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		<title>Egs Mayhem - User contributions [en]</title>
		<link>http://72.14.177.54/egs_mayhem/Special:Contributions/FortMax</link>
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		<item>
			<title>Fortress Maximus</title>
			<link>http://72.14.177.54/egs_mayhem/Fortress_Maximus</link>
			<description>&lt;p&gt;FortMax:&amp;#32;spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:FortMaxBot.jpg|right|thumb|300px|Fortress Maximus in full robot mode]]&lt;br /&gt;
FORTRESS MAXIMUS&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: AUTOBOT&lt;br /&gt;
&lt;br /&gt;
FUNCTION: EARTH DEFENSE COMMANDER&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Prepare for war, but strive for peace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You cannot simultaneously prevent and prepare for war.&amp;quot;&lt;br /&gt;
-- Albert Einstein&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
[[Image:FortMaxCity.jpg|left|thumb|300px|Fortress Maximus in city mode]]&lt;br /&gt;
&lt;br /&gt;
Valiant, courageous, powerful beyond measure, Fortress Maximus is a warrior without compare, but one whose most fervent wish is never to have to fight again. All his early life, Fortress Maximus trained as an architect, becoming the creator of many of Cybertron's proudest monuments. With his ability to transform into vast construction bases, many of his creations were crafted by his own hand. So Fortress Maximus learned to build, not destroy. When war came, he did not hesitate to turn his gifts to the ways of combat, adapting one construction base into a repair bay, the other into a battle station. But as the war spread and he saw his constructions tumble and wall with countless lives lost in the process, he began to see how pointless and counter-productive battle was. He began to fight with only one aim in mind - to bring an end to the senseless conflict. He would fight, but only out of necessity, only to save other lives. Drawing inspiration from Optimus Prime, Fortress Maximus carried on his noble work after Rodimus Prime left on a quest to find the Autobots a new home planet, assuming Prime's mantle of Autobot leader. &lt;br /&gt;
&lt;br /&gt;
However, none of this explains why he stays in [[Carrot..?]] instead of leading the Autobots. Some suspect that he got tired of dealing with multiple Galvatrons, conflicting character origins, plot holes (which are not believed to be caused by a certain Professor), and transforming cannibalistic planets. The fact that he finds carrot..?'s randomness relaxing is a testament to how big a mess the Transformer's home dimensions are.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
[[Image:FortMaxBattleship.jpg|right|thumb|300px|Fortress Maximus in Battleship mode with Cerebros and Cog]]&lt;br /&gt;
&lt;br /&gt;
In both robot and battleship mode, Fortress Maximus is a walking armory. Retractable pulse cannons (emitting a strong ion beam capable of disrupting and incapacitating internal circuits), twin automatic machine gun batteries (wrist mounted in robot mode), twin laser-guided mortars (in lower legs, robot mode), dual laser blasters (with a heat-seeking target lock system), a fusion-powered photon rifle and his Master Sword make his firepower second to none. Like all Transformers, he has a pocket of [[subspace]] that he uses to store tools, a Game Boy, and a huge stash of Energon.&lt;br /&gt;
&lt;br /&gt;
His battleship is fully equipped with communication, detection and radar equipment, while his repair bay has extensive re-fit facilities for almost any Transformer and a wide range of spare parts. From either city or battleship Fortress Maximus can operate two remote controlled vehicles, Gasket and Grommet, using them to supply instant battleground first aid/repairs or as offensive/defensive combat units. When in robot mode, Gasket and Grommet combine to form the radio controlled warrior/mechanic, Cog. &lt;br /&gt;
&lt;br /&gt;
Fortress Maximus's head transforms into a robot form called Cerebros, who's head in turn transforms into a human-sized robot named ''Fortress''. In addition to forming the head of Fortress Maximus, Cerebros can become the Battleship's communications tower, and is armed with a sword and a mini-laser rifle. Despite his size, Fortress Maximus is both very strong and very fast. Though seemingly awkward, his bulky configuration moves with well oiled ease. His greatest asset, though, is his vast intellect and capacity for instant tactical decisions. To him, crafting an attack is like blueprinting a structure and it's almost second nature.&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
&lt;br /&gt;
The many parts of Fortress Maximus, each requiring a portion of his concentration, sometimes leave the whole vulnerable to attack. When guiding Gasket and Grommet through a battlefield, he relies almost totally on automated defense systems to safeguard him from attack. If incapacitated in robot mode, Fortress Maximus has no choice but to utilize his second robot form, the much smaller and infinitely more vulnerable Cog. Cerebros's lack of a vehicular mode can be a hindrance. Beyond these slight problems, Fortress Maximus has no known weaknesses.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</description>
			<pubDate>Wed, 08 Nov 2006 02:53:34 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:Fortress_Maximus</comments>		</item>
		<item>
			<title>Rumble and Frenzy</title>
			<link>http://72.14.177.54/egs_mayhem/Rumble_and_Frenzy</link>
			<description>&lt;p&gt;FortMax:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Rumble''' and '''Frenzy''' are Decepticons who are part of Soundwave's cassette army. Both transform into micro-cassettes capeable of recording audio and video information, and can interface with many Decepticon computers as well as Soundwave. &lt;br /&gt;
&lt;br /&gt;
=RUMBLE=&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: DECEPTICON&lt;br /&gt;
&lt;br /&gt;
FUNCTION: DEMOLITIONS&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Destroy what's below and what's above will follow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
&lt;br /&gt;
Rumble is your basic street punk. He compensates for his small size by always acting tough. And he is tough. Cross him and he'll punch your optic sensors out. He has a quick temper and a mean disposition. The other Decepticons try to keep their distance. Yet, this unpleasant, swaggering little hoodlum is one of Megatron's favorites. Rumble follows orders blindly and hungrily; he always waits impatiently for Megatron's next assignment. A good time for Rumble is shaking a building into a heap of rubble. &amp;quot;I love the sight of crumbling bricks,&amp;quot; he says.&lt;br /&gt;
&lt;br /&gt;
[[Image:FrenzyRumble.jpg|left|thumb|200px|Frenzy (or Rumble)]]&lt;br /&gt;
[[Image:RumbleFrenzy.jpg|right|thumb|200px|Rumble (or Frenzy)]]&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
Rumble can roll the drum-like constructions in his body or transform his arms into pile drivers to transmit intense low-frequency sroundwaves that have the effect of stimulating earthquakes. His quakes have registered as high as 5.4 on the Richter Scale.&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Rumble's small size severely limits his strength; he can be easily beaten by most of the Autobots in any sort of physical struggle or artillery barrage. Given his power of causing the ground to shatter, however, the trick is to get close enough to Rumble to fight him.&lt;br /&gt;
&lt;br /&gt;
=FRENZY=&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: DECEPTICON&lt;br /&gt;
&lt;br /&gt;
FUNCTION: WARRIOR&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sow panic and surrender will bloom!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
&lt;br /&gt;
With a fervor bordering on insanity, Frenzy plunges into conflict holding back not one molecule of his mechanical being. If it were necessary for him to breathe, war would be his oxygen. His lust for destruction knows no cause, no purpose - it only craves the fear it instills in others, the destruction it leaves in its wake. The other Decepticons appreciate Frenzy's boldness and enthusiasm - often this is enough to turn them from beating a hasty retreat to launching a new offensive. But given his single-minded devotion to violence, even they find him hard to deal with on a personal level. They have no problem letting him lead the way into battle.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
His screaming voice and belligerent manner alone could shake up an opponent, but Frenzy can enhance this effect by spinning the drum-like devices in his torso. Rolling the drums against each other produces a high-pitched, grating sound of up to 200 decibels which can severely disrupt the electrical flow within the circuits of anyone within earshot, resulting in all sorts of mechanical malfunctions. He's particularly adept at disorienting his opponents by neutralizing their auditory and balance centers.&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Like his brother Rumble, Frenzy's small stature limits his physical strength, but his abilities make him difficult to get near. A very cool, logical reaction to his manic onslaught is often an effective way of countering his intimidating effect.&lt;br /&gt;
&lt;br /&gt;
=RIBFIR/FIBRIR=&lt;br /&gt;
&lt;br /&gt;
Nobody, aside from mind-readers, ever really knows which Decepticon is which. Sometimes, '''R'''umble '''I'''s '''B'''lue and '''F'''renzy '''Is''' '''R'''ed, but other times '''F'''renzy '''I'''s '''B'''lue and '''R'''umble '''I'''s '''R'''ed. This confusion is compounded by the fact that the two have nearly identical voices, and both red and blue cassettes have been seen using Rumble's pile driver ability at the same time. As expected, many flame wars have broken out as a result of this discrepancy.&lt;br /&gt;
 &lt;br /&gt;
[[Category: Characters]]&lt;/div&gt;</description>
			<pubDate>Wed, 08 Nov 2006 02:51:57 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:Rumble_and_Frenzy</comments>		</item>
		<item>
			<title>Rumble and Frenzy</title>
			<link>http://72.14.177.54/egs_mayhem/Rumble_and_Frenzy</link>
			<description>&lt;p&gt;FortMax:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Rumble''' and '''Frenzy''' are Decepticons who are part of Soundwave's cassette army. Both transform into micro-casettes who are capeable of recording audio and vidio information, and can interface with many Decepticon computers as well as Soundwave. &lt;br /&gt;
&lt;br /&gt;
=RUMBLE=&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: DECEPTICON&lt;br /&gt;
&lt;br /&gt;
FUNCTION: DEMOLITIONS&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Destroy what's below and what's above will follow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
&lt;br /&gt;
Rumble is your basic street punk. He compensates for his small size by always acting tough. And he is tough. Cross him and he'll punch your optic sensors out. He has a quick temper and a mean disposition. The other Decepticons try to keep their distance. Yet, this unpleasant, swaggering little hoodlum is one of Megatron's favorites. Rumble follows orders blindly and hungrily; he always waits impatiently for Megatron's next assignment. A good time for Rumble is shaking a building into a heap of rubble. &amp;quot;I love the sight of crumbling bricks,&amp;quot; he says.&lt;br /&gt;
&lt;br /&gt;
[[Image:FrenzyRumble.jpg|left|thumb|200px|Frenzy (or Rumble)]]&lt;br /&gt;
[[Image:RumbleFrenzy.jpg|right|thumb|200px|Rumble (or Frenzy)]]&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
Rumble can roll the drum-like constructions in his body or transform his arms into piledrivers to transmit intense low-frequency groundwaves that have the effect of stimulating earthquakes. His quakes have registered as high as 5.4 on the Richter Scale.&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Rumble's small size severely limits his strength; he can be easily beaten by most of the Autobots in any sort of physical struggle or artillery barrage. Given his power of causing the ground to shatter, however, the trick is to get close enough to Rumble to fight him.&lt;br /&gt;
&lt;br /&gt;
=FRENZY=&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: DECEPTICON&lt;br /&gt;
