Talk:305

From Nomicapolis

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[http://www.editthis.info/Nomicapolis/index.php?title={{NAMESPACE}}:{{PAGENAME}}&action=edit&section=1 Proposer: Add your summary here]
[http://www.editthis.info/Nomicapolis/index.php?title={{NAMESPACE}}:{{PAGENAME}}&action=edit&section=1 Proposer: Add your summary here]
: Hi! The point of this proposal is to limit the acquisition of points until we decide where we're taking this game.  My idea is that points will not be a part of the game until we reach the current maximum number of rules, at which time we can start gaining/losing points. Of course, if we get to a solid ruleset and we decide we're ready to start playing for the win, we can always repeal this rule early. I'm a new player...I tried to host a Nomic game once before and it folded unceremoniously.  I don't want to come in and make a whole bunch of radical rules (to start with, anyway) - I just want the game to be about something other than points at the beginning. What do ya'll think?  [[User:Applejuicefool|Applejuicefool]] 14:15, 12 April 2006 (PDT)
: Hi! The point of this proposal is to limit the acquisition of points until we decide where we're taking this game.  My idea is that points will not be a part of the game until we reach the current maximum number of rules, at which time we can start gaining/losing points. Of course, if we get to a solid ruleset and we decide we're ready to start playing for the win, we can always repeal this rule early. I'm a new player...I tried to host a Nomic game once before and it folded unceremoniously.  I don't want to come in and make a whole bunch of radical rules (to start with, anyway) - I just want the game to be about something other than points at the beginning. What do ya'll think?  [[User:Applejuicefool|Applejuicefool]] 14:15, 12 April 2006 (PDT)
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:: I like this. I was actually going to suggest repealing the rule that gives points, but this works better.
== Debate ==
== Debate ==
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=== For ===
=== For ===
<!--DO NOT REMOVE-->[http://www.editthis.info/Nomicapolis/index.php?title={{NAMESPACE}}:{{PAGENAME}}&action=edit&section=4 Add FOR vote]
<!--DO NOT REMOVE-->[http://www.editthis.info/Nomicapolis/index.php?title={{NAMESPACE}}:{{PAGENAME}}&action=edit&section=4 Add FOR vote]
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# <!--ADD YOUR NAME HERE-->
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# [[User:Sinblox|sinblox]] 21:11, 12 April 2006 (PDT)
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=== Against ===
=== Against ===

Revision as of 04:11, 13 April 2006

Contents

Proposer's summary and declarations

Proposer: Add your summary here

Hi! The point of this proposal is to limit the acquisition of points until we decide where we're taking this game. My idea is that points will not be a part of the game until we reach the current maximum number of rules, at which time we can start gaining/losing points. Of course, if we get to a solid ruleset and we decide we're ready to start playing for the win, we can always repeal this rule early. I'm a new player...I tried to host a Nomic game once before and it folded unceremoniously. I don't want to come in and make a whole bunch of radical rules (to start with, anyway) - I just want the game to be about something other than points at the beginning. What do ya'll think? Applejuicefool 14:15, 12 April 2006 (PDT)
I like this. I was actually going to suggest repealing the rule that gives points, but this works better.

Debate

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For

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  1. sinblox 21:11, 12 April 2006 (PDT)


Against

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