User talk:Anedwcan

From Create Your Own Story

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== edit ==
If you are going to contribute to Smutty Sex Romp, make sure that the choices are ALWAYS your character's choices.  It's Choose YOUR Own Adventure, never Choose His or Choose Hers.  Also, page titles do not end with strange characters like IN.  And learn how to punctuate with dialogue before adding any more pages. --[[User:Platypus|Platypus]] 00:57, 16 December 2011 (UTC)
If you are going to contribute to Smutty Sex Romp, make sure that the choices are ALWAYS your character's choices.  It's Choose YOUR Own Adventure, never Choose His or Choose Hers.  Also, page titles do not end with strange characters like IN.  And learn how to punctuate with dialogue before adding any more pages. --[[User:Platypus|Platypus]] 00:57, 16 December 2011 (UTC)
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Again, please, keep Smutty Sex Romp choices in second person.  Choose YOUR Own Adventure. --[[User:Platypus|Platypus]] 17:33, 21 February 2012 (UTC)
Again, please, keep Smutty Sex Romp choices in second person.  Choose YOUR Own Adventure. --[[User:Platypus|Platypus]] 17:33, 21 February 2012 (UTC)
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Is there some reason why you don't use correct punctuation in page titles?  You correctly punctuate dialogue within the pages themselves, but always leave out the commas in the page titles. --[[User:Platypus|Platypus]] 16:16, 26 January 2014 (UTC)
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:Sorry about that. I guess I'm rusty. English is not my native language after all. [[User:Anedwcan|Anedwcan]] 16:23, 26 January 2014 (UTC). Guess there can't be too many commas... [[User:Anedwcan|Anedwcan]] 19:51, 26 January 2014 (UTC)
==Remember==
==Remember==
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== Sleep Fantasy writing ==
== Sleep Fantasy writing ==
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Edit: regarding [[Accept the drink anyway]]
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I read the summaries of what you're writing, as well as what you've added so far.  Just wanted to say you're following my intent pretty well, notably on the non-consent areas.  I'm shooting to make the portions where you go back and pack some clothes be more of a consensual, fun stay at where ever the reader chooses to go, whereas going as you are leads to non-consensual trips.  Dire/deadly ending are acceptable during escape sections, due to exposure and poor decisions, though I'd like there to be a happier end to them as well.  I'm probably going to add some public-exposure type scenarios into the nude portion, as well, for both the consensual and non-consensual routes.  If you have questions, feel free to ask them, and add away as you see fit.
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I read the summaries of what you're writing, as well as what you've added so far.  Just wanted to say you're following my intent pretty well, notably on the non-consent areas.  I'm shooting to make the portions where you go back and pack some clothes be more of a consensual, fun stay at where ever the reader chooses to go, whereas going as you are leads to non-consensual trips.  Dire/deadly ending are acceptable during escape sections, due to exposure and poor decisions, though I'd like there to be a happier end to them as well.  I'm probably going to add some public-exposure type scenarios into the nude portion, as well, for both the consensual and non-consensual routes.  If you have questions, feel free to ask them, and add away as you see fit. [[User:jealco|jealco]] 11:20, 18 November 2012 (UTC)
Also, your writings are very well written.  Feel free to flesh out my portions if there's spots you feel are lacking.
Also, your writings are very well written.  Feel free to flesh out my portions if there's spots you feel are lacking.
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== The Grubby Construction Site ==
== The Grubby Construction Site ==
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I'm kind of curious as to where you were planning to head with the portion where the reader ends up stuck in the barbed wire.  I've got a pretty good idea of where the inside of the shed can lead.  That portion has great potential as a homage to Arthur Saxon's ''A Funny Thing Happened...'' works.  I'm looking forward to when you continue those lines.  Send me a message if I can help in any way.
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I'm kind of curious as to where you were planning to head with the portion where the reader ends up stuck in the barbed wire.   
 +
: Dunno, really. Sometime you just act upon an image in your head, with no long-term planning. Sure, "erotic death" is the obvious bad (good?) ending, but I'm fully willing to see what other editors can do with her predicament... [[User:Anedwcan|Anedwcan]] 16:05, 18 November 2012 (UTC)
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I've got a pretty good idea of where the inside of the shed can lead.  That portion has great potential as a homage to Arthur Saxon's ''A Funny Thing Happened...'' works.  I'm looking forward to when you continue those lines.  Send me a message if I can help in any way. [[User:jealco|jealco]] 11:55, 18 November 2012 (UTC)
 +
: Have you examined the poster outside the shed...? The hint is far from obvious, but it's there... ;-) Personally, I'm not as specifically into poo as Mr Saxon, but ''A Funny Thing Happened on the Way to the Job Interview'' is still a very fascinating text... [[User:Anedwcan|Anedwcan]] 16:05, 18 November 2012 (UTC)
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: So far, I've set up a kind of gatekeeping choice: I would not proceed in a true saxonian style if the reader reacts to the scene with horror or disgust - a true Saxonian heroine would be indifferent if not intrigued... [[User:Anedwcan|Anedwcan]] 16:05, 18 November 2012 (UTC)
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Mainly, I encourage you to go for it! There is very little you can do that I would consider "sabotage". In the uncommon event I feel an editor changes direction too abruptly, I favor solving it by inserting an intermediate passage, ideally giving the reader the power to choose. (For instance, the way I edited Cabin in the Woods after perceiving your goals to be different from Teejays) [[User:Anedwcan|Anedwcan]] 16:05, 18 November 2012 (UTC)
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== Female in the Sewers ==
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I don't know if you're psychic or what, but you ninja'ed in and put some awesome stuff in there.  It's funny, because I sat there thinking Anedwcan would have some fun with a female protagonist in the sewers.  And props on including the rat again.  Male this time, or still female?
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Question, though:  Is it just insects in the water, or something more?  I'm working out different scenarios in my head, and I would like to keep the sewers somewhat similar.  [[User:jealco|jealco]] 13:20, 10 February 2013 (PST)
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:The crate in the sewer is genius - it provides 1) a mystery 2) a challenge that 3) keeps the protagonist busy and most importantly, 4) it's a saxonian scenario that doesn't just feel like a carbon copy of his own stuff.
