<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://72.14.177.54/skins/common/feed.css?207"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title>Timesplitterswiki - User contributions [en]</title>
		<link>http://72.14.177.54/Timesplitterswiki/Special:Contributions/Slagar</link>
		<description>From The TimeSplitters Wiki</description>
		<language>en</language>
		<generator>MediaWiki 1.15.1</generator>
		<lastBuildDate>Tue, 23 Jun 2026 00:56:23 GMT</lastBuildDate>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/Timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''[[How to use Chat]]'''&amp;lt;/center&amp;gt;&lt;br /&gt;
==Chat==&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Slagar|Slagar]] February 2008 (EST)|&lt;br /&gt;
  post           = I was hacked!  If I did any editing since my last comment in chat, it was not me.  All I know is that someone changed my password.  I think it's all sorted out now, just wanted to say this so I didn't get accused of something I didn't do.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Furohman|Furohman]] 22:45, 15 February 2008 (EST)|&lt;br /&gt;
  post           = Hello various people. I've done my 'little' bit of editing for THIS friday night. I need something better to do with my time at weekends, don't I? Just thought I might as well say something, y'know... That is all.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Angela 12:45, 15 February 2008 (EST)|&lt;br /&gt;
  post           = The ads depend on the skin you're using. I set the wiki to monobook to look like this one, but if you try either the newer [http://timesplitters.wikia.com/?useskin=quartz quartz skin] or the old [http://timesplitters.wikia.com/?useskin=cologneblue blue skin], you won't see ads when logged in. We're going to be releasing a new skin next week called monaco which I'm hoping with be an improvement on any of these 3!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 11:20, 15 February 2008 (EST)|&lt;br /&gt;
  post           = Didn't you say that members wouldn't see the ads? I've registered but they're still there.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Angela 03:14, 15 February 2008 (EST)|&lt;br /&gt;
  post           = Hi all. The easiest thing to do is just prevent editing and add a [[mediawiki:sitenotice|sitenotice]] linking to the new wiki. It'll automatically appear at the top of every page. &lt;br /&gt;
&lt;br /&gt;
The [http://timesplitters.wikia.com/ new wiki] is all ready to go if you want to try this now. &lt;br /&gt;
&lt;br /&gt;
Vermilion Maiden - the new wiki can be set to look just like this one, so you shouldn't have any trouble navigating it.&lt;br /&gt;
&lt;br /&gt;
Drifting - don't forget to make an account so you can be made an admin on the new wiki!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Vermilion Maiden|Vermilion Maiden]] 14 February 2008|&lt;br /&gt;
  post           = Hi. I'm a little confused--if the wiki is moved from EditThis there's going to be a link or it will redirect to the new site, right? I really hope to do more editing and I would be extremely disappointed if I couldn't just because I had trouble navigating the new Wiki.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = dj (EST)|&lt;br /&gt;
  post           = Sighs&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 16:02, 14 February 2008 (EST)|&lt;br /&gt;
  post           = Because. Proof isn't hard to obtain if it's true, it's the only thing to make us believe if we've seen it with out own eyes. Even then, some people still refuse to believe - and they return this with &amp;quot;Photoshop'd.&amp;quot; Will we ever believe in aliens?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Dj master2|Dj master2]] 19:55, 14 February 2008 (EST)|&lt;br /&gt;
  post           = ARGGGGGGGGGGGHHHHHHHHHHHHHHHHHHHHHHHHH! (quiets down) What is with you and proof! I've already said i've looked at his stats and everything and live a few secs away from him. Man, it's so hard for people to beileive you nowadays.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 15:44, 14 February 2008 (EST)|&lt;br /&gt;
  post           = I knnnooooow. Dj said leave it open as a wiki. A wiki is something edited by the community, if editing is locked it becomes more like an information site for, well, information.&lt;br /&gt;
&lt;br /&gt;
@Dj: Still waiting on that proof.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 15:05, 14 February 2008 (EST)|&lt;br /&gt;
  post           = @ ILHI&lt;br /&gt;
&lt;br /&gt;
People won't edit because admins can disable editting and registrations.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Dj master2|Dj master2]] 18:58, 14 February 2008 (EST)|&lt;br /&gt;
  post           = Must've been scared of me. Only kidding. Man its been great been being here but...I'VE FORGOT TO PLAY TS! NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO! Oh by the way i live right round the corner of me mates house and it defiantly says 30.0 secs.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 14:45, 14 February 2008 (EST)|&lt;br /&gt;
  post           = People will edit it, and therefore they won't be editing the wikia.&lt;br /&gt;
&lt;br /&gt;
Also EY was no leader. He started the wiki, yes, but since you've been here he's made one appearance and made one page which was later deleted.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Dj master2|Dj master2]] 18:33, 14 February 2008 (EST)|&lt;br /&gt;
  post           = I miss EY! He was kindof our leader in a way. I think we should just leave the wiki as it is. Just leave it as wiki.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 05:20, 14 February 2008 (EST)|&lt;br /&gt;
  post           = Oh yeah. I was thinking using the infoboxes but the logos on every page, and we could change some of the links in the sidebar riderecting to wikia. (???)&lt;br /&gt;
&lt;br /&gt;
As for closing wikis, to EditThis do that? According to editthis we are the third highest ranked wiki. Wikis can be left inactive for ages and nothing happens, as can be seen from another wiki on here I know of.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 18:07, 13 February 2008 (EST)|&lt;br /&gt;
  post           = You realize we could simply edit the redirecting banner into the frames so they appear on every page, right? We wouldn't have to edit every page. I agree with Xylaquin. There's no reason to delete this wiki - as for the Google rankings, they will eventually take care of themselves when this wiki becomes inactive and the new one picks up in activity and rankings. This wiki won't remain here forever either - Editthis will likely delete it if all the pages are locked.&lt;br /&gt;
&lt;br /&gt;
That leads us to another question: If this wiki becomes locked and inactive, how long will we have before Editthis deletes it? It should stay up at least 6 months if not a year after the move to redirect.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 07:14, 13 February 2008 (EST)|&lt;br /&gt;
  post           = Deleting this wiki and re creating it and locking it is the best thing to do. It will remove all the information from here and send people to wikia where it probably has a more updated article. Once we move to wikia we'll edit there, right? So these articles will be out of date and we have no need in them.&lt;br /&gt;
&lt;br /&gt;
Deleting this wiki and re creating it means our members trying to get back to the wiki will, then they'll see we've moved and they'll move to wikia. Google will still lead to the articles here, unless we edit '''all''' the pages with links to wikia - because of the links supplied elsewhere, I say when we move this wiki is useless.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 06:57, 13 February 2008 (EST)|&lt;br /&gt;
  post           = DO NOT delete this wiki. When we move I'll just lock registrations and edits and place a banner upon the main page redirecting people.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 06:42, 13 February 2008 (EST)|&lt;br /&gt;
  post           = Move wiki, delete this wiki, create this wiki again and have on the main page in big writing &amp;quot;Hey old users, we have moved to Wikia.&amp;quot; He'll find out if he ever wants to come back here again. I assume he'll have no objection, we lose out on nothing, we gain loads more things. EY could be forever seeming he comes on here four times a year. Last time he came here I think the only article he made was deleted. :D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 16:59, 12 February 2008 (EST)|&lt;br /&gt;
  post           = Give him a bit more time. There's a chance he doesn't get on the computer often.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Angela 20:50, 11 February 2008 (EST)|&lt;br /&gt;
  post           = You're welcome to rename the main page back to &amp;quot;Main Page&amp;quot;. The reason I changed it is that it helps the wiki show up higher in the search engine results when people are looking for TimeSplitters information. Sadly, the logo would need to go whether you stayed here or not since it can't legally be used in this way without Wikimedia's permission. Shall we assume that EY's non-response to my email means he has no objection? [[User:Angela|Angela]] 20:50, 11 February 2008 (EST)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 17:44, 11 February 2008 (EST)|&lt;br /&gt;
  post           = Changing the logo shouldn't be a big deal. I'd do it myself if I thought I could do a halfway-decent job at it. &lt;br /&gt;
&lt;br /&gt;
So, besides EY's input, are we all in agreement that we should move to Wikia?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 16:19, 11 February 2008 (EST)|&lt;br /&gt;
  post           = I can do a new logo, easy. If I can get a hold of the tablet. Also TS4, we can guess sometime 2009, or after.&lt;br /&gt;
&lt;br /&gt;
As for moving, hopefully EY gets here quickly, I can't stand this whoe &amp;quot;two minutes working, twenty-eight minutes not working&amp;quot;. Unfortunately I still have three other wikis hosted here.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Dj master2|Dj master2]] 19:49, 11 February 2008 (EST)|&lt;br /&gt;
  post           = I completly agree with the logo part. Man, it's so annoying, hopefully we'll get a smaller logo. Anyone got any requests like fill in someones stats or something? As Cortez would say &amp;quot;It's time to split! I hope TS4 comes out this july! (starts praying to god)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 10:10, 11 February 2008 (EST)|&lt;br /&gt;
  post           = Hey guyz, I think I sorted out the page thing so '''''I''''' have nothing against moving the site. Except the Main Page is called &amp;quot;TimeSplitters Wiki.&amp;quot; I prefer Main Page, we can change that but is there a rule?&lt;br /&gt;
&lt;br /&gt;
Taking sections out of the infobox will be a great alternative to N/A. So I'm all for it. Only downside is the logo.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 15:26, 9 February 2008 (EST)|&lt;br /&gt;
  post           = Family Computer = Most used computer. Not just internet.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 14:45, 9 February 2008 (EST)|&lt;br /&gt;
  post           = If you don't use many programs besides the Internet, you could adjust your res to 1024x768 and then adjust the text size of your browser. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 14:07, 9 February 2008 (EST)|&lt;br /&gt;
  post           = I was logged in.&lt;br /&gt;
&lt;br /&gt;
And I know all the things I can do - plus it ain't LCD. It's default is 800x600. I just changed it to 1024x768 and the writing is really small.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 10:18, 9 February 2008 (EST)|&lt;br /&gt;
  post           = When you log in the ads disappear, ILHI. Plus even if it is a family computer, 1024x768 is better. I mean, assuming you have an LCD monitor, doesn't having a lower res than the native res of the monitor make it look a bit icky?&lt;br /&gt;
&lt;br /&gt;
If the size of 1024x768 is such a problem, you can do a few things to make it better whilst still keeping to 1024x768. For example, in your browser, hold down Ctrl and move you mouse-wheel to scale the text. You could also use the Display Properties to make the icons bigger in 1024x768 if that's the problem (or even use disability settings to customize the sizes).&lt;br /&gt;
&lt;br /&gt;
Alternatively, you might prefer to keep 800x600, and use the Ctrl+Mouse-wheel trick to reduce the size of the text in your browser so that things arn't squashed up.&lt;br /&gt;
&lt;br /&gt;
Everything seems to be fine for the move to Wikia IMO, except I really like the logo here :-/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 09:35, 9 February 2008 (EST)|&lt;br /&gt;
  post           = One more reason to: Doesn't slowdown as much as EditThis.info.&lt;br /&gt;
&lt;br /&gt;
One more reason against: Mod ILHI uses 600x800 most of the time recently. [http://i78.photobucket.com/albums/j106/ILHI/Jacque.png]&lt;br /&gt;
&lt;br /&gt;
No I will not change my screen size. This is a family computer used by several people. Everything becomes smaller, this being annoying. [http://i78.photobucket.com/albums/j106/ILHI/no3.jpg]&lt;br /&gt;
&lt;br /&gt;
Unless you can remove side adverts to adverts at the bottom of the page, I am against.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Angela 08:02, 9 February 2008 (EST)|&lt;br /&gt;
  post           = I've set the [http://timesplitters.wikia.com/wiki/Timesplitterswiki:Welcome_to_Wikia new wiki] to the original monobook skin (the same as this wiki uses). You can either use that, or select one of the other skins in your preferences (cologneblue has no ads, quartz has some extra features). I've sent an email to Elite Yoshi but not heard back from him yet.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 17:03, 8 February 2008 (EST)|&lt;br /&gt;
  post           = The slowdown Editthis seemed to be having has stopped finally. &lt;br /&gt;
&lt;br /&gt;
As long as we can keep our layout and transfer all of our data, I'm fine with moving to Wikia. There doesn't seem to be a strong reason not to, other than Elite Yoshi.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Angela 04:51, 6 February 2008 (EST)|&lt;br /&gt;
  post           = &lt;br /&gt;
Firstly, to summarise - by moving, you would have fewer ads, '''faster''' speed, more features, and free promotion.&lt;br /&gt;
&lt;br /&gt;
Secondly, to answer your questions - &lt;br /&gt;
&lt;br /&gt;
ILHI - you can customize the navigation to keep it as /contents/other/search/toolbox.&lt;br /&gt;
&lt;br /&gt;
Xylaquin - &lt;br /&gt;
#You can set monobook as default. Any user can also make their own decision in their preferences about which skin to use.&lt;br /&gt;
#If you log in, you won't see ads at all!&lt;br /&gt;
#Error messages can be customized. In fact, any part of the skin and interface can be edited.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Slagar|Slagar]] 20:55, 3 February 2008 (EST)|&lt;br /&gt;
  post           = I think we should wait until we get Elite Yoshi's input first.  Although I do think that Xylaquin is near equal authority over issues concerning the wiki.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 14:59, 3 February 2008 (EST)|&lt;br /&gt;
  post           = Elite Yoshi is the founder, and one cannot overlook his absence. It was I who designed the system we currently use on the wiki today; the main page, the infoboxes and what goes on a page. You can see [http://editthis.info/timesplitterswiki/Main_Page?title=Main_Page&amp;amp;oldid=1378 here] what this wiki was before I arrived. I updated the main sections, the side bar, and assigned a colleague on another forum to design the logo (which I intend to keep).&lt;br /&gt;
&lt;br /&gt;
As such, I have sort of self-proclaimed myself as head-admin, I recruited all the current admins today and act in Elite Yoshi's place in his absence (he does infact seem to periodically visit). Once I had setup the workings of the wiki, I wrote all the TS1 character pages and uploaded the images (on another site).&lt;br /&gt;
&lt;br /&gt;
However I would like to address myself, as after I had completed that my contributions to the wiki decreased. I know consider my job on this wiki as a technician of sorts, I ban spammers, fix errors and create new features. Admins Drifting and ILHI are more prosperous on this wiki than I am now, (I visit everyday actually),  but ILHI and Drifting actually make edits (even if these edits do involve slapping NeedInfo banners on every page :P) I am thus currently tuning up the admin page and reviewing the current admins who are inactive.&lt;br /&gt;
&lt;br /&gt;
Now to address the issue of Wikia, I have some questions:&lt;br /&gt;
# Is it possible to make monobook the default? If we move I'd like it to look as much like the current design as possible.&lt;br /&gt;
# Is it possible to move the adverts on the right of page ([http://timesplitters.wikia.com/?useskin=monobook here]) to the bottom of the page?&lt;br /&gt;
# The custom error messages, will they still be possible?&lt;br /&gt;
I'm concerned with the adverts because I want to keep this wiki's professionalism (heck, we're so good there's a wiki that steals all our information and uses it on it's own)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 11:47, 3 February 2008 (EST)|&lt;br /&gt;
  post           = Angela: Elite Yoshi drops in every once in awhile. I would feel guilty moving his wiki without his input just because he doesn't contribute much. It's his wiki after all. &lt;br /&gt;
&lt;br /&gt;
ILHI: I guess it's just a matter of personal opinion. If we were to have embedded videos it wouldn't be a big deal. I'm just saying that my personal preference would be to link to them. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 11:45, 3 February 2008 (EST)|&lt;br /&gt;
  post           = Well, I don't care much about EY ever coming back. He just started it, he doesn't do much anymore and it is happily maintained by the three active admins.&lt;br /&gt;
&lt;br /&gt;
Don't need widgets, editthis has one method of stopping spam bots, so it's only those sad prats that register and vandalize, although that's part of the fun of being an admin ^_^.&lt;br /&gt;
&lt;br /&gt;
Edit Count is intersting, but not necessary and randomimage would never be used. There's a gallery of new files [http://www.editthis.info/timesplitterswiki/Special:Newimages here].&lt;br /&gt;
&lt;br /&gt;
Meh, page creation is easy enough here, if it's a new user who doesn't know wiki formatting, then they're probably not adding much to the page anyway, which will either be quickly rectified or added to one of our to do lists. [[Special:Whatlinkshere/Improvement_Badge|[1]]] [[Special:Whatlinkshere/Template:NeedInfo|[2]]]. Which either us, or visitors will edit, only if they can add the information or add the infobox.&lt;br /&gt;
&lt;br /&gt;
So, that makes three things, I think.&lt;br /&gt;
&lt;br /&gt;
# We can upload all our files to the wiki.&lt;br /&gt;
# We can embed youtube videos.&lt;br /&gt;
# We can take sections out of the infobox, right? Just miss out part of the code and it won't show up on the infobox. This will help us loads, we could edit them with ''TS2 Agility'' and ''TSFP agility'', and if they don't feature on the games, then we won't feature them in the infobox.&lt;br /&gt;
&lt;br /&gt;
Though, can we still include the navigation (/contents/other/search/toolbox) like it is shown exactly like on this.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Angela 08:50, 3 February 2008 (EST)|&lt;br /&gt;
  post           = Hi again. It's definitely not only about videos, but also about the [http://timesplitters.wikia.com/wiki/Timesplitterswiki:Welcome_to_Wikia#What_new_features_are_there.3F other features], and also just about having your own wiki in case the [[Special:Contributions/Elite Yoshi|founder]] of this one never comes back. &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 15:27, 2 February 2008 (EST)|&lt;br /&gt;
  post           = Well, [http://www.tekkenpedia.com/Kazuya_Mishima here]'s a wiki that does use embedded youtube videos. I'll let you decide from that.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 15:21, 2 February 2008 (EST)|&lt;br /&gt;
  post           = Hosting images externally isn't that big of a hassle. Having the space to upload pics would just be more convenient, if not necessary. As for movies, we can just link to those. Having movies embedded into a Wiki page wouldn't look very good anyway. &lt;br /&gt;
&lt;br /&gt;
I suggest we take a poll. &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 11:07, 2 February 2008 (EST)|&lt;br /&gt;
  post           = I don't care much that the images are from external sites, though, having the ability to add youtube videos gives the opportunity to put WR vids in the Arcade League and Challenge articles.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Dj master2|Dj master2]] 21:56, 1 Feburary 2008 (EST)|&lt;br /&gt;
  post           = Hi guys, listen big news. The reason i haven't been editing the the Wiki latley is school (yes thats right, school) it's been hard to catch up. But i'll do you all a favor. (If i have time) you can do me a request like...you know? Well guys what do you think? I'll try to keep editing the wiki...i promise&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 15:34, 1 February 2008 (EST)|&lt;br /&gt;
  post           = The unlimited space is really the only advantage I can see for moving from Editthis. It would be nice to be able to upload pictures instead of hosting them at Imageshack.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Angela 01:29, 1 February 2008 (EST)|&lt;br /&gt;
  post           = I've set up a [http://timesplitters.wikia.com/wiki/Timesplitterswiki:Welcome_to_Wikia demo] so you can have a look and see what it's like at Wikia. I've written about some of the advantages and listed the [http://timesplitters.wikia.com/wiki/Timesplitterswiki:Welcome_to_Wikia#What_new_features_are_there.3F top 10 features]. Let me know what you think. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Angela 21:36, 31 January 2008 (EST)|&lt;br /&gt;
  post           = Hi. Xylaquin - I can move the content for you. It's no problem, and of course free. ILHI - there are ads for unregistered users, as with this wiki, but if you use the alternate skins, registered users rarely get ads. I can help you change your personal stylesheet if you want to remove the navigation block. If you want a simpler skin, you might prefer [http://egamia.wikia.com/?useskin=cologneblue cologne blue]. If you want no sidebar at all, then try [http://egamia.wikia.com/?useskin=nostalgia nostalgia].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 12:29, 31 January 2008 (EST)|&lt;br /&gt;
  post           = Unless there isn't a big navigation block on the side or advertisements, I can't say I'd prefer it. If it appeared the same as on here.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 03:47, 31 January 2008 (EST)|&lt;br /&gt;
