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		<title>Talk:Spearfighter - Revision history</title>
		<link>http://72.14.177.54/inselkampf/?title=Talk:Spearfighter&amp;action=history</link>
		<description>Revision history for this page on the wiki</description>
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			<title>Headphones at 22:46, 9 October 2007</title>
			<link>http://72.14.177.54/inselkampf/?title=Talk:Spearfighter&amp;diff=4932&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 22:46, 9 October 2007&lt;/td&gt;
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		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I've &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;added some &lt;/del&gt;discussion of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;efficiency &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of building more spearfighters vs. upgrading spear and shield.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I've &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;moved &lt;/ins&gt;discussion of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;upgrading &lt;/ins&gt;efficiency to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;its own article &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;promote a healthy &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hygienic Wiki&lt;/ins&gt;. [[User:Headphones|Headphones]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;18&lt;/ins&gt;:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;46&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;9 &lt;/ins&gt;October 2007 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Feel free &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;correct me if I screwed up somehow.&amp;nbsp; Here's my math. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;N = Number of troops where cost of additional troops and cost of upgrading intersect; P1 = attack+defense before upgrade; P2 = attack+defense after upgrade; Ucost = upgrade cost; Tcost = troop cost&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*P1 * (N + Ucost/Tcost) = P2 * N&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*(P1 * N) + (P1 * Ucost/Tcost) = P2 * N&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*P1 * Ucost/Tcost = (P2 * N) - (P1 * N)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*P1 * Ucost/Tcost = N(P2 - P1) // Because of the way we're using P2 and P1, we know that: P2 - P1 = 1&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*Thus for spearfighters: P1 * Ucost/80 = N &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I specifically didn't floor or round (Ucost/80) because it seemed silly &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ignore partially completed spears when they'll be completed within the hour.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Also, I'm working under the assumption that the total attack + defense values are what really determine combat performance, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that the two types of upgrades are therefore basically equivalent, except for their cost.&amp;nbsp; This seems to be supported by all the information I've seen, but if you feel thats incorrect, feel free to modify this&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;--&lt;/del&gt;[[User:Headphones|Headphones]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;23&lt;/del&gt;:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;17&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;6 &lt;/del&gt;October 2007 (EDT)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-10-04 13:07:44 --&gt;
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			<pubDate>Tue, 09 Oct 2007 22:46:56 GMT</pubDate>			<dc:creator>Headphones</dc:creator>			<comments>http://72.14.177.54/inselkampf/Talk:Spearfighter</comments>		</item>
		<item>
			<title>Headphones at 03:17, 7 October 2007</title>
			<link>http://72.14.177.54/inselkampf/?title=Talk:Spearfighter&amp;diff=4907&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:17, 7 October 2007&lt;/td&gt;
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		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I specifically didn't floor or round (Ucost/80) because it seemed silly to ignore partially completed spears when they'll be completed within the hour.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I specifically didn't floor or round (Ucost/80) because it seemed silly to ignore partially completed spears when they'll be completed within the hour.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Also, I'm working under the assumption that the total attack + defense values are what really determine combat performance, and that the two types of upgrades are therefore basically equivalent, except for their cost.&amp;nbsp; This seems to be supported by all the information I've seen, but if you feel thats incorrect, feel free to modify this.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Also, I'm working under the assumption that the total attack + defense values are what really determine combat performance, and that the two types of upgrades are therefore basically equivalent, except for their cost.&amp;nbsp; This seems to be supported by all the information I've seen, but if you feel thats incorrect, feel free to modify this.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;--[[User:Headphones|Headphones]] 23:17, 6 October 2007 (EDT)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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			<pubDate>Sun, 07 Oct 2007 03:17:30 GMT</pubDate>			<dc:creator>Headphones</dc:creator>			<comments>http://72.14.177.54/inselkampf/Talk:Spearfighter</comments>		</item>
		<item>
			<title>Headphones at 22:58, 6 October 2007</title>
			<link>http://72.14.177.54/inselkampf/?title=Talk:Spearfighter&amp;diff=4898&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;I've added some discussion of the efficiency of building more spearfighters vs. upgrading spear and shield.&lt;br /&gt;
Feel free to correct me if I screwed up somehow.  Here's my math. &lt;br /&gt;
&lt;br /&gt;
N = Number of troops where cost of additional troops and cost of upgrading intersect; P1 = attack+defense before upgrade; P2 = attack+defense after upgrade; Ucost = upgrade cost; Tcost = troop cost&lt;br /&gt;
&lt;br /&gt;
*P1 * (N + Ucost/Tcost) = P2 * N&lt;br /&gt;
*(P1 * N) + (P1 * Ucost/Tcost) = P2 * N&lt;br /&gt;
*P1 * Ucost/Tcost = (P2 * N) - (P1 * N)&lt;br /&gt;
*P1 * Ucost/Tcost = N(P2 - P1) // Because of the way we're using P2 and P1, we know that: P2 - P1 = 1&lt;br /&gt;
*Thus for spearfighters: P1 * Ucost/80 = N &lt;br /&gt;
&lt;br /&gt;
I specifically didn't floor or round (Ucost/80) because it seemed silly to ignore partially completed spears when they'll be completed within the hour.&lt;br /&gt;
&lt;br /&gt;
Also, I'm working under the assumption that the total attack + defense values are what really determine combat performance, and that the two types of upgrades are therefore basically equivalent, except for their cost.  This seems to be supported by all the information I've seen, but if you feel thats incorrect, feel free to modify this.&lt;/div&gt;</description>
			<pubDate>Sat, 06 Oct 2007 22:58:07 GMT</pubDate>			<dc:creator>Headphones</dc:creator>			<comments>http://72.14.177.54/inselkampf/Talk:Spearfighter</comments>		</item>
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