Forcefall
From Cths
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==Gameplay== | ==Gameplay== | ||
| + | Though Forcefall is a very fast-paced game at times, it is nothing like [[Turbines]] and far from violent. | ||
==Equipment== | ==Equipment== | ||
| + | Specific equipment is vital to a successful game of Forcefall, and are as follows: | ||
| + | |||
| + | *'''Flightpacks''' | ||
| + | Flightpacks are exactly what they sound like: they're installed to allow flight. However, it is required for every player to use one for the duration of the game, regardless of their natural flight capabilities to ensure a level playing field. Each pack is calibrated to meet very specific requirements, such as thrust and drop time. | ||
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| + | Packs are generally installed on the back, between the shoulders. | ||
| + | |||
| + | *'''Inhibitors''' | ||
| + | Inhibitors are only installed on players with natural flight capabilities to ensure that they rely on the flightpack for flight. | ||
[[Category:Sports]] | [[Category:Sports]] | ||
Current revision as of 19:44, 9 November 2008
Forcefall is an exciting game based on baseball, dodgeball, and quidditch.
Contents |
Teams
The Field
Gameplay
Though Forcefall is a very fast-paced game at times, it is nothing like Turbines and far from violent.
Equipment
Specific equipment is vital to a successful game of Forcefall, and are as follows:
- Flightpacks
Flightpacks are exactly what they sound like: they're installed to allow flight. However, it is required for every player to use one for the duration of the game, regardless of their natural flight capabilities to ensure a level playing field. Each pack is calibrated to meet very specific requirements, such as thrust and drop time.
Packs are generally installed on the back, between the shoulders.
- Inhibitors
Inhibitors are only installed on players with natural flight capabilities to ensure that they rely on the flightpack for flight.

