D&D: FHR: Head after the cloaked man

From Create Your Own Story

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You head after the cloaked man. As you step outside the door, you notice the night has already darkened the sky. You see his form ahead and stalk the streets after it, moving from corner to corner. He doesn't go far, heading into a small streets where there seems to be a little bazaar shop in the streets. You approach enough to stay out of sight and observe him as he puts the map away on the counter. You take a look around.  
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You head after the cloaked man. As you step outside the door, you notice the night has already darkened the sky. You see his form ahead and stalk the streets after it, moving from corner to corner. He doesn't go far, heading into a small street where there seems to be a little bazaar shop in the streets. You approach enough to stay out of sight and observe him as he puts the map away on the counter. You take a look around.  
This shop seems highly suspicious. It most likely has guards.  
This shop seems highly suspicious. It most likely has guards.  
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You see light from behind the shop. That house doesn't remotely look like an habitable building. You bet the guards are there until called for.
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You see light spilling from behind the shop. That house doesn't remotely look like an habitable building. You bet the guards are there until called for.
[[D&D: FHR: Sneak up on the cloaked man and try to steal the map. This can't too be hard.]]
[[D&D: FHR: Sneak up on the cloaked man and try to steal the map. This can't too be hard.]]

Current revision as of 21:15, 18 April 2021

You head after the cloaked man. As you step outside the door, you notice the night has already darkened the sky. You see his form ahead and stalk the streets after it, moving from corner to corner. He doesn't go far, heading into a small street where there seems to be a little bazaar shop in the streets. You approach enough to stay out of sight and observe him as he puts the map away on the counter. You take a look around.

This shop seems highly suspicious. It most likely has guards.

You see light spilling from behind the shop. That house doesn't remotely look like an habitable building. You bet the guards are there until called for.

D&D: FHR: Sneak up on the cloaked man and try to steal the map. This can't too be hard.

D&D: FHR: Aproach the cloaked man and bargain for the map

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