Flee the general

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You escape back the party. The general can't get you without looking like a madman.

Your maker has taken command of the vampire coven in this city. Since he has not being appointed by a vampire lord, he is only the acting ruler and fears in live someone might take his title from him. You also learn the vampire laws.

Don't get caught by mortals.

Don't interfere with another vampire's territory.

Don't kill other vampires.

Eleven years pass. It is now 1823. Your maker receives reports of a rogue vampire int he city. He asks you to deal with it.

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