War of Nations/ Accept the job as a squire of the Royal Knights

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< War of Nations(Difference between revisions)
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*[[War of Nations/ Investigate the dark magic despite the goblin camp]]
*[[War of Nations/ Investigate the dark magic despite the goblin camp]]
{{Status|Equipment= Fishing Rod, Bait, Sword ,and Shield'|'Items''|Health=90|MP=100|Level=3}}
{{Status|Equipment= Fishing Rod, Bait, Sword ,and Shield'|'Items''|Health=90|MP=100|Level=3}}
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[[Category: War of Nations]]
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[[Category: War of Nations|Accept the job as a squire of the Royal Knights]]

Current revision as of 03:07, 2 February 2009

You accept the captain's kindhearted offer to join the Royal Knights. He supplies you with a sword and brings you to a training area outside the village. You begin to practice your skills with a blade as one of the higher ranked knights gives orders to all of the squires. The training lasts all day, and it physically drains you. After such a long day of training you need some rest. In the morning, you feel stronger as one of the other squires consults you. He says that a mission has been ordered to attack a goblin bandit camp outside the village, however, he also claims that the higher ranked knights have been experimenting with dark magic in the castle. He says he wants you to go with him to destroy the books they've been using to practice this.


Status
Health 90 Equipment:

Fishing Rod, Bait, Sword ,and Shield'

MP 100
Level 3
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