&lt;br /&gt;
FUNCTION: WARRIOR&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sow panic and surrender will bloom!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
&lt;br /&gt;
With a fervor bordering on insanity, Frenzy plunges into conflict holding back not one molecule of his mechanical being. If it were necessary for him to breathe, war would be his oxygen. His lust for destruction knows no cause, no purpose - it only craves the fear it instills in others, the destruction it leaves in its wake. The other Decepticons appreciate Frenzy's boldness and enthusiasm - often this is enough to turn them from beating a hasty retreat to launching a new offensive. But given his single-minded devotion to violence, even they find him hard to deal with on a personal level. They have no problem letting him lead the way into battle.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
His screaming voice and belligerent manner alone could shake up an opponent, but Frenzy can enhance this effect by spinning the drum-like devices in his torso. Rolling the drums against each other produces a high-pitched, grating sound of up to 200 decibels which can severely disrupt the electrical flow within the circuits of anyone within earshot, resulting in all sorts of mechanical malfunctions. He's particularly adept at disorienting his opponents by neutralizing their auditory and balance centers.&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Like his brother Rumble, Frenzy's small stature limits his physical strength, but his abilities make him difficult to get near. A very cool, logical reaction to his manic onslaught is often an effective way of countering his intimidating effect.&lt;br /&gt;
&lt;br /&gt;
=RIBFIR/FIBRIR=&lt;br /&gt;
&lt;br /&gt;
Nobody, aside from mind-readers, ever really knows which Decepticon is which. Sometimes, '''R'''umble '''I'''s '''B'''lue and '''F'''renzy '''Is''' '''R'''ed, but other times '''F'''renzy '''I'''s '''B'''lue and '''R'''umble '''I'''s '''R'''ed. This confusion is compounded by the fact that the two have nearly identical voices, and both red and blue cassettes have been seen using Rumble's piledriver ability at the same time. As expected, many flame wars have broken out as a result of this decrespency.&lt;br /&gt;
 &lt;br /&gt;
[[Category: Characters]]&lt;/div&gt;</description>
			<pubDate>Fri, 27 Oct 2006 19:15:51 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:Rumble_and_Frenzy</comments>		</item>
		<item>
			<title>Socks</title>
			<link>http://72.14.177.54/egs_mayhem/Socks</link>
			<description>&lt;p&gt;FortMax:&amp;#32;/* Bunnies Who Face Derision, Exile, or Worse From Both Sides For Their Habit of Wearing Socks with Both Shoes and Sandals, but Going Barefoot Often For a Specific Purpose (BWFDEOWFBSFTHOWSWBSASBGBOFA&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;messagebox&amp;quot; style=&amp;quot;max-width: 28em; background: #FFF0D9;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Unbalanced scales.png|none|40px]]&lt;br /&gt;
|&amp;lt;center&amp;gt;'''The [[Wikipedia:Neutral point of view|neutrality]] of this article is [[Wikipedia:NPOV dispute|disputed]].''' &lt;br /&gt;
|}&lt;br /&gt;
Mod's Note: From now on, please only edit the subsection that most describes yourself. Feel free to put up subsections which defend the views of one of the groups below, but don't sabotage the other sides' expression of their own ideology, you filthy sock-loving heathens.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Their only goal is to hold your soul, and be crushed beneath your heel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Invention:==&lt;br /&gt;
Socks were invented when primitive men living in climes too cold for them decided to go outside in the snow. They killed animals, skinned them, and wrapped them around their feet. This was in the [[bad old days]], before anyone knew how to [[TF]] themselves into a [[catkin]] to keep warm. &lt;br /&gt;
&lt;br /&gt;
==Also, they're evil.==&lt;br /&gt;
&lt;br /&gt;
You read it. Socks are bad. Don't wear 'em, or the [[Owl]] will use you for legwarmers.&lt;br /&gt;
&lt;br /&gt;
Few notice that if their feet are pale and stunted, it is because they have not been exposed to light and air and hot and cold. Few notice that if their feet are smelly, it is because they have been trapped and forced to bathe in their own sweat for hours upon end. Few realize that if their feet hurt when walking barefoot across an icy gravel road it is because they have had the ability to function normally slowly leeched out of them by years of captivity. The [[Sock Empire]] will make its next move soon. It will be slow, it will be subtle, it will be widely unremarked-upon. But it will weaken humanity just a little bit more. And the next move will weaken us further, and the next, and finally the day will come when we are too weak to do anything at all. Except, of course, manufacture socks.&lt;br /&gt;
&lt;br /&gt;
==But, Some people say they're good.==&lt;br /&gt;
*A spokesman for the completely nonexistent [[Sock Empire]] is quoted as saying that when in shoes, feet will get sweaty whether or not socks are worn, but only without socks will the shoes truly stink to high heaven. When shoes are not worn, socks can still help with the wicking away of sweat, preventing [[yucky]] clamminess.&lt;br /&gt;
:*This &amp;quot;spokesman&amp;quot; was, of course, taken in by the Sock-planted idea that shoes should be worn at all. The fact that shoes are unpleasant without socks is entirely by design of the [[Sock Empire]], for shoes are their creation.&lt;br /&gt;
::*So, at least, replied a spokesman for the anti-sock faction, who refused to take questions on broken glass, pointy rocks, or his shares in foot deodorant manufacturers.&lt;br /&gt;
&lt;br /&gt;
If they had any REASONING to back that up, it might go here. IF, that is, they had it. Nyah.&lt;br /&gt;
:Mm, toasty-warm toes and no hairballs necessary. Plus, did you ever try going hiking without proper socks and boots?&lt;br /&gt;
:Have you ever attempted to walk across a cold stone floor in the middle of winter in a basement in bare feet? Or loose gravel, regardless of temperature? Hurts like hell, in my opinion. Socks deserve the utmost respect, they won't take over the world. Verizon Wireless, on the other hand....&lt;br /&gt;
&lt;br /&gt;
==Sock Supporters==&lt;br /&gt;
These fellows support the great, movable feet warmers. The truth of the socks awesomeness shall reign down from the heavens!&lt;br /&gt;
*[[TeddVerres]]&lt;br /&gt;
*[[Kiloku]]&lt;br /&gt;
*[[Jonixlord]]&lt;br /&gt;
&lt;br /&gt;
==Anti-Sock Activists==&lt;br /&gt;
These poor fools fight an uphill battle against overwhelming odds. They strive for a day when all the world shall let their toesie-wosies breathe, finally escaping the prison imposed by the oppressive tyranny of archaic foot-coverings which have (for far, far too long) kept them from feeling the cool grass that is FREEDOM!&lt;br /&gt;
&lt;br /&gt;
*[[VOR]]&lt;br /&gt;
*[[catldr24]]&lt;br /&gt;
*[[Kraggi]]&lt;br /&gt;
&lt;br /&gt;
==Bunnies Who Don't Like Wearing Socks All The Time, Preferring to Go Barefoot When The Opportunity Presents Itself, But Who Don't Actively Oppose Them (BWDLWSATTPtGBWTOPIBWDAOT)==&lt;br /&gt;
&amp;lt;s&amp;gt;These poor fools are fully aware that socks are evil, but aren't willing to go to the lengths of battling them, preferring to &amp;quot;live and let live&amp;quot;, and even occasionally allowing the cloying taint of the [[Sock Empire]] to cling to their own feet in the name of &amp;quot;[[peace]]&amp;quot;.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rather than cling foolishly to a simplistic ideology, the '''Bunnies Who Don't Like Wearing Socks All The Time, Preferring to Go Barefoot When The Opportunity Presents Itself, But Who Don't Actively Oppose Them''' recognize the advantages of both air and warmth to the &amp;quot;Toesie-wosie&amp;quot; regions, as well as the dangers of frostbite, cheesy feet, calluses and fashion-police hit-squads. They are cynical about the existence of the so-called [[Sock Empire]], and openly mock proponents of the [[Toasty-warm Comfy New World]].&lt;br /&gt;
&lt;br /&gt;
*[[Cameo]]&lt;br /&gt;
*[[AlmostReadytoFly]]&lt;br /&gt;
*[[ChroniclerC]]&lt;br /&gt;
&lt;br /&gt;
==Bunnies Who Wear Socks When They Wear Shoes, But Otherwise Prefer Barefoot When Wearing Sandals Or Not Wearing Shoes (BWWSWTWSBOPBWWSONWS)==&lt;br /&gt;
It should be noted that to wear socks with sandals is a capital crime whose sentence may be carried out by the fashion police, without need for fair trial, military tribunal or chance to plea for mercy. The following list is therefore mostly notable for its barefoot aspect.&lt;br /&gt;
&lt;br /&gt;
*[[Grim Atescu|The Grim]]&lt;br /&gt;
*[[OzLionHeart]]&lt;br /&gt;
*[[Piebunny]]&lt;br /&gt;
*[[Cameo]] (again)&lt;br /&gt;
*[[ChroniclerC]] (I'm with Cameo on this one)&lt;br /&gt;
&lt;br /&gt;
==Bunnies Who Face Derision, Exile, or Worse From Both Sides For Their Habit of Wearing Socks with Both Shoes and Sandals, but Going Barefoot Often For a Specific Purpose (BWFDEOWFBSFTHOWSWBSASBGBOFASP)==&lt;br /&gt;
These bunnies take no stand in the Sock Wars, for good reason. Their habit of routinely wearing socks earns them no love from the Anti-Sock activists, their tendency to often go barefoot gets no friends among the sock supporters, and their habit of wearing sandals and socks together (especially in the cold) drives even the centrists into a witch-hunting frenzy ([[Frenzy]] claims no responsibility). These bunnies, however, tend to be left alone, as they are practitioners of the Iron Sole martial art, where the practitioner gets callused feet through all-terrain barefoot walking. An uneasy truce was established with the Fashion Police after a SWAT force became the recipients of an array of devastating snap-kicks and limped back to station.&lt;br /&gt;
&lt;br /&gt;
*[[Drow Bunny]]&lt;br /&gt;
&lt;br /&gt;
==Bunnies Who Wear Only One Sock, And Not Two (BWWOOSANT)==&lt;br /&gt;
These bunnies, having short attention spans, will put on one sock but forget to put the other on.&lt;br /&gt;
...What was I talking about? I forgot.&lt;br /&gt;
&lt;br /&gt;
Oh, yes. Most of them have at one point or another been aware of the Sock Wars, but have forgotten, due to their short attention span. They are easily distr  ooh, shiny! Shiny shiny shiny! *chase*&lt;br /&gt;
&lt;br /&gt;
*[[MOOMANiBE]]&lt;br /&gt;
&lt;br /&gt;
==Bunnies Who Don't Really Think Much About Socks, Taking A Neutral, Almost Apathetic Point Of View (BWDRTMASTANAAPOV)==&lt;br /&gt;
&lt;br /&gt;
These bunnies view socks as socks, and are pretty much apathetic about this so-called Sock Empire.&lt;br /&gt;
&lt;br /&gt;
*[[Piebunny]] again&lt;br /&gt;
&lt;br /&gt;
==Related Topics==&lt;br /&gt;
*[[№➃➂]]: Yes, he's a related topic.&lt;br /&gt;
*[[The Sock Empire]]&lt;br /&gt;
*[[Shoes]]&lt;br /&gt;
*The [[Iron Sole]] Discipline&lt;br /&gt;
&lt;br /&gt;
[[Category:Evil]]&lt;br /&gt;
[[Category:Family Guy Fans]]&lt;br /&gt;
[[Category:Secret Organizations]]&lt;/div&gt;</description>
			<pubDate>Thu, 26 Oct 2006 03:11:38 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:Socks</comments>		</item>
		<item>
			<title>Frenzy</title>
			<link>http://72.14.177.54/egs_mayhem/Frenzy</link>
			<description>&lt;p&gt;FortMax:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Rumble and Frenzy]]&lt;/div&gt;</description>
			<pubDate>Thu, 26 Oct 2006 03:07:58 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:Frenzy</comments>		</item>
		<item>
			<title>Rumble</title>
			<link>http://72.14.177.54/egs_mayhem/Rumble</link>
			<description>&lt;p&gt;FortMax:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Rumble and Frenzy]]&lt;/div&gt;</description>
			<pubDate>Thu, 26 Oct 2006 03:06:44 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:Rumble</comments>		</item>
		<item>
			<title>Cog</title>
			<link>http://72.14.177.54/egs_mayhem/Cog</link>
			<description>&lt;p&gt;FortMax:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Fortress Maximus]]&lt;/div&gt;</description>
			<pubDate>Thu, 26 Oct 2006 03:05:36 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:Cog</comments>		</item>
		<item>
			<title>Gasket</title>
			<link>http://72.14.177.54/egs_mayhem/Gasket</link>