  post           = I personally looked into using Wikia a few months ago, but I couldn't see a way of transferring all the work we've done here onto a new account there. Is there a way to do this free of charge?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[Wikia:User:Angela|Angela]] 00:19, 31 January 2008 (EST)|&lt;br /&gt;
  post           = Hello everyone! I'm really impressed with how large this wiki is getting. I wanted to let you know that if you would prefer to be a Wikia site, I am happy to help you move this wiki to timesplitters.wikia.com. If you'd like to explore Wikia's other gaming sites, please see the hub at [[Wikia:Gaming]]. Wikia uses the same MediaWiki software you have here, but a newer version, with lots of extra features such as [http://egamia.wikia.com/wiki/Special:Widgets widgets] if you want them, and easier image uploading. We also have some new designs that you can apply to your wiki - compare the [http://inside.wikia.com/?useskin=monobook traditional wikipedia skin] with the [http://inside.wikia.com/?useskin=quartz&amp;amp;usetheme=gaming wikia gaming skin]. So, what do you think? Would you like me to set up the wiki there so you can try it out? &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 06:09, 20 January 2008 (EST)|&lt;br /&gt;
  post           = He's similar to the [[Consultant]] in that he is one of the very few characters seen in the series that you can't play as.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Foxcowpatt|Foxcowpatt]] 23:21, 19 January 2008 (EST)|&lt;br /&gt;
  post           = What was that janitor guy mopping the floor in the cutscene in the end of the level: U genius U Genix?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 13:22, 19 January 2008 (EST)|&lt;br /&gt;
  post           = I thought Chat was getting a little big, so I archived it.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 11:24, 18 January 2008 (EST)|&lt;br /&gt;
  post           = Hey guys, do you think we should add a non-playable maps/areas part. A lot of Challenges use areas of places that would be easier describable in a section. So we make up a name for the place, input it into the article with the link to the Non Playable Map page where it says something along the lines of &amp;quot;The area on [[You Genius, U-Genix]] where [[The Freak]]s are being tested on. ([[Boxing Clever]])&lt;br /&gt;
&lt;br /&gt;
Though there are many and it seems rather pointless seeming most appear in one level.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;br /&gt;
*[[Chat:14/10/6-1/12/6]]&lt;br /&gt;
*[[Chat:1/12/6-27/12/6]]&lt;br /&gt;
*[[Chat:20/1/7-24/4/7]]&lt;br /&gt;
*[[Chat:28/4/7-17/6/7]]&lt;br /&gt;
*[[Chat:19/6/7-16/8/7]]&lt;br /&gt;
*[[Chat:17/8/7-15/10/7]]&lt;br /&gt;
*[[Chat:15/10/7-24/11/7]]&lt;br /&gt;
*[[Chat:24/11/7-19/1/8]]&lt;/div&gt;</description>
			<pubDate>Sat, 16 Feb 2008 14:48:49 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/Timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''[[How to use Chat]]'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Slagar|Slagar]])|&lt;br /&gt;
  post           = I think we should wait until we get Elite Yoshi's input first.  Although I do think that Xylaquin is near equal authority over issues concerning the wiki.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 14:59, 3 February 2008 (EST)|&lt;br /&gt;
  post           = Elite Yoshi is the founder, and one cannot overlook his absence. It was I who designed the system we currently use on the wiki today; the main page, the infoboxes and what goes on a page. You can see [http://editthis.info/timesplitterswiki/Main_Page?title=Main_Page&amp;amp;oldid=1378 here] what this wiki was before I arrived. I updated the main sections, the side bar, and assigned a colleague on another forum to design the logo (which I intend to keep).&lt;br /&gt;
&lt;br /&gt;
As such, I have sort of self-proclaimed myself as head-admin, I recruited all the current admins today and act in Elite Yoshi's place in his absence (he does infact seem to periodically visit). Once I had setup the workings of the wiki, I wrote all the TS1 character pages and uploaded the images (on another site).&lt;br /&gt;
&lt;br /&gt;
However I would like to address myself, as after I had completed that my contributions to the wiki decreased. I know consider my job on this wiki as a technician of sorts, I ban spammers, fix errors and create new features. Admins Drifting and ILHI are more prosperous on this wiki than I am now, (I visit everyday actually),  but ILHI and Drifting actually make edits (even if these edits do involve slapping NeedInfo banners on every page :P) I am thus currently tuning up the admin page and reviewing the current admins who are inactive.&lt;br /&gt;
&lt;br /&gt;
Now to address the issue of Wikia, I have some questions:&lt;br /&gt;
# Is it possible to make monobook the default? If we move I'd like it to look as much like the current design as possible.&lt;br /&gt;
# Is it possible to move the adverts on the right of page ([http://timesplitters.wikia.com/?useskin=monobook here]) to the bottom of the page?&lt;br /&gt;
# The custom error messages, will they still be possible?&lt;br /&gt;
I'm concerned with the adverts because I want to keep this wiki's professionalism (heck, we're so good there's a wiki that steals all our information and uses it on it's own)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 11:47, 3 February 2008 (EST)|&lt;br /&gt;
  post           = Angela: Elite Yoshi drops in every once in awhile. I would feel guilty moving his wiki without his input just because he doesn't contribute much. It's his wiki after all. &lt;br /&gt;
&lt;br /&gt;
ILHI: I guess it's just a matter of personal opinion. If we were to have embedded videos it wouldn't be a big deal. I'm just saying that my personal preference would be to link to them. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 11:45, 3 February 2008 (EST)|&lt;br /&gt;
  post           = Well, I don't care much about EY ever coming back. He just started it, he doesn't do much anymore and it is happily maintained by the three active admins.&lt;br /&gt;
&lt;br /&gt;
Don't need widgets, editthis has one method of stopping spam bots, so it's only those sad prats that register and vandalize, although that's part of the fun of being an admin ^_^.&lt;br /&gt;
&lt;br /&gt;
Edit Count is intersting, but not necessary and randomimage would never be used. There's a gallery of new files [http://www.editthis.info/timesplitterswiki/Special:Newimages here].&lt;br /&gt;
&lt;br /&gt;
Meh, page creation is easy enough here, if it's a new user who doesn't know wiki formatting, then they're probably not adding much to the page anyway, which will either be quickly rectified or added to one of our to do lists. [[Special:Whatlinkshere/Improvement_Badge|[1]]] [[Special:Whatlinkshere/Template:NeedInfo|[2]]]. Which either us, or visitors will edit, only if they can add the information or add the infobox.&lt;br /&gt;
&lt;br /&gt;
So, that makes three things, I think.&lt;br /&gt;
&lt;br /&gt;
# We can upload all our files to the wiki.&lt;br /&gt;
# We can embed youtube videos.&lt;br /&gt;
# We can take sections out of the infobox, right? Just miss out part of the code and it won't show up on the infobox. This will help us loads, we could edit them with ''TS2 Agility'' and ''TSFP agility'', and if they don't feature on the games, then we won't feature them in the infobox.&lt;br /&gt;
&lt;br /&gt;
Though, can we still include the navigation (/contents/other/search/toolbox) like it is shown exactly like on this.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Angela 08:50, 3 February 2008 (EST)|&lt;br /&gt;
  post           = Hi again. It's definitely not only about videos, but also about the [http://timesplitters.wikia.com/wiki/Timesplitterswiki:Welcome_to_Wikia#What_new_features_are_there.3F other features], and also just about having your own wiki in case the [[Special:Contributions/Elite Yoshi|founder]] of this one never comes back. &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 15:27, 2 February 2008 (EST)|&lt;br /&gt;
  post           = Well, [http://www.tekkenpedia.com/Kazuya_Mishima here]'s a wiki that does use embedded youtube videos. I'll let you decide from that.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 15:21, 2 February 2008 (EST)|&lt;br /&gt;
  post           = Hosting images externally isn't that big of a hassle. Having the space to upload pics would just be more convenient, if not necessary. As for movies, we can just link to those. Having movies embedded into a Wiki page wouldn't look very good anyway. &lt;br /&gt;
&lt;br /&gt;
I suggest we take a poll. &lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 11:07, 2 February 2008 (EST)|&lt;br /&gt;
  post           = I don't care much that the images are from external sites, though, having the ability to add youtube videos gives the opportunity to put WR vids in the Arcade League and Challenge articles.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Dj master2|Dj master2]] 21:56, 1 Feburary 2008 (EST)|&lt;br /&gt;
  post           = Hi guys, listen big news. The reason i haven't been editing the the Wiki latley is school (yes thats right, school) it's been hard to catch up. But i'll do you all a favor. (If i have time) you can do me a request like...you know? Well guys what do you think? I'll try to keep editing the wiki...i promise&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 15:34, 1 February 2008 (EST)|&lt;br /&gt;
  post           = The unlimited space is really the only advantage I can see for moving from Editthis. It would be nice to be able to upload pictures instead of hosting them at Imageshack.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Angela 01:29, 1 February 2008 (EST)|&lt;br /&gt;
  post           = I've set up a [http://timesplitters.wikia.com/wiki/Timesplitterswiki:Welcome_to_Wikia demo] so you can have a look and see what it's like at Wikia. I've written about some of the advantages and listed the [http://timesplitters.wikia.com/wiki/Timesplitterswiki:Welcome_to_Wikia#What_new_features_are_there.3F top 10 features]. Let me know what you think. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = Angela 21:36, 31 January 2008 (EST)|&lt;br /&gt;
  post           = Hi. Xylaquin - I can move the content for you. It's no problem, and of course free. ILHI - there are ads for unregistered users, as with this wiki, but if you use the alternate skins, registered users rarely get ads. I can help you change your personal stylesheet if you want to remove the navigation block. If you want a simpler skin, you might prefer [http://egamia.wikia.com/?useskin=cologneblue cologne blue]. If you want no sidebar at all, then try [http://egamia.wikia.com/?useskin=nostalgia nostalgia].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 12:29, 31 January 2008 (EST)|&lt;br /&gt;
  post           = Unless there isn't a big navigation block on the side or advertisements, I can't say I'd prefer it. If it appeared the same as on here.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 03:47, 31 January 2008 (EST)|&lt;br /&gt;
  post           = I personally looked into using Wikia a few months ago, but I couldn't see a way of transferring all the work we've done here onto a new account there. Is there a way to do this free of charge?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[Wikia:User:Angela|Angela]] 00:19, 31 January 2008 (EST)|&lt;br /&gt;
  post           = Hello everyone! I'm really impressed with how large this wiki is getting. I wanted to let you know that if you would prefer to be a Wikia site, I am happy to help you move this wiki to timesplitters.wikia.com. If you'd like to explore Wikia's other gaming sites, please see the hub at [[Wikia:Gaming]]. Wikia uses the same MediaWiki software you have here, but a newer version, with lots of extra features such as [http://egamia.wikia.com/wiki/Special:Widgets widgets] if you want them, and easier image uploading. We also have some new designs that you can apply to your wiki - compare the [http://inside.wikia.com/?useskin=monobook traditional wikipedia skin] with the [http://inside.wikia.com/?useskin=quartz&amp;amp;usetheme=gaming wikia gaming skin]. So, what do you think? Would you like me to set up the wiki there so you can try it out? &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 06:09, 20 January 2008 (EST)|&lt;br /&gt;
  post           = He's similar to the [[Consultant]] in that he is one of the very few characters seen in the series that you can't play as.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Foxcowpatt|Foxcowpatt]] 23:21, 19 January 2008 (EST)|&lt;br /&gt;
  post           = What was that janitor guy mopping the floor in the cutscene in the end of the level: U genius U Genix?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 13:22, 19 January 2008 (EST)|&lt;br /&gt;
  post           = I thought Chat was getting a little big, so I archived it.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 11:24, 18 January 2008 (EST)|&lt;br /&gt;
  post           = Hey guys, do you think we should add a non-playable maps/areas part. A lot of Challenges use areas of places that would be easier describable in a section. So we make up a name for the place, input it into the article with the link to the Non Playable Map page where it says something along the lines of &amp;quot;The area on [[You Genius, U-Genix]] where [[The Freak]]s are being tested on. ([[Boxing Clever]])&lt;br /&gt;
&lt;br /&gt;
Though there are many and it seems rather pointless seeming most appear in one level.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;br /&gt;
*[[Chat:14/10/6-1/12/6]]&lt;br /&gt;
*[[Chat:1/12/6-27/12/6]]&lt;br /&gt;
*[[Chat:20/1/7-24/4/7]]&lt;br /&gt;
*[[Chat:28/4/7-17/6/7]]&lt;br /&gt;
*[[Chat:19/6/7-16/8/7]]&lt;br /&gt;
*[[Chat:17/8/7-15/10/7]]&lt;br /&gt;
*[[Chat:15/10/7-24/11/7]]&lt;br /&gt;
*[[Chat:24/11/7-19/1/8]]&lt;/div&gt;</description>
			<pubDate>Mon, 04 Feb 2008 02:05:33 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>User:Slagar</title>
			<link>http://72.14.177.54/Timesplitterswiki/User:Slagar</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I got Timesplitters 2 more by accident really.  I was at a store to buy some games and needed four games to get a special sale.  I grabbed Timespliters 2 thinking it was a dumb game.  About a week after getting it I looked at the back of it and realized it had a mapmaker.  I tried the game and soon became obsessed with it.  It's also the only game me and my sister play together.&lt;br /&gt;
&lt;br /&gt;
I now own TSFP.  I have already beaten the game in less than two days:)&lt;br /&gt;
&lt;br /&gt;
You can email me at jstn_jorgensen@yahoo.com&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; border: solid #8eadce 1px; margin: 1px&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width: 238px; background: #ffb466&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 45px; height: 45px; background: #ffffff; text-align: center; font-size: 14pt&amp;quot; | http://img512.imageshack.us/img512/3058/mapmakerbp9.png&lt;br /&gt;
| style=&amp;quot;font-size: 8pt; padding: 4pt; line-height: 1.25em&amp;quot; | This user is an avid [[Mapmaker]].&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; border: solid #8eadce 1px; margin: 1px&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width: 238px; background: #9999FF&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 45px; height: 45px; background: #3333FF; text-align: center; font-size: 14pt&amp;quot; | '''PS2'''&lt;br /&gt;
| style=&amp;quot;font-size: 8pt; padding: 4pt; line-height: 1.25em&amp;quot; | This user owns a PS2.&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Template:Sticky - Custom|http://www.detstar.com/files/features/ts2_arcadeleague/characters/scourgesplitter.jpg|This user's favorite character is Scourge Splitter|blue|purple}}&lt;/div&gt;</description>
			<pubDate>Tue, 29 Jan 2008 03:19:35 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/User_talk:Slagar</comments>		</item>
		<item>
			<title>Weapon Tips</title>
			<link>http://72.14.177.54/Timesplitterswiki/Weapon_Tips</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The TimeSplitters series features a very wide variety of weapons from many different time periods, and each one needs to be used differently to get the most out of it.&lt;br /&gt;
&lt;br /&gt;
== [[TimeSplitters (Game)|TS1]] Weapons ==&lt;br /&gt;
==='''[[Pistol (x2)]]'''===&lt;br /&gt;
&lt;br /&gt;
For the Pistol, the primary and secondary fire both shoot one pistol round out of the ten round clip. When rapidly alternating between the primary and secondary fire buttons, shooting can be greatly sped up.&lt;br /&gt;
&lt;br /&gt;
== [[TimeSplitters 2|TS2]] Weapons ==&lt;br /&gt;
&lt;br /&gt;
==='''[[Crossbow]]'''===&lt;br /&gt;
The Crossbow has ammo that you can be picked up again once fired. Holding the tip to a flame turn the arrow into a fire-arrow, and can be employed to set enemies alight.&lt;br /&gt;
&lt;br /&gt;
==='''[[Brick]]'''===&lt;br /&gt;
The Brick weapon is equipped with a power gauge, whereby the longer you hold the firing button, the greater the distance it can be thrown. Aiming at the head produces an instant kill. As the Brick richochets, it's useful when facing a group of people. The Brick can bounce off multiple enemies, but beware, that includes yourself if too close.&lt;br /&gt;
&lt;br /&gt;
==='''[[Fire Extinguisher]]'''===&lt;br /&gt;
Obviously, the Fire Extinguisher deals no damage, but can extinguish a teammate that has been set alight. Bots that have been set alight stop firing and instead meander aimlessly, potentially setting others, including teammates, on fire. If you have been set alight, face downwards as you use the Fire Extinguisher to extinguish yourself.&lt;br /&gt;
&lt;br /&gt;
==='''[[Flamethrower]]'''===&lt;br /&gt;
The Flamethrower is useful for groups of enemies, enabling you to torch them and let the flames spread. But keep your distance, or you'll be spreading the flames too.&lt;br /&gt;
&lt;br /&gt;
==='''[[Homing Launcher]]'''===&lt;br /&gt;
Just like the [[Weapon Tips#Rocket Launcher|Rocket Launcher]], secondary fire shoots three rockets at once, but these will follow the target. To use the Homing Launcher effectively, fire three into a group. The rockets will find their own targets and hopefully hit them.  &lt;br /&gt;
&lt;br /&gt;
==='''[[Lasergun]]'''===&lt;br /&gt;
The Lasergun is most effective is charged up before firing at enemies; it'll deal major damage or even kill the enemy. The Lasergun's secondary fire is a shield that allows you to guard most enemy fire (rockets will penetrate this shield) but it comes at the cost of obscured sight. Since this gun has a scope option, you can use the shield to snipe opponents and not get hurt. The ammo for the Lasergun will diminish, however, when you use the shield.&lt;br /&gt;
&lt;br /&gt;
==='''[[Plasma Autorifle]]'''===&lt;br /&gt;
The Plasma Autorifle has a backfire because it will over-heat when you fire for a period of time. Shots will quickly become more rapid the longer you shoot for, so this can be used to your advantage by pacing your shots. Its secondary fire contains plasma grenades that can stick to walls and enemies.&lt;br /&gt;
&lt;br /&gt;
==='''[[Rocket Launcher]]'''===&lt;br /&gt;
The Rocket Launcher is good if you are distant from your enemy. Close proximity to the explosion will deal damage to yourself, if not kill you.  Shooting at the feet of an opponent helps to make sure that the rocket doesn't miss completely. Use the Special (shoots 3 rockets) against large groups of enemies.&lt;br /&gt;
&lt;br /&gt;
==='''[[Soviet S47]]'''===&lt;br /&gt;
The Soviet is a good assault weapon. It is automatic and can fire grenades, making it useful against groups of enemies. If you want to take out people without getting hurt a lot, you can fire the grenade from a distance.&lt;br /&gt;
&lt;br /&gt;
== [[TimeSplitters: Future Perfect|TS:FP]] Weapons ==&lt;br /&gt;
&lt;br /&gt;
Any weapon with &amp;quot;(x2)&amp;quot; after it can be dual wielded so that you fire two guns at the same time.&lt;br /&gt;
&lt;br /&gt;
=== [[Fists]] ===&lt;br /&gt;
&lt;br /&gt;
When stuck without a weapon, you have no choice but to use your fists to punch your enemies. Fists, by nature, don't make great long range weapons, which means that you will have to get very close to your enemy to deal any damage whatsoever. Depending on the strength of your character though, using your fists could kill the enemy quickly.&lt;br /&gt;
&lt;br /&gt;
The best place to aim for when using fists on an enemy is the back of the head, if you can get up behind them whilst they're fighting someone else, you can kill them before they even see you. However, if they do see you, you should keep attacking and moving randomly, but staying as close as you can. This will make you much harder to hit with most guns and you shouldn't have too much trouble.&lt;br /&gt;
&lt;br /&gt;
=== [[Temporal Uplink]] ===&lt;br /&gt;
&lt;br /&gt;
The Temporal Uplink is only used by Player One during the [[Story]] mode (with the exception of the first mission) or a mission that you have created using the mapmaker. It has two modes, one for picking up and throwing objects and the other for viewing a minimap. The melee attack works exactly the same as standard fists.&lt;br /&gt;
&lt;br /&gt;
When using the Temporal Uplink, there are often many objects lying around for you to throw. Throwing an explosive object (such as an oil barrel) will make it explode on impact, often killing your target instantly. Holding large objects in front of you can create a shield from enemy gunfire, and also a good weapon for silencing them. Throwing many items at zombies will knock their heads off in one hit. You can then pick up the decapitated zombie's head and use it as a weapon to knock the head off your next enemy.&lt;br /&gt;
&lt;br /&gt;
On top of all this, the Temporal Uplink can be used to pick up other weapons, health, and armor from a distance.&lt;br /&gt;
&lt;br /&gt;
=== [[Baseball Bat]] ===&lt;br /&gt;
&lt;br /&gt;
The Baseball Bat is used as a melee weapon, meaning you will have to get close to your enemies to inflict damage. Once close enough, keep swinging the bat whilst moving to try and avoid your enemy's attacks. Remember to keep the aiming reticule on the head to do maximum damage. The Bat does more damage than simply the fists and never uses ammo, so it can be useful to keep one with you.&lt;br /&gt;
&lt;br /&gt;
During [[Story]] mode, the Baseball Bat is very useful against zombies, since it can be used to decapitate them. As they are (mostly) slow moving, you should circle them whilst swinging to deal with them most effectively.&lt;br /&gt;
&lt;br /&gt;
=== [[Kruger 9mm (x2)]] ===&lt;br /&gt;
&lt;br /&gt;
