<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://72.14.177.54/skins/common/feed.css?207"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title>Orbitofrontal cortex - Revision history</title>
		<link>http://72.14.177.54/psy3242/?title=Orbitofrontal_cortex&amp;action=history</link>
		<description>Revision history for this page on the wiki</description>
		<language>en</language>
		<generator>MediaWiki 1.15.1</generator>
		<lastBuildDate>Thu, 18 Jun 2026 03:36:32 GMT</lastBuildDate>
		<item>
			<title>Ktreynolds at 20:42, 27 April 2008</title>
			<link>http://72.14.177.54/psy3242/?title=Orbitofrontal_cortex&amp;diff=1900&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:42, 27 April 2008&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	In the visual discrimination test, participants are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;show &lt;/del&gt;two pictures entitled A and B.&amp;nbsp; Through the test they learn that when they push the button when picture A &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shows up &lt;/del&gt;they are rewarded and when they press the button when picture B is displayed they are punished.&amp;nbsp; Once the participants have figured out this rule, it switches to the opposite so that now the participant is punished when they press the button for picture A.&amp;nbsp; Normal subjects are usually able to adjust quickly to the change, but those with OFC damage continue to respond with the original pattern of reinforcement despite being punished for it.&amp;nbsp; &amp;nbsp; Furthermore, patients usually &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;came &lt;/del&gt;to understand that the rule has changed yet are unable to adjust to the change.&amp;nbsp; Over time, the test changes so that pressing the button for either A or B is punishable.&amp;nbsp; The correct &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;respond &lt;/del&gt;is to refrain from pushing the button at all, but patients with damage to their OFC find this change equally challenging.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	In the visual discrimination test, participants are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shown &lt;/ins&gt;two pictures&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;entitled A and B.&amp;nbsp; Through the test they learn that when they push the button when picture A &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;appears, &lt;/ins&gt;they are rewarded&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;and when they press the button when picture B is displayed&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;they are punished.&amp;nbsp; Once the participants have figured out this rule, it switches to the opposite so that now the participant is punished when they press the button for picture A.&amp;nbsp; Normal subjects are usually able to adjust quickly to the change, but those with OFC damage continue to respond with the original pattern of reinforcement despite being punished for it.&amp;nbsp; &amp;nbsp; Furthermore, patients usually &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;come &lt;/ins&gt;to understand that the rule has changed yet are unable to adjust to the change.&amp;nbsp; Over time, the test changes so that pressing the button for either A or B is punishable.&amp;nbsp; The correct &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;response &lt;/ins&gt;is to refrain from pushing the button at all, but patients with damage to their OFC find this change equally challenging.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	The [[Iowa gambling task]] creates a situation that resembles, as much as possible, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/del&gt;real-life decision making by involving uncertain outcomes and reward and punishment.&amp;nbsp; The task specifically measures emotion-based learning.&amp;nbsp; Subjects are shown four virtual decks of cards on a computer screen.&amp;nbsp; They must choose one card at a time.&amp;nbsp; For some cards they will win money and for others they will lose money.&amp;nbsp; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;So, for &lt;/del&gt;example, cards chosen from pack A and B result in large immediate gain but also large long term &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lost&lt;/del&gt;.&amp;nbsp; Cards chosen from C and D, however, result in smaller gains over time but less long term &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lost&lt;/del&gt;.&amp;nbsp; The goal is for participants to realize that choosing cards from C and D is the best decision.&amp;nbsp; The task, though, does not rely on long debates over what card should be chosen, but instead relies on the gut reaction of the participant.&amp;nbsp; Most participants over time learn to pick from the good decks and to stay away from the bad.&amp;nbsp; In addition, they experience a measurable stress reaction while hovering over the bad decks.&amp;nbsp; Patients with OFC damage, though, do not experience the same reaction and therefore more willingly pick the bad decks.