MSSY1:NanoAccelerator

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ORBITAL RAIN - CONTROL INTERFACE
Previous Attack Energy Shield Enemy Condition
Infector Musket 40 40 Moderate Damage
"NanoAccelerator. I'm going to need to be faster!" you say.

<System: Selection confirmed. NA transponder detected. Activating recall device. >

Your opponent brings up his hand machine guns again and rushes forward toward you while firing madly with them. A hail of bullets once again kick up dirt, and ping off your shield as you move to try and keep the distance the same.

"And what's the status on that virus!?"

<System: Last firewall is proving difficult to overcome. Shields down to 43%. >

Once your HUD confirms your NanoAccelerators are in place, you activate them. On the outside of your machine, very little has changed. The device is almost entirely an internal one, and the only reason you didn't leave it installed was due to the energy it consumes.

<System: Energy reserves down to 55%... 50%... >

The speedboost from the accelerator allows you circle your opponent faster than his robot can actually turn. You have no trouble getting ahead of his bullets, then getting to his side, and behind him. Now in a prime spot to attack, you see his shields start to flicker.

<System: Virus has successful broken into his system. I am disrupting his power supply and draining energy from his shield. We will not have a better opportunity to strike. I recommend we take advantage of our position. >

You nod, and think on just how you want to finish him off.

<System: Energy reserves down to 40%. Shields down to 40%. Enemy condition remains unchanged. >

<System: Attention. Offensive capabilities available again. However, the signal is broken and I cannot determine energy consumption for any device. Excercise caution. >

You can either go big and flashy, or take advantage of your speed and go in for something up-close and personal.

Select Your Action
Crowd Control Shocker Cannon Plasma Whip
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