			<description>&lt;p&gt;FortMax:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Fortress Maximus]]&lt;/div&gt;</description>
			<pubDate>Thu, 26 Oct 2006 03:04:39 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:Gasket</comments>		</item>
		<item>
			<title>Grommet</title>
			<link>http://72.14.177.54/egs_mayhem/Grommet</link>
			<description>&lt;p&gt;FortMax:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Fortress Maximus]]&lt;/div&gt;</description>
			<pubDate>Thu, 26 Oct 2006 03:03:21 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:Grommet</comments>		</item>
		<item>
			<title>Cerebros</title>
			<link>http://72.14.177.54/egs_mayhem/Cerebros</link>
			<description>&lt;p&gt;FortMax:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Fortress Maximus]]&lt;/div&gt;</description>
			<pubDate>Thu, 26 Oct 2006 03:02:38 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:Cerebros</comments>		</item>
		<item>
			<title>Fortress</title>
			<link>http://72.14.177.54/egs_mayhem/Fortress</link>
			<description>&lt;p&gt;FortMax:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Fortress Maximus]]&lt;/div&gt;</description>
			<pubDate>Thu, 26 Oct 2006 03:00:55 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:Fortress</comments>		</item>
		<item>
			<title>FortMax</title>
			<link>http://72.14.177.54/egs_mayhem/FortMax</link>
			<description>&lt;p&gt;FortMax:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=FortMax (Real Life)=&lt;br /&gt;
&lt;br /&gt;
FortMax is a student at the University of Texas at Dallas (which is in Richardson, TX), and is a 2005 graduate of Coppell High School in Coppell, TX. He mostly keeps to himself, and is slow to meet new people. He is also an avid (some may say rabid) ''Transformers'' fan, and has a collection that fills two books shelves and three storage drawers.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
* [[Fortress Maximus]]&lt;br /&gt;
* [[Rumble and Frenzy]]&lt;br /&gt;
&lt;br /&gt;
==Possessions==&lt;br /&gt;
* 253 experience points&lt;br /&gt;
* the symbol for mercury: [[☿]]&lt;br /&gt;
* an invitation to play wikichess&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Bunnies]]&lt;/div&gt;</description>
			<pubDate>Thu, 26 Oct 2006 02:55:55 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:FortMax</comments>		</item>
		<item>
			<title>FortMax</title>
			<link>http://72.14.177.54/egs_mayhem/FortMax</link>
			<description>&lt;p&gt;FortMax:&amp;#32;/* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=FortMax (Real Life)=&lt;br /&gt;
&lt;br /&gt;
FortMax is a student at the University of Texas at Dallas (which is in Richardson, TX), and is a 2005 graduate of Coppell High School in Coppell, TX. He mostly keeps to himself, and is slow to meet new people. He is also an avid (some may say rabid) ''Transformers'' fan, and has a collection that fills two books shelves and three storage drawers.&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
* [[Fortress Maximus]]&lt;br /&gt;
* [[Rumble and Frenzy]]&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
* 253 experience points&lt;br /&gt;
* the symbol for mercury: [[☿]]&lt;br /&gt;
* an invitation to play wikichess&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Bunnies]]&lt;/div&gt;</description>
			<pubDate>Thu, 26 Oct 2006 02:55:34 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:FortMax</comments>		</item>
		<item>
			<title>Rumble and Frenzy</title>
			<link>http://72.14.177.54/egs_mayhem/Rumble_and_Frenzy</link>
			<description>&lt;p&gt;FortMax:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=RUMBLE=&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: DECEPTICON&lt;br /&gt;
&lt;br /&gt;
FUNCTION: DEMOLITIONS&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Destroy what's below and what's above will follow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
&lt;br /&gt;
Rumble is your basic street punk. He compensates for his small size by always acting tough. And he is tough. Cross him and he'll punch your optic sensors out. He has a quick temper and a mean disposition. The other Decepticons try to keep their distance. Yet, this unpleasant, swaggering little hoodlum is one of Megatron's favorites. Rumble follows orders blindly and hungrily; he always waits impatiently for Megatron's next assignment. A good time for Rumble is shaking a building into a heap of rubble. &amp;quot;I love the sight of crumbling bricks,&amp;quot; he says.&lt;br /&gt;
&lt;br /&gt;
[[Image:FrenzyRumble.jpg|left|thumb|200px|Frenzy (or Rumble)]]&lt;br /&gt;
[[Image:RumbleFrenzy.jpg|right|thumb|200px|Rumble (or Frenzy)]]&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
Rumble can roll the drum-like constructions in his body to transmit through his feet intense low-frequency groundwaves that have the effect of stimulating earthquakes. His quakes have registered as high as 5.4 on the Richter Scale.&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Rumble's small size severely limits his strength; he can be easily beaten by most of the Autobots in any sort of physical struggle or artillery barrage. Given his power of causing the ground to shatter, however, the trick is to get close enough to Rumble to fight him.&lt;br /&gt;
&lt;br /&gt;
=FRENZY=&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: DECEPTICON&lt;br /&gt;
&lt;br /&gt;
FUNCTION: WARRIOR&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sow panic and surrender will bloom!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
&lt;br /&gt;
With a fervor bordering on insanity, Frenzy plunges into conflict holding back not one molecule of his mechanical being. If it were necessary for him to breathe, war would be his oxygen. His lust for destruction knows no cause, no purpose - it only craves the fear it instills in others, the destruction it leaves in its wake. The other Decepticons appreciate Frenzy's boldness and enthusiasm - often this is enough to turn them from beating a hasty retreat to launching a new offensive. But given his single-minded devotion to violence, even they find him hard to deal with on a personal level. They have no problem letting him lead the way into battle.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
His screaming voice and belligerent manner alone could shake up an opponent, but Frenzy can enhance this effect by spinning the drum-like devices in his torso. Rolling the drums against each other produces a high-pitched, grating sound of up to 200 decibels which can severely disrupt the electrical flow within the circuits of anyone within earshot, resulting in all sorts of mechanical malfunctions. He's particularly adept at disorienting his opponents by neutralizing their auditory and balance centers.&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Like his brother Rumble, Frenzy's small stature limits his physical strength, but his abilities make him difficult to get near. A very cool, logical reaction to his manic onslaught is often an effective way of countering his intimidating effect.&lt;br /&gt;
&lt;br /&gt;
[[Category: Characters]]&lt;/div&gt;</description>
			<pubDate>Thu, 26 Oct 2006 02:55:29 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:Rumble_and_Frenzy</comments>		</item>
		<item>
			<title>Rumble and Frenzy</title>
			<link>http://72.14.177.54/egs_mayhem/Rumble_and_Frenzy</link>
			<description>&lt;p&gt;FortMax:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=RUMBLE=&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: DECEPTICON&lt;br /&gt;
FUNCTION: DEMOLITIONS&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Destroy what's below and what's above will follow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
&lt;br /&gt;
Rumble is your basic street punk. He compensates for his small size by always acting tough. And he is tough. Cross him and he'll punch your optic sensors out. He has a quick temper and a mean disposition. The other Decepticons try to keep their distance. Yet, this unpleasant, swaggering little hoodlum is one of Megatron's favorites. Rumble follows orders blindly and hungrily; he always waits impatiently for Megatron's next assignment. A good time for Rumble is shaking a building into a heap of rubble. &amp;quot;I love the sight of crumbling bricks,&amp;quot; he says.&lt;br /&gt;
&lt;br /&gt;
[[Image:FrenzyRumble.jpg|left|thumb|200px|Frenzy (or Rumble)]]&lt;br /&gt;
[[Image:RumbleFrenzy.jpg|right|thumb|200px|Rumble (or Frenzy)]]&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
Rumble can roll the drum-like constructions in his body to transmit through his feet intense low-frequency groundwaves that have the effect of stimulating earthquakes. His quakes have registered as high as 5.4 on the Richter Scale.&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Rumble's small size severely limits his strength; he can be easily beaten by most of the Autobots in any sort of physical struggle or artillery barrage. Given his power of causing the ground to shatter, however, the trick is to get close enough to Rumble to fight him.&lt;br /&gt;
&lt;br /&gt;
=FRENZY=&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: DECEPTICON&lt;br /&gt;
FUNCTION: WARRIOR&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sow panic and surrender will bloom!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
&lt;br /&gt;
With a fervor bordering on insanity, Frenzy plunges into conflict holding back not one molecule of his mechanical being. If it were necessary for him to breathe, war would be his oxygen. His lust for destruction knows no cause, no purpose - it only craves the fear it instills in others, the destruction it leaves in its wake. The other Decepticons appreciate Frenzy's boldness and enthusiasm - often this is enough to turn them from beating a hasty retreat to launching a new offensive. But given his single-minded devotion to violence, even they find him hard to deal with on a personal level. They have no problem letting him lead the way into battle.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
His screaming voice and belligerent manner alone could shake up an opponent, but Frenzy can enhance this effect by spinning the drum-like devices in his torso. Rolling the drums against each other produces a high-pitched, grating sound of up to 200 decibels which can severely disrupt the electrical flow within the circuits of anyone within earshot, resulting in all sorts of mechanical malfunctions. He's particularly adept at disorienting his opponents by neutralizing their auditory and balance centers.&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Like his brother Rumble, Frenzy's small stature limits his physical strength, but his abilities make him difficult to get near. A very cool, logical reaction to his manic onslaught is often an effective way of countering his intimidating effect.&lt;br /&gt;
&lt;br /&gt;
[[Category: Characters]]&lt;/div&gt;</description>
			<pubDate>Thu, 26 Oct 2006 02:55:01 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:Rumble_and_Frenzy</comments>		</item>
		<item>
			<title>FortMax</title>
			<link>http://72.14.177.54/egs_mayhem/FortMax</link>
			<description>&lt;p&gt;FortMax:&amp;#32;/* FORTRESS MAXIMUS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=FortMax (Real Life)=&lt;br /&gt;
&lt;br /&gt;
FortMax is a student at the University of Texas at Dallas (which is in Richardson, TX), and is a 2005 graduate of Coppell High School in Coppell, TX. He mostly keeps to himself, and is slow to meet new people. He is also an avid (some may say rabid) ''Transformers'' fan, and has a collection that fills two books shelves and three storage drawers.&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
* 253 experience points&lt;br /&gt;
* the symbol for mercury: [[☿]]&lt;br /&gt;
* an invitation to play wikichess&lt;br /&gt;
&lt;br /&gt;
==RUMBLE==&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: DECEPTICON&lt;br /&gt;
FUNCTION: DEMOLITIONS&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Destroy what's below and what's above will follow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Profile===&lt;br /&gt;
&lt;br /&gt;