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:Glad you approve. Didn't notice it was your edit and wanted to establish that retrieving the crate isn't automatic (at least not down my branches) and to get a few juicy hooks in there before somebody tamed it all down :)
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:As for me, I wouldn't mind focusing on different stuff down each main decision branch. All to keep in focus, to keep it simple, keep the reader curious, etc. (Keeping things similar is all good but don't restrict your writing over it. Making things inconsistent without a good story reason, on the other hand, I try to avoid.)
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:So put anything (and anyone) you like in the water. Myself, I probably don't need 'pedes where there is 'roaches and so on, but feel free to mix it all up if your scenario needs it. Remember, it's a wiki, anything goes, and there's always new branches to be made.
 +
:As for the crate contents, I have a few ideas as to what it might contain, but you should go ahead and reveal whatever you had in mind. If I still need "my" stuff in there for a particular decision branch, again, I hope you're cool me replacing the crate contents for that particular scene.
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:As for the rats: What other rat? Are you talking about the rat girl? I didn't intend these rats to be humanoids... (but again, there's no ownership of wiki pages, so knock yourself out)
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:[[User:Anedwcan|Anedwcan]] 22:05, 10 February 2013 (UTC)
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::I never quite thought of it like that, but, yeah, it is a phenomenal item.  I actually didn't have any plans for the contents of the crate.  I was waiting to see who else would toss some stuff in there (which is painful, sometimes, since it seems you and I have done a lot of the writing for SSR for a while now).  I'm also quite interested in how our protagonist gets to that crate.  I may toss some ideas at a few of the points you haven't written in yet.
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::Generic rats?  Saxonian again, if you've ''Connie's Dream Home''.  Lots of possibilities there.  Basically, knock yourself out.  I've always written these with a hope that someone else will latch onto some of my ideas and take them in new and crazy directions.
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::[[User:Jealco|Jealco]] 14:16, 10 February 2013 (PST)
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==other sites==
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At this time, I don't know of other sites for uncensored stories, but I'm beginning to think it's time to look for one.  This site has become frustrating to work with.  I'm still hopeful that things can be corrected here so pages actually load in a reasonable amount of time, without having to make multiple load attempts, but I agree that it isn't looking good.  If I come across a good alternative site, I'll let you know. --[[User:Platypus|Platypus]] 11:52, 8 July 2013 (UTC)
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== Welcome Back ==
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I finally decided to stick my nose back in here (I've been doing a bit of writing on another site), and saw you were at it again.  I might have to start writing here, again.  The party hostess and bus storyline's you've written have got me thinking again.  [[User:jealco|jealco]] 22:05, 27 January 2014 (UTC)
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== Reluctant Maid ==
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are you still going to work on this?
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just that you have a very complete set but set only.
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--[[User:Borkenone|Borkenone]] 16:49, 3 July 2014 (UTC)
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"Work as a sporting event party hostess"
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I love your story!
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And I hope that one day, you complete it!
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--[[User:Complex|Complex]] 18:58, 26 June 2015 (UTC)
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==Relocating==
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 +
I do think of relocating SSR sometimes, since this site isn’t as stable as it should be.  I haven’t chosen another site yet, but I have saved a lot of text offline.  --[[User:Platypus|Platypus]] 18:28, 7 May 2020 (UTC)
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== CHYOA ==
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Eh, the site has a basic structure that allows for custom variables and IF statements, which is a tad complicated, so its not surprising to find actual game mode stories harder to find. I assure you that they do exist. In fact, my stories over there are intended to be able to take advantage of the capabilities of Game Mode (specifically 7 Days of Incest, which is an adaptation/remake/expansion of Three Sisters RM from this site).
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 +
As far as other stories with only one choice, yes thats fairly common. Just because the site has support for branching stories, doesn't mean that someone HAS to make their story branching. While there are plenty of linear stories on the site, there are just as many branching stories that exist out there. In fact, they usually are quite popular. --[[User:Durzan|Durzan]] 13:55, 18 July 2020 (UTC)
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: [[User:Durzan]] I registered to access the search functions. All the biggest stories are glorified novels, either one single long story without branches, or a shitload of smaller likewise non-branching stories once you make a single choice on the front page. If there's any actual interactivity much less any stories with actual meat (like Platypus' Rampage and Smutty), I haven't found them yet. Actually I can only find a single story with over 500 pages... Smutty has '''over 18,000''' pages! So what's up with the fact the site comes across as empty of real content? Is it new? Why are you promoting it? The terminology makes me nervous - each page's called a "chapter" which makes perfect sense if you're trying to write novels instead of CYOAs... which makes me long for a site like this one with zero overhead, just simple Wiki markup... except I need a site where pages load in under a second instead of 10 seconds... :-/ [[User:Anedwcan|Anedwcan]] 22:05, 3 August 2020 (UTC)
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== Seashell Bay ==
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Did you ever end up making [[Seashell Bay]] into a Twine game? I would love to play it if you have.
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Also, do you write anywhere else? I like your contributions here; you write well, and you have tons of great story ideas. I'd like to read your newer stuff, wherever it may be.
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--[[User:Pickles|Pickles]] ([[User talk:Pickles|Talk]]) 04:09, 24 July 2020 (UTC)