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	The [[Iowa gambling task]] creates a situation that resembles, as much as possible, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;instances of &lt;/ins&gt;real-life decision making by involving uncertain outcomes and reward and punishment.&amp;nbsp; The task specifically measures emotion-based learning.&amp;nbsp; Subjects are shown four virtual decks of cards on a computer screen.&amp;nbsp; They must choose one card at a time.&amp;nbsp; For some cards they will win money and for others they will lose money.&amp;nbsp; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For &lt;/ins&gt;example, cards chosen from pack A and B result in large immediate gain but also large long term &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;loss&lt;/ins&gt;.&amp;nbsp; Cards chosen from C and D, however, result in smaller gains over time but less long term &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;loss&lt;/ins&gt;.&amp;nbsp; The goal is for participants to realize that choosing cards from C and D is the best decision.&amp;nbsp; The task, though, does not rely on long debates over what card should be chosen, but instead relies on the gut reaction of the participant.&amp;nbsp; Most participants over time learn to pick from the good decks and to stay away from the bad.&amp;nbsp; In addition, they experience a measurable stress reaction while hovering over the bad decks.&amp;nbsp; Patients with OFC damage, though, do not experience the same reaction and therefore more willingly pick the bad decks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	Subjects with OFC damage, as demonstrated by several other tests, are unable to judge when something is socially awkward although they are able to recount the events leading up to the situation perfectly.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	Subjects with OFC damage, as demonstrated by several other tests, are unable to judge when something is socially awkward although they are able to recount the events leading up to the situation perfectly.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-18 03:36:32 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 27 Apr 2008 20:42:08 GMT</pubDate>			<dc:creator>Ktreynolds</dc:creator>			<comments>http://72.14.177.54/psy3242/Talk:Orbitofrontal_cortex</comments>		</item>
		<item>
			<title>Bchristian:&amp;#32;added link/small edit</title>
			<link>http://72.14.177.54/psy3242/?title=Orbitofrontal_cortex&amp;diff=1888&amp;oldid=prev</link>
			<description>&lt;p&gt;added link/small edit&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:08, 27 April 2008&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	In the visual discrimination test, participants are show two pictures entitled A and B.&amp;nbsp; Through the test they learn that when they push the button when picture A shows up they are rewarded and when they press the button when picture B is displayed they are punished.&amp;nbsp; Once the participants have figured out this rule, it switches to the opposite so that now the participant is punished when they press the button for picture A.&amp;nbsp; Normal subjects are usually able to adjust quickly to the change, but those with OFC damage continue to respond with the original pattern of reinforcement despite being punished for it.&amp;nbsp; &amp;nbsp; Furthermore, patients usually came to understand that the rule has changed yet are unable to adjust to the change.&amp;nbsp; Over time, the test changes so that pressing the button for either A or B is punishable.&amp;nbsp; The correct respond is to refrain from pushing the button at all, but patients with damage to their OFC find this change equally challenging.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	In the visual discrimination test, participants are show two pictures entitled A and B.&amp;nbsp; Through the test they learn that when they push the button when picture A shows up they are rewarded and when they press the button when picture B is displayed they are punished.&amp;nbsp; Once the participants have figured out this rule, it switches to the opposite so that now the participant is punished when they press the button for picture A.&amp;nbsp; Normal subjects are usually able to adjust quickly to the change, but those with OFC damage continue to respond with the original pattern of reinforcement despite being punished for it.&amp;nbsp; &amp;nbsp; Furthermore, patients usually came to understand that the rule has changed yet are unable to adjust to the change.&amp;nbsp; Over time, the test changes so that pressing the button for either A or B is punishable.&amp;nbsp; The correct respond is to refrain from pushing the button at all, but patients with damage to their OFC find this change equally challenging.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	The Iowa &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Gambling &lt;/del&gt;creates a situation that resembles, as much as possible, a real-life decision making by involving uncertain outcomes and reward and punishment.&amp;nbsp; The task specifically measures emotion-based learning.&amp;nbsp; Subjects are shown four virtual decks of cards on a computer screen.