The Kruger is often used as a starting weapon since it isn't overly powerful but can be used to defend yourself if necessary. It comes as either a single or a double weapon, and you can attach a silencer if you don't want to be heard by enemies. It is available during the [[Story]] missions &amp;quot;[[Scotland The Brave]], &amp;quot;[[You Take The High Road]]&amp;quot; and &amp;quot;[[Future Perfect]]&amp;quot;. Sometimes, using the silencer will allow you to eliminate enemies without attracting the attention of others, allowing you to get a better show at the later ones.&lt;br /&gt;
&lt;br /&gt;
When using it in an [[Arcade Custom|Arcade]] match though, a silencer won't stop you from being shot at. It's best to keep your distance and take cover, since the gun is just as powerful at long range as it is at close range. Aiming for the head will kill your enemies much quicker, so try to keep your gun pointed high.&lt;br /&gt;
&lt;br /&gt;
=== [[Pistol 9mm (x2)]] ===&lt;br /&gt;
&lt;br /&gt;
The Pistol is a very basic weapon and will most likely be found as a starting weapon. During [[Story]] mode, you will only have it on two levels, &amp;quot;[[The Russian Connection]]&amp;quot; and &amp;quot;[[The Khallos Express]]&amp;quot;. The first of these levels allows you to use the attachable silencer to get through part of the level undetected. It's best to keep some distance when doing this, since the silencer also has a small scope giving you more accuracy from range.&lt;br /&gt;
&lt;br /&gt;
During an [[Arcade Custom|arcade]] match however, you won't get many chances to sneak up on people. This means that your enemy will be firing back at you and you should keep moving to avoid getting hit so much. Head shots will deal extra damage, so it's best to try to get as many as you can. If you get close enough, the melee attack is quick enough to be useful in dealing quick damage. As is with all other pistols and SMGs in dual wield, if you hit the fire button while reloading, the weapon on the right starts firing while the left weapon reloads, so you can fire the left weapon while the right reloads. Although it quickly consumes ammunition, this is a handy method of suppressing fire for any tactical usage.&lt;br /&gt;
&lt;br /&gt;
=== [[LX-18 (x2)]] ===&lt;br /&gt;
&lt;br /&gt;
The LX-18 is an advanced handgun, and so makes a good starting weapon. It is found during the missions &amp;quot;[[Breaking And Entering]]&amp;quot; and &amp;quot;[[You Genius, U-Genix]]&amp;quot; and features an attachable silencer with a good range scope. During the first of these missions, you can get through half of the level undetected if you take out guards with the scope, it also makes a good weapon against enemies aware of your presence, due to it's large ammo clip and fast rate of fire.&lt;br /&gt;
&lt;br /&gt;
It makes a useful weapon during [[Arcade Custom|Arcade]] matches too, since you can fire fast whilst you move, allowing you to take out enemies easily. It is also useful during the [[Vietnam Assualt]] game, since you can use the scope to take out gun turrets from a safe distance. The melee attack is fairly powerful and quick to use, making it useful for finishing off an enemy nearby.&lt;br /&gt;
&lt;br /&gt;
=== [[Sci-Fi Handgun (x2)]] ===&lt;br /&gt;
&lt;br /&gt;
The Sci-Fi Handgun is a very advanced handgun, it fires lasers instead of bullets. It has two settings, a blue laser which fires in a straight line and a green laser which can ricochet off of walls to kill enemies hiding behind corners. It is available during the [[Story]] missions &amp;quot;[[Time to Split]]&amp;quot;, &amp;quot;[[Machine Wars]]&amp;quot;, &amp;quot;[[The Hooded Man]]&amp;quot; and &amp;quot;[[Something To Crow About]]&amp;quot;. The gun features no silenced mode, but it powerful enough to deal with enemies without the need to be discrete about it.&lt;br /&gt;
&lt;br /&gt;
The Sci-Fi Handgun is the starting weapon for a few [[Arcade Custom|Arcade]] maps since it fits with any futuristic setting and is very capable of defending the user. It has a long zoom and high rate of fire so it is a good mid-long range weapon, and it also carries a lot of ammo, making it very useful to carry around with you. If you are in a small corridor with enemies, switching to the ricochet mode and firing at the walls just fills the area with lasers, making it almost impossible for anyone not to get hit. It can end with you getting hurt, but your enemy will likely take many more hits.&lt;br /&gt;
&lt;br /&gt;
=== [[Revolver]] ===&lt;br /&gt;
&lt;br /&gt;
The Revolver is a very slow firing, yet powerful handgun. It appears during &amp;quot;[[Mansion Of Madness]]&amp;quot; and &amp;quot;[[What Lies Below]]&amp;quot; missions in [[Story]] mode and a headshot will decapitate zombie enemies. The gun is also the starting weapon in the [[Arcade Custom|Arcade]] map &amp;quot;[[Mexican Mission]]&amp;quot;. The gun is similar to a shotgun, in that it will deal more damage when used right next to the target, as opposed to from a long distance. Circling will make you a harder target to hit, and aiming for the head will do major damage to anyone on the receiving end of this weapon.&lt;br /&gt;
&lt;br /&gt;
=== [[Injector]] ===&lt;br /&gt;
&lt;br /&gt;
The Injector fires a dart at the enemy, which will have different consequences depending on which mode you are playing. During the [[Story]] mission &amp;quot;[[You Genius, U-Genix]]&amp;quot;, this weapon is used against the [[The Freak|mutants]] to make them explode. The explosion will harm anyone nearby, and so it is best to fire from a distance. Using the Injector on any of the other enemies will only do minor damage, so save it for the mutants.&lt;br /&gt;
&lt;br /&gt;
However, during [[Arcade Custom|Arcade]] matches this weapon will cause your enemy to swell up and, if enough darts are fired, explode in a similar way to the [[The Freak|mutants]] in [[Story]] mode. Again, it is best to fire from a distance to ensure your safety from the explosion. It is also best to fire a few darts in quick succession, to make sure that you have fired enough to cause the explosion.&lt;br /&gt;
&lt;br /&gt;
=== [[Shotgun]] ===&lt;br /&gt;
&lt;br /&gt;
The Shotgun is a very powerful weapon, but only holds 2 shots. This means that you can only fire twice before you have to reload. The Shotgun is extremely effective at close range, a close-up shot to the head can be an instant kill. Before you go into any engagement with an enemy, make sure you have your 2 shots loaded, the time you spend reloading is when you are most vulnerable. You should move in as close as you can before you fire, and move around in a random pattern whilst you reload. This makes you much harder to hit, and able to do lots of damage to your enemy.&lt;br /&gt;
&lt;br /&gt;
The Shotgun is near to useless when fired from long range, so always get as close to your enemy as you can.&lt;br /&gt;
&lt;br /&gt;
=== [[Tactical 12-Gauge]] ===&lt;br /&gt;
&lt;br /&gt;
The Tactical 12-Gauge is as powerful as the normal Shotgun, but holds 8 rounds instead of just 2. It's only downside is that it needs to pump after each shot, making it slower to fire, but this is greatly offset by the time you save from having to reload after every second shot.&lt;br /&gt;
&lt;br /&gt;
You should however reload whenever you get a chance, as the more ammo you have, the more chance of survival you have. Get as close to the enemy and aim for the head, as this will do more damage than almost every other weapon. From long range, this weapon does little damage, so get as close as possible to your target before firing.&lt;br /&gt;
&lt;br /&gt;
=== [[Dispersion Gun]] ===&lt;br /&gt;
&lt;br /&gt;
The Dispersion Gun never needs to reload, which saves you time during the battle, but it requires time to cock the gun after each shot and more time to charge the shot if you want to get as much damage out of it as possible. The longer you charge, the more ammo you use and the stronger the shot gets. Aiming for the head is very effective at close range with this weapon, having very similar effect to the other shotguns in the game.&lt;br /&gt;
&lt;br /&gt;
This gun is very hard to hit with at long range, and does minimal damage, so get in close to get kills.&lt;br /&gt;
&lt;br /&gt;
=== [[Vintage Rifle]] ===&lt;br /&gt;
&lt;br /&gt;
The Vintage Rifle is a very old fashioned sniper rifle with a limited range compared to other snipers, it is best used over a mid-long range since it doesn't zoom in too far. When using it, always try to line up the crosshairs with the head of your enemy as this will deal much more damage than anywhere else. Since the weapon has a decent firing speed, you should keep firing until you have a confirmed kill.&lt;br /&gt;
&lt;br /&gt;
This weapon is best used from high ground, since you have a much better shot at enemy heads. It's 8 rounds make it useful to have with you in case of an opportunity for sniping. This gun can be used at close range, but you will most likely have a better suited weapon for nearby enemies. The low magnification capability means you may not score a lethal hit on your first shot when sniping, possibly alerting your opponent to your presence, but the high magazine capacity that means if your target doesn't take cover, you can fire a more than sufficient amount of times before you have to reload.&lt;br /&gt;
&lt;br /&gt;
=== [[Sniper Rifle]] ===&lt;br /&gt;
&lt;br /&gt;
The Sniper Rifle is able to zoom long distances and deliver powerful shots with great accuracy. This makes it a very good long range weapon, although these advantages are slightly offset by it's limited size of clip (only 5 rounds). This means that you should be looking to reload whenever you get an opportunity to do so.&lt;br /&gt;
&lt;br /&gt;
Like all snipers, this weapon is at it's most deadly when used from a high place. Aiming for the head with this weapon will usually kill your enemy between around 1-3 shots. This gun is very hard to aim with at close range, so you should use a better suited weapon for the job.&lt;br /&gt;
&lt;br /&gt;
=== [[Sci-Fi Sniper]] ===&lt;br /&gt;
&lt;br /&gt;
The Sci-Fi Sniper is a very futuristic sniper rifle which comes with an energy shield that you can activate. The shield will cover the chest area of most characters, but since it only lasts for a short time, only use it when you are being fired at. However, if you crouch, it will cover almost all of a typical character's body and works very well for shooting at a moving, retaliating target. The weapon is the fastest firing sniper, has a very high magnification capacity, and holds 8-shot magazines, getting the best of both worlds from the other two sniper rifles. The targeting reticule is just a circle, so you should attempt to place it on the head of your enemy to deal maximum damage.&lt;br /&gt;
&lt;br /&gt;
This sniper should be used from an elevated position at enemies lower than you for the best effect. It is more powerful against living characters (not [[Robot|Robots]]) but will still be able to kill any enemy with enough shots. This weapon is very hard to aim at a close, moving enemy and should be switched for another weapon in such an occasion.&lt;br /&gt;
&lt;br /&gt;
=== [[Mag-Charger]] ===&lt;br /&gt;
&lt;br /&gt;
The Mag Charger is an all round weapon with many different features. It is the most useful weapon during the [[Story]] mission &amp;quot;[[Breaking And Entering]]&amp;quot; in that it can disrupt electrical systems, such as cameras, gun turrets and laser grids. Switching mode on it will allow you to see every electrical system in the level, making it great for checking if the next room has any surveillance equipment.&lt;br /&gt;
&lt;br /&gt;
During [[Arcade Custom|Arcade]] matches, switching mode on the Mag Charger will let you see every player in the level, despite walls and other objects being between you. When you see the words &amp;quot;Piercing Active&amp;quot; appear, you will be able to fire through any solid object at anyone, anywhere in the level. Combining this feature with a very good zoom allows you to take out anyone without them even knowing your location. Since this weapon can be used anywhere, it doesn't make much difference if you are above you enemy or not, although you will have more chance of head shots from above. Make sure you are behind a wall though so that they can only fire back if they also have a Mag Charger. The only side effect is that this weapon is useless if your up against an enemy that is very shock proof, this weapon will do no damage to them. This wall-piercing feature of the Mag-Charger makes some matches, like Gladiator and Elimination, much easier.&lt;br /&gt;
&lt;br /&gt;
This weapon is also a decent close range weapon which can knock enemies back, it is very useful to carry around with you.&lt;br /&gt;
&lt;br /&gt;
=== [[Machine Gun (x2)]] ===&lt;br /&gt;
&lt;br /&gt;
The machine gun is best used when you are right in the middle of a firefight. The best way to use it is to run around your enemy whilst concentrating fire on the head, always moving back a bit when you need to reload. The gun isn't so accurate at very long range, but can be zoomed in slightly so that you can take cover and attack effectively.&lt;br /&gt;
&lt;br /&gt;
Dual wielding this gun greatly increases the amount of damage you will do to enemies. Get relatively close and aim at the head of your enemy to deal with them very quickly. Using two machine guns is a very effective way of taking out groups of enemies nearby each other, as you can simply concentrate fire on the crowd and the natural, open-bolt inaccuracy of the weapon will actually work in your favor. Combined with a [[max damage]] powerup, two machine guns are near-unstoppable.&lt;br /&gt;
&lt;br /&gt;
=== [[K-SMG (x2)]] ===&lt;br /&gt;
&lt;br /&gt;
This old fashioned gun is best used when close to your target. You should move in a random pattern whilst attacking to minimise damage dealt to you, and aim high. This weapon also features an attachable, single-shot, muzzle-attaching rocket which can deal extra damage to an enemy. Firing a rocket and then following with a barrage of bullets can be an effective way to take out foes.&lt;br /&gt;
&lt;br /&gt;
This weapon can also be dual wielded, making it much more damaging. Like all dual-wielded pistols and SMGs, continually holding down the trigger, even when reloading, will make the player enter a kind of suppressing fire where one K-SMG fires while the other reloads. This gun is not very effective over great distances though, due to the lack of a scope and the weapon's natural movement in your hands, so make sure you are quite close before using it.&lt;br /&gt;
&lt;br /&gt;
=== [[Soviet Rifle]] ===&lt;br /&gt;
&lt;br /&gt;
The Soviet Rifle is deadly accurate, even at range. Using it whilst taking cover is an easy way of killing oncoming enemies. It has quite a slow rate of fire, but this is offset by the power of the weapon. It also has a small zoom, meaning that you don't have to be right next to your target to take them out.&lt;br /&gt;
&lt;br /&gt;
The gun can carry over 200 shots, making it very useful when attacking an enemy base. It is also a powerful weapon at close range, so it's a good idea to carry one around with you.&lt;br /&gt;
&lt;br /&gt;
=== [[SBP500]] ===&lt;br /&gt;
&lt;br /&gt;
The SBP 500 has a very high rate of fire, making it extremely useful for holding enemies back. This feature, along with a decent zoom length makes this weapon perfect for defending areas. Crouching behind an object for cover, you can take out enemies advancing on your position with minimal chance of being hit yourself. This gun is not only good at longer ranges, it can be used when nearby with deadly consequences as well. Concentrating fire at an enemy's head will result in a quick kill.&lt;br /&gt;
&lt;br /&gt;
This weapon is put to best use when defending in [[Capture The Bag]] or [[Assault]] levels, since your enemies will most likely be out in the open for you to hit.&lt;br /&gt;
&lt;br /&gt;
=== [[Plasma Autorifle]] ===&lt;br /&gt;
&lt;br /&gt;
One of the most useful weapons in the game, the plasma autorifle carries large amounts of ammo and never has to be reloaded. The only disadvantage of this weapon is that firing it too much will cause it to overheat, costing you valuable time whilst it cools down again. However, firing in quick bursts will mean that you rarely overheat, fire more accurately, and do more damage overall. To counter that, though, is that if the Plasma Autorifle is fired to overheating, throwing a grenade will allow you to attack, and have the overheat bar reduce, so you can fire again.&lt;br /&gt;
&lt;br /&gt;
The zoom on this weapon allows you to fire from distance whilst still being accurate, and the firing speed will allow you to take out groups of enemies with ease. This weapon is also high on the list of weapons that [[AI Bots]] will attempt to find, meaning that there is never a shortage of ammo lying around for it. If you keep moving whilst firing, you will find it easier to take out enemy units without taking damage.&lt;br /&gt;
&lt;br /&gt;
This weapon should always be carried with you if possible.&lt;br /&gt;
&lt;br /&gt;
=== [[Minigun]] ===&lt;br /&gt;
&lt;br /&gt;
The Minigun is one of the most powerful weapons in the game, with a very high rate of fire and no need to reload. This weapon is often hard to find, meaning that you must go out of your way to look for it, but gives you a great advantage against any enemy. The one disadvantage this weapon has is that it can overheat if continuously used for too often, although you don't have to wait for it to cool down all the way before you start firing again.&lt;br /&gt;
&lt;br /&gt;
The gun barrel needs to be rolling before you can start firing, and the time it takes to charge up could end up with you dead and your weapon in the hands of the enemy. However, switching to alternate fire keep the barrel rolling so that you can fire from the first touch of the trigger, the only downside being that it won't take as long to overheat. This downside can be countered by simply letting go of the trigger every second or two, leaving the heat at a safe level.&lt;br /&gt;
&lt;br /&gt;
Used against groups of enemies, this weapon will increase your kill count dramatically. It is a must for defending since oncoming enemies will find it very hard to get to you before your shots kill them.&lt;br /&gt;
&lt;br /&gt;
=== [[Monkey Gun]] ===&lt;br /&gt;
&lt;br /&gt;
This weapon is only unlocked when the challenge mission &amp;quot;Electro Chimp&amp;quot; is beaten with a bronze [[trophy]] or higher, and is the strongest automatic in the whole game. Since the gun fires it's whole clip in an instant, it's ammo resources are very limited. However, most enemies will die from just a few shots, making this weapon very useful against groups of enemies.&lt;br /&gt;
&lt;br /&gt;
When facing a group, simply pull the trigger of the Monkey Gun and spread the fire around the whole group. Anyone at the front will die straight away, exposing people at the back to get hit by the rest of the clip. This makes the weapon useful when defending from attacks by enemy teams during [[Capture The Bag]] games.&lt;br /&gt;
&lt;br /&gt;
This gun should never be used against single enemies, since it will just be a waste of ammo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Flare Gun (x2)]] ===&lt;br /&gt;
&lt;br /&gt;
The Flare Gun will kill an enemy instantly if it gets a direct hit, and will do great amounts of damage if it hits the ground or a wall next to someone. The shot will explode on it's own after a distance, so this gun is impossible to use from a long range. The shot also spirals as it makes it's way forward, making it very hard to hit moving targets. The best way to use the Flare Gun is to circle your target and aim at the ground next to them, this will often have the same effect that a direct hit would have in the lethality of the strike, simply a lack of the usual incendiary direct-hit result. If the enemy is moving straight towards you however, firing when the crosshairs go red will make your Flare go straight to the target and take it out.&lt;br /&gt;
&lt;br /&gt;
You must always keep the long reloading time in mind when using Flare Guns since the gun must be reloaded after every shot, leaving you exposed if you miss. If you are dual wielding, you can keep a steady rate of fire so that you will have one gun loaded whilst the other is reloading. This will minimise the time you are left without a shot ready, and increase chances of survival. If however you only have one Flare Gun, you should keep moving whilst reloading so that you are much harder to hit.&lt;br /&gt;
&lt;br /&gt;
There is a ammo intensive way to attain rapidfire with this weapon. By alternating rapidly between single and dual flare (up button)you can achieve a high rate of fire while avoiding long reload times as each time you change mode it automatically reloads the weapon. Be warned though doing this can rapidly deplete the limited ammo for this weapon.&lt;br /&gt;
&lt;br /&gt;
=== [[Rocket Launcher]] ===&lt;br /&gt;
&lt;br /&gt;
The rockets fired from this weapon will keep going until they hit something, so they can be used effectively from range. The default setting will fire rockets one-by-one at a steady rate, allowing you to accurately take out enemies with great effect. The alternate mode however will fire the entire magazine of rockets with great speed, doing maximum damage to your target(s). When using this mode though, most of your rockets will be wasted since most enemies would be dead from just the first few that hit, making it more efficient to fire them as singles.&lt;br /&gt;
&lt;br /&gt;
The rockets fire will do much more damage from a direct hit than they will from a nearby blast, so accuracy is key. The rockets fire in a straight line, so any enemies coming directly towards you would be easy to hit. This weapon is most effective against close groups of enemies, as a single rocket fired at them can kill most of them instantly.&lt;br /&gt;
&lt;br /&gt;
=== [[HeatSeeker]] ===&lt;br /&gt;
&lt;br /&gt;
The Heat Seeker is a long range rocket launcher that will home in on any character it locks on to. The rocket is relatively powerful, dealing much more damage from a direct hit than from a blast hitting the ground near a target. Once fired, this rocket has a good chance of hurting the enemy, since even if they dodge it, the rocket will keep circling them until it hits them or the ground/wall and explodes.&lt;br /&gt;
&lt;br /&gt;
This weapon is best used over large open spaces, such as the [[Arcade Custom|Arcade]] map &amp;quot;[[Siberia]]&amp;quot;. Over these large areas, the rocket will have minimal danger of hitting a wall or an object before reaching it's target. However, when used down long corridors, the enemy will not get a chance to move out of the way and will most likely suffer a direct hit.&lt;br /&gt;
&lt;br /&gt;
Used from close range, this weapon will likely damage you as well as your target, so it is best to fire from a distance. It often takes more than one direct hit on enemies with high stamina.&lt;br /&gt;
&lt;br /&gt;
=== [[Timed Mines]] ===&lt;br /&gt;
&lt;br /&gt;
