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		<title>Template:FA - Revision history</title>
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		<description>Revision history for this page on the wiki</description>
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			<title>Hinoa at 00:00, 8 November 2006</title>
			<link>http://72.14.177.54/randomramblings/?title=Template:FA&amp;diff=3232&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:00, 8 November 2006&lt;/td&gt;
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		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Being such a social thread, and having had such a long life, it is essentially no more than a gigantic [[threadjack]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Being such a social thread, and having had such a long life, it is essentially no more than a gigantic [[threadjack]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The beginning of the end for the thread involved a drunken dare by Giboc, then-mod of RR. In a move similar to, albeit far weaker than, his early deletion of RR, Giboc agreed to lock three random threads based on numbers given to him by people in chat. K4P was one of them. Although not removed completely from the subforum, the act caused a chain of events which led to Giboc's second removal as mod. The replacement chosen was Kenny Strife himself. '''''[[Kenny 4 Prez|(more..)]]'''''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The beginning of the end for the thread involved a drunken dare by Giboc, then-mod of RR. In a move similar to, albeit far weaker than, his early deletion of RR, Giboc agreed to lock three random threads based on numbers given to him by people in chat. K4P was one of them. Although not removed completely from the subforum, the act caused a chain of events which led to Giboc's second removal as mod. The replacement chosen was Kenny Strife himself&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;As the point of the thread was to elect Kenny Strife to a position of power within an undefined scope, this action seemed to render the thread as little more than a victory party. When K4P returned to action, it began to lose steam, the conversation focusing more on Katamari Damacy than anything else&lt;/ins&gt;.'''''[[Kenny 4 Prez|(more..)]]'''''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Previously Featured:''' [[RR RPGs]] - [[QTE|Quest to Escape]]&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Previously Featured:''' [[RR RPGs]] - [[QTE|Quest to Escape]]&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-18 00:50:53 --&gt;
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			<pubDate>Wed, 08 Nov 2006 00:00:32 GMT</pubDate>			<dc:creator>Hinoa</dc:creator>			<comments>http://72.14.177.54/randomramblings/Template_talk:FA</comments>		</item>
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			<title>Hinoa at 23:59, 7 November 2006</title>
			<link>http://72.14.177.54/randomramblings/?title=Template:FA&amp;diff=3231&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:59, 7 November 2006&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;RR RPGs&lt;/del&gt;]]''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(Role-Playing Games) are&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;most part, the least random &lt;/del&gt;threads &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in Random Ramblings. Rather than simply setting a concept loose on the general populace, the RPG forces the poster to play a character within a world, much like in other RPGs, such as Dungeons and Dragons&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Kenny 4 Prez&lt;/ins&gt;]]''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is a legendary thread&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;one of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;great spam &lt;/ins&gt;threads.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There are several definitions of an RR RPG&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;All of them have the same general principle&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;though; a GM (almost always &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;original poster&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;though occasionally there have been exceptions) creates a world&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;then requests other posters &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sign up, using character forms that &lt;/del&gt;may be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;complicated or vague, depending on how &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;GM wants &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;characters to act&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;However, there are a few basic concepts of the theme:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Begun by ranar simply as a tribute to his friend, Kenny Strife&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Famously&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;three options in the poll were &amp;quot;yes&lt;/ins&gt;,&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; &amp;quot;no&lt;/ins&gt;,&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;spam.&amp;quot; Even more famously, Kenny is well-known &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have himself voted for spam. The thread therefore &lt;/ins&gt;may &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in fact &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;one of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;earliest to use &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;concept of a &amp;quot;comedy option&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*Basic RPG: This is &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;most familiar form&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wherein &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;characters are people&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and each player controls his or her character directly&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The thread was generally a linchpin of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;socialization of RR&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;forming a sort of secret society. This concept was eventually solidified when Kenny began to make a comic based on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;thread&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;using the current posters in the thread&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ArmPG&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: Focused less on character development, these are a combination RPG/Strategy game&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Rather than portraying individuals, players control masses &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;forces&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;either representing themselves as governmental figureheads or some other position &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;power&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*[[QTE|Quest to Escape]]: &lt;/del&gt;In &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;these, the player creates &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and sits back as the GM takes complete control &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;said character for a series &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fights&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Seemingly going against &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;concept of an RPG&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there have been occasions where &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;QtE has been counted &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an RPG&lt;/del&gt;. The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;two genres of game have also influenced each other, crossing storylines and paths on occasion&lt;/del&gt;. '''''[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;RR RPGs&lt;/del&gt;|(more..)]]'''''&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Being such a social thread, and having had such a long life, it is essentially no more than a gigantic &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;threadjack&lt;/ins&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The beginning &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the end for the thread involved a drunken dare by Giboc&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;then-mod &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;RR&lt;/ins&gt;. In a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;move similar to&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;albeit far weaker than, his early deletion &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;RR, Giboc agreed to lock three random threads based on numbers given to him by people in chat. K4P was one &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;them&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Although not removed completely from &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;subforum&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the act caused &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;chain of events which led to Giboc's second removal &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mod&lt;/ins&gt;. The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;replacement chosen was Kenny Strife himself&lt;/ins&gt;. '''''[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Kenny 4 Prez&lt;/ins&gt;|(more..)]]'''''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;----&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''Previously Featured:''' [[RR RPGs]] - [[QTE|Quest to Escape]]&lt;/ins&gt;&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Is the featured article, and is used on the main page.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Is the featured article, and is used on the main page.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Main Page Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Main Page Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;/table&gt;</description>