&amp;nbsp; They must choose one card at a time.&amp;nbsp; For some cards they will win money and for others they will lose money.&amp;nbsp; So, for example, cards chosen from pack A and B result in large immediate gain but also large long term lost.&amp;nbsp; Cards chosen from C and D, however, result in smaller gains over time but less long term lost.&amp;nbsp; The goal is for participants to realize that choosing cards from C and D is the best decision.&amp;nbsp; The task, though, does not rely on long debates over what card should be chosen, but instead relies on the gut reaction of the participant.&amp;nbsp; Most participants over time learn to pick from the good decks and to stay away from the bad.&amp;nbsp; In addition, they experience a measurable stress reaction while hovering over the bad decks.&amp;nbsp; Patients with OFC damage, though, do not experience the same reaction and therefore more willingly pick the bad decks.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Iowa &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gambling task]] &lt;/ins&gt;creates a situation that resembles, as much as possible, a real-life decision making by involving uncertain outcomes and reward and punishment.&amp;nbsp; The task specifically measures emotion-based learning.&amp;nbsp; Subjects are shown four virtual decks of cards on a computer screen.&amp;nbsp; They must choose one card at a time.&amp;nbsp; For some cards they will win money and for others they will lose money.&amp;nbsp; So, for example, cards chosen from pack A and B result in large immediate gain but also large long term lost.&amp;nbsp; Cards chosen from C and D, however, result in smaller gains over time but less long term lost.&amp;nbsp; The goal is for participants to realize that choosing cards from C and D is the best decision.&amp;nbsp; The task, though, does not rely on long debates over what card should be chosen, but instead relies on the gut reaction of the participant.&amp;nbsp; Most participants over time learn to pick from the good decks and to stay away from the bad.&amp;nbsp; In addition, they experience a measurable stress reaction while hovering over the bad decks.&amp;nbsp; Patients with OFC damage, though, do not experience the same reaction and therefore more willingly pick the bad decks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	Subjects with OFC damage, as demonstrated by several other tests, are unable to judge when something is socially awkward although they are able to recount the events leading up to the situation perfectly.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	Subjects with OFC damage, as demonstrated by several other tests, are unable to judge when something is socially awkward although they are able to recount the events leading up to the situation perfectly.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	Damage to the OFC usually leads to a pattern of disinhibited behavior such as swearing and poor social interaction.&amp;nbsp; Patients with damage are usually unable to manage their finances properly and tend to make rash decisions.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	Damage to the OFC usually leads to a pattern of disinhibited behavior such as swearing and poor social interaction.&amp;nbsp; Patients with damage are usually unable to manage their finances properly and tend to make rash decisions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-18 03:36:32 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 27 Apr 2008 20:08:13 GMT</pubDate>			<dc:creator>Bchristian</dc:creator>			<comments>http://72.14.177.54/psy3242/Talk:Orbitofrontal_cortex</comments>		</item>
		<item>
			<title>Bchristian:&amp;#32;added link/small edit</title>
			<link>http://72.14.177.54/psy3242/?title=Orbitofrontal_cortex&amp;diff=1886&amp;oldid=prev</link>
			<description>&lt;p&gt;added link/small edit&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:06, 27 April 2008&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	The orbitofrontal cortex (OFC) is located within the frontal lobe right above the eyes and is involved with such processes as decision making.&amp;nbsp; As its functions involve emotion and reward, OFC is recognized by some to be part of the limbic system.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;orbitofrontal cortex&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/ins&gt;(OFC) is located within the frontal lobe right above the eyes and is involved with such processes as decision making.&amp;nbsp; As its functions involve emotion and reward, OFC is recognized by some to be part of the limbic system.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	The OFC is often a difficult area of photograph with functional magnetic resonance imaging (fMRI) because of its placement near air-filled sinuses which can lead to distorted images.&amp;nbsp;  Through neuroimaging, however, neurologists have found that expected reward value and other reinforcers activate the OFC.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	The OFC is often a difficult area of photograph with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;functional magnetic resonance imaging&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;(fMRI) because of its placement near air-filled sinuses which can lead to distorted images.