Since these weapons go off on a timer, it is always advised to remember when each one will detonate so that you will not accidentally kill yourself with them. When placed directly on an enemy, the mine will do enough damage to kill almost every character. If the mines are placed on [[AI Bots]], they will also stop shooting and slowly run away, sometimes towards their allies. This make the mines very useful against groups of enemies, since one character could inadvertently doom their own teammates.&lt;br /&gt;
&lt;br /&gt;
Due to these mines being based on a timer, it can be difficult to judge where best to put them so that enemies will be next to them when they explode. Instead, throw them at oncoming enemies and start firing with another weapon, hopeful encouraging your foes to start shooting back , whilst staying where they are. If you can hold them there long enough, the mines will explode, and your enemies along with them.&lt;br /&gt;
&lt;br /&gt;
=== [[Proximity Mine]]s ===&lt;br /&gt;
&lt;br /&gt;
Proximity Mines will explode whenever anyone steps near them, even if it is the one who set them. So whilst you should try to set them discretely, you should also remember where they are so that you don't set them off yourself. They are most useful if you set them along a passage that you know enemies are using often. Setting them on walls just round a corner is also a good way to deal with threats, since by the time the enemy sees them they should have detonated.&lt;br /&gt;
&lt;br /&gt;
It is always important to set these in areas where they won't be found, since there will often be another way round the mines, or the enemy could set them off from a distance by shooting them. Blending them in with your surroundings is important, placing them on dark surfaces for example would make them much harder to see for oncoming characters. If you are playing against [[AI Bots]] however, there is no need to hide them as they simply run into them as if the area was clear.&lt;br /&gt;
&lt;br /&gt;
=== [[Remote Mine]] ===&lt;br /&gt;
&lt;br /&gt;
Remote Mines will only detonate when the user decides to set them off, allowing for much more accuracy and strategy when using them. The mines will stick to any surface they land on, allowing you to hide them on any floor, wall, ceiling or object and detonate them when you see an unsuspecting enemy pass by. When placed on an [[AI Bot]], the character will run in a panic, often towards their allies. The remote detonation feature allows you to detonate when they get close to a group of enemies, and will get you many kills with one mine.&lt;br /&gt;
&lt;br /&gt;
If you are playing a team game and have a willing volunteer, coating a teammate in remote mines makes a useful kamikaze weapon. Send that teammate into the enemy base and detonate the mines when enough enemies surround them, killing many whilst using only one life. Also, placing mines along routes that enemies frequently use can be a good way to ambush them. When you see them coming, detonate the mines to take out the people at the front and then fire at the rest with another weapon.&lt;br /&gt;
&lt;br /&gt;
=== [[Grenade]] ===&lt;br /&gt;
&lt;br /&gt;
The Grenade is always ready to use, and is always a good weapon to carry with you. When using this weapon, always make sure to stand back as the explosion does just as much damage to you as it does to your enemies. This weapon has the best effect when thrown at groups of enemies together, one grenade has enough power to kill everyone in the group. Also, holding the grenade back longer will allow you to throw it farther, and also increase the time to detonation. If you can time it right, you can place a grenade somewhere so that the enemy is next to it when it detonates, without ever knowing it was there.&lt;br /&gt;
&lt;br /&gt;
If you can get to a close, yet safe distance from your enemy, the grenade can be thrown with much more accuracy. If you make your crosshairs go red, the grenade will be thrown directly at your enemy's body. Doing so will make the grenade drop just in front of the character, and will do maximum damage to them. This technique is best used against single units.&lt;br /&gt;
&lt;br /&gt;
The grenade does not explode on impact. Rather, it's triggered by a time-delay mechanism and will explode in mid-air if you toss it straight up in an outdoor area. This can be a tactical asset or liability in a match, and must be considered when you use a grenade.&lt;br /&gt;
&lt;br /&gt;
=== [[Plasma Grenade]] ===&lt;br /&gt;
&lt;br /&gt;
Since the Plasma Grenade will stick to anything it touches, sticking one directly on an enemy will do the greatest amount of damage. If you can get close enough, throwing the grenade when the crosshairs are red will throw it directly at the enemy, dealing major damage when it explodes. Throwing them at a large group of enemies is also a way of putting the weapon to good use.&lt;br /&gt;
&lt;br /&gt;
Since the Plasma Grenade cannot bounce, it is more accurate, yet harder to use from a distance than the standard [[Grenade]]. However, always being ready to throw makes it a good idea to carry them round if possible. If you want the Plasma Grenade to have a longer delay, hold the &amp;quot;throw&amp;quot; button for longer.&lt;br /&gt;
&lt;br /&gt;
=== [[Time Grenade]] ===&lt;br /&gt;
&lt;br /&gt;
The Time Grenade is only available in the [[Story]] missions &amp;quot;[[Breaking And Entering]]&amp;quot; and &amp;quot;[[You Genius, U-Genix]]&amp;quot;, but is the most useful grenade in the whole game. When you encounter large groups of enemies, throwing a Time Grenade will slow them down enough for you to be able to shoot them without them being fast enough to shoot you. Like all grenades, the Time Grenade is always ready to throw, so using it with other weapons is the fastest way to take out enemies.&lt;br /&gt;
&lt;br /&gt;
If thrown directly at enemies, the Time Grenade will deal enough damage to kill them, as well as slowing down time for you to finish the rest of them. This weapon is most effective when thrown at the Tank-Bots that can do lots of damage to you. If thrown directly at the robot, the grenade will either do enough damage to kill it or to weaken it enough for you to finish off.&lt;br /&gt;
&lt;br /&gt;
=== [[TNT]] ===&lt;br /&gt;
&lt;br /&gt;
Since the TNT only appears for brief periods in the game, you don't get much of a time to form tactics that best suit it. In the [[Story]] mission &amp;quot;[[Scotland The Brave]]&amp;quot; you acquire if once for opening a door, and once more for defeating a tank, the latter being the only time where any tactics are necessary. When fighting the tank, the only important thing to remember is to place the TNT on the back, as this will do the maximum amount of damage. You will also have to get close before doing this, as you cannot throw the weapon from range. Only ever go to place the weapon when the tank is stalled.&lt;br /&gt;
&lt;br /&gt;
=== [[Harpoon Gun]] ===&lt;br /&gt;
&lt;br /&gt;
The Harpoon Gun is put to best use when reasonably close to enemies, since it can be difficult to aim from long range. If fired at an enemy's head, it will do far more damage than anywhere else, so keep this in mind when using it. Since it has good stopping power, firing at oncoming enemies will be a good way of dealing with them, therefore making this a good defensive weapon. It is best to keep firing harpoons until you are sure that your enemy is dead, since you can pick up spare harpoons after you have finished with them.&lt;br /&gt;
&lt;br /&gt;
Used at longer range, you must take into account the fact that the harpoons fired will arc as they go. This means that they will not travel in a straight line like other weapons; they will go up and then down, as if they were being thrown. Because of this, you will have to aim above your target to hit them, and once you find out which height will hit them, you should carry on firing there until you finish them off.&lt;br /&gt;
&lt;br /&gt;
=== [[Flamethrower]] ===&lt;br /&gt;
&lt;br /&gt;
The Flamethrower is useless when used from range, so you must get close before it can cause any effect. This is a disadvantage since almost any other weapon in the hands of your enemy could eliminate you before you get a chance to strike back. However, when close enough this weapon deals major damage to the victim. If you hit them with the flame, they will usually only survive if they have full, or very close to full health.&lt;br /&gt;
&lt;br /&gt;
The way to get the most out of this weapon is to get in close to a group of enemy units, and fire up the flame, whilst moving the aim in a sweeping fashion. People at the back of the group will not be protected since the flame goes through people and always reaches it's maximum length. This, followed up by a few shots from another weapon, preferably an automatic like the SBP500 or dual Machine Guns, can be a very effective way to deal with multiple targets.&lt;br /&gt;
&lt;br /&gt;
=== [[Ghost Gun]] ===&lt;br /&gt;
&lt;br /&gt;
In the [[Story]] mission &amp;quot;[[What Lies Below]]&amp;quot;, this weapon has an unlimited amount of ammo, but can not be used on the zombies which are by far the most common enemy. When you pick it up, move slowly through the cavern so that ghosts will not catch you by surprise. When you see a ghost coming you only need to touch them with the beam, holding the beam on them is not necessary. Always stay close to your past self once you find them, and deal with the ghosts in the same way.&lt;br /&gt;
&lt;br /&gt;
In [[Arcade Custom|Arcade]] mode, the Ghost Gun does use ammo, but will convert any damage inflicted on enemies back into health for the user. This makes the weapon very useful when you have been hit a lot and there are no nearby health packs, as you can recover as well as continue killing enemies. Since the beam is perfectly straight, like a non-electric [[Electrotool]] the gun is quite easy to aim from a long distance, so you may find cover before using it. From close range, this gun isn't quite as safe to use, so it is best to move back whilst firing. Also, when you (the player) get killed by a '''Ghost gun''' you turn into a ghost if someone sucks up all your health.&lt;br /&gt;
&lt;br /&gt;
=== [[Electrotool]] ===&lt;br /&gt;
&lt;br /&gt;
The Electrotool is far more effective when used against [[Robot|Robots]] than against other characters, and has two firing settings. The first setting will deal with enemies most quickly and accurately, since the beam fired is constant and easy to point at a target. Held on an enemy, it will damage them quickly and kill them with speed. The one disadvantage of this setting is that it uses ammo up quickly and so you won't be able to kill many enemies without finding more ammunition. This mode is best used from a mid-long range, since it is easiest to concentrate your fire on an enemy, whilst having freedom to move around.&lt;br /&gt;
&lt;br /&gt;
The second setting fires small blasts of energy, using up ammo much slower than the default setting. The disadvantage of this mode is that you cannot simply concentrate a beam on a foe to disable them. The blast is slower than a normal bullet, and so is harder to aim from a distance, but it has good stopping power which makes it useful when in close range. Most useful against [[Robot|Robots]], this setting will rarely use up all of it's ammo, whilst still dealing enough damage to kill enemies effectively, making it the better setting in some situations.&lt;br /&gt;
&lt;br /&gt;
=== [[Brick]] ===&lt;br /&gt;
&lt;br /&gt;
When using Bricks, always make sure to circle your enemy. If you stand still whilst trying to aim your Bricks, any enemy will have an easy chance to kill you quickly. When circling, the simplest way to get a kill is to keep throwing as many Bricks as possible until your enemy is dead. Bricks are easier to aim from a distance than when you are right up next to your enemy, so take a few steps back before starting your attack.&lt;br /&gt;
&lt;br /&gt;
The Bricks are very powerful and so will dispose of enemies quickly. When thrown into a crowd, they have a great chance of hitting and will dispose of some of their units very quickly. The Brick also features a strong melee attack, so if you find yourself close enough to an enemy, tapping the melee attack button will deal great damage to them.&lt;/div&gt;</description>
			<pubDate>Wed, 23 Jan 2008 03:41:03 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Weapon_Tips</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/Timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''[[How to use Chat]]'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 06:09, 20 January 2008 (EST)|&lt;br /&gt;
  post           = He's similar to the [[Consultant]] in that he is one of the very few characters seen in the series that you can't play as.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Foxcowpatt|Foxcowpatt]] 23:21, 19 January 2008 (EST)|&lt;br /&gt;
  post           = What was that janitor guy mopping the floor in the cutscene in the end of the level: U genius U Genix?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 13:22, 19 January 2008 (EST)|&lt;br /&gt;
  post           = I thought Chat was getting a little big, so I archived it.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 11:24, 18 January 2008 (EST)|&lt;br /&gt;
  post           = Hey guys, do you think we should add a non-playable maps/areas part. A lot of Challenges use areas of places that would be easier describable in a section. So we make up a name for the place, input it into the article with the link to the Non Playable Map page where it says something along the lines of &amp;quot;The area on [[You Genius, U-Genix]] where [[The Freak]]s are being tested on. ([[Boxing Clever]])&lt;br /&gt;
&lt;br /&gt;
Though there are many and it seems rather pointless seeming most appear in one level.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;br /&gt;
*[[Chat:14/10/6-1/12/6]]&lt;br /&gt;
*[[Chat:1/12/6-27/12/6]]&lt;br /&gt;
*[[Chat:20/1/7-24/4/7]]&lt;br /&gt;
*[[Chat:28/4/7-17/6/7]]&lt;br /&gt;
*[[Chat:19/6/7-16/8/7]]&lt;br /&gt;
*[[Chat:17/8/7-15/10/7]]&lt;br /&gt;
*[[Chat:15/10/7-24/11/7]]&lt;br /&gt;
*[[Chat:24/11/7-19/1/8]]&lt;/div&gt;</description>
			<pubDate>Tue, 22 Jan 2008 04:28:15 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/Timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''[[How to use Chat]]'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Slagar|Slagar]] January 2, 2008(EST)|&lt;br /&gt;
  post           = Thanks.  I won't get to test it anytime soon though, due to moving.  I also may not be on the computer whatsoever.  (Not to mention I just got every Command and Conquer game ever made for the PC and am addicted to that when I am on the computer!)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk| &lt;br /&gt;
  post_info      = [[User:Koopa64|Koopa64]] 14:28, 10 January 2008 (EST)| &lt;br /&gt;
  post           = Actually, I did understand that explanation after spending some time testing out the instructions myself. &lt;br /&gt;
&lt;br /&gt;
It simply goes like: Put the first tile you want to merge on the 5th floor, put the second tile on the 4th and put a dummy tile (like 3x1 tile) on the 3rd. Put a story AI on the tile on the 5th floor and select all three tiles. Grab the dummy tile and move it up to the 5th floor, pushing the merging tiles up into the 6th and 7th floors. De-select all three tiles and grab the dummy tile, then move it to the 4th floor. Go into Story Logic and make the Story AI in the 7th floor appear, then move a floor down to the second tile. Select the tile on the 6th floor and select the dummy tile, then grab the dummy tile and push it up one floor. Then go into Story Logic, make the Story AI appear and Drag Select the merged tiles, then move dwn and select the dummy tile, then move the dummy tile onto the 1st floor, just to be safe. &lt;br /&gt;
&lt;br /&gt;
If that's not a simple enough explanation of how to do that glitch, I don't know what is. O_o &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Slagar|Slagar]] January 2, 2008(EST)|&lt;br /&gt;
  post           = Happy New Year!  I was wondering if anyone understood this part in the mapmaker glitches page.  Thanks!&lt;br /&gt;
1.1 Select the two tiles you want to merge. Put one of them on the fifth floor, and the other one below it, on the fourth. If they are two stories in height, place the bottom floor of the top one in the fifth. Next, grab the tile that you used to move the two Story AIs up and move it down to the third floor. Mark the three tiles: the two you wish to merge and the third one below them. Grab the one at the bottom and move it into the fifth floor. After you release it, move it back down to the fourth floor. Now, open up your Story AIs. Find the one that is in the sixth floor and select &amp;quot;Show in Map.&amp;quot; You will see the bottom of the two tiles that you moved above the fifth floor. Mark it, then move down two floors to find the tile you left there, and mark it as well. Then move it up one floor so that the two tiles are now merged in the seventh floor. Jump to the Story AI in the seventh floor and you will find them. In order to move them back down into the level, highlight them by dragging a selection box, then move down to the fifth floor and mark the tile you have there, grab it, and move it down two stories. You now have two merged tiles in the fifth floor. If you want to move or delete them, you have to highlight them by dragging a selection box. Simply grabbing them or marking them does not work. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 22:45, 27 December 2007 (EST)|&lt;br /&gt;
  post           = There are vids at [http://wrvids.com/TimeSplitters%20series/ WRVids.com], but they only seem to have videos for TS2. Personally, I think the easiest course would be to round up the various TS FAQs out there, find which one we like best, and ask permission to use it. Chances are, they won't say no. I'm all for the video method though if we can actually find them for most of the challenges.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 13:58, 27 December 2007 (EST)|&lt;br /&gt;
  post           = The strategy is the only non factual part of the page then. But the lack of it needs to be alerted as going on the game doesn't mean you can get a strategy, you have to play to find one, and a good one. As for not being bothered. I'd be bothered if I went on it to write a strategy, but that would be using time, and I'd need to have the internet (unless a type it offline) and be using a PS2. Which using both things isn't fair on my other three brothers as we have one cable and two PS2s.&lt;br /&gt;
&lt;br /&gt;
But anyway, there might be videos of records online. I advise someone watching them and typing up their strategy seeming it is the best. Plus it's not in their words, it's just their strategy.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 13:30, 27 December 2007 (EST)|&lt;br /&gt;
  post           = I disagree. While strategies may be opinion, the strats that allow for fastest times are generally regarded as being the best ways to beat a challenge. If someone has an alternate strategy, they should feel free to add it. I don't consider it a bad bias to recommend the best strategies for beating a challenge. As a gaming wiki, in fact, we should demand nothing less. &lt;br /&gt;
&lt;br /&gt;
As for strats being unimportant, I'll have to outright disagree there. While level information is nice, chances are when someone is looking at a challenge or story page, they are looking for a strategy, not the level's briefing. All other details, like the briefing, arsenal, and objectives are helpful, but the strategy should be centric to the page. &lt;br /&gt;
&lt;br /&gt;
The only reason most of our pages do not have strategies is because no one seems to want to put in the effort to write them (myself included). SuperNova gave us permission to use anything from his TS2 FAQ, provided we credit him for it. I think that since no one seems to want to write strats, we should start using these, and seek permission to use strats from TS1 and TSFP as well. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 19:41, 26 December 2007 (EST)|&lt;br /&gt;
  post           = The strategy is the least important of the page. It is a one way of completing a level and isn't the only way. Like there is only one briefing and there is only one target, the strategy is one persons way of getting the highest medal. It's not information, more opinion.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 19:15, 26 December 2007 (EST)|&lt;br /&gt;
  post           = Creating more specific wanted templates is an excellent idea. I'm thinking that a need for strategies could safely fall under &amp;quot;Need Info&amp;quot; but a Need Image template would be helpful. I'll create one soon.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 18:23, 26 December 2007 (EST)|&lt;br /&gt;
  post           = Hey, admins, what do you think of adding a Need Strategy template banner. Most of the time I know I can't be bothered, it will alert people more thart they need strategies. It also will make those unfinished pages easier to locate as I don't put NeedInfo tags on pages without strategies.&lt;br /&gt;
&lt;br /&gt;
Also on my wiki I have a need image template, this is also a problem with a whole load of pages, and again, I don' put NeedInfo tags on pages without images.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 06:37, 26 December 2007 (EST)|&lt;br /&gt;
  post           = Done all TS1 Challenge pages. Just some strategies to do.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 04:36, 24 December 2007 (EST)|&lt;br /&gt;
  post           = Fixed.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 19:16, 23 December 2007 (EST)|&lt;br /&gt;
  post           = This why - [http://xylaquin.250free.com/wikits1charpics/wikits1charpics/jaquesmisere.JPG]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 19:13, 23 December 2007 (EST)|&lt;br /&gt;
  post           = Maybe.&lt;br /&gt;
&lt;br /&gt;
BTW Xylaquin, the TS1 character pics you uploaded seem to have stopped working for some reason.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 19:06, 23 December 2007 (EST)|&lt;br /&gt;
  post           = If there was a page for the Engine used in the TS games, then I'd suggest putting it there. But like many console shooters we don't know much about the engines used. Perhaps in the did you know?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 18:55, 23 December 2007 (EST)|&lt;br /&gt;
  post           = It's an interesting tidbit, Bob, but I'm not sure if it belongs anywhere. The TS2 one may come in handy for the [[Glass Smash]] challenges, but I'm not sure if the TSFP one can fit in anywhere. Windows don't seem important enough to merit their own page. The only advice I have is find somewhere where the information would be useful.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 14:26, 23 December 2007 (EST)|&lt;br /&gt;
  post           = I donno. Any other admin?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Bobthedevastator|Bobthedevastator]] 20:42, 22 December 2007 (EST)|&lt;br /&gt;