Current revision as of 14:07, 14 October 2020

Contents

edit

If you are going to contribute to Smutty Sex Romp, make sure that the choices are ALWAYS your character's choices. It's Choose YOUR Own Adventure, never Choose His or Choose Hers. Also, page titles do not end with strange characters like IN. And learn how to punctuate with dialogue before adding any more pages. --Platypus 00:57, 16 December 2011 (UTC)

I'm sorry, but I will not restore pages that do not fit in my story. If you failed to notice the warning on the Main Page that unacceptable contributions will be immediately deleted from Smutty Sex Romp, then I suggest you read the warning again. I'm not going as far as some authors and stating that no one else may add to my writing, but I will remove anything that fails to meet my approval. If you are not comfortable with this, then choose a different story to add to or start one of your own. I promise not to delete anything you write in a story you start yourself. --Platypus 16:22, 16 December 2011 (UTC)

You're making some fine contributions now, but I think you should read Punctuation with dialogue, because you're consistently using periods instead of commas where your dialogue should be connected to the dialogue tag following it. --Platypus 22:46, 20 December 2011 (UTC)

Again, please, keep Smutty Sex Romp choices in second person. Choose YOUR Own Adventure. --Platypus 17:33, 21 February 2012 (UTC)

Is there some reason why you don't use correct punctuation in page titles? You correctly punctuate dialogue within the pages themselves, but always leave out the commas in the page titles. --Platypus 16:16, 26 January 2014 (UTC)

Sorry about that. I guess I'm rusty. English is not my native language after all. Anedwcan 16:23, 26 January 2014 (UTC). Guess there can't be too many commas... Anedwcan 19:51, 26 January 2014 (UTC)

