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Timed Mine

From The TimeSplitters Wiki

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The timed mine is a mine, that like all the other mines, sticks to the first thing it hits. This mine has a timer, that is activated once its thrown. Once the timer hits zero, it explodes, killing anything nearby.
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{{Infobox Weapon|
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  name          = {{PAGENAME}}|
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  image          = Image Needed|
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  ammo          = 20|
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  fire_rate      = Slow|
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  reload_time    = N/A|
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  damage        = Max. if thrown on player|
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  type          = Explosive|
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  zoom          = No|
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  p_fire        = Throws mine|
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  s_fire        = N/A|
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  games          = All|
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}}
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The '''Timed Mine''' has appeared in all of the [[TimeSplitters]] games to date. When thrown, a Timed Mine beeps for a few seconds before exploding. The Timed Mine sticks to all surfaces, including walls, ceilings, items, and even other characters. In TS2, it beeps 9 times in sync with the blinking "armed" light, followed by a tenth, blinkless double-beep alerting observers that the next thing it does will be explode.
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[[Category: Weapons - Explosives]]

Current revision as of 22:03, 21 November 2007

Timed Mine
Image Needed
Ammo 20
Fire Rate
bullets per sec/cartridge time
Slow
Reload Time N/A
Damage (per Single Shot)
Head/Body/Leg
Max. if thrown on player
Type Explosive
Zoom No
Primary Fire Throws mine
Secondary Fire N/A
Games All

The Timed Mine has appeared in all of the TimeSplitters games to date. When thrown, a Timed Mine beeps for a few seconds before exploding. The Timed Mine sticks to all surfaces, including walls, ceilings, items, and even other characters. In TS2, it beeps 9 times in sync with the blinking "armed" light, followed by a tenth, blinkless double-beep alerting observers that the next thing it does will be explode.

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