&amp;nbsp;  Through neuroimaging, however, neurologists have found that expected reward value and other reinforcers activate the OFC.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;http://upload.wikimedia.org/wikipedia/en/thumb/3/3f/OFC.JPG/250px-OFC.JPG&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;http://upload.wikimedia.org/wikipedia/en/thumb/3/3f/OFC.JPG/250px-OFC.JPG&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-18 03:36:32 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 27 Apr 2008 20:06:39 GMT</pubDate>			<dc:creator>Bchristian</dc:creator>			<comments>http://72.14.177.54/psy3242/Talk:Orbitofrontal_cortex</comments>		</item>
		<item>
			<title>Prea:&amp;#32;/* Tests and Damage to Orbitofrontal Cortex */</title>
			<link>http://72.14.177.54/psy3242/?title=Orbitofrontal_cortex&amp;diff=1861&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Tests and Damage to Orbitofrontal Cortex&lt;/span&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 18:24, 27 April 2008&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	In the visual discrimination test, participants are show two pictures entitled A and B.&amp;nbsp; Through the test they learn that when they push the button when picture A shows up they are rewarded and when they press the button when picture B is displayed they are punished.&amp;nbsp; Once the participants have figured out this rule, it switches to the opposite so that now the participant is punished when they press the button for picture A.&amp;nbsp; Normal subjects are usually able to adjust quickly to the change, but those with OFC damage continue to respond with the original pattern of reinforcement despite being punished for it.&amp;nbsp; &amp;nbsp; Furthermore, patients usually came to understand that the rule has changed yet are unable to adjust to the change.&amp;nbsp; Over time, the test changes so that pressing the button for either A or B is punishable.&amp;nbsp; The correct respond is to refrain from pushing the button at all, but patients with damage to their OFC find this change equally challenging.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	In the visual discrimination test, participants are show two pictures entitled A and B.&amp;nbsp; Through the test they learn that when they push the button when picture A shows up they are rewarded and when they press the button when picture B is displayed they are punished.&amp;nbsp; Once the participants have figured out this rule, it switches to the opposite so that now the participant is punished when they press the button for picture A.&amp;nbsp; Normal subjects are usually able to adjust quickly to the change, but those with OFC damage continue to respond with the original pattern of reinforcement despite being punished for it.&amp;nbsp; &amp;nbsp; Furthermore, patients usually came to understand that the rule has changed yet are unable to adjust to the change.&amp;nbsp; Over time, the test changes so that pressing the button for either A or B is punishable.&amp;nbsp; The correct respond is to refrain from pushing the button at all, but patients with damage to their OFC find this change equally challenging.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	The Iowa Gambling creates a situation that resembles, as much as possible, a real-life decision making by involving uncertain outcomes and reward and punishment.&amp;nbsp; The task specifically measures emotion-based learning.&amp;nbsp; Subjects are shown four virtual decks of cards on a computer screen.&amp;nbsp; They must choose one card at a time.&amp;nbsp; For some cards they will win money and for others they will lose money.&amp;nbsp; So, for example, cards chosen from pack A and B result in large immediate gain but also large long term lost.&amp;nbsp; Cards chosen from C and D, however, result in smaller gains over time but less long term lost.&amp;nbsp; The goal is for participants to realize that choosing cards from C and D is the best decision.&amp;nbsp; The task, though, does not rely on long debates over what card should be chosen, but instead relies on the gut reaction of the participant.&amp;nbsp; Most participants over time learn to pick from the good decks and to stay away from the bad.&amp;nbsp; In addition, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;experience a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;â��stress reactionâ�� &lt;/del&gt;while hovering over the bad decks.&amp;nbsp; Patients with OFC damage, though, do not experience the same reaction and therefore more willingly pick the bad decks.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	The Iowa Gambling creates a situation that resembles, as much as possible, a real-life decision making by involving uncertain outcomes and reward and punishment.&amp;nbsp; The task specifically measures emotion-based learning.&amp;nbsp; Subjects are shown four virtual decks of cards on a computer screen.&amp;nbsp; They must choose one card at a time.&amp;nbsp; For some cards they will win money and for others they will lose money.