  post           = Hey... I have this tidbit of info and I dunno where to put it. I haven't seen it anywhere until now. The tidbit is, when you're playing TS2, you can break windows by shooting through them, throwing things through them or detonating explosives near them, but in TSFP if you detonate something near a window it doesn't do anything to it. ...Where does that go? I don't even see a section for windows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Timesplittersdude|Timesplittersdude]] 10:29, 23 December 2007 (GMT)|&lt;br /&gt;
&lt;br /&gt;
  post           = I made a Mapmaker level yesterday. You start in a prison cell with remote mines and strudel. You put the mines on strudel (Like on Cat Bomber) and drive him through a tunnel. You detonate the mines at a switch and the cell door opens. From there on, it's guards, security cameras and a Story AI with a Soviet Rifle on Tough Guy. If you want to know more about my maps, then just ask.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 18:59, 22 December 2007 (EST)|&lt;br /&gt;
  post           = Hey, I've created all of the TS1 Challenge pages. I used this site which has fields for Strategy, Briefing and Unlock. Later in I realised most of them didn't have the Strategy or Briefing on them.&lt;br /&gt;
&lt;br /&gt;
I strongly recommend if you remember any information on pages missing information, you add it. Some Challenges I don't even know what they are.&lt;br /&gt;
&lt;br /&gt;
I will be trying to add all missing info before the holidays ends.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 16:20, 22 December 2007 (EST)|&lt;br /&gt;
  post           = I did. And Dozer's a cyborg. A cyborg is a lifeform (often human) that is been surgically, robotically modified. Dozer can float, and he has the metal spine running down his back. He is a Human Cyborg.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Timesplittersdude|Timesplittersdude]] 19:39, 22 December 2007 (GMT)|&lt;br /&gt;
  post           = By the way, Dozer is not a cyborg! He is a human.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Timesplittersdude|Timesplittersdude]] 19:03, 22 December 2007 (GMT)|&lt;br /&gt;
  post           = Thank you very much. Did you look at my user page?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 14:22, 22 December 2007 (EST)|&lt;br /&gt;
  post           = When wanting to do something, you can copy the template from the help guide. What it's therefore and want most people do. However I just copy the templates from somewhere else and edit the information. No one memorises the infoboxes so you haven't got much to worry about. As for stickies, there's a sticky help page on here too somewhere. Otherwise, you can ask an admin.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Timesplittersdude|Timesplittersdude]] 18:19, 22 December 2007 (GMT)|&lt;br /&gt;
  post           = Hello everyone! I am new to Timesplitters Wiki and I need some help about using chat and stickies. I posted this message by copying the template of the help guide. Please help me! If you want to help, then  please post a message telling me how to do the stuff I just said. Thank you. PS Don't forget to check out my user page!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 10:59, 11 December 2007 (EST)|&lt;br /&gt;
  post           = [[NPCs#Wraith|Wraith]]&lt;br /&gt;
&lt;br /&gt;
And DJ, if you can't find anything to do, then do the TS1 Challenge pages.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Slagar|Slagar]]  12th of December, 2007 (EST)|&lt;br /&gt;
  post           = Whoa.  That's weird.  By the way, is there a page for those little black things that attack you in the Mansion of Madness?  You know, the flying ones with red eyes.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 13:17, 7 December 2007 (EST)|&lt;br /&gt;
  post           = I just noticed we have 666 articles. Crazy, huh?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 16:44, 6 December 2007 (EST)|&lt;br /&gt;
  post           = Dj, I wasn't blaming anything on anyone. The only reason I said anything is because I'd been the only one making edits for 2 days.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 11:18, 6 December 2007 (EST)|&lt;br /&gt;
  post           = Please remember to use the chat system Djm.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Dj_master2|Djmaster2]]|&lt;br /&gt;
  post           = I can,t find anything to do either!!!! So don't blame it on me buster!!!!!-Dj master2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 12:12, 5 December 2007 (EST)|&lt;br /&gt;
  post           = Only because&lt;br /&gt;
*The admins are lazy (as stated in Xylaquin's profile)&lt;br /&gt;
*That koopa fellow has gone&lt;br /&gt;
*Djmaster isn't adding anything and making more accounts and stuff&lt;br /&gt;
*Bots have no chance of spamming, usual spammers are the only thing left&lt;br /&gt;
&lt;br /&gt;
The only thing we can do now really is add TS1 Challenge pages. And me and Xyl' have the game, but again, stated in Xyl's profile, he's lazy when it comes to content. As am I.&lt;br /&gt;
&lt;br /&gt;
Basically, meh.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 19:30, 4 December 2007 (EST)|&lt;br /&gt;
  post           = That user has been banned and everything is back the way it was.&lt;br /&gt;
&lt;br /&gt;
Is it just me or does it seem dead around here?&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Vermilion Maiden|Vermilion Maiden]] 4 December 2007|&lt;br /&gt;
  post           = Hi. Someone took everything off the [[Jo-Barf Creepy]] page. The page just says something about this being the end of TimeSplitters.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 15:29, 29 November 2007 (EST)|&lt;br /&gt;
  post           = I've added new stickies for everyone's profiles. The PS3, 360 and Wii are now official stickies which can be used in the standard way.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;br /&gt;
*[[Chat:14/10/6-1/12/6]]&lt;br /&gt;
*[[Chat:1/12/6-27/12/6]]&lt;br /&gt;
*[[Chat:20/1/7-24/4/7]]&lt;br /&gt;
*[[Chat:28/4/7-17/6/7]]&lt;br /&gt;
*[[Chat:19/6/7-16/8/7]]&lt;br /&gt;
*[[Chat:17/8/7-15/10/7]]&lt;br /&gt;
*[[Chat:15/10/7-24/11/7]]&lt;/div&gt;</description>
			<pubDate>Thu, 17 Jan 2008 05:00:08 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>Private Jones</title>
			<link>http://72.14.177.54/Timesplitterswiki/Private_Jones</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character|&lt;br /&gt;
  name           = {{PAGENAME}}|&lt;br /&gt;
  image          = http://img100.imageshack.us/img100/5364/thavatar16lgqm4.jpg|&lt;br /&gt;
  unlock         = Complete [[Something To Crow About]]&amp;lt;br&amp;gt; on Normal or better|&lt;br /&gt;
  species        = [[Human]]|&lt;br /&gt;
  size           = Normal|&lt;br /&gt;
  accuracy       = N/A|&lt;br /&gt;
  agility        = 6|&lt;br /&gt;
  stamina        = 4|&lt;br /&gt;
  fire_proof     = 6|&lt;br /&gt;
  shock_proof    = 5|&lt;br /&gt;
  default_ai     = 3|&lt;br /&gt;
  timezone       = 2401|&lt;br /&gt;
  appearence     = TSFP [[Story]] Mode|&lt;br /&gt;
  relations      = [[Private Hicks]]|&lt;br /&gt;
  games          = TSFP|&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox GGI|&lt;br /&gt;
  ts1gesture     = N/A|&lt;br /&gt;
  tsfpgesture    = Stands with arms at sides and says &amp;quot;Yes sir!&amp;quot;|&lt;br /&gt;
  ts2gallery     = N/A|&lt;br /&gt;
  tsfpgallery    = A footsoldier in the battle against the TimeSplitters|&lt;br /&gt;
}}&lt;br /&gt;
'''Private Jones''' is a female soldier fighting against the [[TimeSplitter|TimeSplitters]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters - Normal]]&lt;/div&gt;</description>
			<pubDate>Sun, 06 Jan 2008 18:18:14 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Private_Jones</comments>		</item>
		<item>
			<title>Private Hicks</title>
			<link>http://72.14.177.54/Timesplitterswiki/Private_Hicks</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character|&lt;br /&gt;
  name           = Private Hicks|&lt;br /&gt;
  image          = http://img468.imageshack.us/img468/8381/91964220050304screen001gd1.jpg|&lt;br /&gt;
  unlock         = Default|&lt;br /&gt;
  species        = Human|&lt;br /&gt;
  size           = Normal|&lt;br /&gt;
  accuracy       = N/A|&lt;br /&gt;
  agility        = 5|&lt;br /&gt;
  stamina        = 5|&lt;br /&gt;
  fire_proof     = 6|&lt;br /&gt;
  shock_proof    = 5|&lt;br /&gt;
  default_ai     = 3|&lt;br /&gt;
  timezone       = 2401|&lt;br /&gt;
  appearence     = TSFP Story Mode|&lt;br /&gt;
  relations      = [[Private Jones]]|&lt;br /&gt;
  games          = TSFP|&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox GGI|&lt;br /&gt;
  ts1gesture     = N/A|&lt;br /&gt;
  tsfpgesture    = Stomps forward and says &amp;quot;Sir, yes sir!&amp;quot;|&lt;br /&gt;
  ts2gallery     = N/A|&lt;br /&gt;
  tsfpgallery    = A footsoldier in the battle against the TimeSplitters.|&lt;br /&gt;
}}&lt;br /&gt;
'''Private Hicks''' is one of the soldiers working for [[The General]] to fight off the [[TimeSplitter]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters - Normal]]&lt;/div&gt;</description>
			<pubDate>Sun, 06 Jan 2008 18:17:44 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Private_Hicks</comments>		</item>
		<item>
			<title>Time Assassin</title>
			<link>http://72.14.177.54/Timesplitterswiki/Time_Assassin</link>
			<description>&lt;p&gt;Slagar:&amp;#32;1994 should be their only timezone or none because they supposedly travel through time, not just to 2401&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character|&lt;br /&gt;
  name           = Time Assassin|&lt;br /&gt;
  image          = http://img224.imageshack.us/img224/5989/tmsk94hi.jpg|&lt;br /&gt;
  unlock         = Beat &amp;quot;The Hooded Man&amp;quot; on Normal|&lt;br /&gt;
  species        = Human|&lt;br /&gt;
  size           = Normal|&lt;br /&gt;
  accuracy       = N/A|&lt;br /&gt;
  agility        = 5|&lt;br /&gt;
  stamina        = 5|&lt;br /&gt;
  fire_proof     = 5|&lt;br /&gt;
  shock_proof    = 5|&lt;br /&gt;
  default_ai     = 4|&lt;br /&gt;
  timezone       = 1924|&lt;br /&gt;
  appearence     = TSFP Story Mode|&lt;br /&gt;
  relations      = N/A|&lt;br /&gt;
  games          = TSFP|&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox GGI|&lt;br /&gt;
  ts1gesture     = N/A|&lt;br /&gt;
  tsfpgesture    =Slashes sword across screen and says &amp;quot;I'll slice you up!&amp;quot;|&lt;br /&gt;
  ts2gallery     = N/A|&lt;br /&gt;
  tsfpgallery    = Highly trained ruthless killers with a reckless disregard for the consequences of their temporal shenanigans. These guys would quite literally kill their own father, or grandfather...or any other ancestor really, they're not too fussy.|&lt;br /&gt;
}}&lt;br /&gt;
The Time Assassins were sent from 1924 to the year 2401 in order to assasinate [[Cortez]]. Their plan, however failed, due to the fact that Cortez receieved cover fire from his future self, [[Time Assassin Cortez]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Characters - Normal]]&lt;/div&gt;</description>
			<pubDate>Wed, 02 Jan 2008 19:13:30 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Time_Assassin</comments>		</item>
		<item>
			<title>Mansion Of Madness</title>
			<link>http://72.14.177.54/Timesplitterswiki/Mansion_Of_Madness</link>
			<description>&lt;p&gt;Slagar:&amp;#32;I think it is Clue as I own the game and just played it before New Years...it may be called Cluedo somewhere else though.  THe Parker Bros. made it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the '''Mansion Of Madness''', [[Cortez]] teams up with [[Jo-Beth Casey]] in order to find the young incarnation of [[Jacob Crow|Crow]].&lt;br /&gt;
&lt;br /&gt;
== Briefing ==&lt;br /&gt;
&lt;br /&gt;
1994: MANSION OF MADNESS&lt;br /&gt;
&lt;br /&gt;
[[Anya]] has traced the [[Brotherhood of Ultra Science]] to an isolated creepy &lt;br /&gt;
Connecticut mansion house in 1994. There's no time to lose - [[Anya]]'s research has &lt;br /&gt;
revealed that the mansion will burn to the ground on this very night! Good news &lt;br /&gt;
is that [[Cortez]] has a resourceful new chum to help him out, the very capable &lt;br /&gt;
[[Jo-Beth Casey]], the bad news is that the mansion is infested by [[Zombie|zombies]]. Eugh!&lt;br /&gt;
&lt;br /&gt;
== Primary Objectives ==&lt;br /&gt;
&lt;br /&gt;
*'''Investigate the mansion'''&lt;br /&gt;
*'''Rescue the scientist'''&lt;br /&gt;
*'''Investigate the attic'''&lt;br /&gt;
*'''Locate lab entrance'''&lt;br /&gt;
*'''Defeat the creature'''&lt;br /&gt;
&lt;br /&gt;
== Arsenal ==&lt;br /&gt;
Fists, Baseball bat, Revolver, Flamethrower, Shotgun.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*If you are about to open a door, press start at exactly the same moment as A or X. this will let you skip certain parts of the story, or even freeze your enemies, but you can still kill them. If it does not work, then you must revert to saved.&lt;br /&gt;
&lt;br /&gt;
*After killing all the zombies in the libary Jo-Beth Casey makes a reference to the board game Clue by saying &amp;quot;I'm guessing Professor Plum in the libary...eaten by zombies.&amp;quot;&lt;/div&gt;</description>
			<pubDate>Wed, 02 Jan 2008 19:05:31 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Mansion_Of_Madness</comments>		</item>
		<item>
			<title>User:Slagar</title>
			<link>http://72.14.177.54/Timesplitterswiki/User:Slagar</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I got Timesplitters 2 more by accident really.  I was at a store to buy some games and needed four games to get a special sale.  I grabbed Timespliters 2 thinking it was a dumb game.  About a week after getting it I looked at the back of it and realized it had a mapmaker.  I tried the game and soon became obsessed with it.  It's also the only game me and my sister play together.&lt;br /&gt;
&lt;br /&gt;
I love the mapmaker function and often make a series of maps known by me as &amp;quot;Tomb&amp;quot; where I use [[Crypt Zombie]] as mummies and create a maze of dark tunnels using victorian tileset.  It is really rather fun to play on dispite the frusteration of a good maze.  If you have any mapmaker ideas or maps please email an overveiw of what you have in mind to me.  I will return ideas if you wish.&lt;br /&gt;
&lt;br /&gt;
I now own TSFP.  I have already beaten the game in less than two days:)&lt;br /&gt;
&lt;br /&gt;
You can email me at jstn_jorgensen@yahoo.com&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; border: solid #8eadce 1px; margin: 1px&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width: 238px; background: #ffb466&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 45px; height: 45px; background: #ffffff; text-align: center; font-size: 14pt&amp;quot; | http://img512.imageshack.us/img512/3058/mapmakerbp9.png&lt;br /&gt;
| style=&amp;quot;font-size: 8pt; padding: 4pt; line-height: 1.25em&amp;quot; | This user is an avid [[Mapmaker]].&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; border: solid #8eadce 1px; margin: 1px&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width: 238px; background: #9999FF&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 45px; height: 45px; background: #3333FF; text-align: center; font-size: 14pt&amp;quot; | '''PS2'''&lt;br /&gt;
| style=&amp;quot;font-size: 8pt; padding: 4pt; line-height: 1.25em&amp;quot; | This user owns a PS2.&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Template:Sticky - Custom|http://www.detstar.com/files/features/ts2_arcadeleague/characters/scourgesplitter.jpg|This user's favorite character is Scourge Splitter|blue|purple}}&lt;/div&gt;</description>
			<pubDate>Wed, 02 Jan 2008 18:59:47 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/User_talk:Slagar</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/Timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''[[How to use Chat]]'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Slagar|Slagar]] January 2, 2008(EST)|&lt;br /&gt;
  post           = Happy New Year!  I was wondering if anyone understood this part in the mapmaker glitches page.  Thanks!&lt;br /&gt;
1.1 Select the two tiles you want to merge. Put one of them on the fifth floor, and the other one below it, on the fourth. If they are two stories in height, place the bottom floor of the top one in the fifth. Next, grab the tile that you used to move the two Story AIs up and move it down to the third floor. Mark the three tiles: the two you wish to merge and the third one below them. Grab the one at the bottom and move it into the fifth floor. After you release it, move it back down to the fourth floor. Now, open up your Story AIs. Find the one that is in the sixth floor and select &amp;quot;Show in Map.&amp;quot; You will see the bottom of the two tiles that you moved above the fifth floor. Mark it, then move down two floors to find the tile you left there, and mark it as well. Then move it up one floor so that the two tiles are now merged in the seventh floor. Jump to the Story AI in the seventh floor and you will find them. In order to move them back down into the level, highlight them by dragging a selection box, then move down to the fifth floor and mark the tile you have there, grab it, and move it down two stories. You now have two merged tiles in the fifth floor. If you want to move or delete them, you have to highlight them by dragging a selection box. Simply grabbing them or marking them does not work. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 22:45, 27 December 2007 (EST)|&lt;br /&gt;
  post           = There are vids at [http://wrvids.com/TimeSplitters%20series/ WRVids.com], but they only seem to have videos for TS2. Personally, I think the easiest course would be to round up the various TS FAQs out there, find which one we like best, and ask permission to use it. Chances are, they won't say no. I'm all for the video method though if we can actually find them for most of the challenges.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 13:58, 27 December 2007 (EST)|&lt;br /&gt;
  post           = The strategy is the only non factual part of the page then. But the lack of it needs to be alerted as going on the game doesn't mean you can get a strategy, you have to play to find one, and a good one. As for not being bothered. I'd be bothered if I went on it to write a strategy, but that would be using time, and I'd need to have the internet (unless a type it offline) and be using a PS2. Which using both things isn't fair on my other three brothers as we have one cable and two PS2s.&lt;br /&gt;
&lt;br /&gt;
But anyway, there might be videos of records online. I advise someone watching them and typing up their strategy seeming it is the best. Plus it's not in their words, it's just their strategy.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 13:30, 27 December 2007 (EST)|&lt;br /&gt;
  post           = I disagree. While strategies may be opinion, the strats that allow for fastest times are generally regarded as being the best ways to beat a challenge. If someone has an alternate strategy, they should feel free to add it. I don't consider it a bad bias to recommend the best strategies for beating a challenge. As a gaming wiki, in fact, we should demand nothing less. &lt;br /&gt;
&lt;br /&gt;
As for strats being unimportant, I'll have to outright disagree there. While level information is nice, chances are when someone is looking at a challenge or story page, they are looking for a strategy, not the level's briefing. All other details, like the briefing, arsenal, and objectives are helpful, but the strategy should be centric to the page. &lt;br /&gt;
&lt;br /&gt;
The only reason most of our pages do not have strategies is because no one seems to want to put in the effort to write them (myself included). SuperNova gave us permission to use anything from his TS2 FAQ, provided we credit him for it. I think that since no one seems to want to write strats, we should start using these, and seek permission to use strats from TS1 and TSFP as well. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 19:41, 26 December 2007 (EST)|&lt;br /&gt;
  post           = The strategy is the least important of the page. It is a one way of completing a level and isn't the only way. Like there is only one briefing and there is only one target, the strategy is one persons way of getting the highest medal. It's not information, more opinion.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 19:15, 26 December 2007 (EST)|&lt;br /&gt;
  post           = Creating more specific wanted templates is an excellent idea. I'm thinking that a need for strategies could safely fall under &amp;quot;Need Info&amp;quot; but a Need Image template would be helpful. I'll create one soon.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 18:23, 26 December 2007 (EST)|&lt;br /&gt;
  post           = Hey, admins, what do you think of adding a Need Strategy template banner. Most of the time I know I can't be bothered, it will alert people more thart they need strategies. It also will make those unfinished pages easier to locate as I don't put NeedInfo tags on pages without strategies.&lt;br /&gt;
&lt;br /&gt;
Also on my wiki I have a need image template, this is also a problem with a whole load of pages, and again, I don' put NeedInfo tags on pages without images.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 06:37, 26 December 2007 (EST)|&lt;br /&gt;
  post           = Done all TS1 Challenge pages. Just some strategies to do.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 04:36, 24 December 2007 (EST)|&lt;br /&gt;
  post           = Fixed.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 19:16, 23 December 2007 (EST)|&lt;br /&gt;
  post           = This why - [http://xylaquin.250free.com/wikits1charpics/wikits1charpics/jaquesmisere.JPG]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 19:13, 23 December 2007 (EST)|&lt;br /&gt;
  post           = Maybe.&lt;br /&gt;
&lt;br /&gt;
BTW Xylaquin, the TS1 character pics you uploaded seem to have stopped working for some reason.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 19:06, 23 December 2007 (EST)|&lt;br /&gt;
  post           = If there was a page for the Engine used in the TS games, then I'd suggest putting it there. But like many console shooters we don't know much about the engines used. Perhaps in the did you know?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 18:55, 23 December 2007 (EST)|&lt;br /&gt;
  post           = It's an interesting tidbit, Bob, but I'm not sure if it belongs anywhere. The TS2 one may come in handy for the [[Glass Smash]] challenges, but I'm not sure if the TSFP one can fit in anywhere. Windows don't seem important enough to merit their own page. The only advice I have is find somewhere where the information would be useful.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 14:26, 23 December 2007 (EST)|&lt;br /&gt;
  post           = I donno. Any other admin?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Bobthedevastator|Bobthedevastator]] 20:42, 22 December 2007 (EST)|&lt;br /&gt;
