Marie Carpenter/Take the gun

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< Marie Carpenter
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The boy panics and fires off three shots. You get grazing wounds in the hip and leg. Fighting through the pain, you knock him out with a vicious chop to the neck. He is almost certainly dead. You take the gun and unload it, placing both the weapon and the ammo in your pockets. You won't be able to get them out quickly in a pinch. You don't feel any remorse over these two people's deaths, just fear for your own life. You think that maybe you are a monster since you don't feel guilty.

You decide it was stupid to throw the gun away at first. Your survival is more important than what is left at the end, so you will keep this one. You take the knife from the girl's body. Luckily, it was a relatively clean death, so you don't have to resist vomiting. However, you do feel like vomiting from the fact that you've just killed two people. Your eyes shine with tears, guilt turning to anger at the game. You think, The game forced you me do this, so they will pay. You wipe the blood off the knife. Your wounds are bleeding a fair amount, and are serious enough to keep you from going all-out, but not life threatening. What do you do now? Well, the only logical thing is to try to find something to use as a bandage.

Status
Character: Marie Carpenter
Alive: 48 students
Hours Remaining: 72
Weapons Aquired: Pistol, Knife
Friends: None...yet
Kills: Trisha Harrison, Harold Bentley

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