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MarioWiki Adventure 64
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Revision as of 22:58, 25 July 2007
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MarioWiki Adventure 64 is a action/adventure/platforming game for the Nintendo 64.
Contents |
Gameplay
The basic gameplay is like a normal 3D Mario platformer, but the objective is different. You need to go through 8 worlds each with 4 levels, in each level you find a key, you need 4 keys to get to the next world, but there are also 2 other keys in each level which are used for 2 other doors to bonus worlds which only have 2 levels in them. Each level normally would take about as long as a longer mission in Super Mario 64. Also before you can complete a world you need to fight a boss battle, which usually has multiple puzzles in it, which can only be done by certain characters.
Characters and Controls/Moves
Controls used for all characters
- Stick: Move
- C buttons: Move around the camera(does not use C Up and C Down)
- Start: Takes you to the pause menu
Specific controls for characters
- Xzelion
- A: Jump, you can flutter jump like most Yoshi's can.
- B: He will stick out his tongue to eat something, after eating it he gets another egg that he can throw.
- Z: Press to throw eggs, you can hold it down to aim using the stick, and stay in one place.
- HK-47
- A: Jump.
- B: Punch.
- Z: Crouch.
- Uniju
- A: Makes Uniju stay closer to the ground and be bale to go up walls.
- B: Button Throw.
- Z: Makes all his buttons act as a shield.
- Pokemon DP
- A: Jump for all forms, if you jump while crouched you will jump at something with lots of speed.
- B: Shock(Pikachu/Pichu), Roll(Jigglypuff), Energy Ball(Mewtwo).
- Z: Crouch
- C Down: Transform
- Smiddle
- A: Jump, after jumping you can press A again for a double jump.
- B: Punch, press again to Kick, then again for a combo move.
- Z: Charge up for a Head Asplosion, one of the most powerful attacks in the game.
Worlds
Under construction...