TVH/No Way

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(Created page with '"No way!" you say. "I was here first. Why can't you take the other top bunk so you guys can talk across to each other?" "Um, hello? If I wanted that bunk I would have taken it a…')
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*[[TVH/Rogue|Rogue]]
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[[Category: The Veil of History]]

Revision as of 00:58, 22 December 2013

"No way!" you say. "I was here first. Why can't you take the other top bunk so you guys can talk across to each other?"

"Um, hello? If I wanted that bunk I would have taken it already," Megan answered, hands on her hips. "I want this bunk!"

"Oh, and you always get what you want?" you counter.

"She was there first," another voice pipes in. The girl with the "Camp Ferris Rocks!" baseball cap and twin braids is standing in the doorway with her hands in the pockets of her jeans.

"Who asked you, Susie?" asked Stacy from above.

"My name is Susan," Susan corrected, "and no one has to ask me to stand up to you, Stacy."

Megan shoots her a nasty look, but climbs up onto the other top bunk. She and Stacy grumble loudly to each other about Susan. Apparently they have some history together. You avoid Susan's gaze. You are not a victim. You so totally had everything under control. You glance over at the lower bunk across from you. The girl sitting cross-legged on the mattress looks so much like a shadow that you almost didn't register her existence. Black hair, pale gray skin, and dark clothing stay motionless while thickly-lined eyes stare back at you. Even her sleeping bag and suitcase are black.

Melissa sticks her head in the doorway. "Anybody hungry? The Great Dining Hall is open!" She disappears into the other room, bearing the same message to the others.

Stacy snorts as she and Megan climb down from their bunks. "Great Dining Hall? Why don't they just say Cafeteria?"

"Because this is the Middle Ages, Stacy. Cafeterias didn't exist yet."

Thank you Miss-Know-It-All," huffed Megan. She and Stacy brushed past Susan whom you'd forgotten was still standing there.

The Great Dining Hall was indeed more of a cafeteria than a great hall. Candlesticks, coats-of-arms, and antique-looking shields did their best to convince the more gullible campers otherwise without much success. You spy your sister beaming and chattering with her new friends across the room.

At your table, Melissa is explaining what will happen at the end of the meal. "It is time to decide what role you will play. There are three classes of characters you can choose from: Diplomat, Rogue, and Knight."

"Diplomat?" a powerful-looking girl named Kim sneers. "That's stupid."

"You'd be surprised," Melissa said with a knowing smile. "A life of medieval politics could be full of intrigue and excitement."


It's time to decide:

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