  post           = Hey... I have this tidbit of info and I dunno where to put it. I haven't seen it anywhere until now. The tidbit is, when you're playing TS2, you can break windows by shooting through them, throwing things through them or detonating explosives near them, but in TSFP if you detonate something near a window it doesn't do anything to it. ...Where does that go? I don't even see a section for windows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Timesplittersdude|Timesplittersdude]] 10:29, 23 December 2007 (GMT)|&lt;br /&gt;
&lt;br /&gt;
  post           = I made a Mapmaker level yesterday. You start in a prison cell with remote mines and strudel. You put the mines on strudel (Like on Cat Bomber) and drive him through a tunnel. You detonate the mines at a switch and the cell door opens. From there on, it's guards, security cameras and a Story AI with a Soviet Rifle on Tough Guy. If you want to know more about my maps, then just ask.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 18:59, 22 December 2007 (EST)|&lt;br /&gt;
  post           = Hey, I've created all of the TS1 Challenge pages. I used this site which has fields for Strategy, Briefing and Unlock. Later in I realised most of them didn't have the Strategy or Briefing on them.&lt;br /&gt;
&lt;br /&gt;
I strongly recommend if you remember any information on pages missing information, you add it. Some Challenges I don't even know what they are.&lt;br /&gt;
&lt;br /&gt;
I will be trying to add all missing info before the holidays ends.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 16:20, 22 December 2007 (EST)|&lt;br /&gt;
  post           = I did. And Dozer's a cyborg. A cyborg is a lifeform (often human) that is been surgically, robotically modified. Dozer can float, and he has the metal spine running down his back. He is a Human Cyborg.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Timesplittersdude|Timesplittersdude]] 19:39, 22 December 2007 (GMT)|&lt;br /&gt;
  post           = By the way, Dozer is not a cyborg! He is a human.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Timesplittersdude|Timesplittersdude]] 19:03, 22 December 2007 (GMT)|&lt;br /&gt;
  post           = Thank you very much. Did you look at my user page?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 14:22, 22 December 2007 (EST)|&lt;br /&gt;
  post           = When wanting to do something, you can copy the template from the help guide. What it's therefore and want most people do. However I just copy the templates from somewhere else and edit the information. No one memorises the infoboxes so you haven't got much to worry about. As for stickies, there's a sticky help page on here too somewhere. Otherwise, you can ask an admin.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Timesplittersdude|Timesplittersdude]] 18:19, 22 December 2007 (GMT)|&lt;br /&gt;
  post           = Hello everyone! I am new to Timesplitters Wiki and I need some help about using chat and stickies. I posted this message by copying the template of the help guide. Please help me! If you want to help, then  please post a message telling me how to do the stuff I just said. Thank you. PS Don't forget to check out my user page!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 10:59, 11 December 2007 (EST)|&lt;br /&gt;
  post           = [[NPCs#Wraith|Wraith]]&lt;br /&gt;
&lt;br /&gt;
And DJ, if you can't find anything to do, then do the TS1 Challenge pages.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Slagar|Slagar]]  12th of December, 2007 (EST)|&lt;br /&gt;
  post           = Whoa.  That's weird.  By the way, is there a page for those little black things that attack you in the Mansion of Madness?  You know, the flying ones with red eyes.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 13:17, 7 December 2007 (EST)|&lt;br /&gt;
  post           = I just noticed we have 666 articles. Crazy, huh?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 16:44, 6 December 2007 (EST)|&lt;br /&gt;
  post           = Dj, I wasn't blaming anything on anyone. The only reason I said anything is because I'd been the only one making edits for 2 days.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 11:18, 6 December 2007 (EST)|&lt;br /&gt;
  post           = Please remember to use the chat system Djm.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Dj_master2|Djmaster2]]|&lt;br /&gt;
  post           = I can,t find anything to do either!!!! So don't blame it on me buster!!!!!-Dj master2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 12:12, 5 December 2007 (EST)|&lt;br /&gt;
  post           = Only because&lt;br /&gt;
*The admins are lazy (as stated in Xylaquin's profile)&lt;br /&gt;
*That koopa fellow has gone&lt;br /&gt;
*Djmaster isn't adding anything and making more accounts and stuff&lt;br /&gt;
*Bots have no chance of spamming, usual spammers are the only thing left&lt;br /&gt;
&lt;br /&gt;
The only thing we can do now really is add TS1 Challenge pages. And me and Xyl' have the game, but again, stated in Xyl's profile, he's lazy when it comes to content. As am I.&lt;br /&gt;
&lt;br /&gt;
Basically, meh.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 19:30, 4 December 2007 (EST)|&lt;br /&gt;
  post           = That user has been banned and everything is back the way it was.&lt;br /&gt;
&lt;br /&gt;
Is it just me or does it seem dead around here?&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Vermilion Maiden|Vermilion Maiden]] 4 December 2007|&lt;br /&gt;
  post           = Hi. Someone took everything off the [[Jo-Barf Creepy]] page. The page just says something about this being the end of TimeSplitters.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 15:29, 29 November 2007 (EST)|&lt;br /&gt;
  post           = I've added new stickies for everyone's profiles. The PS3, 360 and Wii are now official stickies which can be used in the standard way.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;br /&gt;
*[[Chat:14/10/6-1/12/6]]&lt;br /&gt;
*[[Chat:1/12/6-27/12/6]]&lt;br /&gt;
*[[Chat:20/1/7-24/4/7]]&lt;br /&gt;
*[[Chat:28/4/7-17/6/7]]&lt;br /&gt;
*[[Chat:19/6/7-16/8/7]]&lt;br /&gt;
*[[Chat:17/8/7-15/10/7]]&lt;br /&gt;
*[[Chat:15/10/7-24/11/7]]&lt;/div&gt;</description>
			<pubDate>Wed, 02 Jan 2008 18:57:27 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>PROMETHEUS SD/7</title>
			<link>http://72.14.177.54/Timesplitterswiki/PROMETHEUS_SD/7</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character|&lt;br /&gt;
  name           = {{PAGENAME}}|&lt;br /&gt;
  image          = http://i78.photobucket.com/albums/j106/ILHI/avatar6_lg.jpg|&lt;br /&gt;
  unlock         = Default|&lt;br /&gt;
  species        = [[Robot]]|&lt;br /&gt;
  size           = Large|&lt;br /&gt;
  accuracy       = N/A|&lt;br /&gt;
  agility        = 4|&lt;br /&gt;
  stamina        = 6|&lt;br /&gt;
  fire_proof     = 8|&lt;br /&gt;
  shock_proof    = 2|&lt;br /&gt;
  default_ai     = 4|&lt;br /&gt;
  timezone       = 2243|&lt;br /&gt;
  appearence     = TSFP Story Mode|&lt;br /&gt;
  relations      = [[PROMETHEUS SK/8]]|&lt;br /&gt;
  games          = TSFP|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox GGI|&lt;br /&gt;
  ts1gesture     = N/A|&lt;br /&gt;
  tsfpgesture    = Unfold's body and says &amp;quot;Surrender, or be destroyed.&amp;quot;|&lt;br /&gt;
  ts2gallery     = N/A|&lt;br /&gt;
  tsfpgallery    = &lt;br /&gt;
Heavy duty battledroids.Models produced after 2243 come with an electromagnetic shield installed as standard and a 12 months interest freecredit package.|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
PROMETHEUS droids are notable for their bulky appearance.  They are tougher than their INSETICK counterparts as well.  They also tend to be better armed.&lt;br /&gt;
&lt;br /&gt;
{{Robots}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters - Robot]]&lt;br /&gt;
[[Category:Characters - Large]]&lt;/div&gt;</description>
			<pubDate>Wed, 02 Jan 2008 05:02:11 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:PROMETHEUS_SD/7</comments>		</item>
		<item>
			<title>INSETICK SD/12</title>
			<link>http://72.14.177.54/Timesplitterswiki/INSETICK_SD/12</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character|&lt;br /&gt;
  name           = INSETICK SD/12|&lt;br /&gt;
  image          = [[Image:Inseticksd12.gif]]|&lt;br /&gt;
  unlock         = Defualt|&lt;br /&gt;
  species        = [[Robot]]|&lt;br /&gt;
  size           = Medium|&lt;br /&gt;
  accuracy       = N/A|&lt;br /&gt;
  agility        = 5|&lt;br /&gt;
  stamina        = 5|&lt;br /&gt;
  fire_proof     = 2|&lt;br /&gt;
  shock_proof    = 8|&lt;br /&gt;
  default_ai     = 2|&lt;br /&gt;
  timezone       = 2243|&lt;br /&gt;
  appearence     = TSFP Story Mode|&lt;br /&gt;
  relations      = [[INSETICK SD/10]]|&lt;br /&gt;
  games          = TSFP|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
During the Machine Wars the INSETICK SD/12s were used to combat human rebels and provide security for [[UltraNet]]'s base.&lt;br /&gt;
&lt;br /&gt;
{{Infobox GGI|&lt;br /&gt;
  ts1gesture     = N/A|&lt;br /&gt;
  tsfpgesture    = Unfolds body and says &amp;quot;By your command.&amp;quot;|&lt;br /&gt;
  ts2gallery     = N/A|&lt;br /&gt;
  tsfpgallery    = [[The Machine Wars]] saw many fascinating technological developments. The&lt;br /&gt;
INSETICK series of combat droids featured an innovative attachment for&lt;br /&gt;
extracting stones from horses’ hooves.|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Insetick robots are distinct for their skinny appearence, this SD/12 version is white with green  visual sensors. It is notable that the back of the Insetick series looks similar to that of a [[Reaper Splitter]].  Whether there is a connection or not remains unknown.&lt;br /&gt;
&lt;br /&gt;
{{Robots}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters - Robot]]&lt;br /&gt;
[[Category:Characters - Normal]]&lt;/div&gt;</description>
			<pubDate>Wed, 02 Jan 2008 04:56:22 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:INSETICK_SD/12</comments>		</item>
		<item>
			<title>Mansion Of Madness</title>
			<link>http://72.14.177.54/Timesplitterswiki/Mansion_Of_Madness</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the '''Mansion Of Madness''', [[Cortez]] teams up with [[Jo-Beth Casey]] in order to find the young incarnation of [[Jacob Crow|Crow]].&lt;br /&gt;
&lt;br /&gt;
== Briefing ==&lt;br /&gt;
&lt;br /&gt;
1994: MANSION OF MADNESS&lt;br /&gt;
&lt;br /&gt;
[[Anya]] has traced the [[Brotherhood of Ultra Science]] to an isolated creepy &lt;br /&gt;
Connecticut mansion house in 1994. There's no time to lose - [[Anya]]'s research has &lt;br /&gt;
revealed that the mansion will burn to the ground on this very night! Good news &lt;br /&gt;
is that [[Cortez]] has a resourceful new chum to help him out, the very capable &lt;br /&gt;
[[Jo-Beth Casey]], the bad news is that the mansion is infested by [[Zombie|zombies]]. Eugh!&lt;br /&gt;
&lt;br /&gt;
== Primary Objectives ==&lt;br /&gt;
&lt;br /&gt;
*'''Investigate the mansion'''&lt;br /&gt;
*'''Rescue the scientist'''&lt;br /&gt;
*'''Investigate the attic'''&lt;br /&gt;
*'''Locate lab entrance'''&lt;br /&gt;
*'''Defeat the creature'''&lt;br /&gt;
&lt;br /&gt;
== Arsenal ==&lt;br /&gt;
Fists, Baseball bat, Revolver, Flamethrower, Shotgun.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*If you are about to open a door, press start at exactly the same moment as A or X. this will let you skip certain parts of the story, or even freeze your enemies, but you can still kill them. If it does not work, then you must revert to saved.&lt;br /&gt;
&lt;br /&gt;
*After killing all the zombies in the libary Jo-Beth Casey makes a reference to the board game Clue by saying &amp;quot;I'm guessing Professor Plum in the libary...eaten by zombies.&amp;quot;&lt;/div&gt;</description>
			<pubDate>Wed, 02 Jan 2008 04:53:18 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Mansion_Of_Madness</comments>		</item>
		<item>
			<title>Security</title>
			<link>http://72.14.177.54/Timesplitterswiki/Security</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NeedInfo}}&lt;br /&gt;
{{Infobox Character|&lt;br /&gt;
  name           = {{PAGENAME}}|&lt;br /&gt;
  image          = http://ps2media.gamespy.com/ps2/image/article/595/595795/itimesplitters-future-perfecti-character-feature-1-20050314105601433.jpg|&lt;br /&gt;
  unlock         = Default|&lt;br /&gt;
  species        = Human|&lt;br /&gt;
  size           = Large|&lt;br /&gt;
  accuracy       = N/A|&lt;br /&gt;
  agility        = 4|&lt;br /&gt;
  stamina        = 6|&lt;br /&gt;
  fire_proof     = 5|&lt;br /&gt;
  shock_proof    = 5|&lt;br /&gt;
  default_ai     = 4|&lt;br /&gt;
  timezone       = 2052|&lt;br /&gt;
  appearence     = TSFP Story Mode|&lt;br /&gt;
  relations      = N/A|&lt;br /&gt;
  games          = TSFP|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox GGI|&lt;br /&gt;
  ts1gesture     = N/A|&lt;br /&gt;
  tsfpgesture    = ?|&lt;br /&gt;
  ts2gallery     = N/A|&lt;br /&gt;
  tsfpgallery    = ?|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Security''' is a large male character in a suit that is seen in the [[TimeSplitters: Future Perfect]] story mode missions  [[Breaking And Entering]] and [[You Genius, U-Genix]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters - Large]]&lt;/div&gt;</description>
			<pubDate>Thu, 27 Dec 2007 04:17:22 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Security</comments>		</item>
		<item>
			<title>Security</title>
			<link>http://72.14.177.54/Timesplitterswiki/Security</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NeedInfo}}&lt;br /&gt;
{{Infobox Character|&lt;br /&gt;
  name           = {{PAGENAME}}|&lt;br /&gt;
  image          = itimesplitters-future-perfecti-character-feature-1-20050314105601433.jpg|&lt;br /&gt;
  unlock         = Default|&lt;br /&gt;
  species        = Human|&lt;br /&gt;
  size           = Large|&lt;br /&gt;
  accuracy       = N/A|&lt;br /&gt;
  agility        = 4|&lt;br /&gt;
  stamina        = 6|&lt;br /&gt;
  fire_proof     = 5|&lt;br /&gt;
  shock_proof    = 5|&lt;br /&gt;
  default_ai     = 4|&lt;br /&gt;
  timezone       = 2052|&lt;br /&gt;
  appearence     = TSFP Story Mode|&lt;br /&gt;
  relations      = N/A|&lt;br /&gt;
  games          = TSFP|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox GGI|&lt;br /&gt;
  ts1gesture     = N/A|&lt;br /&gt;
  tsfpgesture    = ?|&lt;br /&gt;
  ts2gallery     = N/A|&lt;br /&gt;
  tsfpgallery    = ?|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Security''' is a large male character in a suit that is seen in the [[TimeSplitters: Future Perfect]] story mode missions  [[Breaking And Entering]] and [[You Genius, U-Genix]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters - Large]]&lt;/div&gt;</description>
			<pubDate>Thu, 27 Dec 2007 04:16:30 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Security</comments>		</item>
		<item>
			<title>Monkey</title>
			<link>http://72.14.177.54/Timesplitterswiki/Monkey</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character|&lt;br /&gt;
  name           = Monkey|&lt;br /&gt;
  image          = [[Image:Monkey2.jpg]]|&lt;br /&gt;
  unlock         = Default|&lt;br /&gt;
  species        = Animal|&lt;br /&gt;
  size           = Small|&lt;br /&gt;
  accuracy       = 6|&lt;br /&gt;
  agility        = TS2:10&amp;lt;br&amp;gt;TSFP:6|&lt;br /&gt;
  stamina        = TS2:2&amp;lt;br&amp;gt;TSFP:4|&lt;br /&gt;
  fire_proof     = 5|&lt;br /&gt;
  shock_proof    = 5|&lt;br /&gt;
  default_ai     = TS2:3&amp;lt;br&amp;gt;TSFP:1|&lt;br /&gt;
  timezone       = 1920|&lt;br /&gt;
  appearence     = TS2 Story Mode|&lt;br /&gt;
  relations      = [[Brains]], [[Cyborg Chimp]], [[Ninja Monkey]]|&lt;br /&gt;
  games          = TS2, TSFP|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox GGI|&lt;br /&gt;
  ts1gesture     = N/A|&lt;br /&gt;
  tsfpgesture    = Hops down and does a flip while making multiple monkey noises.|&lt;br /&gt;
  ts2gallery     = It's a monkey.|&lt;br /&gt;
  tsfpgallery    = Yep, it's still a monkey.|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Monkey has been a recurring character in the TS series. Free Radical Design has been said to have a fetish with this character.  There is even a [[monkey gun]].&lt;br /&gt;
&lt;br /&gt;
==1920 Aztec Ruins==&lt;br /&gt;
The Monkey is encountered in this mission as an enemy that stands still and throws explosive melons. Their small size can make them difficult to spot, and their melons do considerable damage which can make them a dangerous foe. &lt;br /&gt;
==1969 The Russian Connection==&lt;br /&gt;
In [[TimeSplitters Future Perfect]], a Monkey appears in a cell as one of [[Khallos]]'s hostages on 1 player only.&lt;br /&gt;
&lt;br /&gt;
[[Category: Characters - Animal]]&lt;br /&gt;
[[Category: Characters - Small]]&lt;/div&gt;</description>
			<pubDate>Wed, 26 Dec 2007 19:54:08 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Monkey</comments>		</item>
		<item>
			<title>User talk:Timesplittersdude</title>
			<link>http://72.14.177.54/Timesplitterswiki/User_talk:Timesplittersdude</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Slagar|Slagar]] 06:37, 26 December 2007 (EST)|&lt;br /&gt;
  post           = Just noticed your map in the chat page.  Try adding it to the mapmaker wiki.&lt;br /&gt;
}}&lt;/div&gt;</description>
			<pubDate>Wed, 26 Dec 2007 15:16:14 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/User_talk:Timesplittersdude</comments>		</item>
		<item>
			<title>R-110</title>
			<link>http://72.14.177.54/Timesplitterswiki/R-110</link>
			<description>&lt;p&gt;Slagar:&amp;#32;grammer error&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character|&lt;br /&gt;
  name           = R-110|&lt;br /&gt;
  image          = [[Image:R110.jpg]]|&lt;br /&gt;
  unlock         = Unlocked by Default|&lt;br /&gt;
  species        = Robot|&lt;br /&gt;
  size           = Large|&lt;br /&gt;
  accuracy       = N/A|&lt;br /&gt;
  agility        = 5|&lt;br /&gt;
  stamina        = 5|&lt;br /&gt;
  fire_proof     = 8|&lt;br /&gt;
  shock_proof    = 5|&lt;br /&gt;
  default_ai     = 5|&lt;br /&gt;
  timezone       = 2243|&lt;br /&gt;
  appearence     = TSFP Story Mode|&lt;br /&gt;
  relations      = [[R-1 Series|R-100 Series]]|&lt;br /&gt;
  games          = TSFP|&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox GGI|&lt;br /&gt;
  ts1gesture     = N/A|&lt;br /&gt;
  tsfpgesture    = Agressively aims a Dispersion Rifle offscreen and says &amp;quot;Eat my laser...EAT IT!&amp;quot;|&lt;br /&gt;
  ts2gallery     = N/A|&lt;br /&gt;
  tsfpgallery    = This season’s model from the popular R-100 series of war robots.|&lt;br /&gt;
}}&lt;br /&gt;
== The Machine Wars 2243 ==&lt;br /&gt;
During The Machine Wars, R-110 served in UltraNet's robotic army. He fought against the human rebels and was highly skilled at taking out his targets. However, after R-110 captures and secures Sector 52 on the battlefield, he gets ambushed by Sgt. Cortez. Cortez climbs up his back as R-110 flails and struggles. Cortez then managed to open his head and access his computerized brain. He adjusted his settings to make him think that he was an ally of the human rebels. Angel is impressed by Cortez and states that no rebel has succeeded in reprograming an UltraNet robot. R-110 aides Cortez and hacks into a computer teriminal to help Cortez control a massive Golith robot.  &lt;br /&gt;
&lt;br /&gt;
== Something To Crow About 2243 ==&lt;br /&gt;
After [[Cortez]] reached the base R-110 helped him access locked doors by hacking into the computer locks. When he hacks into one of the later locks he injects him with a computer virus that grants him a new, more human personalilty. He is tougher, more gung-ho and much more humorous then he was before. He provides cover for Cortez as he headed up the elevator to destroy the Timesplitter babies and he aided Cortez in his first battle against Splitter Crow.&lt;br /&gt;
&lt;br /&gt;
== You Take the High Road 1924 ==&lt;br /&gt;
When he travels back in time [[Cortez]] decides to take R-110 with him. R-110 accidently falls down a pipe and dosen't appear until close to the end of the level. He attempts to go with Cortez to save his past self, but Cortez tells him to stay behind due to the fact that R-110 was simply to bulky to fit into the Time Assissian disguises.&lt;br /&gt;
&lt;br /&gt;
== Future Perfect 1924 ==&lt;br /&gt;
R-110 appears once more to aid Cortez in his final battle against Splitter Crow. He gets killed in the first round by a laser blast from Crow but Cortez activates a time warp that allows his past self and another R-110 to appear and defeat Crow.&lt;br /&gt;
&lt;br /&gt;
== Epilogue ==&lt;br /&gt;
R-110 travels with [[Cortez]] back to his time and The General is extremely happy that Cortez has brought back a robot. However, due to the destruction of the Time Crystals, R-110 ceases to exist and instantly dissapears, much to The General's dissapointment.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
At first R-110 is just like any other robot. He does whatever he is ordered to without question and speaks with robotic voice. After he recives the virus he gains a massive personality change and is much more human. He enjoys destroying other robots and often taunts his enemies before taking them down. Despite being somewhat dim-witted, R-110 remains loyal to Cortez, and is even willing to risk his life for him.&lt;br /&gt;
== Quotes ==&lt;br /&gt;
''Armed with Sci-Fi Handgun'' &amp;quot;Eat my laser...EAT IT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''Armed with Kruger'' &amp;quot;Eat my primitive projectile...EAT IT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''After Cortez rewires his brain'' &amp;quot;By your command.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''After a few INSETICK SD/12's appear'' &amp;quot;Who wants some? You want summa this, eh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''After Splitter Crow knocks him against a wall'' &amp;quot;I only wanted to be loved.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am the pinnacle of creation! I AM A ROBOT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''After spotting a Robot Louis Stevenson'' &amp;quot;Look, a prehistoric robot!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;They've discovered the wheel! Clever humans.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What's the difference between a human and a lump of rotting meat? About a week!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tell him to mind his own business. That's my advice!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''While riding on a drill'' &amp;quot;Journeying to the centre of the Earth? Oooooh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I hacked into the teleport system. Beats walking!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Your mother was a Trash Compactor!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If I imagine these robots were humans, it'll be easier for me to kill them. Robots are far surperior to humans, y'know? Humans go SQUISH at the slightest touch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It is a security implant device required for access to UltraNet headquaters.&amp;quot; ''Cortez nods head yes'' &amp;quot;The implantation persudure is totally painless.&amp;quot; ''Cortez shakes head no''&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