Remember

Some writers like having 'if you did this previously, then you can click here' type structures in their stories, but I'm not one of them. I'd like to keep Smutty Sex Romp free of that sort of thing. But thanks for asking first, and keep up the good writing. I like what you've been doing. --Platypus 23:29, 12 January 2012 (UTC)

Please, in Rampage, just like Smutty Sex Romp, make sure that the choices are ALWAYS your character's choices. It's Choose YOUR Own Adventure, never Choose His or Choose Hers. --Platypus 17:43, 17 January 2012 (UTC)

Ah, no prob - I just noticed deviations from this in some places, and thought the policy was more relaxed in Rampage than Smutty. Thank you for improving my pages! Anedwcan 23:40, 17 January 2012 (UTC)

colloquialisms

I agree that characters don't always speak in a grammatically correct fashion, and so grammatical standards for dialogue are much looser. Without a specific example, I can't say if you've found a case that should have just been left alone or if it really did need correction. --Platypus 16:32, 5 February 2012 (UTC)

Sleep Fantasy writing

Edit: regarding Accept the drink anyway

I read the summaries of what you're writing, as well as what you've added so far. Just wanted to say you're following my intent pretty well, notably on the non-consent areas. I'm shooting to make the portions where you go back and pack some clothes be more of a consensual, fun stay at where ever the reader chooses to go, whereas going as you are leads to non-consensual trips. Dire/deadly ending are acceptable during escape sections, due to exposure and poor decisions, though I'd like there to be a happier end to them as well. I'm probably going to add some public-exposure type scenarios into the nude portion, as well, for both the consensual and non-consensual routes. If you have questions, feel free to ask them, and add away as you see fit. jealco 11:20, 18 November 2012 (UTC)

Also, your writings are very well written. Feel free to flesh out my portions if there's spots you feel are lacking.

Sure thing - it's your original ideas! Anedwcan 11:24, 18 November 2012 (UTC)

The Grubby Construction Site

I'm kind of curious as to where you were planning to head with the portion where the reader ends up stuck in the barbed wire.

Dunno, really. Sometime you just act upon an image in your head, with no long-term planning. Sure, "erotic death" is the obvious bad (good?) ending, but I'm fully willing to see what other editors can do with her predicament... Anedwcan 16:05, 18 November 2012 (UTC)

I've got a pretty good idea of where the inside of the shed can lead. That portion has great potential as a homage to Arthur Saxon's A Funny Thing Happened... works. I'm looking forward to when you continue those lines. Send me a message if I can help in any way. jealco 11:55, 18 November 2012 (UTC)

Have you examined the poster outside the shed...? The hint is far from obvious, but it's there... ;-) Personally, I'm not as specifically into poo as Mr Saxon, but A Funny Thing Happened on the Way to the Job Interview is still a very fascinating text... Anedwcan 16:05, 18 November 2012 (UTC)
So far, I've set up a kind of gatekeeping choice: I would not proceed in a true saxonian style if the reader reacts to the scene with horror or disgust - a true Saxonian heroine would be indifferent if not intrigued... Anedwcan 16:05, 18 November 2012 (UTC)

Mainly, I encourage you to go for it! There is very little you can do that I would consider "sabotage". In the uncommon event I feel an editor changes direction too abruptly, I favor solving it by inserting an intermediate passage, ideally giving the reader the power to choose. (For instance, the way I edited Cabin in the Woods after perceiving your goals to be different from Teejays) Anedwcan 16:05, 18 November 2012 (UTC)


Female in the Sewers

I don't know if you're psychic or what, but you ninja'ed in and put some awesome stuff in there. It's funny, because I sat there thinking Anedwcan would have some fun with a female protagonist in the sewers. And props on including the rat again. Male this time, or still female?

Question, though: Is it just insects in the water, or something more? I'm working out different scenarios in my head, and I would like to keep the sewers somewhat similar. jealco 13:20, 10 February 2013 (PST)

