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Thunder Shaper
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{| border=1 cellspacing=0 cellpadding=4 style="background:#fbfbff;border:1px solid #030363; color:black" | {| border=1 cellspacing=0 cellpadding=4 style="background:#fbfbff;border:1px solid #030363; color:black" | ||
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- | ! style="background:#e9f0ff;" width=1% | # !! style="background:#e9f0ff;" width=29% | Power !! style="background:#e9f0ff;" width=69% | Info Power !! style="background:#e9f0ff;text-align:center;" width=1% | Form to Draw | + | ! style="background:#e9f0ff;" width=1% | # !! style="background:#e9f0ff;" width=29% | Power !! style="background:#e9f0ff;" width=69% | Info Power !! style="background:#e9f0ff;text-align:center;" width=1% | Form to Draw !! style="background:#e9f0ff;text-align:center;" width=1% | Can first use in level (of ''Arend: Master of Powers''): |
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- | |0 || Normal Arend || Arend is just normal. He's now fast. || An thunderbolt. | + | |0 || Normal Arend || Arend is just normal. He's now fast. || An thunderbolt. || Haves already |
|- | |- | ||
- | |1 || Fire Arend || Makes Arend red. He can, besides Thunderbolt using, Fire Balls throwing, too! || An flame. | + | |1 || Fire Arend || Makes Arend red. He can, besides Thunderbolt using, Fire Balls throwing, too! || An flame. || Haves already |
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- | |2 || Frog Arend || Arend's in an Diver's suit, with an harpoon. Now, Arend can as the best swim! || An fish. | + | |2 || Frog Arend || Arend's in an Diver's suit, with an harpoon. Now, Arend can as the best swim! || An fish. || 1-5 |
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- | |3 || Prehistoric Arend || Arend's in an Cheeta's skin, has long, sharp teeth and has an club. Now, Arend is Powerful!|| An club. | + | |3 || Prehistoric Arend || Arend's in an Cheeta's skin, has long, sharp teeth and has an club. Now, Arend is Powerful!|| An club. || 2-1 |
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Revision as of 18:41, 5 July 2007
The Thunder Shaper is an magical paper that Arend use. With the included pen, Arend must first draw an form (not on the paper), an then do an Thunderbolt on the paper. The drawed shape stand now on the paper. If it's one of the forms in the list beneath, Arend gets an power. If isn't, Arend gets NOT an power. This is first appeared in the game: Arend: Master of Powers.
List of Powers
# | Power | Info Power | Form to Draw | Can first use in level (of Arend: Master of Powers): |
---|---|---|---|---|
0 | Normal Arend | Arend is just normal. He's now fast. | An thunderbolt. | Haves already |
1 | Fire Arend | Makes Arend red. He can, besides Thunderbolt using, Fire Balls throwing, too! | An flame. | Haves already |
2 | Frog Arend | Arend's in an Diver's suit, with an harpoon. Now, Arend can as the best swim! | An fish. | 1-5 |
3 | Prehistoric Arend | Arend's in an Cheeta's skin, has long, sharp teeth and has an club. Now, Arend is Powerful! | An club. | 2-1 |