D&D: You aproach the guard and the gatekeeper and inquire about the trouble

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Revision as of 07:32, 18 October 2014 by Xelnaga92 (Talk | contribs)

As you approach, the two turns towards you. The gatekeepers ask you if you need something and you answer that you overheard them talking and you are curious.

"Well, I just came here to wonder if you unleashed some sort of monsters in the sewer again. Some lads came back up and screaming that demons were invading." the guards say with a rugged voice.


"Well I'm not aware of any accident but if you want to talk to the headmasters, he is in his office." the gatekeeper add.

"No thanks I'm good. Well keep your students out of the sewer until we clear this up." The guards reply as he look at the school and shrugs a little nervously, obviously uneasy with magic.

The gatekeeper nods and the guards start to walk into the town.

You rub your chin curiously. You've always been curious. It is part of why are you a mage right now but it's got you in more trouble then you can count. Still you can't help it.

"Now don't get any ideas." The gatekeeper warn and give you a stern look notice your look.

"What me?" you answer to him with a soft and feigned innocent voice.

You give him your sad puppy eyes but he knows you too well to stop frowning. You smile a little mischievously and walks out into the city. Maybe this day can turn out to be interesting.

You wonder where to start investigating.


D&D: You try to catch up to the guard to get more information

D&D: You try to find an entrance in the sewer in the merchants district

D&D: You use the old school passageway into the sewer

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