Catapult Destruction Table

From Inselkampf

(Difference between revisions)
(Catapult Destruction Table)
(Catapult Destruction Table)
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* 29 19,78 117,97
* 29 19,78 117,97
* 30 23,74 141,71
* 30 23,74 141,71
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</pre>
An example on how to use the table.
An example on how to use the table.
1. You want to flatten a lvl 13 building.
1. You want to flatten a lvl 13 building.
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You look on the 13nth line. The last number on that line is 5.7, so you need 5.7 catapults. You must round that number up, so you need 6 cats to flatten the building.</pre>
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You look on the 13nth line. The last number on that line is 5.7, so you need 5.7 catapults. You must round that number up, so you need 6 cats to flatten the building.

Revision as of 12:02, 9 February 2007

Catapult Destruction Table

This table gives the number of catapults needed to destroy a given building level (column 2) or to flatten a building of a given level (column 3). it is very accurate, tried and tested on .de and .co.uk servers.

Cats destroyed in the battle have (almost) full destructive capacity if only a couple of cats are destroyed. So I usually go with the expected number of cats + 10-20% for the main attack, and then 1-3 cats on the colo fleet to ensure destruction of the main house.

* 1 0.12 0
* 2 0.14 0,14
* 3 0,17 0,32
* 4 0,21 0,52
* 5 0,25 0,77
* 6 0,30 1,07
* 7 0,36 1,43
* 8 0,43 1,86
* 9 0,52 2,38
* 10 0,62 3

* 11 0,74 3,74
* 12 0,89 4,63
* 13 1,07 5,7
* 14 1,28 6,98
* 15 1,54 8,52
* 16 1,85 10,37
* 17 2,22 12,59
* 18 2,66 15,25
* 19 3,19 18,45
* 20 3,83 22,28

* 21 4,60 26,88
* 22 5,52 32,4
* 23 6,62 39,03
* 24 7,95 46,98
* 25 9,54 56,52
* 26 11,45 67,97
* 27 13,74 81,7
* 28 16,48 98,19
* 29 19,78 117,97
* 30 23,74 141,71

An example on how to use the table.

1. You want to flatten a lvl 13 building. You look on the 13nth line. The last number on that line is 5.7, so you need 5.7 catapults. You must round that number up, so you need 6 cats to flatten the building.

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