Great Panaj

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"Strike the darkness from the Stars, let the light shine to victory and justice until the end of time."

-Great Panaj Creed of Battle

Great Panaj
current design
Facts
Type Carrier, Battleship, Mobile Invasionary Fortress
Affiliation Panaj Kingdom (Former), Lekshi Liberation Front (Former), The Yoshi Bodyguards (Former), Ryshi Global Union, SWDF
class Yamato-Class Battleship
Manufacture Elder Lekshi Shipcrafters, 4th

modification set by the Panaj Kingdom Shipyards

Date of Deployment Designed in 3200 BZ, Modified mid 2002
Length 945 meters
Width 250 meters
Wingspan 260 meters
Weight 27.9 Metric Tons
Sensors PS Uplink, Lunar Advanced Space Radar, Mana Visionary System, Giga Communications and Sensor Jammers
Armor Denzium/Ryshinium Alloy
Crew 20 at minimum operational capacity
Passengers 48,000
Reactor Dark Mana Reactor
Engine Quad-Grand Star Engines, Modified Slipspace drive
Stage Theme Theme of Nu Gundam
Weapons
  • 9 x Primary Hyper Star Tri-Cannons
  • 30 x Primary Air-Air Batteries
  • 10 x Primary Air-Ground Batteries
  • 60 x Secondary Hull Shock cannons
  • Yamato Super Plasma Cannon
  • 10 x Mana Turrets
  • Plasma Torpedo Tubes
  • Tactical Nuclear Missiles
  • Anti-Matter Missles
  • Dark Mana Cannon
Equipment
  • Thrusters
  • Slipspace Drive
  • Library
  • Physics Lab
  • Mobile Suit Hanger
  • Defensive Matrix (Linked with Magical Grand Drive)
  • Command Center
  • Invasion Command
  • Ship Armament Storage
  • Ballistics Bay
Complement
  • 15 flights of spacecraft (Fighter/Bomber/Mobile Suit)
  • Six armored divisions
  • Clone Commando Battalion
  • One standard SWDF infantry company
  • One standard RGU infantry company

The Great Panaj is an extremely ancient battleship originally a winged sailboat as the ultimate guardian of the Lekshi Kingdoms against the Porthex invasion force. It has been upgraded with new technologies over the years and its current appearance is the grand symbol of the Lekshi race. It is under Coshi's and Plasshi's command as ship captains.

Contents

History

Early Incarnation

The Liberation

Characteristics

The Yamato-class ships have three bridges; Bridge 1 contains the helm, radar, communications and command positions (including those for engineering and ship's defenses), and is the scene of much of the action and interaction. After the Liberation of Ryshi it gains a time radar system capable of viewing a region of space as it appeared hours previously.

At the top of the command tower is the Captain's personal quarters, a chair on a vertical track giving him the option of moving to his command post in Bridge 1 quickly. The Grand Panaj was modified with two seats for Coshi and Plasshi. Either side of the main bridge are radar units, and below is Bridge 2, the main navigation centre of the ship. Directly below the command tower, on the underside of the ship, is Bridge 3 which used to view everything below the ship and to be used for bombardment control. There are also observation domes either side of the command tower, and larger windowed sections either side of the main hull.

Elsewhere aboard the ship are a conference room (with a large floor-mounted screen) and a hologram chamber (the "resort room") for projecting images of Ryshi and (Star World for Great Panaj) to combat homesickness. There is also a cryogenics brig chamber to keep prisoners frozen so they won't escape. An engineering and development section contains an automated multi-purpose construction unit capable of building any required device. More mundane locations include the infirmary, galley, stateroom and gym. Travel within the ship is achieved by means of lifts, teleportation pads, warp pipes, moving walkways and, for emergencies, chutes.

Weapons

Ships of the Line

Variants

Trivia

  • The great Panaj is based off from a ship named the Yamato from Space Battleship Yamato or the Argo in its english counterpart, Starblazers.
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