Rumble is your basic street punk. He compensates for his small size by always acting tough. And he is tough. Cross him and he'll punch your optic sensors out. He has a quick temper and a mean disposition. The other Decepticons try to keep their distance. Yet, this unpleasant, swaggering little hoodlum is one of Megatron's favorites. Rumble follows orders blindly and hungrily; he always waits impatiently for Megatron's next assignment. A good time for Rumble is shaking a building into a heap of rubble. &amp;quot;I love the sight of crumbling bricks,&amp;quot; he says.&lt;br /&gt;
&lt;br /&gt;
[[Image:FrenzyRumble.jpg|left|thumb|200px|Frenzy (or Rumble)]]&lt;br /&gt;
[[Image:RumbleFrenzy.jpg|right|thumb|200px|Rumble (or Frenzy)]]&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
&lt;br /&gt;
Rumble can roll the drum-like constructions in his body to transmit through his feet intense low-frequency groundwaves that have the effect of stimulating earthquakes. His quakes have registered as high as 5.4 on the Richter Scale.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
&lt;br /&gt;
Rumble's small size severely limits his strength; he can be easily beaten by most of the Autobots in any sort of physical struggle or artillery barrage. Given his power of causing the ground to shatter, however, the trick is to get close enough to Rumble to fight him.&lt;br /&gt;
&lt;br /&gt;
==FRENZY==&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: DECEPTICON&lt;br /&gt;
FUNCTION: WARRIOR&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sow panic and surrender will bloom!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Profile===&lt;br /&gt;
&lt;br /&gt;
With a fervor bordering on insanity, Frenzy plunges into conflict holding back not one molecule of his mechanical being. If it were necessary for him to breathe, war would be his oxygen. His lust for destruction knows no cause, no purpose - it only craves the fear it instills in others, the destruction it leaves in its wake. The other Decepticons appreciate Frenzy's boldness and enthusiasm - often this is enough to turn them from beating a hasty retreat to launching a new offensive. But given his single-minded devotion to violence, even they find him hard to deal with on a personal level. They have no problem letting him lead the way into battle.&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
&lt;br /&gt;
His screaming voice and belligerent manner alone could shake up an opponent, but Frenzy can enhance this effect by spinning the drum-like devices in his torso. Rolling the drums against each other produces a high-pitched, grating sound of up to 200 decibels which can severely disrupt the electrical flow within the circuits of anyone within earshot, resulting in all sorts of mechanical malfunctions. He's particularly adept at disorienting his opponents by neutralizing their auditory and balance centers.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
&lt;br /&gt;
Like his brother Rumble, Frenzy's small stature limits his physical strength, but his abilities make him difficult to get near. A very cool, logical reaction to his manic onslaught is often an effective way of countering his intimidating effect.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bunnies]]&lt;/div&gt;</description>
			<pubDate>Thu, 26 Oct 2006 02:52:14 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:FortMax</comments>		</item>
		<item>
			<title>Fortress Maximus</title>
			<link>http://72.14.177.54/egs_mayhem/Fortress_Maximus</link>
			<description>&lt;p&gt;FortMax:&amp;#32;/* Weaknesses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:FortMaxBot.jpg|right|thumb|300px|Fortress Maximus in full robot mode]]&lt;br /&gt;
FORTRESS MAXIMUS&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: AUTOBOT&lt;br /&gt;
&lt;br /&gt;
FUNCTION: EARTH DEFENSE COMMANDER&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Prepare for war, but strive for peace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
[[Image:FortMaxCity.jpg|right|thumb|300px|Fortress Maximus in city mode]]&lt;br /&gt;
&lt;br /&gt;
Valiant, courageous, powerful beyond measure, Fortress Maximus is a warrior without compare, but one whose most fervent wish is never to have to fight again. All his early life, Fortress Maximus trained as an architect, becoming the creator of many of Cybertron's proudest monuments. With his ability to transform into vast construction bases, many of his creations were crafted by his own hand. So Fortress Maximus learned to build, not destroy. When war came, he did not hesitate to turn his gifts to the ways of combat, adapting one construction base into a repair bay, the other into a battle station. But as the war spread and he saw his constructions tumble and wall with countless lives lost in the process, he began to see how pointless and counter-productive battle was. He began to fight with only one aim in mind - to bring an end to the senseless conflict. He would fight, but only out of necessity, only to save other lives. Drawing inspiration from Optimus Prime, Fortress Maximus carried on his noble work after Rodimus Prime left on a quest to find the Autobots a new home planet, assuming Prime's mantle of Autobot leader. &lt;br /&gt;
&lt;br /&gt;
However, none of this explains why he stays in [[Carrot..?]] instead of leading the Autobots. Some suspect that he got tired of dealing with multiple Galvatrons, conflicting character origins, plot holes (which are not beleived to be caused by a certin Professor), and transforming cannibalistic planets. The fact that he finds carrot..?'s randomness relaxing is a testement to how big a mess the Transformer's home dimentions are.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
[[Image:FortMaxBattleship.jpg|right|thumb|300px|Fortress Maximus in Battleship mode with Cerebros and Cog]]&lt;br /&gt;
&lt;br /&gt;
In both robot and battleship mode, Fortress Maximus is a walking armory. Retractable pulse cannons (emitting a strong ion beam capable of disrupting and incapacitating internal circuits), twin automatic machine gun batteries (wrist mounted in robot mode), twin laser-guided mortars (in lower legs, robot mode), dual laser blasters (with a heat-seeking target lock system), a fusion-powered photon rifle and his Master Sword make his firepower second to none. Like all Transformers, he has a pocket of subspace that he uses to store tools, a Game Boy, and a huge stash of Energon&lt;br /&gt;
&lt;br /&gt;
His battleship is fully equipped with communication, detection and radar equipment, while his repair bay has extensive re-fit facilities for almost any Transformer and a wide range of spare parts. From either city or battleship Fortress Maximus can operate two remote controlled vehicles, Gasket and Grommet, using them to supply instant battleground first aid/repairs or as offensive/defensive combat units. When in robot mode, Gasket and Grommet combine to form the radio controlled warrior/mechanic, Cog. &lt;br /&gt;
&lt;br /&gt;
Fortress Maximus's head transforms into a robot form called Cerebros, who's head in turn transforms into a human-sized robot named ''Fortress''. In addition to forming the head of Fortress Maximus, Cerebros can become the Battleship's communications tower, and is armed with a sword and a mini-laser rifle. Despite his size, Fortress Maximus is both very strong and very fast. Though seemingly awkward, his bulky configuration moves with well oiled ease. His greatest asset, though, is his vast intellect and capacity for instant tactical decisions. To him, crafting an attack is like blueprinting a structure and it's almost second nature.&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
&lt;br /&gt;
The many parts of Fortress Maximus, each requiring a portion of his concentration, sometimes leave the whole vulnerable to attack. When guiding Gasket and Grommet through a battlefield, he relies almost totally on automated defense systems to safeguard him from attack. If incapacitated in robot mode, Fortress Maximus has no choice but to utilize his second robot form, the much smaller and infinitely more vulnerable Cog. Cerebros's lack of a vehicular mode can be a hinderence. Beyond these slight problems, Fortress Maximus has no known weaknesses.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</description>
			<pubDate>Thu, 26 Oct 2006 02:52:07 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:Fortress_Maximus</comments>		</item>
		<item>
			<title>Fortress Maximus</title>
			<link>http://72.14.177.54/egs_mayhem/Fortress_Maximus</link>
			<description>&lt;p&gt;FortMax:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:FortMaxBot.jpg|right|thumb|300px|Fortress Maximus in full robot mode]]&lt;br /&gt;
FORTRESS MAXIMUS&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: AUTOBOT&lt;br /&gt;
&lt;br /&gt;
FUNCTION: EARTH DEFENSE COMMANDER&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Prepare for war, but strive for peace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
[[Image:FortMaxCity.jpg|right|thumb|300px|Fortress Maximus in city mode]]&lt;br /&gt;
&lt;br /&gt;
Valiant, courageous, powerful beyond measure, Fortress Maximus is a warrior without compare, but one whose most fervent wish is never to have to fight again. All his early life, Fortress Maximus trained as an architect, becoming the creator of many of Cybertron's proudest monuments. With his ability to transform into vast construction bases, many of his creations were crafted by his own hand. So Fortress Maximus learned to build, not destroy. When war came, he did not hesitate to turn his gifts to the ways of combat, adapting one construction base into a repair bay, the other into a battle station. But as the war spread and he saw his constructions tumble and wall with countless lives lost in the process, he began to see how pointless and counter-productive battle was. He began to fight with only one aim in mind - to bring an end to the senseless conflict. He would fight, but only out of necessity, only to save other lives. Drawing inspiration from Optimus Prime, Fortress Maximus carried on his noble work after Rodimus Prime left on a quest to find the Autobots a new home planet, assuming Prime's mantle of Autobot leader. &lt;br /&gt;
&lt;br /&gt;
However, none of this explains why he stays in [[Carrot..?]] instead of leading the Autobots. Some suspect that he got tired of dealing with multiple Galvatrons, conflicting character origins, plot holes (which are not beleived to be caused by a certin Professor), and transforming cannibalistic planets. The fact that he finds carrot..?'s randomness relaxing is a testement to how big a mess the Transformer's home dimentions are.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
[[Image:FortMaxBattleship.jpg|right|thumb|300px|Fortress Maximus in Battleship mode with Cerebros and Cog]]&lt;br /&gt;
&lt;br /&gt;
In both robot and battleship mode, Fortress Maximus is a walking armory. Retractable pulse cannons (emitting a strong ion beam capable of disrupting and incapacitating internal circuits), twin automatic machine gun batteries (wrist mounted in robot mode), twin laser-guided mortars (in lower legs, robot mode), dual laser blasters (with a heat-seeking target lock system), a fusion-powered photon rifle and his Master Sword make his firepower second to none. Like all Transformers, he has a pocket of subspace that he uses to store tools, a Game Boy, and a huge stash of Energon&lt;br /&gt;
&lt;br /&gt;
His battleship is fully equipped with communication, detection and radar equipment, while his repair bay has extensive re-fit facilities for almost any Transformer and a wide range of spare parts. From either city or battleship Fortress Maximus can operate two remote controlled vehicles, Gasket and Grommet, using them to supply instant battleground first aid/repairs or as offensive/defensive combat units. When in robot mode, Gasket and Grommet combine to form the radio controlled warrior/mechanic, Cog. &lt;br /&gt;
&lt;br /&gt;
Fortress Maximus's head transforms into a robot form called Cerebros, who's head in turn transforms into a human-sized robot named ''Fortress''. In addition to forming the head of Fortress Maximus, Cerebros can become the Battleship's communications tower, and is armed with a sword and a mini-laser rifle. Despite his size, Fortress Maximus is both very strong and very fast. Though seemingly awkward, his bulky configuration moves with well oiled ease. His greatest asset, though, is his vast intellect and capacity for instant tactical decisions. To him, crafting an attack is like blueprinting a structure and it's almost second nature.&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