&amp;nbsp; So, for example, cards chosen from pack A and B result in large immediate gain but also large long term lost.&amp;nbsp; Cards chosen from C and D, however, result in smaller gains over time but less long term lost.&amp;nbsp; The goal is for participants to realize that choosing cards from C and D is the best decision.&amp;nbsp; The task, though, does not rely on long debates over what card should be chosen, but instead relies on the gut reaction of the participant.&amp;nbsp; Most participants over time learn to pick from the good decks and to stay away from the bad.&amp;nbsp; In addition, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they &lt;/ins&gt;experience a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;measurable stress reaction &lt;/ins&gt;while hovering over the bad decks.&amp;nbsp; Patients with OFC damage, though, do not experience the same reaction and therefore more willingly pick the bad decks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	Subjects with OFC damage, as demonstrated by several other tests, are unable to judge when something is socially awkward although they are able to recount the events leading up to the situation perfectly.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	Subjects with OFC damage, as demonstrated by several other tests, are unable to judge when something is socially awkward although they are able to recount the events leading up to the situation perfectly.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	Damage to the OFC usually leads to a pattern of disinhibited behavior such as swearing and poor social interaction.&amp;nbsp; Patients with damage are usually unable to manage their finances properly and tend to make rash decisions.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	Damage to the OFC usually leads to a pattern of disinhibited behavior such as swearing and poor social interaction.&amp;nbsp; Patients with damage are usually unable to manage their finances properly and tend to make rash decisions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-18 03:36:32 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 27 Apr 2008 18:24:17 GMT</pubDate>			<dc:creator>Prea</dc:creator>			<comments>http://72.14.177.54/psy3242/Talk:Orbitofrontal_cortex</comments>		</item>
		<item>
			<title>Prea at 18:23, 27 April 2008</title>
			<link>http://72.14.177.54/psy3242/?title=Orbitofrontal_cortex&amp;diff=1860&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 18:23, 27 April 2008&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	The orbitofrontal cortex (OFC) is located within the frontal lobe right above the eyes and is involved with such processes as decision making.&amp;nbsp; As its functions involve emotion and reward, OFC is recognized by some to be part of the limbic system.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	The orbitofrontal cortex (OFC) is located within the frontal lobe right above the eyes and is involved with such processes as decision making.&amp;nbsp; As its functions involve emotion and reward, OFC is recognized by some to be part of the limbic system.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	The OFC is often a difficult area of photograph with functional magnetic resonance imaging (fMRI) because of its placement near air-filled sinuses which can lead to distorted images.&amp;nbsp;  Through neuroimaging, however, neurologists have found that expected reward value and other reinforcers activate the OFC.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	The OFC is often a difficult area of photograph with functional magnetic resonance imaging (fMRI) because of its placement near air-filled sinuses which can lead to distorted images.&amp;nbsp;  Through neuroimaging, however, neurologists have found that expected reward value and other reinforcers activate the OFC.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;http://upload.wikimedia.org/wikipedia/en/thumb/3/3f/OFC.JPG/250px-OFC.JPG&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Tests and Damage to Orbitofrontal Cortex ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Tests and Damage to Orbitofrontal Cortex ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	In the visual discrimination test, participants are show two pictures entitled A and B.&amp;nbsp; Through the test they learn that when they push the button when picture A shows up they are rewarded and when they press the button when picture B is displayed they are punished.&amp;nbsp; Once the participants have figured out this rule, it switches to the opposite so that now the participant is punished when they press the button for picture A.&amp;nbsp; Normal subjects are usually able to adjust quickly to the change, but those with OFC damage continue to respond with the original pattern of reinforcement despite being punished for it.&amp;nbsp; &amp;nbsp; Furthermore, patients usually came to understand that the rule has changed yet are unable to adjust to the change.&amp;nbsp; Over time, the test changes so that pressing the button for either A or B is punishable.