When noticing that the destroyed fighters were early prototypes for the R-100 series in 2052, it contradicts the fact that R-108 was from 2035 and also the fact that the R-100 robots were in fact evil and only one was changed after Cortez reprogrammed it.&lt;br /&gt;
&lt;br /&gt;
In the briefing for &amp;quot;Robot Factory&amp;quot; R-109 is described as &amp;quot;top of the line&amp;quot; yet in &amp;quot;The Machine Wars&amp;quot; (a level that takes place 100 years prior) R-110 (a unit that would come AFTER R-109) is found.&lt;br /&gt;
&lt;br /&gt;
Army of Darkness- While heading towards Crow's secret lab with R-110, R-110 yells &amp;quot;Who wants some? You want summa this, eh&amp;quot;? This seems to be a nod towards Ash's rant in the beginning of the movie&lt;br /&gt;
&lt;br /&gt;
Battlestar Galactica- After Cortez subverts the R-110 droid at the beginning of the &amp;quot;Machine Wars&amp;quot; level, it says &amp;quot;By your command&amp;quot;. This is a reference to the Cylons.&lt;br /&gt;
&lt;br /&gt;
Evolution- At the start of the level &amp;quot;You Take The High Road&amp;quot;, R-110 is seen dancing in the submarine as it descends to the mining facility. This is a reference to the scene where Harry Block is dancing in the lift descending to the meteorite crater.&lt;br /&gt;
&lt;br /&gt;
Judge Dredd- In the &amp;quot;Machine Wars&amp;quot; mission, the way cortez takes contol of the R-110's brain is similar to the ABC Robot in the film.&lt;br /&gt;
&lt;br /&gt;
Battle Royale- R-110's dying line is &amp;quot;I only wanted to be loved.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jules Verne- The drill that takes Cortez and R-110 deeper to the end of the level &amp;quot;You Take The High Road&amp;quot; stops at 20,000. Similarly at this time, R-110 alludes to another of Jules Verne's works by saying &amp;quot;Journeying to the centre of the Earth? Oooooh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{Robots}}&lt;br /&gt;
[[Category:Characters - Robot]]&lt;br /&gt;
[[Category:Characters - Large]]&lt;/div&gt;</description>
			<pubDate>Mon, 24 Dec 2007 17:02:18 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:R-110</comments>		</item>
		<item>
			<title>R108</title>
			<link>http://72.14.177.54/Timesplitterswiki/R108</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character|&lt;br /&gt;
  name           = {{PAGENAME}}|&lt;br /&gt;
  image          = http://xylaquin.250free.com/wikits1charpics/wikits1charpics/r108.JPG|&lt;br /&gt;
  unlock         = Complete the second set of three [[Story]] missions|&lt;br /&gt;
  species        = Robot|&lt;br /&gt;
  size           = Normal|&lt;br /&gt;
  accuracy       = N/A|&lt;br /&gt;
  agility        = N/A|&lt;br /&gt;
  stamina        = N/A|&lt;br /&gt;
  fire_proof     = N/A|&lt;br /&gt;
  shock_proof    = N/A|&lt;br /&gt;
  default_ai     = N/A|&lt;br /&gt;
  timezone       = 2035|&lt;br /&gt;
  appearence     = TS1 Story Mode|&lt;br /&gt;
  relations      = [[R-109]], [[R-110]]|&lt;br /&gt;
  games          = TS1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''R108''' or '''R-108''', is the 8th generation of the [[R-100 Series]] of robots. He only appears in [[TimeSplitters (Game)|TimeSplitters 1]], but a R-100 series robot appears in every game. In TS1 he is named R108, but in [[R-109]]s gallery information in [[TimeSplitters 2]] he is referred to as R-108.  The R-100 series was originally manufactured by UltraNet.&lt;br /&gt;
&lt;br /&gt;
R108 is one of the two playable characters in the [[Spaceways (Story)|Spaceways]] mission, alongside [[Gretel]]&lt;br /&gt;
&lt;br /&gt;
{{Infobox GGI|&lt;br /&gt;
  ts1gesture     = Is unassembled, when selected his body parts float up and connect to each other making various robotic noises as they do.|&lt;br /&gt;
  tsfpgesture    = N/A|&lt;br /&gt;
  ts2gallery     = N/A|&lt;br /&gt;
  tsfpgallery    = N/A|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Robots}}&lt;br /&gt;
[[Category:Characters - Normal]]&lt;br /&gt;
[[Category:Characters - Robot]]&lt;/div&gt;</description>
			<pubDate>Fri, 21 Dec 2007 22:24:39 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:R108</comments>		</item>
		<item>
			<title>The Machine Wars</title>
			<link>http://72.14.177.54/Timesplitterswiki/The_Machine_Wars</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
[[Image:Mars_prison_scrnsht.jpg|frame|right|A rebel assault on [[Mars Prison]].]]&lt;br /&gt;
The Machine Wars were sub-wars of the [[TimeSplitters War]]. The main forces fighting against each other were the [[Robot|Robots]] and [[Cyborg|Cyborgs]], since most humans at the time were [[cyborgs]].&lt;br /&gt;
&lt;br /&gt;
The [[robots]] were manufactured by [[UltraNet]], the latest incarnation of [[Jacob Crow|Jacob Crow's]] organization. They were allies with the [[TimeSplitter (Race)|TimeSplitters]], thus the rebellious cyborgs are the &amp;quot;good guys&amp;quot; in this fight, if you will. The Rebels, led by [[Mordecai Jones]], played an important role in stopping the [[TimeSplitters]] from increasing their power through use of [[robots]].&lt;br /&gt;
&lt;br /&gt;
=== Robots Used In The Machine Wars ===&lt;br /&gt;
The Machine Wars saw many fascinating technological developments by [[UltraNet]]. The following series of [[Robots]] were in circulation during the war:&lt;br /&gt;
&lt;br /&gt;
*The [[GOLIATH SD/9|Goliath]] Series - A giant robot used for heavy combat. Armed with a [[minigun]] and rocket launcher&lt;br /&gt;
*The [[INSETICK SD/10|Insetick]] Series - A light, mobile combat droid.&lt;br /&gt;
*The [[Med-Unit 6|Med Unit]] Series - A robot used to heal soldiers.&lt;br /&gt;
*The [[Prometheus]] Series - Fighting robots heavier in build than the Inseticks, with bulky, round armor plating.&lt;br /&gt;
*The [[R-1 Series|R-100 Series]] - Heavy war [[robots]], generally with lots of stamina.&lt;br /&gt;
[[Image:Prome.JPG|frame|left|200px|A robot of the Prometheus series.]]&lt;br /&gt;
&lt;br /&gt;
== Aftermath ==&lt;br /&gt;
&lt;br /&gt;
Soon after the Machine Wars, [[The Machinist]], a [[cyborg]], attempted to start another Machine War by building new [[robots]] in the [[Robot Factory]] in an attempt for [[robots]] to regain control. &lt;br /&gt;
&lt;br /&gt;
=== Robots Used After The Machine Wars ===&lt;br /&gt;
*The [[ChassisBot]] - The standard robot built by [[The Machinist]].&lt;br /&gt;
*The [[SentryBot]] - A more sturdy type built by [[The Machinist]].&lt;br /&gt;
*[[R-109]] - A surviving R-109 from the Machine Wars used after [[R-110]] since it was hijacked by [[Cortez]].&lt;br /&gt;
*[[Gretel Mk II]] - The second generation of the [[Gretel]] series.&lt;br /&gt;
&lt;br /&gt;
== Notable Characters ==&lt;br /&gt;
*[[Jacob Crow]] - Leader of [[UltraNet]]&lt;br /&gt;
*[[Lt. Black]] - Sub Leader of [[UltraNet]]&lt;br /&gt;
*[[Mordecai Jones]] - Leader of the Rebel Forces&lt;br /&gt;
*[[R One-Oh-Seven]] - An example of the aftermath&lt;/div&gt;</description>
			<pubDate>Thu, 20 Dec 2007 21:36:12 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:The_Machine_Wars</comments>		</item>
		<item>
			<title>Template:DidYouKnow</title>
			<link>http://72.14.177.54/Timesplitterswiki/Template:DidYouKnow</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*...that the [[R-100 Series]] of [[Robot|Robots]] were enemies?&lt;br /&gt;
*...that there are 3 types of [[Time Crystals]]?&lt;br /&gt;
*...that [[R-110]] didn't survive [[The Machine Wars]], but [[R-109]] did?&lt;br /&gt;
*...that [[The General]] was first heard in [[TS2]]?&lt;br /&gt;
*...that the [[Time Crystals]] were found in an underground city called [[Kronia]]? &lt;br /&gt;
*...that there were plans for a [[TimeSplitters Advance|TimeSplitters]] game for the Game Boy Advance?&lt;br /&gt;
*...that [[Captain Ash]], [[Harry Tipper]], [[Chinese Chef]], [[Badass Cyborg]], [[Duckman Drake]], [[Gingerbread Man]], [[Chastity Detroit]] and [[Robofish]] are the only characters to appear in every game?&lt;br /&gt;
*...that [[Chinese]] is only level that appears in every game?&lt;br /&gt;
*...that [[TimeSplitters 4]] is currently in development?&lt;br /&gt;
*...that [[Captain Ash]] and [[Harry Tipper]] are the only characters to appear in story missions in every game?&lt;br /&gt;
&amp;lt;!-- New entries should be from new/newly edited articles preferably.----&amp;gt;&lt;br /&gt;
&amp;lt;!-- Make sure you don't stretch the main page when adding stuff.---- ----&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:[http://www.editthis.info/timesplitterswiki/Template:DidYouKnow?title=Template:DidYouKnow&amp;amp;action=edit ''Add more points!'']&lt;/div&gt;</description>
			<pubDate>Sat, 15 Dec 2007 02:49:55 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Template_talk:DidYouKnow</comments>		</item>
		<item>
			<title>Template:DidYouKnow</title>
			<link>http://72.14.177.54/Timesplitterswiki/Template:DidYouKnow</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*...that the [[R-100 Series]] of [[Robot|Robots]] were enemies?&lt;br /&gt;
*...that there are 3 types of [[Time Crystals]]?&lt;br /&gt;
*...that [[R-110]] didn't survive [[The Machine Wars]], but [[R-109]] did?&lt;br /&gt;
*...that [[The General]] was first heard in [[TS2]]?&lt;br /&gt;
*...that the [[Time Crystals]] were found in an underground city called [[Kronia]]? &lt;br /&gt;
*...that there were plans for a [[TimeSplitters Advance|TimeSplitters]] game for the Game Boy Advance?&lt;br /&gt;
*...that [[Captain Ash]], [[Harry Tipper]], [[Chinese Chef]], [[Badass Cyborg]], [[Duckman Drake]], [[Gingerbread Man]], [[Chastity Detroit]] and [[Robofish]] are the only characters to appear in every game?&lt;br /&gt;
*...that [[Chinese]] is only level that appears in every game?&lt;br /&gt;
*...that [[TimeSplitters 4]] is currently in development?&lt;br /&gt;
*...that [[Captian Ash]] and [[Harry Tipper]] are the only characters to appear in story missions in every game?&lt;br /&gt;
&amp;lt;!-- New entries should be from new/newly edited articles preferably.----&amp;gt;&lt;br /&gt;
&amp;lt;!-- Make sure you don't stretch the main page when adding stuff.---- ----&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:[http://www.editthis.info/timesplitterswiki/Template:DidYouKnow?title=Template:DidYouKnow&amp;amp;action=edit ''Add more points!'']&lt;/div&gt;</description>
			<pubDate>Sat, 15 Dec 2007 02:49:16 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Template_talk:DidYouKnow</comments>		</item>
		<item>
			<title>Mapmaker</title>
			<link>http://72.14.177.54/Timesplitterswiki/Mapmaker</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mp2-water&amp;quot; style=&amp;quot;padding: 0px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{|style=&amp;quot;width:100%;margin-top:-2.4em;background-color:#fcfcfc; border:1px solid #ccc; text-align:center&amp;quot;&lt;br /&gt;
| class=&amp;quot;plainlinks&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span class=&amp;quot;nounderlinelink&amp;quot; style=&amp;quot;font-size:162%&amp;quot;&amp;gt;'''Mapmaker'''&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:70%&amp;quot;&amp;gt;The '''Mapmaker''' has appeared in every [[TimeSplitters]] game so far&amp;lt;br&amp;gt;allows players to build and customize their own maps by selecting&amp;lt;br&amp;gt;Tiles, objects and other porperties.&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
| class=&amp;quot;plainlinks&amp;quot; |&lt;br /&gt;
http://img526.imageshack.us/img526/4497/mmshdk6.png&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mp2community&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;margin:auto; border-width: 1px; border-style: solid; vertical-align:top; width:100%&amp;quot;&lt;br /&gt;
! class=&amp;quot;nounderlinelink mp2communitytitle&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:120%; style=&amp;quot;background: #cedff2; border-width: 1px; border-style: solid; text-align:center; padding-left:0.4em&amp;quot; | Navigation&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[[The TimeSplitters Map Wiki]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
| class=&amp;quot;mp2&amp;quot; style=&amp;quot;width:45%; border-width: 1px; border-style: solid; vertical-align:top&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;mp2right&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
! class=&amp;quot;nounderlinelink mp2righttitle&amp;quot; style=&amp;quot;font-size:120%; style=&amp;quot;background: #cedff2; border-width: 1px; border-style: solid; text-align:left; padding-left:0.4em&amp;quot; | MapMaker&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
=== TimeSplitters ===&lt;br /&gt;
Unlike the MapMakers in later games, the MapMaker in [[TimeSplitters]] doesn't seem to follow a pattern. Every tile is different from each other, causing for very unusual maps. There are also a few unique options in TimeSplitters' MapMaker that were taken out of later installments in the series, such as the ability to place multiple items on the same tile.&lt;br /&gt;
&lt;br /&gt;
There were 5 Tilesets (Industrial, Gothic, Virtual, Alien and Spaceport) in the NTSC version of TimeSplitters.   &lt;br /&gt;
&lt;br /&gt;
=== TimeSplitters 2 ===&lt;br /&gt;
Beginning in [[TimeSplitters 2]], the MapMaker has the ability to make [[Story]] levels. Also, small rooms cost a lot of space compared to a Large Room, and spawning points cost some space.&lt;br /&gt;
&lt;br /&gt;
The Gothic Tileset was originally set to appear in TimeSplitters 2, but it was removed from the game before release due to glitched tiles. However, it is possible to view the Tileset with the Action Replay for GameCube.&lt;br /&gt;
&lt;br /&gt;
The code is:&lt;br /&gt;
&lt;br /&gt;
*G2EB-VKHJ-1JXVF&lt;br /&gt;
*1XZ1-K0KJ-HMD2E &lt;br /&gt;
&lt;br /&gt;
The Gothic Tileset is called &amp;quot;4&amp;quot; in the MapMaker menu.&lt;br /&gt;
&lt;br /&gt;
=== TimeSplitters: Future Perfect ===&lt;br /&gt;
For the first time, it is possible to add a sky, decorations, barricades, and up to four [[Vehicles|Jeeps]] to your MapMaker levels. The sky's weather conditions can be adjusted for effects such as rain or snow. &lt;br /&gt;
&lt;br /&gt;
=== Downsides ===&lt;br /&gt;
The MapMaker has a limit on how much memory can be used on any one map. Once that limit has been hit, it is impossible to add any more tiles or objects unless objects already in place are deleted to make more room. In [[TimeSplitters: Future Perfect]] this can be overcome to an extent with Biohazard's [[Map Memory Glitch]].&lt;br /&gt;
&lt;br /&gt;
Unfortunately, TimeSplitters: Future Perfect's MapMaker can only include a maximum of eight players in each player-created map. This is due to an unknown glitch. All the AI Bot slots can be filled in the enemies roster, but only the first six will spawn.  This only applies to arcade, as in mapmaker story maps you can place as many story enemies as long as you have enough free memory.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</description>
			<pubDate>Tue, 11 Dec 2007 16:57:45 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Mapmaker</comments>		</item>
		<item>
			<title>TimeSplitters (Game)</title>
			<link>http://72.14.177.54/Timesplitterswiki/TimeSplitters_(Game)</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Game|&lt;br /&gt;
  released       = 26th October 2000|&lt;br /&gt;
  platforms      = PS2 Only|&lt;br /&gt;
  publisher      = [[Eidos]]|&lt;br /&gt;
  charmaps       = 64/18|&lt;br /&gt;
  modes          = [[Deathmatch]]&amp;lt;br&amp;gt;[[Team Deathmatch]]&amp;lt;br&amp;gt;[[Capture the Bag]]&amp;lt;br&amp;gt;[[Bagtag]]&amp;lt;br&amp;gt;[[Escort]]&amp;lt;br&amp;gt;[[Last Stand]]|&lt;br /&gt;
  max_players    = 4 ''(Multitap)''|&lt;br /&gt;
}}http://img70.imageshack.us/img70/6099/ts1boxesyj9.jpg&lt;br /&gt;
&lt;br /&gt;
'''''Europe and North America's Version of the Box Art'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TimeSplitters''' is the first game in the [[Games|TimeSplitters]] trilogy, released as an exclusive launch title for the PS2 on 26 October 2000 and receiving ratings of Teen from ESRB and 15+ from ELSPA. The game contains the [[Mapmaker]], nine [[Story]] missions, four-player [[Arcade Custom|arcade]], over 50 characters and a [[Challenge]] mode which unlocks the game's features.&lt;br /&gt;
&lt;br /&gt;
==Story Mode==&lt;br /&gt;
The Story mode missions in TimeSplitters usually consist of finding an object and bringing it to the starting point. Every mission can unlock six awards based on the difficulty the mission is completed on and how fast the mission is completed.&lt;br /&gt;
&lt;br /&gt;
TimeSplitters' story mode is the least in-depth of the series and does not seemed to be linked to the main TimeSplitters story. However, with respect to [http://en.wikipedia.org/wiki/Occam's_Razor Occam's Razor], we can link TS1's story to the main plot of the series. Each of the heroes in TS1 have their own missions, in doing these missions they may unintentionally be  contributing to the [[TimeSplitters War]]; perhaps the items collected were some kind of anomalie of time.  The Timesplitters themselves were included in the story missions after the items needed to complete the mission were recovered.&lt;br /&gt;
&lt;br /&gt;
==Arcade Mode==&lt;br /&gt;
In Arcade Mode, human players and bots face off in one of the 5 scenarios listed below  The game allows for up to 4 human-controlled characters and 10 bots. Story and Challenge Mode unlock characters and cheats to use in Arcade.&lt;br /&gt;
&lt;br /&gt;
===Modes===&lt;br /&gt;
[[Deathmatch]]&lt;br /&gt;
&lt;br /&gt;
[[Capture the bag]]&lt;br /&gt;
&lt;br /&gt;
[[Bagtag]]&lt;br /&gt;
&lt;br /&gt;
[[Escort]]&lt;br /&gt;
&lt;br /&gt;
[[Last Stand]]&lt;br /&gt;
&lt;br /&gt;
==Challenge Mode==&lt;br /&gt;
Challenge Mode is unlocked after beating the 1920 [[Spaceways]] Story level. It has many missions with an high difficulty level. The objectives range from fighting off [[TimeSplitter|TimeSplitters]] on a spaceship to battling for a bag of bones in a graveyard. Challenge Mode unlocks more characters and cheats for use in Arcade.&lt;/div&gt;</description>
			<pubDate>Tue, 11 Dec 2007 16:50:23 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:TimeSplitters_(Game)</comments>		</item>
		<item>
			<title>Planet X</title>
			<link>http://72.14.177.54/Timesplitterswiki/Planet_X</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Map|&lt;br /&gt;
  name           = Planet X|&lt;br /&gt;
  image          = http://img368.imageshack.us/img368/8986/planetxzs5.jpg|&lt;br /&gt;
  size           = Large|&lt;br /&gt;
  location       = An area of Planet X|&lt;br /&gt;
  climate        = None|&lt;br /&gt;
  unlocked       = Completing [[Story]] mode up to [[Cyberden]]|&lt;br /&gt;
  rec_bot_set    = N/A|&lt;br /&gt;
  rec_wep_set    = N/A|&lt;br /&gt;
}}&lt;br /&gt;
For the TS2 Story level, click on [[Return to Planet X]]&lt;br /&gt;
&lt;br /&gt;
The biggest map in the series, although it only appears in [[TS1]].&lt;br /&gt;
There are many cliffside walkways and corridors within the cliffs themselves. One of the most memorable features is the green waterfall near to the main outside part. There are also some evidence of an alien presence, like lamps in the caverns and a hidden alien base.&lt;br /&gt;
[[Category:Maps - Large]]&lt;/div&gt;</description>
			<pubDate>Tue, 11 Dec 2007 16:46:55 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Planet_X</comments>		</item>
		<item>
			<title>Return to Planet X</title>
			<link>http://72.14.177.54/Timesplitterswiki/Return_to_Planet_X</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Planetx0.jpg|300px|thumb|Fighting the Mox on Planet X]]&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' is the fourth [[Story]] level of [[TimeSplitters 2]]. In this mission, you take control of [[Hank Nova]] in his mission to get to the crashed UFO.&lt;br /&gt;
&lt;br /&gt;
For the TS1 arcade map click on [[Planet X]]&lt;br /&gt;
&lt;br /&gt;
== Briefing ==&lt;br /&gt;
&lt;br /&gt;
There's been a lot of UFO activity in the Gamma sector - the Academy has&lt;br /&gt;
traced their telemetry to Planet X.&lt;br /&gt;
&lt;br /&gt;
The [[Ozor Mox|Ozor]] and [[Meezor Mox]] have been battling to gain control of the planet for&lt;br /&gt;
some time now and we suspect that factions are constructing ships and&lt;br /&gt;
launching them from a subterranean base.&lt;br /&gt;
&lt;br /&gt;
Wing Commander Hank Nova's patrol has engaged the alien ships just inside&lt;br /&gt;
the planet's atmosphere.&lt;br /&gt;
&lt;br /&gt;
Perhaps it's time to take a trip down to the surface and see what you can&lt;br /&gt;
find out.&lt;br /&gt;
&lt;br /&gt;
This will be a tricky mission, but the fighting between the Mox can be used&lt;br /&gt;
to your advantage. Remember the Ozor and Meezor hate each other more than&lt;br /&gt;
they hate you!&lt;br /&gt;
&lt;br /&gt;
Don't be afraid to fight for one side or the other as long as it helps you&lt;br /&gt;
get closer to the base!&lt;br /&gt;
&lt;br /&gt;
== Primary Objectives ==&lt;br /&gt;
&lt;br /&gt;
*'''Locate the crashed UFO (All)'''&lt;br /&gt;
*'''Retrieve the [[Time Crystal]] (All)'''&lt;br /&gt;
*'''Locate the alien base (Normal/Hard)'''&lt;br /&gt;
*'''Repel the beach attack (All)'''&lt;br /&gt;
*'''Fight off the UFO fleet (Normal/Hard'''&lt;br /&gt;
*'''Escape through the [[Time Portal]] (All)'''&lt;br /&gt;
&lt;br /&gt;
== Secondary Objectives ==&lt;br /&gt;
&lt;br /&gt;
*'''None'''&lt;br /&gt;
&lt;br /&gt;
== Arsenal ==&lt;br /&gt;
&lt;br /&gt;
*[[Temporal Uplink]]&lt;br /&gt;
*[[Sci-fi Handgun]]&lt;br /&gt;
*[[Plasma Autorifle]]&lt;br /&gt;
*[[Homing Launcher]]&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
''Used With Permission from SuperNova''&lt;br /&gt;
&lt;br /&gt;
=== Easy Strategy ===&lt;br /&gt;
&lt;br /&gt;
Immediately run forwards when the mission starts and collect your sci-fi&lt;br /&gt;
handgun. Then turn left and drop down through the hole there. It will prevent&lt;br /&gt;
you from taking too much damage from the UFO shooting at you. Down here you&lt;br /&gt;
should take the right path, blasting the green alien you see, then go right&lt;br /&gt;
through a gap in the wall. From here go right, and kill the alien that&lt;br /&gt;
appears in front of you. Take the weapon part behind it and go left. You will&lt;br /&gt;
need to kill a sniper on a bridge in front of you and another alien who&lt;br /&gt;
appears in front of you suddenly. Turn the corner, fall down the hole and&lt;br /&gt;
collect the armour in front of you. You'll find yourself in a large &amp;quot;beach&amp;quot;;&lt;br /&gt;
go to the edge and a raiding party will appear in the form of three UFOs.&lt;br /&gt;
Behind you is a mounted gun - press the action button in front of it and get&lt;br /&gt;