&lt;br /&gt;
The many parts of Fortress Maximus, each requiring a portion of his concentration, sometimes leave the whole vulnerable to attack. When guiding Gasket and Grommet through a battlefield, he relies almost totally on automated defense systems to safeguard him from attack. If incapacitated in robot mode, Fortress Maximus has no choice but to utilize his second robot form, the much smaller and infinitely more vulnerable Cog. Cerebros's lack of a vehicular mode can be a hinderence. Beyond these slight problems, Fortress Maximus has no known weaknesses.&lt;br /&gt;
&lt;br /&gt;
[[Characters]]&lt;/div&gt;</description>
			<pubDate>Thu, 26 Oct 2006 02:51:29 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:Fortress_Maximus</comments>		</item>
		<item>
			<title>FortMax</title>
			<link>http://72.14.177.54/egs_mayhem/FortMax</link>
			<description>&lt;p&gt;FortMax:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=FortMax (Real Life)=&lt;br /&gt;
&lt;br /&gt;
FortMax is a student at the University of Texas at Dallas (which is in Richardson, TX), and is a 2005 graduate of Coppell High School in Coppell, TX. He mostly keeps to himself, and is slow to meet new people. He is also an avid (some may say rabid) ''Transformers'' fan, and has a collection that fills two books shelves and three storage drawers.&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
&lt;br /&gt;
==FORTRESS MAXIMUS==&lt;br /&gt;
&lt;br /&gt;
[[Image:FortMaxBot.jpg|right|thumb|300px|Fortress Maximus in full robot mode]]&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: AUTOBOT&lt;br /&gt;
&lt;br /&gt;
FUNCTION: EARTH DEFENSE COMMANDER&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Prepare for war, but strive for peace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Profile===&lt;br /&gt;
[[Image:FortMaxCity.jpg|right|thumb|300px|Fortress Maximus in city mode]]&lt;br /&gt;
&lt;br /&gt;
Valiant, courageous, powerful beyond measure, Fortress Maximus is a warrior without compare, but one whose most fervent wish is never to have to fight again. All his early life, Fortress Maximus trained as an architect, becoming the creator of many of Cybertron's proudest monuments. With his ability to transform into vast construction bases, many of his creations were crafted by his own hand. So Fortress Maximus learned to build, not destroy. When war came, he did not hesitate to turn his gifts to the ways of combat, adapting one construction base into a repair bay, the other into a battle station. But as the war spread and he saw his constructions tumble and wall with countless lives lost in the process, he began to see how pointless and counter-productive battle was. He began to fight with only one aim in mind - to bring an end to the senseless conflict. He would fight, but only out of necessity, only to save other lives. Drawing inspiration from Optimus Prime, Fortress Maximus carried on his noble work after Rodimus Prime left on a quest to find the Autobots a new home planet, assuming Prime's mantle of Autobot leader. &lt;br /&gt;
&lt;br /&gt;
However, none of this explains why he stays in [[Carrot..?]] instead of leading the Autobots. Some suspect that he got tired of dealing with multiple Galvatrons, conflicting character origins, plot holes (which are not beleived to be caused by a certin Professor), and transforming cannibalistic planets. The fact that he finds carrot..?'s randomness relaxing is a testement to how big a mess the Transformer's home dimentions are.&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
[[Image:FortMaxBattleship.jpg|right|thumb|300px|Fortress Maximus in Battleship mode with Cerebros and Cog]]&lt;br /&gt;
&lt;br /&gt;
In both robot and battleship mode, Fortress Maximus is a walking armory. Retractable pulse cannons (emitting a strong ion beam capable of disrupting and incapacitating internal circuits), twin automatic machine gun batteries (wrist mounted in robot mode), twin laser-guided mortars (in lower legs, robot mode), dual laser blasters (with a heat-seeking target lock system), a fusion-powered photon rifle and his Master Sword make his firepower second to none. Like all Transformers, he has a pocket of subspace that he uses to store tools, a Game Boy, and a huge stash of Energon&lt;br /&gt;
&lt;br /&gt;
His battleship is fully equipped with communication, detection and radar equipment, while his repair bay has extensive re-fit facilities for almost any Transformer and a wide range of spare parts. From either city or battleship Fortress Maximus can operate two remote controlled vehicles, Gasket and Grommet, using them to supply instant battleground first aid/repairs or as offensive/defensive combat units. When in robot mode, Gasket and Grommet combine to form the radio controlled warrior/mechanic, Cog. &lt;br /&gt;
&lt;br /&gt;
Fortress Maximus's head transforms into a robot form called Cerebros, who's head in turn transforms into a human-sized robot named ''Fortress''. In addition to forming the head of Fortress Maximus, Cerebros can become the Battleship's communications tower, and is armed with a sword and a mini-laser rifle. Despite his size, Fortress Maximus is both very strong and very fast. Though seemingly awkward, his bulky configuration moves with well oiled ease. His greatest asset, though, is his vast intellect and capacity for instant tactical decisions. To him, crafting an attack is like blueprinting a structure and it's almost second nature.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
&lt;br /&gt;
The many parts of Fortress Maximus, each requiring a portion of his concentration, sometimes leave the whole vulnerable to attack. When guiding Gasket and Grommet through a battlefield, he relies almost totally on automated defense systems to safeguard him from attack. If incapacitated in robot mode, Fortress Maximus has no choice but to utilize his second robot form, the much smaller and infinitely more vulnerable Cog. Cerebros's lack of a vehicular mode can be a hinderence. Beyond these slight problems, Fortress Maximus has no known weaknesses.&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
* 253 experience points&lt;br /&gt;
* the symbol for mercury: [[☿]]&lt;br /&gt;
* an invitation to play wikichess&lt;br /&gt;
&lt;br /&gt;
==RUMBLE==&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: DECEPTICON&lt;br /&gt;
FUNCTION: DEMOLITIONS&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Destroy what's below and what's above will follow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Profile===&lt;br /&gt;
&lt;br /&gt;
Rumble is your basic street punk. He compensates for his small size by always acting tough. And he is tough. Cross him and he'll punch your optic sensors out. He has a quick temper and a mean disposition. The other Decepticons try to keep their distance. Yet, this unpleasant, swaggering little hoodlum is one of Megatron's favorites. Rumble follows orders blindly and hungrily; he always waits impatiently for Megatron's next assignment. A good time for Rumble is shaking a building into a heap of rubble. &amp;quot;I love the sight of crumbling bricks,&amp;quot; he says.&lt;br /&gt;
&lt;br /&gt;
[[Image:FrenzyRumble.jpg|left|thumb|200px|Frenzy (or Rumble)]]&lt;br /&gt;
[[Image:RumbleFrenzy.jpg|right|thumb|200px|Rumble (or Frenzy)]]&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
&lt;br /&gt;
Rumble can roll the drum-like constructions in his body to transmit through his feet intense low-frequency groundwaves that have the effect of stimulating earthquakes. His quakes have registered as high as 5.4 on the Richter Scale.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
&lt;br /&gt;
Rumble's small size severely limits his strength; he can be easily beaten by most of the Autobots in any sort of physical struggle or artillery barrage. Given his power of causing the ground to shatter, however, the trick is to get close enough to Rumble to fight him.&lt;br /&gt;
&lt;br /&gt;
==FRENZY==&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: DECEPTICON&lt;br /&gt;
FUNCTION: WARRIOR&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sow panic and surrender will bloom!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Profile===&lt;br /&gt;
&lt;br /&gt;
With a fervor bordering on insanity, Frenzy plunges into conflict holding back not one molecule of his mechanical being. If it were necessary for him to breathe, war would be his oxygen. His lust for destruction knows no cause, no purpose - it only craves the fear it instills in others, the destruction it leaves in its wake. The other Decepticons appreciate Frenzy's boldness and enthusiasm - often this is enough to turn them from beating a hasty retreat to launching a new offensive. But given his single-minded devotion to violence, even they find him hard to deal with on a personal level. They have no problem letting him lead the way into battle.&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
&lt;br /&gt;
His screaming voice and belligerent manner alone could shake up an opponent, but Frenzy can enhance this effect by spinning the drum-like devices in his torso. Rolling the drums against each other produces a high-pitched, grating sound of up to 200 decibels which can severely disrupt the electrical flow within the circuits of anyone within earshot, resulting in all sorts of mechanical malfunctions. He's particularly adept at disorienting his opponents by neutralizing their auditory and balance centers.&lt;br /&gt;
&lt;br /&gt;
===Weaknesses===&lt;br /&gt;
&lt;br /&gt;
Like his brother Rumble, Frenzy's small stature limits his physical strength, but his abilities make him difficult to get near. A very cool, logical reaction to his manic onslaught is often an effective way of countering his intimidating effect.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bunnies]]&lt;/div&gt;</description>
			<pubDate>Thu, 26 Oct 2006 00:10:51 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:FortMax</comments>		</item>
		<item>
			<title>File:RumbleFrenzy.jpg</title>
			<link>http://72.14.177.54/egs_mayhem/File:RumbleFrenzy.jpg</link>
			<description>&lt;p&gt;FortMax:&amp;#32;This image is © Hasbro Inc.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This image is © Hasbro Inc.&lt;/div&gt;</description>
			<pubDate>Thu, 26 Oct 2006 00:06:24 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/File_talk:RumbleFrenzy.jpg</comments>		</item>
		<item>
			<title>File:FrenzyRumble.jpg</title>
			<link>http://72.14.177.54/egs_mayhem/File:FrenzyRumble.jpg</link>
			<description>&lt;p&gt;FortMax:&amp;#32;This image is © Hasbro Inc.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This image is © Hasbro Inc.&lt;/div&gt;</description>
			<pubDate>Thu, 26 Oct 2006 00:05:52 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/File_talk:FrenzyRumble.jpg</comments>		</item>
		<item>
			<title>File:FortMaxCity.jpg</title>
			<link>http://72.14.177.54/egs_mayhem/File:FortMaxCity.jpg</link>
			<description>&lt;p&gt;FortMax:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This image is © Hasbro Inc.&lt;/div&gt;</description>
			<pubDate>Thu, 26 Oct 2006 00:05:08 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/File_talk:FortMaxCity.jpg</comments>		</item>
		<item>
			<title>FortMax</title>
			<link>http://72.14.177.54/egs_mayhem/FortMax</link>
			<description>&lt;p&gt;FortMax:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
=FortMax (Real Life)=&lt;br /&gt;
&lt;br /&gt;
FortMax is a student at the University of Texas at Dallas (which is in Richardson, TX), and is a 2005 graduate of Coppell High School in Coppell, TX. He mostly keeps to himself, and is slow to meet new people. He is also an avid (some may say rabid) ''Transformers'' fan, and has a collection that fills two books shelves and three storage drawers.&lt;br /&gt;
&lt;br /&gt;
=FortMax (Character)=&lt;br /&gt;
&lt;br /&gt;
FORTRESS MAXIMUS&lt;br /&gt;
[[Image:FortMaxBot.jpg|right|thumb|300px|Fortress Maximus in full robot mode]]&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: AUTOBOT&lt;br /&gt;
&lt;br /&gt;
FUNCTION: EARTH DEFENSE COMMANDER&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Prepare for war, but strive for peace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