&amp;nbsp; The correct respond is to refrain from pushing the button at all, but patients with damage to their OFC find this change equally challenging.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	In the visual discrimination test, participants are show two pictures entitled A and B.&amp;nbsp; Through the test they learn that when they push the button when picture A shows up they are rewarded and when they press the button when picture B is displayed they are punished.&amp;nbsp; Once the participants have figured out this rule, it switches to the opposite so that now the participant is punished when they press the button for picture A.&amp;nbsp; Normal subjects are usually able to adjust quickly to the change, but those with OFC damage continue to respond with the original pattern of reinforcement despite being punished for it.&amp;nbsp; &amp;nbsp; Furthermore, patients usually came to understand that the rule has changed yet are unable to adjust to the change.&amp;nbsp; Over time, the test changes so that pressing the button for either A or B is punishable.&amp;nbsp; The correct respond is to refrain from pushing the button at all, but patients with damage to their OFC find this change equally challenging.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	The Iowa Gambling creates a situation that resembles, as much as possible, a real-life decision making by involving uncertain outcomes and reward and punishment.&amp;nbsp; The task specifically measures emotion-based learning.&amp;nbsp; Subjects are shown four virtual decks of cards on a computer screen.&amp;nbsp; They must choose one card at a time.&amp;nbsp; For some cards they will win money and for others they will lose money.&amp;nbsp; So, for example, cards chosen from pack A and B result in large immediate gain but also large long term lost.&amp;nbsp; Cards chosen from C and D, however, result in smaller gains over time but less long term lost.&amp;nbsp; The goal is for participants to realize that choosing cards from C and D is the best decision.&amp;nbsp; The task, though, does not rely on long debates over what card should be chosen, but instead relies on the gut reaction of the participant.&amp;nbsp; Most participants over time learn to pick from the good decks and to stay away from the bad.&amp;nbsp; In addition, the experience a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;“stress reaction” &lt;/del&gt;while hovering over the bad decks.&amp;nbsp; Patients with OFC damage, though, do not experience the same reaction and therefore more willingly pick the bad decks.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	The Iowa Gambling creates a situation that resembles, as much as possible, a real-life decision making by involving uncertain outcomes and reward and punishment.&amp;nbsp; The task specifically measures emotion-based learning.&amp;nbsp; Subjects are shown four virtual decks of cards on a computer screen.&amp;nbsp; They must choose one card at a time.&amp;nbsp; For some cards they will win money and for others they will lose money.&amp;nbsp; So, for example, cards chosen from pack A and B result in large immediate gain but also large long term lost.&amp;nbsp; Cards chosen from C and D, however, result in smaller gains over time but less long term lost.&amp;nbsp; The goal is for participants to realize that choosing cards from C and D is the best decision.&amp;nbsp; The task, though, does not rely on long debates over what card should be chosen, but instead relies on the gut reaction of the participant.&amp;nbsp; Most participants over time learn to pick from the good decks and to stay away from the bad.&amp;nbsp; In addition, the experience a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;â��stress reactionâ�� &lt;/ins&gt;while hovering over the bad decks.&amp;nbsp; Patients with OFC damage, though, do not experience the same reaction and therefore more willingly pick the bad decks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	Subjects with OFC damage, as demonstrated by several other tests, are unable to judge when something is socially awkward although they are able to recount the events leading up to the situation perfectly.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	Subjects with OFC damage, as demonstrated by several other tests, are unable to judge when something is socially awkward although they are able to recount the events leading up to the situation perfectly.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	Damage to the OFC usually leads to a pattern of disinhibited behavior such as swearing and poor social interaction.&amp;nbsp; Patients with damage are usually unable to manage their finances properly and tend to make rash decisions.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;	Damage to the OFC usually leads to a pattern of disinhibited behavior such as swearing and poor social interaction.&amp;nbsp; Patients with damage are usually unable to manage their finances properly and tend to make rash decisions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;http://upload.wikimedia.org/wikipedia/en/thumb/5/59/Iowadecks.png/400px-Iowadecks.png&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== Resources ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;http://cercor.oxfordjournals.org/cgi/content/full/10/3/205&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-18 03:36:32 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 27 Apr 2008 18:23:01 GMT</pubDate>			<dc:creator>Prea</dc:creator>			<comments>http://72.14.177.54/psy3242/Talk:Orbitofrontal_cortex</comments>		</item>
