D&D: You aproach the guard and the gatekeeper and inquire about the trouble

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(Created page with 'As you aproach, the two turns towards you. The gatekeepers ask you if you need something and you answer that you overheard them talking and you are curious. The guards speak with…')
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Revision as of 06:57, 11 December 2013

As you aproach, the two turns towards you. The gatekeepers ask you if you need something and you answer that you overheard them talking and you are curious. The guards speak with a rugged voice:"Well, I just came here to wonder if you unleashed some sort of monsters in the sewer again. Some lads came back up and screaming that demons were invading." And the gatekeeper add :"Well I'm not aware of any accident but if you want to talk to the headmasters, he is in his office." The guards look at the school and shrugs a little nerveously, obviously uneasy with magic : "No thanks i'm good. Well keep your students out of the sewer until we clear this up." The gatekeeper nods and the guards start to walk into the town. You rub your chin curiously. You've always been curious. It is part of why are you a mage right now but it's got you in more trouble then you can count. Still you can't help it. The gatekeeper notice your look and give you a stern look:"Now don't get any ideas." You answer to him with a soft and feigned innocent voice : "what me ?", you give him your sad puppy eyes but he knows you too well to stop frowning. You smile a little mischeveously and walks out into the city. Maybe this day can turn out to be interesting. You wonder where to start investigating.

D&D: You use the old school passageway into the sewer

D&D: You try to find an entrance in the sewer in the merchants district

D&D: You try to catch up to the guard to get more information

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