Game-direction

From Nomicapolis

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#Any changes the Governor General makes when their powers are activated is completely up to their discrestion, but may be over ridden by unanimous consent (excluding the Governor General in this vote.)''
#Any changes the Governor General makes when their powers are activated is completely up to their discrestion, but may be over ridden by unanimous consent (excluding the Governor General in this vote.)''
#Once the Governor General's powers have been activated and they have finished making the game playable and equalizing players, they shall no longer be Governor General and a new election for this title shall be called. This does not preclude this player from becoming Governor General again.
#Once the Governor General's powers have been activated and they have finished making the game playable and equalizing players, they shall no longer be Governor General and a new election for this title shall be called. This does not preclude this player from becoming Governor General again.
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== Rule 301 ==
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I want to bring to attention a potential flaw in rule 301. Rule 301 states:
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''In a vote, the following definitions will apply for consent or failure: A simple majority shall constitute a number greater than 50% of total votes. A supermajority shall constitute at least 66% of total votes. Unaminous consent shall constitute all votes being positive.''
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In reality, a simple majority is whatever recieves the biggest chunk of the vote, whether or not it's 50% or more.
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Now, at this point it doesn't matter, we only have "for" and "against" things we vote for. Consider, however, if in the future we were electing someone to a title such as the Governor General suggestion I made.
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Player A recieves 35% of the vote
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Player B recieves 40% of the vote
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Player C recieves 25% of the vote
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In this case, since our simply majority constitutes 50% of the vote, none of these players are electable. Is it agreed that we need to change the definition of simple majority to just mean the majority of the votes against all else, and create a new definition of "absolute majority" which is 50% or more of the vote?

Revision as of 03:45, 16 April 2006

Page by sinblox

Nomicopolis is off to a pretty good start right now. It'll be a bit bumpy while we get used to the rules and form a real game but I'm enjoying it already. I created this discussion page so we can discuss the game direction over all. Feel free to add sections and comment on anything.


Players

There's three of us active right now and two on the census that haven't posted in at least a few days. I'm going to attempt to contact them. It will give the chance of unanimous consent on 309 which requires it. I think we may need to make a proposal that declares players inactive after a certain amount of inactivity.

If anyone knows of any people who may be interested, this game could easily take on a few more players.

Governor General?

I haven't yet proposed this, I'd just like to get some feedback on it.

Governor General:


  1. There shall always be a player designated "Governor General". This player's authority is activated when a player has the won the game or the game is unplayable or when there is unanimous consent for their powers to be activated.
  2. The Governor General is elected by a simple majority. The Governor General may be recalled from their position at any time by a simple majority.
  3. The Governor General may resign at any time without consequence.
  4. When the Governor General's powers are activated their role is to make the game playable again. To do so, they have the authority to repeal rules, amend rules and to reset any attributes such as point counts of all players to an equal amount. The Governor General should make the minimum amount of changes possible to make the game workable again and should make all players equal in status.
  5. Any changes the Governor General makes when their powers are activated is completely up to their discrestion, but may be over ridden by unanimous consent (excluding the Governor General in this vote.)
  6. Once the Governor General's powers have been activated and they have finished making the game playable and equalizing players, they shall no longer be Governor General and a new election for this title shall be called. This does not preclude this player from becoming Governor General again.

Rule 301

I want to bring to attention a potential flaw in rule 301. Rule 301 states:

In a vote, the following definitions will apply for consent or failure: A simple majority shall constitute a number greater than 50% of total votes. A supermajority shall constitute at least 66% of total votes. Unaminous consent shall constitute all votes being positive.

In reality, a simple majority is whatever recieves the biggest chunk of the vote, whether or not it's 50% or more.

Now, at this point it doesn't matter, we only have "for" and "against" things we vote for. Consider, however, if in the future we were electing someone to a title such as the Governor General suggestion I made.

Player A recieves 35% of the vote Player B recieves 40% of the vote Player C recieves 25% of the vote

In this case, since our simply majority constitutes 50% of the vote, none of these players are electable. Is it agreed that we need to change the definition of simple majority to just mean the majority of the votes against all else, and create a new definition of "absolute majority" which is 50% or more of the vote?

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