Enter one of the sheds

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Revision as of 17:26, 14 April 2010 by Nalanhata (Talk | contribs)
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You kick in the flimsy door of one of the sheds adjacent to the stable and enter.

You've just inflicted $1 of property damage!

Your torch illuminates the small room. There are no destructive implements available - the shed is stocked mainly with bags of grain - but a shining object is embedded within the dirt floor.

Do you:

Status
Health Bandaged leg Equipment:

Pants, hand-rake, bow, 20 arrows, lit torch

Property Damage Inflicted $13
Blood 11 pints
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