Slave Master/1.1

From Create Your Own Story

< Slave Master
Revision as of 05:05, 7 September 2011 by Mezzo (Talk | contribs)

You see her with her usual pissed off face walking up to her car, her car loaded with camping equipment.

You duck behind a pillar in the car park and wait until she pulls out her keys

You see her reaching into her handbag so you jump out with the chlorophorm and hold her as she struggles helplessly before drifting to sleep

You carry her to your car and place her in the passenger seat and made it look like she was asleep.

You drive out of the carpark un-noticed.

You get a few stares as you stop at traffic lights but nobody expects that you are actually kidnapping her.

Things were running smoothly, you arrive at your house and carry her into a secret room built several feet under your basement, it had taken a year to dig out and build. it had 4 uncomfortable beds that were bolted to the ground, a few sex toys for teasing and a security camera that you had wired to your computer up stairs as well as a Hi-Tech keypad lock and metal door to make sure you get no ascapes... Somebody you know helped you with the door thinking it was a safe for valuables back before it was furnished.

you chain her to the bed, the chain reached to an inch before the door so even if she managed to break free from the chain she wouldn't make it past the locked metal door


What do you do now?

1. Wait until she wakes up and train her

2. She could be out a while, go lurk the streets for another girl

3. Go out shopping

Inventory

In Right Pocket: Car Keys

In Left Pocket: Wallet

Statistics

Current Condition: Victorious

Money: $200

Slaves Owned: 1

Slave Reputation: Nobody knows you yet

Police Suspicion: None

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