Races of Legends: The Imprisoning War RP

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These are the races playable in Legends: The Imprisoning War RP. Special exemptions may be granted by Paradox244 for those he trusts and has experience with.

More information will be added at a later date.

Contents

Races

Hylian

The Hylians are the inhabitants of the kingdom of Hyrule, and bear close resemblance to earthly humans. The only noticeable difference from humans is that Hylians have pointed ears.

Hylians are fairly average in terms of strength, speed, intelligence, and agility. They do, however, have a remarkable facility to use tools to make up for these weaknesses, such as swords, bows and arrows, and domesticated animals. As a result, Hylians thrive. They have access to a well developed infrastructure, and Hylian characters tend to have the connections to acquire supplies.

Hylians are the most common of the races, having been the first race in Hyrule to create a civilization. Hylians may have a wide variety of skills and talents.

Hylians are said to have an innate capacity for magic, although this ability has grown dormant as of late. A Hylian gifted with fairy magic may grow to be a powerful wizard, or may gain powerful psychic abilities.

Gorons

Gorons are a humanoid race that dwell mostly in the area of Death Mountain. Gorons are large, and have bodies that appear to be made of some form of rock like material. On their backs they grow rocky protuberances.

Goron physiology is unique. Gorons subsist on a diet of rock, iron, and water. As such, food is rarely a problem, although they do show preferences for certain types of rock. Iron is considered a delicacy. Gorons are very strong and difficult to injure. They are resistant to heat, able to walk even in molten lava. Gorons are very slow and heavy, and cannot swim. In water they are helpless. They cannot, however, drown as they appear to lack the need to breathe.

Gorons do not appear to have gender, and their means of reproduction is not known. They don't generally talk about it.

Gorons have the ability to curl up in the fetal position and roll at speeds in excess of 70 miles per hour. They can harm enemies by running in to them at these speeds.

Gorons are very strong, and like to engage in tests of strength. Goron society is based around honor, strength, and brotherhood. Gorons call each other brothers, and will address honored members of other races as such, regardless of gender.

Gorons are generally peaceful, but a Goron warrior is powerful. Gorons are also generally considered to be of low intelligence, but simple is perhaps a better description. They enjoy the simple pleasures in life, eating, sleeping, bathing in hot springs, and engaging in sports such as boxing and sumo wrestling. Gorons can be very intelligent, and make wonderful blacksmiths, crafters, and sculptors. Their mining equipment is very advanced, making use of electro-magnets.

A Goron who has been gifted with fairy magic can grow metal spikes at will, which can be used as weapons.

Zora

The Zora are a reclusive, fish like race that inhabits the waterways of Hyrule. The majority of their population, however, is centered in Zora's domain.

Zoras have the appearance of blue humans with fins and tail like extensions on their heads. They are capable of breathing in water or on land, and can swim fast enough to swim up waterfalls. The fins on a Zora's arms can extend, and be used as offensive blades or shields. Zoras are very fast in the water, and agile even on land. They are about as strong as a Hylian, and are weak to extremes of heat and cold.

Zora are a reclusive race, and will not allow anyone into their domain without the express permission of the King of Hyrule. When called into battle, they are fierce warriors, using spears and their natural offensive weapons to great effect.


Zora males and females have the same general appearance, with the exception of the Zora royal family. Only Zoras of status, such as the royal family, wear clothes. Zora worship the Lord Jabu-Jabu, whom they consider their protector and guardian spirit.

A Zora who is gifted with fairy magic can generate a protective electric field around his body that will shock attackers, and may also throw his fins like boomerangs.

Gerudo

The Gerudo are a tribe of dark skinned thieves. All Gerudo except for their king are women, with one man born every century. The only current male Gerudo is the villain of this RP.

Gerudo are strong, swift, and agile. They are mistresses if the spear, scimitar, and bow. Gerudo players are defectors, as the main contingent of Gerudo society are loyal to Ganondorf Dragmire, this RP's main villain.

A Gerudo who is gifted with fairy magic will typically manifest fire or ice based magic power.

Skull Kids

Skull Kids are imp-like creatures native to Kokiri Forest. They are short, and wear masks over their faces.

Skull kids can use magic, typically of the fairy kind. They possess a deep bond with nature, often able to summon monsters to fight for them. Mischievous by nature, they are impish and often cause trouble. Skull Kid magic is manifested by playing songs on their flutes. Their powers include limited telekinesis, limited telepathy, limited shapeshifting, ESP, and communication with animals. The full extent of Skull Kid magic is unknown.

Skull Kids are fast and agile, but lack strength and resilience. The are possessed of great stamina, and typically use their magic abilities to compensate for their physical weakness.

Deku Scrubs

Deku scrubs are short plant-like beings who typically inhabit wooded areas. Often hostile, some Deku Scrubs have a form of society. Deku scrubs have the ability to shoot gathered rocks out of their mouths, and are expert diggers. Some variants, such as business scrubs, deal in items, selling to whomever they can. Deku scrubs are physically weak. They are highly vulnerable to fire. They are experts at camouflage. They are not fast, but quite agile.

Deku scrubs who have been blessed with fairy magic can gain the abilities to shoot bubbles of magical force, and to fly using the leaves and petals of flowers.

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