[[Image:FortMaxCity.jpg|right|thumb|300px|Fortress Maximus in city mode]]&lt;br /&gt;
&lt;br /&gt;
Valiant, courageous, powerful beyond measure, Fortress Maximus is a warrior without compare, but one whose most fervent wish is never to have to fight again. All his early life, Fortress Maximus trained as an architect, becoming the creator of many of Cybertron's proudest monuments. With his ability to transform into vast construction bases, many of his creations were crafted by his own hand. So Fortress Maximus learned to build, not destroy. When war came, he did not hesitate to turn his gifts to the ways of combat, adapting one construction base into a repair bay, the other into a battle station. But as the war spread and he saw his constructions tumble and wall with countless lives lost in the process, he began to see how pointless and counter-productive battle was. He began to fight with only one aim in mind - to bring an end to the senseless conflict. He would fight, but only out of necessity, only to save other lives. Drawing inspiration from Optimus Prime, Fortress Maximus carried on his noble work after Rodimus Prime left on a quest to find the Autobots a new home planet, assuming Prime's mantle of Autobot leader. &lt;br /&gt;
&lt;br /&gt;
However, none of this explains why he stays in [[Carrot..?]] instead of leading the Autobots. Some suspect that he got tired of dealing with multiple Galvatrons, conflicting character origins, plot holes (which are not beleived to be caused by a certin Professor), and transforming cannibalistic planets. The fact that he finds carrot..?'s randomness relaxing is a testement to how big a mess the Transformer's home dimentions are.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
[[Image:FortMaxBattleship.jpg|right|thumb|300px|Fortress Maximus in Battleship mode with Cerebros and Cog]]&lt;br /&gt;
&lt;br /&gt;
In both robot and battleship mode, Fortress Maximus is a walking armory. Retractable pulse cannons (emitting a strong ion beam capable of disrupting and incapacitating internal circuits), twin automatic machine gun batteries (wrist mounted in robot mode), twin laser-guided mortars (in lower legs, robot mode), dual laser blasters (with a heat-seeking target lock system), a fusion-powered photon rifle and his Master Sword make his firepower second to none. Like all Transformers, he has a pocket of subspace that he uses to store tools, a Game Boy, and a huge stash of Energon&lt;br /&gt;
&lt;br /&gt;
His battleship is fully equipped with communication, detection and radar equipment, while his repair bay has extensive re-fit facilities for almost any Transformer and a wide range of spare parts. From either city or battleship Fortress Maximus can operate two remote controlled vehicles, Gasket and Grommet, using them to supply instant battleground first aid/repairs or as offensive/defensive combat units. When in robot mode, Gasket and Grommet combine to form the radio controlled warrior/mechanic, Cog. &lt;br /&gt;
&lt;br /&gt;
Fortress Maximus's head transforms into a robot form called Cerebros, who's head in turn transforms into a human-sized robot named ''Fortress''. In addition to forming the head of Fortress Maximus, Cerebros can become the Battleship's communications tower, and is armed with a sword and a mini-laser rifle. Despite his size, Fortress Maximus is both very strong and very fast. Though seemingly awkward, his bulky configuration moves with well oiled ease. His greatest asset, though, is his vast intellect and capacity for instant tactical decisions. To him, crafting an attack is like blueprinting a structure and it's almost second nature.&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
&lt;br /&gt;
The many parts of Fortress Maximus, each requiring a portion of his concentration, sometimes leave the whole vulnerable to attack. When guiding Gasket and Grommet through a battlefield, he relies almost totally on automated defense systems to safeguard him from attack. If incapacitated in robot mode, Fortress Maximus has no choice but to utilize his second robot form, the much smaller and infinitely more vulnerable Cog. Cerebros's lack of a vehicular mode can be a hinderence. Beyond these slight problems, Fortress Maximus has no known weaknesses.&lt;br /&gt;
&lt;br /&gt;
==Possessions==&lt;br /&gt;
* 253 experience points&lt;br /&gt;
* the symbol for mercury: [[☿]]&lt;br /&gt;
* an invitation to play wikichess&lt;br /&gt;
&lt;br /&gt;
[[Category:Bunnies]]&lt;/div&gt;</description>
			<pubDate>Wed, 25 Oct 2006 17:13:34 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:FortMax</comments>		</item>
		<item>
			<title>FortMax</title>
			<link>http://72.14.177.54/egs_mayhem/FortMax</link>
			<description>&lt;p&gt;FortMax:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;FORTRESS MAXIMUS&lt;br /&gt;
[[Image:FortMaxBot.jpg|right|thumb|300px|Fortress Maximus in full robot mode]]&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: AUTOBOT&lt;br /&gt;
&lt;br /&gt;
FUNCTION: EARTH DEFENSE COMMANDER&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Prepare for war, but strive for peace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
[[Image:FortMaxCity.jpg|right|thumb|300px|Fortress Maximus in city mode]]&lt;br /&gt;
&lt;br /&gt;
Valiant, courageous, powerful beyond measure, Fortress Maximus is a warrior without compare, but one whose most fervent wish is never to have to fight again. All his early life, Fortress Maximus trained as an architect, becoming the creator of many of Cybertron's proudest monuments. With his ability to transform into vast construction bases, many of his creations were crafted by his own hand. So Fortress Maximus learned to build, not destroy. When war came, he did not hesitate to turn his gifts to the ways of combat, adapting one construction base into a repair bay, the other into a battle station. But as the war spread and he saw his constructions tumble and wall with countless lives lost in the process, he began to see how pointless and counter-productive battle was. He began to fight with only one aim in mind - to bring an end to the senseless conflict. He would fight, but only out of necessity, only to save other lives. Drawing inspiration from Optimus Prime, Fortress Maximus carried on his noble work after Rodimus Prime left on a quest to find the Autobots a new home planet, assuming Prime's mantle of Autobot leader. &lt;br /&gt;
&lt;br /&gt;
However, none of this explains why he stays in [[Carrot..?]] instead of leading the Autobots. Some suspect that he got tired of dealing with multiple Galvatrons, conflicting character origins, plot holes (which are not beleived to be caused by a certin Professor), and transforming cannibalistic planets. The fact that he finds carrot..?'s randomness relaxing is a testement to how big a mess the Transformer's home dimentions are.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
[[Image:FortMaxBattleship.jpg|right|thumb|300px|Fortress Maximus in Battleship mode with Cerebros and Cog]]&lt;br /&gt;
&lt;br /&gt;
In both robot and battleship mode, Fortress Maximus is a walking armory. Retractable pulse cannons (emitting a strong ion beam capable of disrupting and incapacitating internal circuits), twin automatic machine gun batteries (wrist mounted in robot mode), twin laser-guided mortars (in lower legs, robot mode), dual laser blasters (with a heat-seeking target lock system), a fusion-powered photon rifle and his Master Sword make his firepower second to none. Like all Transformers, he has a pocket of subspace that he uses to store tools, a Game Boy, and a huge stash of Energon&lt;br /&gt;
&lt;br /&gt;
His battleship is fully equipped with communication, detection and radar equipment, while his repair bay has extensive re-fit facilities for almost any Transformer and a wide range of spare parts. From either city or battleship Fortress Maximus can operate two remote controlled vehicles, Gasket and Grommet, using them to supply instant battleground first aid/repairs or as offensive/defensive combat units. When in robot mode, Gasket and Grommet combine to form the radio controlled warrior/mechanic, Cog. &lt;br /&gt;
&lt;br /&gt;
Fortress Maximus's head transforms into a robot form called Cerebros, who's head in turn transforms into a human-sized robot named ''Fortress''. In addition to forming the head of Fortress Maximus, Cerebros can become the Battleship's communications tower, and is armed with a sword and a mini-laser rifle. Despite his size, Fortress Maximus is both very strong and very fast. Though seemingly awkward, his bulky configuration moves with well oiled ease. His greatest asset, though, is his vast intellect and capacity for instant tactical decisions. To him, crafting an attack is like blueprinting a structure and it's almost second nature.&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
&lt;br /&gt;
The many parts of Fortress Maximus, each requiring a portion of his concentration, sometimes leave the whole vulnerable to attack. When guiding Gasket and Grommet through a battlefield, he relies almost totally on automated defense systems to safeguard him from attack. If incapacitated in robot mode, Fortress Maximus has no choice but to utilize his second robot form, the much smaller and infinitely more vulnerable Cog. Cerebros's lack of a vehicular mode can be a hinderence. Beyond these slight problems, Fortress Maximus has no known weaknesses.&lt;br /&gt;
&lt;br /&gt;
==Possessions==&lt;br /&gt;
* 253 experience points&lt;br /&gt;
* the symbol for mercury: [[☿]]&lt;br /&gt;
* an invitation to play wikichess&lt;br /&gt;
&lt;br /&gt;
[[Category:Bunnies]]&lt;/div&gt;</description>
			<pubDate>Wed, 25 Oct 2006 16:16:00 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:FortMax</comments>		</item>
		<item>
			<title>FortMax</title>
			<link>http://72.14.177.54/egs_mayhem/FortMax</link>
			<description>&lt;p&gt;FortMax:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;FORTRESS MAXIMUS&lt;br /&gt;
[[Image:FortMaxBot.jpg|right|thumb|300px|Fortress Maximus in full robot mode]]&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: AUTOBOT&lt;br /&gt;
&lt;br /&gt;
FUNCTION: EARTH DEFENSE COMMANDER&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Prepare for war, but strive for peace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You cannot simultaneously prevent and prepare for war.&amp;quot;&lt;br /&gt;
-- Albert Einstein&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
[[Image:FortMaxCity.jpg|right|thumb|300px|Fortress Maximus in city mode]]&lt;br /&gt;
&lt;br /&gt;
Valiant, courageous, powerful beyond measure, Fortress Maximus is a warrior without compare, but one whose most fervent wish is never to have to fight again. All his early life, Fortress Maximus trained as an architect, becoming the creator of many of Cybertron's proudest monuments. With his ability to transform into vast construction bases, many of his creations were crafted by his own hand. So Fortress Maximus learned to build, not destroy. When war came, he did not hesitate to turn his gifts to the ways of combat, adapting one construction base into a repair bay, the other into a battle station. But as the war spread and he saw his constructions tumble and wall with countless lives lost in the process, he began to see how pointless and counter-productive battle was. He began to fight with only one aim in mind - to bring an end to the senseless conflict. He would fight, but only out of necessity, only to save other lives. Drawing inspiration from Optimus Prime, Fortress Maximus carried on his noble work after Rodimus Prime left on a quest to find the Autobots a new home planet, assuming Prime's mantle of Autobot leader. &lt;br /&gt;
&lt;br /&gt;
However, none of this explains why he stays in [[Carrot..?]] instead of leading the Autobots. Some suspect that he got tired of dealing with multiple Galvatrons, conflicting character origins, plot holes (which are not beleived to be caused by a certin Professor), and transforming cannibalistic planets. The fact that he finds carrot..?'s randomness relaxing is a testement to how big a mess the Transformer's home dimentions are.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
