Template:Announcements
From Nomicapolis
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'''Dayd Wins''' | '''Dayd Wins''' | ||
And this is why: Dayd recieves 200 (positive) points for being Dayd. As per rule [[116]] there is no rule governing all means of how a player may gain points. As per [[208]] the first player to achieve 200 (positive) points wins. If anyone contests the validity of this rule Judgement may be invoked. Applejuicefool is Judge as he has achieved the most votes in the immediate election following the inception of rule [[321]]. In the event that the decision is not overturned I will revoke my 200 points and an immediate vote of rule [[339]]. | And this is why: Dayd recieves 200 (positive) points for being Dayd. As per rule [[116]] there is no rule governing all means of how a player may gain points. As per [[208]] the first player to achieve 200 (positive) points wins. If anyone contests the validity of this rule Judgement may be invoked. Applejuicefool is Judge as he has achieved the most votes in the immediate election following the inception of rule [[321]]. In the event that the decision is not overturned I will revoke my 200 points and an immediate vote of rule [[339]]. | ||
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+ | As per rule [[208]] (since it seems we are getting very literal) doesn't a player have to achieve exactly 200 positive points to win. Rule [[208]] doesn't say that any player to achieve 200 or more positive points is declared the winner. Since you and I both voted against the last passed rule, [[324]], the point-change-freeze was lifted and both you and i should have received 10 points. Thus, your score should be 210, with mine at 10. You should therefore need to have a proposal fail to land at exactly 200. --[[User:Tucana25|Tucana25]] 20:10, 28 November 2006 (EST) | ||
'''New rules:''' | '''New rules:''' |
Revision as of 01:10, 29 November 2006
Game News:
Dayd Wins And this is why: Dayd recieves 200 (positive) points for being Dayd. As per rule 116 there is no rule governing all means of how a player may gain points. As per 208 the first player to achieve 200 (positive) points wins. If anyone contests the validity of this rule Judgement may be invoked. Applejuicefool is Judge as he has achieved the most votes in the immediate election following the inception of rule 321. In the event that the decision is not overturned I will revoke my 200 points and an immediate vote of rule 339.
As per rule 208 (since it seems we are getting very literal) doesn't a player have to achieve exactly 200 positive points to win. Rule 208 doesn't say that any player to achieve 200 or more positive points is declared the winner. Since you and I both voted against the last passed rule, 324, the point-change-freeze was lifted and both you and i should have received 10 points. Thus, your score should be 210, with mine at 10. You should therefore need to have a proposal fail to land at exactly 200. --Tucana25 20:10, 28 November 2006 (EST)
New rules:
- 317, is now a rule (by 313 - more than 24 hours since last vote). It amends rule 212.
- 319, is now a rule. It introduces three sanctions against inactive players.
- 321, is now a rule. It creates the position of Judge.
- 322, is now a rule. It awards 10 points to players who propose rules that pass.
- 324, is now a rule. It prevents future rules from mentioning a player's name.
The following proposals failed:
- 318 failed to meet quorum.
- 320 failed to pass by simple majority.
- 323 failed to pass by simple majority.
The following proposals are being voted on:
- 325, a proposal to require a super-majority to repeal a rule.
- 326, a proposal to modify rule 313 for clarity and to force a call to vote.
- 328, a proposal to set guidelines for the Judge.
- 332, a proposal limiting the number of proposals a player may propose at a time.
- 333, a proposal to amend 204, concerning points.
The following proposals are currently up for debate:
- 327, a propopal that allows a player to abstain on a given proposal.
- 329, a proposal to require lower-numbered proposals to be dealt with first.
- 330, a proposal creating "Citizens of Nomicapolis."
- 331, a proposal to add an i to the number of all immutable rules.
- 334, a proposal to amend 303.
- 335, a proposal to punish rule breakers.
- 336, a proposal that redefines majority as the relation between FOR and AGAINST votes.
- 337, a proposal to not allow inactive players to propose rules.
- 338, a proposal defining Nomicapolis as an ongoing game divided into rounds.
A non-rule proposal has been made to elect a Judge per 321.
Meta-News:
I added the page Game-direction to the sidepanel right below the Main Page link as it seems to be our little meeting ground. --Simulacrum 02:46, 18 November 2006 (EST)
I made a logo. It should be appearing in the upper left-hand side right now. If anybody makes a better one, upload it.
Discussion and comments regarding the use of certain Rules and proposals header boxes are welcome on the talk page. --Simulacrum 01:12, 15 November 2006 (EST)