Talk:305
From Nomicapolis
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==Discussion/Debate== | ==Discussion/Debate== | ||
- | Hi! The point of this proposal is to limit the acquisition of points until we decide where we're taking this game. My idea is that points will not be a part of the game until we reach | + | Hi! The point of this proposal is to limit the acquisition of points until we decide where we're taking this game. My idea is that points will not be a part of the game until we reach the current maximum number of rules, at which time we can start gaining/losing points. Of course, if we get to a solid ruleset and we decide we're ready to start playing for the win, we can always repeal this rule early. |
I'm a new player...I tried to host a Nomic game once before and it folded unceremoniously. I don't want to come in and make a whole bunch of radical rules (to start with, anyway) - I just want the game to be about something other than points at the beginning. | I'm a new player...I tried to host a Nomic game once before and it folded unceremoniously. I don't want to come in and make a whole bunch of radical rules (to start with, anyway) - I just want the game to be about something other than points at the beginning. |
Revision as of 21:26, 12 April 2006
Discussion/Debate
Hi! The point of this proposal is to limit the acquisition of points until we decide where we're taking this game. My idea is that points will not be a part of the game until we reach the current maximum number of rules, at which time we can start gaining/losing points. Of course, if we get to a solid ruleset and we decide we're ready to start playing for the win, we can always repeal this rule early.
I'm a new player...I tried to host a Nomic game once before and it folded unceremoniously. I don't want to come in and make a whole bunch of radical rules (to start with, anyway) - I just want the game to be about something other than points at the beginning.
What do ya'll think? Applejuicefool 14:15, 12 April 2006 (PDT)
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