			<pubDate>Tue, 07 Nov 2006 23:59:34 GMT</pubDate>			<dc:creator>Hinoa</dc:creator>			<comments>http://72.14.177.54/randomramblings/Template_talk:FA</comments>		</item>
		<item>
			<title>Hinoa:&amp;#32;It's that time again...</title>
			<link>http://72.14.177.54/randomramblings/?title=Template:FA&amp;diff=2888&amp;oldid=prev</link>
			<description>&lt;p&gt;It&amp;#39;s that time again...&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:21, 30 October 2006&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Quest to Escape&lt;/del&gt;]]''', &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;more commonly abbreviated as QTE&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is a series of forum story games based &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;RR&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Presumably inspired by an anime titled Battle Royale, in which &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;number of characters are given weapons and defenses and stranded somewhere to fight each other to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;death until only one person remains&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Firestorm Zero chose &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;create &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game where RRers could sign up with characters &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;then watch as he wrote out the results of the ensuing bracket-style tournament. The results are usually decided by random dice roll, though how this dice roll is set up changes from author to author&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;RR RPGs&lt;/ins&gt;]]''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(Role-Playing Games) are&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for the most part&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the least random threads &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Random Ramblings&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Rather than simply setting &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;concept loose on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;general populace&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the RPG forces the poster &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;play &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;character within a world, much like in other RPGs, such as Dungeons &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dragons&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sign-ups &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;limited to one character per RRer, and the roster &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;players usually fills up quickly&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Characters range from utterly serious to hysterically silly&lt;/del&gt;, and may be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;either totally original creations &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;based off of existing fictional/living beings&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;several definitions &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an RR RPG&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;All of them have the same general principle, though; a GM (almost always the original poster, though occasionally there have been exceptions) creates a world&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;then requests other posters to sign up, using character forms that &lt;/ins&gt;may be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;complicated &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;vague, depending on how the GM wants the characters to act&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;However, there are a few basic concepts of the theme:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The time it takes to finish a QTE &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;entirely dependant on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;writing skills and free time of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;game-runner&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;may be anywhere from a few weeks to &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;few months&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There also tends to be some confusion &lt;/del&gt;as to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;who gets to run &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;next game after one has just ended&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which is why &lt;/del&gt;an &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;organization thread was later created&lt;/del&gt;. '''''[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;QTE&lt;/del&gt;|(more&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/del&gt;..)]]'''''&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*Basic RPG: This &lt;/ins&gt;is the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most familiar form, wherein &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;characters are people&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;each player controls his or her character directly.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*[[ArmPG]]: Focused less on character development, these are &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;combination RPG/Strategy game&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; Rather than portraying individuals, players control masses of forces, either representing themselves &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;governmental figureheads or some other position of power.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*[[QTE|Quest &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Escape]]: In these, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;player creates a character&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and sits back as the GM takes complete control of said character for a series of fights. Seemingly going against the concept of &lt;/ins&gt;an &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;RPG, there have been occasions where a QtE has been counted as an RPG. The two genres of game have also influenced each other, crossing storylines and paths on occasion&lt;/ins&gt;. '''''[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;RR RPGs&lt;/ins&gt;|(more..)]]'''''&amp;lt;noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Is the featured article, and is used on the main page.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Is the featured article, and is used on the main page.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Main Page Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Main Page Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-18 00:50:53 --&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 30 Oct 2006 03:21:03 GMT</pubDate>			<dc:creator>Hinoa</dc:creator>			<comments>http://72.14.177.54/randomramblings/Template_talk:FA</comments>		</item>
		<item>
			<title>Hinoa at 18:54, 25 October 2006</title>
			<link>http://72.14.177.54/randomramblings/?title=Template:FA&amp;diff=2510&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''[[Quest to Escape]]''', more commonly abbreviated as QTE, is a series of forum story games based in RR. Presumably inspired by an anime titled Battle Royale, in which a number of characters are given weapons and defenses and stranded somewhere to fight each other to the death until only one person remains, Firestorm Zero chose to create a game where RRers could sign up with characters and then watch as he wrote out the results of the ensuing bracket-style tournament. The results are usually decided by random dice roll, though how this dice roll is set up changes from author to author.&lt;br /&gt;
&lt;br /&gt;
Sign-ups are limited to one character per RRer, and the roster of players usually fills up quickly. Characters range from utterly serious to hysterically silly, and may be either totally original creations or based off of existing fictional/living beings.&lt;br /&gt;
&lt;br /&gt;
The time it takes to finish a QTE is entirely dependant on the writing skills and free time of the game-runner, and may be anywhere from a few weeks to a few months. There also tends to be some confusion as to who gets to run the next game after one has just ended, which is why an organization thread was later created. '''''[[QTE|(more...)]]'''''&amp;lt;noinclude&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Is the featured article, and is used on the main page.&lt;br /&gt;
&lt;br /&gt;
[[Category:Main Page Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</description>
			<pubDate>Wed, 25 Oct 2006 18:54:56 GMT</pubDate>			<dc:creator>Hinoa</dc:creator>			<comments>http://72.14.177.54/randomramblings/Template_talk:FA</comments>		</item>
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