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		<title>Control of Destiny 3 Classes - Revision history</title>
		<link>http://72.14.177.54/soloralwiki/?title=Control_of_Destiny_3_Classes&amp;action=history</link>
		<description>Revision history for this page on the wiki</description>
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			<title>Harvey at 06:18, 22 November 2006</title>
			<link>http://72.14.177.54/soloralwiki/?title=Control_of_Destiny_3_Classes&amp;diff=1358&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Melee Classes==&lt;br /&gt;
* Warrior: A melee class that uses sword and/or gun, depending on the subgame. Consists of the former sword mage&lt;br /&gt;
* Archer: A class focused on arhcery. Most powerful crippler of enemies.&lt;br /&gt;
* Sniper: Similiar to the archer, except the usage of guns instead of archery.&lt;br /&gt;
* Rogue: One of the most agile classes that seeks to deal a lot of damage quickly.&lt;br /&gt;
* Engineer: Unique class that crafts items to use in battle.&lt;br /&gt;
* Ranger: A class similiar to the archer/rogue, but with a specialization in &lt;br /&gt;
* Paladin: A holy warrior class that is specialized in smiting evil and healing allies.&lt;br /&gt;
&lt;br /&gt;
==Mage Classes==&lt;br /&gt;
* Fire Mage: A mage that is PRH-bent on the powers of flame. Focuses on damage spells as well as spells meant to cripple the enemy.&lt;br /&gt;
* Water Mage: A mage that is attuned with the powers of the vast waters. Damage and healing.&lt;br /&gt;
* Storm Mage: A more melee-based mage that has the power to evoke electric and air spells.&lt;br /&gt;
* Druid: A mage that is focused on the powers of the earth, both healing and damaging. Has the power of Geomancy, which can cause terrain-based damage and status effects.&lt;br /&gt;
* Wizard: A mage that can cast spells of every element.&lt;br /&gt;
* Empath: A utility class with powerful buff and debuff spells, although the least damaging mage.&lt;br /&gt;
* Sorceress: A specialized version of the Wizard, focused on dealing a lot of damage in a short amount of time, regardless of efficiency.&lt;br /&gt;
* Cleric: A priest that is focused on healing spells, as well as offensive cures.&lt;br /&gt;
&lt;br /&gt;
==Chrono Classes==&lt;br /&gt;
* Lum'Eir: A form of the cleric with more powerful healing spells and more damage spells.&lt;br /&gt;
* Assassin: A combination of a Water Mage and a Rogue with vast damage potential.&lt;br /&gt;
* Time Mage: A unique jack-of-all-trades class with time-based powers, consisting of buffs, damage spells, and status inflicting spells.&lt;br /&gt;
&lt;br /&gt;
[[Category: Control of Destiny 3]]&lt;/div&gt;</description>
			<pubDate>Wed, 22 Nov 2006 06:18:27 GMT</pubDate>			<dc:creator>Harvey</dc:creator>			<comments>http://72.14.177.54/soloralwiki/Talk:Control_of_Destiny_3_Classes</comments>		</item>
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