Talk:359

From Nomicapolis

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# [[User:Applejuicefool|Applejuicefool]] 01:51, 27 December 2006 (EST); (Voting primarily to keep off the Inactive rolls; I would prefer population to vary through some type of algorithm simulating births and deaths (cf [[User:Applejuicefool/My proposal workspace]]))
# [[User:Applejuicefool|Applejuicefool]] 01:51, 27 December 2006 (EST); (Voting primarily to keep off the Inactive rolls; I would prefer population to vary through some type of algorithm simulating births and deaths (cf [[User:Applejuicefool/My proposal workspace]]))
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# --[[User:Dayd|Dayd]] 11:40, 27 December 2006 (EST) (I agree with AJF and would like to see the preindustrial population pyramid drafted by AJF voted on)
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Revision as of 16:40, 27 December 2006

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Contents

Proposer's summary and declarations

Proposer's summary


Debate for this proposal shall end Dec 23, 2006 at 00:01 EST.

This proposal will make the population of Nomicapolis dependent on number of players. --Tucana25 10:59, 20 December 2006 (EST)

Debate

Add comments


Vote

Debate is over. Please Vote. --Tucana25 09:47, 26 December 2006 (EST)

For

Add FOR vote

  1. --Tucana25 09:47, 26 December 2006 (EST)


Against

Add AGAINST vote

  1. Applejuicefool 01:51, 27 December 2006 (EST); (Voting primarily to keep off the Inactive rolls; I would prefer population to vary through some type of algorithm simulating births and deaths (cf User:Applejuicefool/My proposal workspace))
  2. --Dayd 11:40, 27 December 2006 (EST) (I agree with AJF and would like to see the preindustrial population pyramid drafted by AJF voted on)


Abstain

Add Abstention

  1. --Finisterre 09:27, 27 December 2006 (EST)


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