[[Image:FortMaxBattleship.jpg|right|thumb|300px|Fortress Maximus in Battleship mode with Cerebros and Cog]]&lt;br /&gt;
&lt;br /&gt;
In both robot and battleship mode, Fortress Maximus is a walking armory. Retractable pulse cannons (emitting a strong ion beam capable of disrupting and incapacitating internal circuits), twin automatic machine gun batteries (wrist mounted in robot mode), twin laser-guided mortars (in lower legs, robot mode), dual laser blasters (with a heat-seeking target lock system), a fusion-powered photon rifle and his Master Sword make his firepower second to none. Like all Transformers, he has a pocket of subspace that he uses to store tools, a Game Boy, and a huge stash of Energon&lt;br /&gt;
&lt;br /&gt;
His battleship is fully equipped with communication, detection and radar equipment, while his repair bay has extensive re-fit facilities for almost any Transformer and a wide range of spare parts. From either city or battleship Fortress Maximus can operate two remote controlled vehicles, Gasket and Grommet, using them to supply instant battleground first aid/repairs or as offensive/defensive combat units. When in robot mode, Gasket and Grommet combine to form the radio controlled warrior/mechanic, Cog. &lt;br /&gt;
&lt;br /&gt;
Fortress Maximus's head transforms into a robot form called Cerebros, who's head in turn transforms into a human-sized robot named ''Fortress''. In addition to forming the head of Fortress Maximus, Cerebros can become the Battleship's communications tower, and is armed with a sword and a mini-laser rifle. Despite his size, Fortress Maximus is both very strong and very fast. Though seemingly awkward, his bulky configuration moves with well oiled ease. His greatest asset, though, is his vast intellect and capacity for instant tactical decisions. To him, crafting an attack is like blueprinting a structure and it's almost second nature.&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
&lt;br /&gt;
The many parts of Fortress Maximus, each requiring a portion of his concentration, sometimes leave the whole vulnerable to attack. When guiding Gasket and Grommet through a battlefield, he relies almost totally on automated defense systems to safeguard him from attack. If incapacitated in robot mode, Fortress Maximus has no choice but to utilize his second robot form, the much smaller and infinitely more vulnerable Cog. Cerebros's lack of a vehicular mode can be a hinderence. Beyond these slight problems, Fortress Maximus has no known weaknesses.&lt;br /&gt;
&lt;br /&gt;
==Possessions==&lt;br /&gt;
* 253 experience points&lt;br /&gt;
* the symbol for mercury: [[☿]]&lt;br /&gt;
* an invitation to play wikichess&lt;br /&gt;
&lt;br /&gt;
[[Category:Bunnies]]&lt;/div&gt;</description>
			<pubDate>Wed, 25 Oct 2006 16:13:57 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:FortMax</comments>		</item>
		<item>
			<title>File:FortMaxBattleship.jpg</title>
			<link>http://72.14.177.54/egs_mayhem/File:FortMaxBattleship.jpg</link>
			<description>&lt;p&gt;FortMax:&amp;#32;This image is © Hasbro Inc.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This image is © Hasbro Inc.&lt;/div&gt;</description>
			<pubDate>Wed, 25 Oct 2006 16:12:47 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/File_talk:FortMaxBattleship.jpg</comments>		</item>
		<item>
			<title>File:FortMaxCity.jpg</title>
			<link>http://72.14.177.54/egs_mayhem/File:FortMaxCity.jpg</link>
			<description>&lt;p&gt;FortMax:&amp;#32;THis image is © Hasbro Inc.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;THis image is © Hasbro Inc.&lt;/div&gt;</description>
			<pubDate>Wed, 25 Oct 2006 16:09:01 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/File_talk:FortMaxCity.jpg</comments>		</item>
		<item>
			<title>File:FortMaxBot.jpg</title>
			<link>http://72.14.177.54/egs_mayhem/File:FortMaxBot.jpg</link>
			<description>&lt;p&gt;FortMax:&amp;#32;This image is © Hasbro Inc.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This image is © Hasbro Inc.&lt;/div&gt;</description>
			<pubDate>Wed, 25 Oct 2006 16:01:26 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/File_talk:FortMaxBot.jpg</comments>		</item>
		<item>
			<title>FortMax</title>
			<link>http://72.14.177.54/egs_mayhem/FortMax</link>
			<description>&lt;p&gt;FortMax:&amp;#32;/* Profile */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;FORTRESS MAXIMUS&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: AUTOBOT&lt;br /&gt;
&lt;br /&gt;
FUNCTION: EARTH DEFENSE COMMANDER&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Prepare for war, but strive for peace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You cannot simultaneously prevent and prepare for war.&amp;quot;&lt;br /&gt;
-- Albert Einstein&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
&lt;br /&gt;
Valiant, courageous, powerful beyond measure, Fortress Maximus is a warrior without compare, but one whose most fervent wish is never to have to fight again. All his early life, Fortress Maximus trained as an architect, becoming the creator of many of Cybertron's proudest monuments. With his ability to transform into vast construction bases, many of his creations were crafted by his own hand. So Fortress Maximus learned to build, not destroy. When war came, he did not hesitate to turn his gifts to the ways of combat, adapting one construction base into a repair bay, the other into a battle station. But as the war spread and he saw his constructions tumble and wall with countless lives lost in the process, he began to see how pointless and counter-productive battle was. He began to fight with only one aim in mind - to bring an end to the senseless conflict. He would fight, but only out of necessity, only to save other lives. Drawing inspiration from Optimus Prime, Fortress Maximus carried on his noble work after Rodimus Prime left on a quest to find the Autobots a new home planet, assuming Prime's mantle of Autobot leader. &lt;br /&gt;
&lt;br /&gt;
However, none of this explains why he stays in [[Carrot..?]] instead of leading the Autobots. Some suspect that he got tired of dealing with multiple Galvatrons, conflicting character origins, plot holes (which are not beleived to be caused by a certin Professor), and transforming cannibalistic planets. The fact that he finds carrot..?'s randomness relaxing is a testement to how big a mess the Transformer's home dimentions are.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
In both robot and battleship mode, Fortress Maximus is a walking armory. Retractable pulse cannons (emitting a strong ion beam capable of disrupting and incapacitating internal circuits), twin automatic machine gun batteries (wrist mounted in robot mode), twin laser-guided mortars (in lower legs, robot mode), dual laser blasters (with a heat-seeking target lock system), a fusion-powered photon rifle and his Master Sword make his firepower second to none. Like all Transformers, he has a pocket of subspace that he uses to store tools, a Game Boy, and a huge stash of Energon&lt;br /&gt;
&lt;br /&gt;
His battleship is fully equipped with communication, detection and radar equipment, while his repair bay has extensive re-fit facilities for almost any Transformer and a wide range of spare parts. From either city or battleship Fortress Maximus can operate two remote controlled vehicles, Gasket and Grommet, using them to supply instant battleground first aid/repairs or as offensive/defensive combat units. When in robot mode, Gasket and Grommet combine to form the radio controlled warrior/mechanic, Cog. &lt;br /&gt;
&lt;br /&gt;
Fortress Maximus's head transforms into a robot form called Cerebros, who's head in turn transforms into a human-sized robot named ''Fortress''. In addition to forming the head of Fortress Maximus, Cerebros can become the Battleship's communications tower, and is armed with a sword and a mini-laser rifle. Despite his size, Fortress Maximus is both very strong and very fast. Though seemingly awkward, his bulky configuration moves with well oiled ease. His greatest asset, though, is his vast intellect and capacity for instant tactical decisions. To him, crafting an attack is like blueprinting a structure and it's almost second nature.&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
&lt;br /&gt;
The many parts of Fortress Maximus, each requiring a portion of his concentration, sometimes leave the whole vulnerable to attack. When guiding Gasket and Grommet through a battlefield, he relies almost totally on automated defense systems to safeguard him from attack. If incapacitated in robot mode, Fortress Maximus has no choice but to utilize his second robot form, the much smaller and infinitely more vulnerable Cog. Cerebros's lack of a vehicular mode can be a hinderence. Beyond these slight problems, Fortress Maximus has no known weaknesses.&lt;br /&gt;
&lt;br /&gt;
==Possessions==&lt;br /&gt;
* 253 experience points&lt;br /&gt;
* the symbol for mercury: [[☿]]&lt;br /&gt;
* an invitation to play wikichess&lt;br /&gt;
&lt;br /&gt;
[[Category:Bunnies]]&lt;/div&gt;</description>
			<pubDate>Wed, 25 Oct 2006 15:45:19 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:FortMax</comments>		</item>
		<item>
			<title>FortMax</title>
			<link>http://72.14.177.54/egs_mayhem/FortMax</link>
			<description>&lt;p&gt;FortMax:&amp;#32;/* Weaknesses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;FORTRESS MAXIMUS&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: AUTOBOT&lt;br /&gt;
&lt;br /&gt;
FUNCTION: EARTH DEFENSE COMMANDER&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Prepare for war, but strive for peace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
&lt;br /&gt;
Valiant, courageous, powerful beyond measure, Fortress Maximus is a warrior without compare, but one whose most fervent wish is never to have to fight again. All his early life, Fortress Maximus trained as an architect, becoming the creator of many of Cybertron's proudest monuments. With his ability to transform into vast construction bases, many of his creations were crafted by his own hand. So Fortress Maximus learned to build, not destroy. When war came, he did not hesitate to turn his gifts to the ways of combat, adapting one construction base into a repair bay, the other into a battle station. But as the war spread and he saw his constructions tumble and wall with countless lives lost in the process, he began to see how pointless and counter-productive battle was. He began to fight with only one aim in mind - to bring an end to the senseless conflict. He would fight, but only out of necessity, only to save other lives. Drawing inspiration from Optimus Prime, Fortress Maximus carried on his noble work after Rodimus Prime left on a quest to find the Autobots a new home planet, assuming Prime's mantle of Autobot leader. &lt;br /&gt;
&lt;br /&gt;
However, none of this explains why he stays in [[Carrot..?]]. Some suspect that he got tired of dealing with multiple Galvatrons, conflicting character origins, plot holes (which are not beleived to be caused by a certin Professor), and transforming cannibalistic planets. The fact that he finds carrot..?'s randomness relaxing is a testement to how big a mess the Transformer's home dimentions are.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
In both robot and battleship mode, Fortress Maximus is a walking armory. Retractable pulse cannons (emitting a strong ion beam capable of disrupting and incapacitating internal circuits), twin automatic machine gun batteries (wrist mounted in robot mode), twin laser-guided mortars (in lower legs, robot mode), dual laser blasters (with a heat-seeking target lock system), a fusion-powered photon rifle and his Master Sword make his firepower second to none. Like all Transformers, he has a pocket of subspace that he uses to store tools, a Game Boy, and a huge stash of Energon&lt;br /&gt;
&lt;br /&gt;
His battleship is fully equipped with communication, detection and radar equipment, while his repair bay has extensive re-fit facilities for almost any Transformer and a wide range of spare parts. From either city or battleship Fortress Maximus can operate two remote controlled vehicles, Gasket and Grommet, using them to supply instant battleground first aid/repairs or as offensive/defensive combat units. When in robot mode, Gasket and Grommet combine to form the radio controlled warrior/mechanic, Cog. &lt;br /&gt;
