of 5 that you can carry around at a time (like any other grenade type). The Time grenade is only usable in a few story mode levels.&lt;/div&gt;</description>
			<pubDate>Thu, 03 Aug 2006 13:29:01 GMT</pubDate>			<dc:creator>Crispin'</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Time_Grenade</comments>		</item>
		<item>
			<title>Monkey Gun</title>
			<link>http://72.14.177.54/timesplitterswiki/Monkey_Gun</link>
			<description>&lt;p&gt;Crispin':&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The monkey gun is an extremely powerful gun that fires a full clip of 64 bullets in a few seconds. The reload pace AND looks bear resemblance to the mag-charger. This weapon's only problem is that you run out of bullets VERY fast, even for fully automatic guns. This weapon doesn't have an alternate fire mode and it must be unlocked by completing the electro chimp challenge with a bronze 'trophy' or higher. I don't recommend using this weapon in any team combat modes with friendly fire on.&lt;/div&gt;</description>
			<pubDate>Thu, 03 Aug 2006 13:25:44 GMT</pubDate>			<dc:creator>Crispin'</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Monkey_Gun</comments>		</item>
		<item>
			<title>Monkey Gun</title>
			<link>http://72.14.177.54/timesplitterswiki/Monkey_Gun</link>
			<description>&lt;p&gt;Crispin':&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The monkey gun is an extremely powerful gun that fires a full clip of 64 bullets in a few seconds. The reload pace AND looks bear resemblance to the mag-charger. This weapon's only problem is that you run out of bullets VERY fast, even for fully automatic guns. This weapon doesn't have an alternate fire mode and it must be unlocked by completing the electro chimp challenge with a bronze 'trophy' or higher. I don't recommend u use this weapon in any team combat modes with friendly fire on.&lt;/div&gt;</description>
			<pubDate>Thu, 03 Aug 2006 13:25:15 GMT</pubDate>			<dc:creator>Crispin'</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Monkey_Gun</comments>		</item>
		<item>
			<title>Monkey Gun</title>
			<link>http://72.14.177.54/timesplitterswiki/Monkey_Gun</link>
			<description>&lt;p&gt;Crispin':&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The monkey gun is an extremely powerfull gun that fires a full clip of 64 bullets in a few seconds. The reload pace AND looks bear resemblance to the mag-charger. This weapon's only problem is that you run out of bullets VERY fast, even for fully automatic guns. This weapon doesn't have an alternate fire mode and it must be unlocked by completing the electro chimp challenge with a bronze 'trophy' or higher. I don't recommend u use this weapon in any team combat modes with friendly fire on.&lt;/div&gt;</description>
			<pubDate>Thu, 03 Aug 2006 13:24:21 GMT</pubDate>			<dc:creator>Crispin'</dc:creator>			<comments>http://72.14.177.54/timesplitterswiki/Talk:Monkey_Gun</comments>		</item>
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