The crate in the sewer is genius - it provides 1) a mystery 2) a challenge that 3) keeps the protagonist busy and most importantly, 4) it's a saxonian scenario that doesn't just feel like a carbon copy of his own stuff.
Glad you approve. Didn't notice it was your edit and wanted to establish that retrieving the crate isn't automatic (at least not down my branches) and to get a few juicy hooks in there before somebody tamed it all down :)
As for me, I wouldn't mind focusing on different stuff down each main decision branch. All to keep in focus, to keep it simple, keep the reader curious, etc. (Keeping things similar is all good but don't restrict your writing over it. Making things inconsistent without a good story reason, on the other hand, I try to avoid.)
So put anything (and anyone) you like in the water. Myself, I probably don't need 'pedes where there is 'roaches and so on, but feel free to mix it all up if your scenario needs it. Remember, it's a wiki, anything goes, and there's always new branches to be made.
As for the crate contents, I have a few ideas as to what it might contain, but you should go ahead and reveal whatever you had in mind. If I still need "my" stuff in there for a particular decision branch, again, I hope you're cool me replacing the crate contents for that particular scene.
As for the rats: What other rat? Are you talking about the rat girl? I didn't intend these rats to be humanoids... (but again, there's no ownership of wiki pages, so knock yourself out)
Anedwcan 22:05, 10 February 2013 (UTC)
I never quite thought of it like that, but, yeah, it is a phenomenal item. I actually didn't have any plans for the contents of the crate. I was waiting to see who else would toss some stuff in there (which is painful, sometimes, since it seems you and I have done a lot of the writing for SSR for a while now). I'm also quite interested in how our protagonist gets to that crate. I may toss some ideas at a few of the points you haven't written in yet.
Generic rats? Saxonian again, if you've Connie's Dream Home. Lots of possibilities there. Basically, knock yourself out. I've always written these with a hope that someone else will latch onto some of my ideas and take them in new and crazy directions.
Jealco 14:16, 10 February 2013 (PST)

other sites

At this time, I don't know of other sites for uncensored stories, but I'm beginning to think it's time to look for one. This site has become frustrating to work with. I'm still hopeful that things can be corrected here so pages actually load in a reasonable amount of time, without having to make multiple load attempts, but I agree that it isn't looking good. If I come across a good alternative site, I'll let you know. --Platypus 11:52, 8 July 2013 (UTC)

Welcome Back

I finally decided to stick my nose back in here (I've been doing a bit of writing on another site), and saw you were at it again. I might have to start writing here, again. The party hostess and bus storyline's you've written have got me thinking again. jealco 22:05, 27 January 2014 (UTC)


Reluctant Maid

are you still going to work on this? just that you have a very complete set but set only. --Borkenone 16:49, 3 July 2014 (UTC)

"Work as a sporting event party hostess"

I love your story! And I hope that one day, you complete it!

--Complex 18:58, 26 June 2015 (UTC)

Relocating

I do think of relocating SSR sometimes, since this site isn’t as stable as it should be. I haven’t chosen another site yet, but I have saved a lot of text offline. --Platypus 18:28, 7 May 2020 (UTC)

CHYOA

Eh, the site has a basic structure that allows for custom variables and IF statements, which is a tad complicated, so its not surprising to find actual game mode stories harder to find. I assure you that they do exist. In fact, my stories over there are intended to be able to take advantage of the capabilities of Game Mode (specifically 7 Days of Incest, which is an adaptation/remake/expansion of Three Sisters RM from this site).

As far as other stories with only one choice, yes thats fairly common. Just because the site has support for branching stories, doesn't mean that someone HAS to make their story branching. While there are plenty of linear stories on the site, there are just as many branching stories that exist out there. In fact, they usually are quite popular. --Durzan 13:55, 18 July 2020 (UTC)

User:Durzan I registered to access the search functions. All the biggest stories are glorified novels, either one single long story without branches, or a shitload of smaller likewise non-branching stories once you make a single choice on the front page. If there's any actual interactivity much less any stories with actual meat (like Platypus' Rampage and Smutty), I haven't found them yet. Actually I can only find a single story with over 500 pages... Smutty has over 18,000 pages! So what's up with the fact the site comes across as empty of real content? Is it new? Why are you promoting it? The terminology makes me nervous - each page's called a "chapter" which makes perfect sense if you're trying to write novels instead of CYOAs... which makes me long for a site like this one with zero overhead, just simple Wiki markup... except I need a site where pages load in under a second instead of 10 seconds... :-/ Anedwcan 22:05, 3 August 2020 (UTC)

Seashell Bay

Did you ever end up making Seashell Bay into a Twine game? I would love to play it if you have.

Also, do you write anywhere else? I like your contributions here; you write well, and you have tons of great story ideas. I'd like to read your newer stuff, wherever it may be.

--Pickles (Talk) 04:09, 24 July 2020 (UTC)

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