&lt;br /&gt;
Fortress Maximus's head transforms into a robot form called Cerebros, who's head in turn transforms into a human-sized robot named ''Fortress''. In addition to forming the head of Fortress Maximus, Cerebros can become the Battleship's communications tower, and is armed with a sword and a mini-laser rifle. Despite his size, Fortress Maximus is both very strong and very fast. Though seemingly awkward, his bulky configuration moves with well oiled ease. His greatest asset, though, is his vast intellect and capacity for instant tactical decisions. To him, crafting an attack is like blueprinting a structure and it's almost second nature.&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
&lt;br /&gt;
The many parts of Fortress Maximus, each requiring a portion of his concentration, sometimes leave the whole vulnerable to attack. When guiding Gasket and Grommet through a battlefield, he relies almost totally on automated defense systems to safeguard him from attack. If incapacitated in robot mode, Fortress Maximus has no choice but to utilize his second robot form, the much smaller and infinitely more vulnerable Cog. Cerebros's lack of a vehicular mode can be a hinderence. Beyond these slight problems, Fortress Maximus has no known weaknesses.&lt;br /&gt;
&lt;br /&gt;
==Possessions==&lt;br /&gt;
* 253 experience points&lt;br /&gt;
* the symbol for mercury: [[☿]]&lt;br /&gt;
* an invitation to play wikichess&lt;br /&gt;
&lt;br /&gt;
[[Category:Bunnies]]&lt;/div&gt;</description>
			<pubDate>Tue, 24 Oct 2006 17:25:38 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:FortMax</comments>		</item>
		<item>
			<title>FortMax</title>
			<link>http://72.14.177.54/egs_mayhem/FortMax</link>
			<description>&lt;p&gt;FortMax:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;FORTRESS MAXIMUS&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: AUTOBOT&lt;br /&gt;
&lt;br /&gt;
FUNCTION: EARTH DEFENSE COMMANDER&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Prepare for war, but strive for peace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
&lt;br /&gt;
Valiant, courageous, powerful beyond measure, Fortress Maximus is a warrior without compare, but one whose most fervent wish is never to have to fight again. All his early life, Fortress Maximus trained as an architect, becoming the creator of many of Cybertron's proudest monuments. With his ability to transform into vast construction bases, many of his creations were crafted by his own hand. So Fortress Maximus learned to build, not destroy. When war came, he did not hesitate to turn his gifts to the ways of combat, adapting one construction base into a repair bay, the other into a battle station. But as the war spread and he saw his constructions tumble and wall with countless lives lost in the process, he began to see how pointless and counter-productive battle was. He began to fight with only one aim in mind - to bring an end to the senseless conflict. He would fight, but only out of necessity, only to save other lives. Drawing inspiration from Optimus Prime, Fortress Maximus carried on his noble work after Rodimus Prime left on a quest to find the Autobots a new home planet, assuming Prime's mantle of Autobot leader. &lt;br /&gt;
&lt;br /&gt;
However, none of this explains why he stays in [[Carrot..?]]. Some suspect that he got tired of dealing with multiple Galvatrons, conflicting character origins, plot holes (which are not beleived to be caused by a certin Professor), and transforming cannibalistic planets. The fact that he finds carrot..?'s randomness relaxing is a testement to how big a mess the Transformer's home dimentions are.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
In both robot and battleship mode, Fortress Maximus is a walking armory. Retractable pulse cannons (emitting a strong ion beam capable of disrupting and incapacitating internal circuits), twin automatic machine gun batteries (wrist mounted in robot mode), twin laser-guided mortars (in lower legs, robot mode), dual laser blasters (with a heat-seeking target lock system), a fusion-powered photon rifle and his Master Sword make his firepower second to none. Like all Transformers, he has a pocket of subspace that he uses to store tools, a Game Boy, and a huge stash of Energon&lt;br /&gt;
&lt;br /&gt;
His battleship is fully equipped with communication, detection and radar equipment, while his repair bay has extensive re-fit facilities for almost any Transformer and a wide range of spare parts. From either city or battleship Fortress Maximus can operate two remote controlled vehicles, Gasket and Grommet, using them to supply instant battleground first aid/repairs or as offensive/defensive combat units. When in robot mode, Gasket and Grommet combine to form the radio controlled warrior/mechanic, Cog. &lt;br /&gt;
&lt;br /&gt;
Fortress Maximus's head transforms into a robot form called Cerebros, who's head in turn transforms into a human-sized robot named ''Fortress''. In addition to forming the head of Fortress Maximus, Cerebros can become the Battleship's communications tower, and is armed with a sword and a mini-laser rifle. Despite his size, Fortress Maximus is both very strong and very fast. Though seemingly awkward, his bulky configuration moves with well oiled ease. His greatest asset, though, is his vast intellect and capacity for instant tactical decisions. To him, crafting an attack is like blueprinting a structure and it's almost second nature.&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
&lt;br /&gt;
The many parts of Fortress Maximus, each requiring a portion of his concentration, sometimes leave the whole vulnerable to attack. When guiding Gasket and Grommet through a battlefield, he relies almost totally on automated defense systems to safeguard him from attack. If incapacitated in robot mode, Fortress Maximus has no choice but to utilize his second robot form, the much smaller and infinitely more vulnerable Cog. Cerebros's lack of a vehicular mode can be a hinderence. Beyond these slight problems, Fortress Maximus has no known weaknesses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Bunnies]]&lt;/div&gt;</description>
			<pubDate>Tue, 24 Oct 2006 03:21:02 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:FortMax</comments>		</item>
		<item>
			<title>FortMax</title>
			<link>http://72.14.177.54/egs_mayhem/FortMax</link>
			<description>&lt;p&gt;FortMax:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;FORTRESS Maximus&lt;br /&gt;
&lt;br /&gt;
ALLEGIANCE: AUTOBOT&lt;br /&gt;
&lt;br /&gt;
FUNCTION: EARTH DEFENSE COMMANDER&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Prepare for war, but strive for peace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
&lt;br /&gt;
Valiant, courageous, powerful beyond measure, Fortress Maximus is a warrior without compare, but one whose most fervent wish is never to have to fight again. All his early life, Fortress Maximus trained as an architect, becoming the creator of many of Cybertron's proudest monuments. With his ability to transform into vast construction bases, many of his creations were crafted by his own hand. So Fortress Maximus learned to build, not destroy. When war came, he did not hesitate to turn his gifts to the ways of combat, adapting one construction base into a repair bay, the other into a battle station. But as the war spread and he saw his constructions tumble and wall with countless lives lost in the process, he began to see how pointless and counter-productive battle was. He began to fight with only one aim in mind - to bring an end to the senseless conflict. He would fight, but only out of necessity, only to save other lives. Drawing inspiration from Optimus Prime, Fortress Maximus carried on his noble work after Rodimus Prime left on a quest to find the Autobots a new home planet, assuming Prime's mantle of Autobot leader. &lt;br /&gt;
&lt;br /&gt;
However, none of this explains why he stays in [[Carrot..?]]. Some suspect that he got tired of dealing with multiple Galvatrons, conflicting character origins, plot holes (which are not beleived to be caused by a certin Professor), and transforming cannibalistic planets. The fact that he finds carrot..?'s randomness relaxing is a testement to how big a mess the Transformer's home dimentions are.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
In both robot and battleship mode, Fortress Maximus is a walking armory. Retractable pulse cannons (emitting a strong ion beam capable of disrupting and incapacitating internal circuits), twin automatic machine gun batteries (wrist mounted in robot mode), twin laser-guided mortars (in lower legs, robot mode), dual laser blasters (with a heat-seeking target lock system) and a fusion-powered photon rifle make his firepower second to none. Like all Transformers, he has a pocket of subspace that he uses to store tools, a Game Boy, and a huge stash of Energon&lt;br /&gt;
&lt;br /&gt;
His battleship is fully equipped with communication, detection and radar equipment, while his repair bay has extensive re-fit facilities for almost any Transformer and a wide range of spare parts. From either city or battleship Fortress Maximus can operate two remote controlled vehicles, Gasket and Grommet, using them to supply instant battleground first aid/repairs or as offensive/defensive combat units. When in robot mode, Gasket and Grommet combine to form the radio controlled warrior/mechanic, Cog. &lt;br /&gt;
&lt;br /&gt;
Fortress Maximus's head transforms into a robot form called Cerebros, who's head in turn transforms into a human-sized robot named ''Fortress''. In addition to forming the head of Fortress Maximus, Cerebros can become the Battleship's communications tower. Despite his size, Fortress Maximus is both very strong and very fast. Though seemingly awkward, his bulky configuration moves with well oiled ease. His greatest asset, though, is his vast intellect and capacity for instant tactical decisions. To him, crafting an attack is like blueprinting a structure and it's almost second nature.&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
&lt;br /&gt;
The many parts of Fortress Maximus, each requiring a portion of his concentration, sometimes leave the whole vulnerable to attack. When guiding Gasket and Grommet through a battlefield, he relies almost totally on automated defense systems to safeguard him from attack. If incapacitated in robot mode, Fortress Maximus has no choice but to utilize his second robot form, the much smaller and infinitely more vulnerable Cog. In addition, Cerebros's lack of a vehicular mode can be a hinderence. Beyond these slight problems, Fortress Maximus has no known weaknesses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Bunnies]]&lt;/div&gt;</description>
			<pubDate>Tue, 24 Oct 2006 03:16:32 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:FortMax</comments>		</item>
		<item>
			<title>FortMax</title>
			<link>http://72.14.177.54/egs_mayhem/FortMax</link>
			<description>&lt;p&gt;FortMax:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''FortMax''' is a Transformer from the planet Cybertron, the commander of ''Battleship Maximus'', and has absolutly no idea what he is doing in carrot..?&lt;br /&gt;
&lt;br /&gt;
FortMax is usually seen in his smallest component, Cerebros, who is about the size of a human. When needed, the communications tower of the Battlechip disconnects and forms the body of Fortress, and Cerebros transforms into the head. Fortress can also form the head of Fortress Maximus.&lt;br /&gt;
&lt;br /&gt;
FortMax also has the use of two vehicle drones, Gasket and Grommet, who can combine to form Cog.&lt;br /&gt;
&lt;br /&gt;
===Battleship Maximus===&lt;br /&gt;
''Battleship Maximus''' is FortMax's well... battleship. This heavly-armed warship has three modes, city, battleship, and robot, the latter of which is called &amp;quot;Fortress Maximus&amp;quot;. The Battleship is seldom used, and is usually sitting empty in city mode in Carrot..?&lt;br /&gt;
&lt;br /&gt;
[[Category:Bunnies]]&lt;/div&gt;</description>
			<pubDate>Sun, 22 Oct 2006 16:48:39 GMT</pubDate>			<dc:creator>FortMax</dc:creator>			<comments>http://72.14.177.54/egs_mayhem/Talk:FortMax</comments>		</item>
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