		<item>
			<title>Prea at 17:53, 27 April 2008</title>
			<link>http://72.14.177.54/psy3242/?title=Orbitofrontal_cortex&amp;diff=1852&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 17:53, 27 April 2008&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Brain areas]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Brain areas]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== Overview ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;	The orbitofrontal cortex (OFC) is located within the frontal lobe right above the eyes and is involved with such processes as decision making.&amp;nbsp; As its functions involve emotion and reward, OFC is recognized by some to be part of the limbic system.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;	The OFC is often a difficult area of photograph with functional magnetic resonance imaging (fMRI) because of its placement near air-filled sinuses which can lead to distorted images.&amp;nbsp;  Through neuroimaging, however, neurologists have found that expected reward value and other reinforcers activate the OFC.&amp;nbsp; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== Tests and Damage to Orbitofrontal Cortex ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;	In the visual discrimination test, participants are show two pictures entitled A and B.&amp;nbsp; Through the test they learn that when they push the button when picture A shows up they are rewarded and when they press the button when picture B is displayed they are punished.&amp;nbsp; Once the participants have figured out this rule, it switches to the opposite so that now the participant is punished when they press the button for picture A.&amp;nbsp; Normal subjects are usually able to adjust quickly to the change, but those with OFC damage continue to respond with the original pattern of reinforcement despite being punished for it.&amp;nbsp; &amp;nbsp; Furthermore, patients usually came to understand that the rule has changed yet are unable to adjust to the change.&amp;nbsp; Over time, the test changes so that pressing the button for either A or B is punishable.&amp;nbsp; The correct respond is to refrain from pushing the button at all, but patients with damage to their OFC find this change equally challenging.&amp;nbsp; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;	The Iowa Gambling creates a situation that resembles, as much as possible, a real-life decision making by involving uncertain outcomes and reward and punishment.&amp;nbsp; The task specifically measures emotion-based learning.&amp;nbsp; Subjects are shown four virtual decks of cards on a computer screen.&amp;nbsp; They must choose one card at a time.&amp;nbsp; For some cards they will win money and for others they will lose money.&amp;nbsp; So, for example, cards chosen from pack A and B result in large immediate gain but also large long term lost.&amp;nbsp; Cards chosen from C and D, however, result in smaller gains over time but less long term lost.&amp;nbsp; The goal is for participants to realize that choosing cards from C and D is the best decision.&amp;nbsp; The task, though, does not rely on long debates over what card should be chosen, but instead relies on the gut reaction of the participant.&amp;nbsp; Most participants over time learn to pick from the good decks and to stay away from the bad.&amp;nbsp; In addition, the experience a “stress reaction” while hovering over the bad decks.&amp;nbsp; Patients with OFC damage, though, do not experience the same reaction and therefore more willingly pick the bad decks.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;	Subjects with OFC damage, as demonstrated by several other tests, are unable to judge when something is socially awkward although they are able to recount the events leading up to the situation perfectly.&amp;nbsp; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;	Damage to the OFC usually leads to a pattern of disinhibited behavior such as swearing and poor social interaction.&amp;nbsp; Patients with damage are usually unable to manage their finances properly and tend to make rash decisions.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-18 03:36:32 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 27 Apr 2008 17:53:04 GMT</pubDate>			<dc:creator>Prea</dc:creator>			<comments>http://72.14.177.54/psy3242/Talk:Orbitofrontal_cortex</comments>		</item>
		<item>
			<title>Admin at 18:16, 12 January 2008</title>
			<link>http://72.14.177.54/psy3242/?title=Orbitofrontal_cortex&amp;diff=1380&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Brain areas]]&lt;/div&gt;</description>
			<pubDate>Sat, 12 Jan 2008 18:16:33 GMT</pubDate>			<dc:creator>Admin</dc:creator>			<comments>http://72.14.177.54/psy3242/Talk:Orbitofrontal_cortex</comments>		</item>
	</channel>
</rss>