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Sci-fi Handgun

From The TimeSplitters Wiki

(Difference between revisions)
m (Added info about the TS2 beta.)
m
Line 7: Line 7:
   damage        = N/A|
   damage        = N/A|
   type          = Pistol|
   type          = Pistol|
-
   zoom          = No|
+
   zoom          = Short range|
-
   p_fire        = Fires energy cells|
+
   p_fire        = Fires energy cells, normal|
-
   s_fire        = Fires engery cells|
+
   s_fire        = Fires energy cells, ricochets of walls|
   games          = TS2, TSFP|
   games          = TS2, TSFP|
}}Generally recived as a bad weapon ill-suited to the fast-paced action in TimeSplitters 2, the Sci-Fi Handgun is more of an experiment then a proper weapon. It fires a burst of 3 slow-moving, weak shots with each pull of the trigger. The shots ricochet off of walls and floors, bouncing around a few times until dispersing or hitting a target, regardless of whether or not it is the player who fired them. In a slower and more tactical game, they could be a great addition for firing around corners without exposing oneself and risking injury, but in TimeSplitters 2 they are usually more of an annoyance than an actual help.  
}}Generally recived as a bad weapon ill-suited to the fast-paced action in TimeSplitters 2, the Sci-Fi Handgun is more of an experiment then a proper weapon. It fires a burst of 3 slow-moving, weak shots with each pull of the trigger. The shots ricochet off of walls and floors, bouncing around a few times until dispersing or hitting a target, regardless of whether or not it is the player who fired them. In a slower and more tactical game, they could be a great addition for firing around corners without exposing oneself and risking injury, but in TimeSplitters 2 they are usually more of an annoyance than an actual help.  

Revision as of 22:15, 8 May 2007

Sci-fi Handgun
scifi_handgunpic.jpg
Ammo 30 Energy Cells/200 Energy Cells
Fire Rate
bullets per sec/cartridge time
N/A
Reload Time N/A
Damage (per Single Shot)
Head/Body/Leg
N/A
Type Pistol
Zoom Short range
Primary Fire Fires energy cells, normal
Secondary Fire Fires energy cells, ricochets of walls
Games TS2, TSFP
Generally recived as a bad weapon ill-suited to the fast-paced action in TimeSplitters 2, the Sci-Fi Handgun is more of an experiment then a proper weapon. It fires a burst of 3 slow-moving, weak shots with each pull of the trigger. The shots ricochet off of walls and floors, bouncing around a few times until dispersing or hitting a target, regardless of whether or not it is the player who fired them. In a slower and more tactical game, they could be a great addition for firing around corners without exposing oneself and risking injury, but in TimeSplitters 2 they are usually more of an annoyance than an actual help.

The TimeSplitters: Future Perfect version of this weapon is a vast improvement over the TimeSplitters 2 model.

Also, In TS2, with an Action Replay, a beta Sci-Fi Handgun can be found. It's primary fire was an orange blast, and secondary shot 3 green orbs in a linear area, and all 3 hitting an enemy killed them in one shot.

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