ready for a big battle. You'll be told to repel the beach attack, so use R&lt;br /&gt;
to aim and kill all the aliens that appear. There are approximately 15 that&lt;br /&gt;
you have to kill, and remember that they sometimes sneak up on you from&lt;br /&gt;
behind. When the attack is over go out and collect all their ammo - you&lt;br /&gt;
should get the awesome plasma autorifle. The gate previously blocked by&lt;br /&gt;
lasers will open once you finish the objectives, so go through it. There is&lt;br /&gt;
some autorifle ammo and the gun (in case you didn't get it) as well as an&lt;br /&gt;
unarmed Mox (kill him if you feel cruel; otherwise ignore him completely).&lt;br /&gt;
&lt;br /&gt;
You'll come to a circular canyon with a lot of weird insects in it. Just run&lt;br /&gt;
through them - trying to kill them will result in the loss of a lot of&lt;br /&gt;
health. All you have to do here is shoot their nests to kill a few of them&lt;br /&gt;
then run through an opening on the right. There is some armour here. You'll&lt;br /&gt;
soon find a large open area with a spaceship (locate the crashed UFO:&lt;br /&gt;
Complete). Using your autorifle shoot the aliens attacking the ship, and soon&lt;br /&gt;
some rival aliens will get out and help you. When the attackers are dead&lt;br /&gt;
(tick off another objective) kill them before they kill you. Then enter the&lt;br /&gt;
teleport to enter the UFO. Inside, go right and up through the large gap to&lt;br /&gt;
get into the outer rim of the craft. A TimeSplitter will appear - kill it and&lt;br /&gt;
walk clockwise to a small chamber containing the crystal. Then exit through&lt;br /&gt;
the same gap and go into the time portal.&lt;br /&gt;
&lt;br /&gt;
=== Normal/Hard Strategy ===&lt;br /&gt;
&lt;br /&gt;
This, along with Chicago and Wild West, is one of the only fun missions in&lt;br /&gt;
Hard mode in that it is both challenging and not frustratingly impossible. The&lt;br /&gt;
music is cool and there's more to the level than the ridiculously short Easy&lt;br /&gt;
mode version. The enemies will either have Sci-Fi Handguns, Plasma Autorifles or&lt;br /&gt;
weird but very damaging thread laser things. Dodge these at all costs.&lt;br /&gt;
&lt;br /&gt;
As soon as you start run straight for the gun and jump down the hole. Restart&lt;br /&gt;
if you get hit. Run along the passageway and shoot the first guy who comes&lt;br /&gt;
round the corner. A little further along is another Mox. Kill him and aim&lt;br /&gt;
upwards. You'll see a sort of bridge thing - shoot the guard standing on it.&lt;br /&gt;
The next corner has a gun located on the floor. Pick it up and aim ahead. There&lt;br /&gt;
is another Mox on the floor and an enemy on a bridge above you. Further along&lt;br /&gt;
are three Mox - some spawn, so listen out for the familiar noise. When you&lt;br /&gt;
emerge on the beach you should aim to have full health - you'll lose a lot&lt;br /&gt;
here.&lt;br /&gt;
&lt;br /&gt;
Run up to the higher part of the &amp;quot;beach&amp;quot; and get behind a gun. This part&lt;br /&gt;
really requires you to have decent reflexes, accuracy and skill. A walkthrough&lt;br /&gt;
cannot really help. I can tell you two things though - if you get hit look on&lt;br /&gt;
either side of you as there are probably guys shooting you, and make sure you&lt;br /&gt;
don't run out of ammo on the gun. Having to change gun will almost certainly&lt;br /&gt;
get you killed. When the attack is repelled collect the Plasma Autorifle, the&lt;br /&gt;
masses of ammo on the floor and any armour left behind on the path then exit&lt;br /&gt;
through the door that opens.&lt;br /&gt;
&lt;br /&gt;
You're in an insect area. They sting, so run your ass off to the other side of&lt;br /&gt;
this circular place. The path from here leads to the crashed UFO. There are&lt;br /&gt;
several Mox and the second half of the Homing Launcher to pick up. There's&lt;br /&gt;
plenty of armour from here on so don't worry too much about health.  When you&lt;br /&gt;
reach the UFO stand near it and shoot at the Mox who get beamed down. Kill them&lt;br /&gt;
as they arrive and soon some rival Mox will appear from inside the spacecraft.&lt;br /&gt;
Let them fight it out then mop up any survivors. Enter the ship after that.&lt;br /&gt;
It's large and you appear in the middle. Get into the outer rim through one of&lt;br /&gt;
the square doorway things and follow the path until you reach a hole in the&lt;br /&gt;
floor. Drop through it to reach a checkpoint.&lt;br /&gt;
&lt;br /&gt;
You have a choice of paths here - you can go left to a dead end that leads&lt;br /&gt;
back to the start with a few enemies on the way or you can go right to the end&lt;br /&gt;
of the level. This walkthrough only covers the latter, as it is for sane&lt;br /&gt;
people. The path is winding, and there is a Mox at practically every corner.&lt;br /&gt;
Just gun them down when they appear. You'll soon arrive at a huge area with a&lt;br /&gt;
metal floor and what looks like the entrance to a hangar.&lt;br /&gt;
&lt;br /&gt;
The rival factions are here in force, and are busy butchering each other. Let&lt;br /&gt;
them get on with it and stand back in the corridor so you can see an enemy if&lt;br /&gt;
it comes from the area. Soon several aliens will come and attack you, and you&lt;br /&gt;
can shoot them as soon as they appear, taking no damage. When you think the&lt;br /&gt;
coast is clear venture out, but check the ledge above near where you entered&lt;br /&gt;
for a sniper.&lt;br /&gt;
&lt;br /&gt;
Go to the doorway roughly opposite the entrance and kill the Mox hanging&lt;br /&gt;
around there. It is leads down another path which eventually gets you to a&lt;br /&gt;
metallic looking place with several aliens. These lead to guns, and you should&lt;br /&gt;
enter and go to the far little cabin. There are controls for a gun there.&lt;br /&gt;
Activate them and wait for the UFOs to appear. Shoot down enough and the&lt;br /&gt;
objective is complete (check your objectives screen to see how many are left to&lt;br /&gt;
destroy).&lt;br /&gt;
&lt;br /&gt;
When you're done you can follow the path again, which leads into the alien&lt;br /&gt;
base. As well as the Mox you also have to look out for cameras. Use your&lt;br /&gt;
Handgun to take them out. There is one near where you enter, another round the&lt;br /&gt;
corner and a third in the large UFO chamber. Eventually you reach a&lt;br /&gt;
teleport which takes you back inside the crashed UFO. The Time&lt;br /&gt;
Crystal is now located in the outer rim of the craft - go and collect it. The&lt;br /&gt;
Time Portal appears, as well as some 'Splitters. In this enclosed space it's&lt;br /&gt;
hard to dodge their electricity, so let's hope you have enough life left to&lt;br /&gt;
make it to the Portal.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;/div&gt;</description>
			<pubDate>Tue, 11 Dec 2007 16:46:11 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Return_to_Planet_X</comments>		</item>
		<item>
			<title>Ozor Mox</title>
			<link>http://72.14.177.54/Timesplitterswiki/Ozor_Mox</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character|&lt;br /&gt;
  name           = {{PAGENAME}}|&lt;br /&gt;
  image          = http://www.eidosinteractive.co.uk/gss/timesplitters2/site_e/portal/planetx/assets/enemy1_pic.jpg|&lt;br /&gt;
  unlock         = Complete [[Planet X (TS2)|Return to Planet X]] on Normal|&lt;br /&gt;
  species        = Mox|&lt;br /&gt;
  size           = Normal|&lt;br /&gt;
  accuracy       = 5|&lt;br /&gt;
  agility        = 6|&lt;br /&gt;
  stamina        = 5|&lt;br /&gt;
  fire_proof     = N/A|&lt;br /&gt;
  shock_proof    = N/A|&lt;br /&gt;
  default_ai     = 2|&lt;br /&gt;
  timezone       = 2280|&lt;br /&gt;
  appearence     = TS2 Story Mode|&lt;br /&gt;
  relations      = [[Koozer Mox]], [[Meezor Mox]]|&lt;br /&gt;
  games          = TS2|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox GGI|&lt;br /&gt;
  ts1gesture     = N/A|&lt;br /&gt;
  tsfpgesture    = N/A|&lt;br /&gt;
  ts2gallery     = The Ozor hate everyone and everything, especially their close cousins, the Meezor.|&lt;br /&gt;
  tsfpgallery    = N/A|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Ozor Mox are one of the the many factions of Mox on [[Planet X]]. The Mox have been at war with each other for as long as anyone can remember and no-one knows how the war started.&lt;br /&gt;
&lt;br /&gt;
The Ozor are the strongest and the most suspicious of the factions and are mortal enemies with the Meezor. During the Human-Mox war of 2280, The Mox were tricked by the [[TimeSplitter]]s to construct a fleet to conquer Earth. [[Hank Nova]], a human pilot, managed to break the ceasefire between two of the factions, restarting the [[Mox Civil War]] which led to the eventual extincion of the Ozor.  After the Meezer and Ozor Mox were extinct, the Koozer Mox took over Planet X.&lt;br /&gt;
&lt;br /&gt;
[[Category: Characters - Alien]]&lt;br /&gt;
[[Category: Characters - Normal]]&lt;/div&gt;</description>
			<pubDate>Tue, 11 Dec 2007 16:40:57 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Ozor_Mox</comments>		</item>
		<item>
			<title>Private Jones</title>
			<link>http://72.14.177.54/Timesplitterswiki/Private_Jones</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NeedInfo}}&lt;br /&gt;
{{Infobox Character|&lt;br /&gt;
  name           = Private Jones|&lt;br /&gt;
  image          = IMAGE NEEDED|&lt;br /&gt;
  unlock         = ?|&lt;br /&gt;
  species        = [[Human]]|&lt;br /&gt;
  size           = Normal|&lt;br /&gt;
  accuracy       = N/A|&lt;br /&gt;
  agility        = 6|&lt;br /&gt;
  stamina        = 4|&lt;br /&gt;
  fire_proof     = 6|&lt;br /&gt;
  shock_proof    = 5|&lt;br /&gt;
  default_ai     = 3|&lt;br /&gt;
  timezone       = 2401|&lt;br /&gt;
  appearence     = TSFP Story Mode|&lt;br /&gt;
  relations      = N/A|&lt;br /&gt;
  games          = TSFP|&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox GGI|&lt;br /&gt;
  ts1gesture     = N/A|&lt;br /&gt;
  tsfpgesture    = Stamps forward saying 'sir yes sir'|&lt;br /&gt;
  ts2gallery     = N/A|&lt;br /&gt;
  tsfpgallery    = ?|&lt;br /&gt;
}}&lt;br /&gt;
'''Private Jones''' is one of the soldiers working for [[The General]] to fight off the [[TimeSplitter]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters - Normal]]&lt;/div&gt;</description>
			<pubDate>Tue, 11 Dec 2007 16:38:14 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Private_Jones</comments>		</item>
		<item>
			<title>Subway</title>
			<link>http://72.14.177.54/Timesplitterswiki/Subway</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Map|&lt;br /&gt;
  name           = Subway|&lt;br /&gt;
  image          =[[Image:Subway.PNG]]|&lt;br /&gt;
  size           = Large|&lt;br /&gt;
  location       = In a Subway|&lt;br /&gt;
  climate        = None|&lt;br /&gt;
  unlocked       = Unlocked by Default|&lt;br /&gt;
  rec_bot_set    = [[Harry Tipper]]&amp;lt;br&amp;gt;[[Riot Officer]]&amp;lt;br&amp;gt;[[Chastity]]&amp;lt;br&amp;gt;[[Mr. Giggles]]&amp;lt;br&amp;gt;[[Private Hicks]]&amp;lt;br&amp;gt;[[Pulov Yuran]]&amp;lt;br&amp;gt;[[Monkey]]&amp;lt;br&amp;gt;[[Fergal Stack]]&amp;lt;br&amp;gt;[[Tin-Legs Tommy]]&amp;lt;br&amp;gt;[[Undead Priest]]|&lt;br /&gt;
  rec_wep_set    = [[Kruger 9mm]]&amp;lt;br&amp;gt;[[Tactical 12-Gauge]]&amp;lt;br&amp;gt;[[Flare Gun]]&amp;lt;br&amp;gt;[[Machine Gun (x2)]]&amp;lt;br&amp;gt;[[Grenade]]s&amp;lt;br&amp;gt;[[Proximity Mine]]s|&lt;br /&gt;
}} &lt;br /&gt;
Subway is a map that is just a subway. It has two railroad tracks in the centre of the map. it also has a couple of hallways outside of the subway. This map is indoors.  An annoucer can be heard over the intercom saying things such as &amp;quot;There are several armed people in the area.  Approach with extreme violence&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Easter Egg===&lt;br /&gt;
There is a lever in a room with a window. You can see the train tracks through the window.  There is a lever right behind the window. If you press the activation button (A or X), you will pull the lever. When you do, two trains will run over the track. Any one in its way will die.&lt;br /&gt;
&lt;br /&gt;
===Playble Modes===&lt;br /&gt;
All [[Arcade Custom| Mutiplayer Modes]] can be played except for [[assualt]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps - Completely Indoors]]&lt;br /&gt;
[[Category:Maps - Large]]&lt;/div&gt;</description>
			<pubDate>Tue, 11 Dec 2007 16:37:13 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Subway</comments>		</item>
		<item>
			<title>Dispersion Gun</title>
			<link>http://72.14.177.54/Timesplitterswiki/Dispersion_Gun</link>
			<description>&lt;p&gt;Slagar:&amp;#32;No reason to say it's in TSFP when the Infobox already says that&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NeedInfo}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Weapon|&lt;br /&gt;
  name           = {{PAGENAME}}|&lt;br /&gt;
  image          = NEEDS IMAGE|&lt;br /&gt;
  ammo           = 40/40|&lt;br /&gt;
  fire_rate      = 4-5 sec (depending on how long you charge the weapon)|&lt;br /&gt;
  reload_time    = 2-3 sec|&lt;br /&gt;
  damage         = 75% damage|&lt;br /&gt;
  type           = Shotgun|&lt;br /&gt;
  zoom           = N/A|&lt;br /&gt;
  p_fire         = Fires a ball of electricity (hold fire button for charge)|&lt;br /&gt;
  s_fire         = N/A|&lt;br /&gt;
  games          = [[TSFP]]|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''{{PAGENAME}}''' is a futuristic shotgun that can be charged to do more damage although one shot (charged or uncharged) to the head is usually lethal. It uses a battery similar to that of the [[Plasma AutoRifle]] and the [[ElectroTool]] instead of clips of ammunition. Each shot uses 1 to 3(depending on how long the trigger is held) ammo out of a maximum of 40. It must be 'reloaded' in-between each shot, although the reload time is insanely low--comparable to just a slower fire rate.&lt;br /&gt;
&lt;br /&gt;
It is worth mentioning that the trigger can be held indefinitely without the  gun firing off prematurely. In [[Arcade]] modes with this gun, a strategy is to always have this gun charged to the max, and releasing when others pop around the corners.&lt;br /&gt;
&lt;br /&gt;
Available in: [[Breaking and Entering]], [[You Genius, U-Genix]]&lt;br /&gt;
Weapon Sets: Neon&lt;br /&gt;
Recommended Sets: [[VR]], [[Spaceport]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons - Shotguns]]&lt;/div&gt;</description>
			<pubDate>Tue, 11 Dec 2007 16:34:07 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Dispersion_Gun</comments>		</item>
		<item>
			<title>Jo-Barf Creepy</title>
			<link>http://72.14.177.54/Timesplitterswiki/Jo-Barf_Creepy</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character|&lt;br /&gt;
  name           = {{PAGENAME}}|&lt;br /&gt;
  image          = IMAGE NEEDED|&lt;br /&gt;
  unlock         = Complete [[Story]]'s [[What Lies Below]] on Easy|&lt;br /&gt;
  species        = Changeling|&lt;br /&gt;
  size           = Normal|&lt;br /&gt;
  accuracy       = N/A|&lt;br /&gt;
  agility        = ?|&lt;br /&gt;
  stamina        = ?|&lt;br /&gt;
  fire_proof     = ?|&lt;br /&gt;
  shock_proof    = ?|&lt;br /&gt;
  default_ai     = 3|&lt;br /&gt;
  timezone       = 1994|&lt;br /&gt;
  appearence     = TSFP Story Mode|&lt;br /&gt;
  relations      = |&lt;br /&gt;
  games          = TSFP|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox GGI|&lt;br /&gt;
  ts1gesture     = N/A|&lt;br /&gt;
  tsfpgesture    = Begins dancing with hands out in front, then up in the air says &amp;quot;Shake your money maker!&amp;quot;|&lt;br /&gt;
  ts2gallery     = N/A|&lt;br /&gt;
  tsfpgallery    = Gag me with a spoon|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Jo-Barf Creepy''' is a [[changeling]] in [[TimeSplitters Future Perfect]] that takes the form of [[Jo-Beth Casey]].  Some of the notable differences are that she doesn't have 'slut' written on her shirt, and her teddy bear is ripped off. The first one you see though, still has a teddy bear on her back. This could is most likely to have been an error on [[Free Radical Design]]'s part.&lt;/div&gt;</description>
			<pubDate>Tue, 11 Dec 2007 16:30:50 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Jo-Barf_Creepy</comments>		</item>
		<item>
			<title>Changeling</title>
			<link>http://72.14.177.54/Timesplitterswiki/Changeling</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character|&lt;br /&gt;
  name           = Changeling|&lt;br /&gt;
  image          = http://img225.imageshack.us/img225/200/064changeling1is7.jpg|&lt;br /&gt;
  unlock         = TS2: [[Arcade League|Elite League]] &amp;gt; [[Frantic Series]] &amp;gt; &amp;lt;br&amp;gt;[[Can't Please Everyone]] with [[Medal|Silver]] or Better&amp;lt;br&amp;gt;TS3: Get [[Medal|Gold]] in all [[Arcade League|Honorary League]] matches|&lt;br /&gt;
  species        = Spirit|&lt;br /&gt;
  size           = Normal|&lt;br /&gt;
  accuracy       = 4 of 10|&lt;br /&gt;
  agility        = 6|&lt;br /&gt;
  stamina        = 4|&lt;br /&gt;
  fire_proof     = 5|&lt;br /&gt;
  shock_proof    = 5|&lt;br /&gt;
  default_ai     = 2|&lt;br /&gt;
  timezone       = 1895|&lt;br /&gt;
  appearence     = TS2 Story Mode|&lt;br /&gt;
  relations      = [[Jo-Barf Creepy]]|&lt;br /&gt;
  games          = TS2, TSFP|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox GGI|&lt;br /&gt;
  ts1gesture     = N/A|&lt;br /&gt;
  tsfpgesture    = Hovers in air and says &amp;quot;Arg! I'm gonna eat your flesh!&amp;quot;|&lt;br /&gt;
  ts2gallery     = The Changelings are shapeshifting spirits drawn to [[Notre Dame]] by the foul rituals of [[Jacque de la Morte]].|&lt;br /&gt;
  tsfpgallery    = Looks like [[Maiden]] forgot to put her makeup on this morning...|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Changelings''' are shapeshifting spirits that disguise themselves in the appearance of the [[Maiden]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Characters - Normal]]&lt;/div&gt;</description>
			<pubDate>Tue, 11 Dec 2007 16:29:05 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Changeling</comments>		</item>
		<item>
			<title>Time Assassin Cortez</title>
			<link>http://72.14.177.54/Timesplitterswiki/Time_Assassin_Cortez</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character|&lt;br /&gt;
  name           = Time Assassin Cortez|&lt;br /&gt;
  image          = http://img443.imageshack.us/img443/1269/me000055669923qr.jpg|&lt;br /&gt;
  unlock         = ?|&lt;br /&gt;
  species        = Human|&lt;br /&gt;
  size           = Normal|&lt;br /&gt;
  accuracy       = N/A|&lt;br /&gt;
  agility        = 5|&lt;br /&gt;
  stamina        = 5|&lt;br /&gt;
  fire_proof     = 5|&lt;br /&gt;
  shock_proof    = 5|&lt;br /&gt;
  default_ai     = 4|&lt;br /&gt;
  timezone       = 1924-2401|&lt;br /&gt;
  appearence     = TSFP Story Mode|&lt;br /&gt;
  relations      = [[Cortez]]|&lt;br /&gt;
  games          = TSFP|&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox GGI|&lt;br /&gt;
  ts1gesture     = N/A|&lt;br /&gt;
  tsfpgesture    = Bows down at screen and says &amp;quot;Shhh! Mom's the word.&amp;quot;|&lt;br /&gt;
  ts2gallery     = N/A|&lt;br /&gt;
  tsfpgallery    = Black with buckles, leather straps and a hood! How cool is that? Bound to impress the chicks unless, of course, you get the eyehole misaligned and trip over a coffee table|&lt;br /&gt;
}}&lt;br /&gt;
In order to enter the warp hole in 1924, [[Cortez]] had to disguise himself as a Time Assassin. Once he reached the future he provided cover for his past self, then re-entered the wormhole back into the past to destroy the Time Crystals.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Time Assassin Cortez's TSFP gesture is &amp;quot;Mum's the word&amp;quot;, this may have come from the old CITV Ministry Of Mayhem program's slogan &amp;quot;MOM's the word&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[Category: Characters - Normal]]&lt;/div&gt;</description>
			<pubDate>Tue, 11 Dec 2007 16:26:03 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Time_Assassin_Cortez</comments>		</item>
		<item>
			<title>NPCs</title>
			<link>http://72.14.177.54/Timesplitterswiki/NPCs</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is for the minor non-playable characters (NPCs) in [[Games|TimeSplitters]] that don't have a big enough role to merit their own page.&lt;br /&gt;
&lt;br /&gt;
== TimeSplitters ==&lt;br /&gt;
&lt;br /&gt;
== TimeSplitters 2 ==&lt;br /&gt;
&lt;br /&gt;
=== Alien Fly ===&lt;br /&gt;
&lt;br /&gt;
The Alien Flies can be encountered in [[Return to Planet X]]. They die in one shot but attack in packs. When shot they explode and can cause damage to yourself.&lt;br /&gt;
&lt;br /&gt;
=== Bee ===&lt;br /&gt;
&lt;br /&gt;
The Bees appear in the [[Aztec|Aztec Ruins]]. They are found around the beehives which can be shot with a flaming [[Crossbow]] to stop more bees coming.&lt;br /&gt;
&lt;br /&gt;
=== Consultant ===&lt;br /&gt;
&lt;br /&gt;
The Consultant was a suited character featured in the [[Arcade League]] challenge [[Men in Grey]]. He may also be one of the civilians on the [[NeoTokyo]] and [[Chicago]] [[Story]] levels. He has a similar appearance to the [[Lawyer]] and [[Accountant]].&lt;br /&gt;
&lt;br /&gt;
=== Gunship ===&lt;br /&gt;
[[Image:Siberian_Heli.jpg|frame|Gunship]]&lt;br /&gt;
&lt;br /&gt;
The Gunship is fought once you reach the top of the dam in [[Siberia]] in normal and hard mode. Defeating it is the last major objective of the level. The gunship has a machine gun and rockets at its disposal. The easiest way to defeat it is with the [[Gun Emplacement]]. Shoot at it non-stop until it is destroyed.&lt;br /&gt;
&lt;br /&gt;
=== Machinist's Robot ===&lt;br /&gt;
&lt;br /&gt;
:''Main article: [[Machinist's Robot]]''&lt;br /&gt;
&lt;br /&gt;
=== TimeSplitter Machine ===&lt;br /&gt;
&lt;br /&gt;
The TimeSplitter Machine appears in [[NeoTokyo]] in the hacker's base. Upon entering the room he is in, he will fire blue electric bolts at the opponent until they deactivate it. Standing around and shooting at it doesn't do anything. The TimeSplitter Machine has the top half of a [[Reaper Splitter]] showing and the bottom half in a machine with green liquid.&lt;br /&gt;
&lt;br /&gt;
== TimeSplitters: Future Perfect ==&lt;br /&gt;
&lt;br /&gt;
=== Cleaning Robot ===&lt;br /&gt;
&lt;br /&gt;
The Cleaning Robot is a little Robot that appears in [[Breaking and Entering]]. You need to call one to progress in the level.&lt;br /&gt;
&lt;br /&gt;
=== Ghost ===&lt;br /&gt;
&lt;br /&gt;
The Ghosts, not to be confused with [[Ghost]] from [[TimeSplitters 2|TimeSplitters 2's]] NeoTokyo, are enemies encountered in [[What Lies Below]].&lt;br /&gt;
&lt;br /&gt;
Their only attack is to float towards you until they make contact. The attack is a one-time deal as they perish afterwards. The danger lies in that they are invisible and are immune to practically everything.&lt;br /&gt;
&lt;br /&gt;
The only way to harm and see them is through the use of a [[Ghost Gun]].&lt;br /&gt;
&lt;br /&gt;
=== Helicopter ===&lt;br /&gt;
&lt;br /&gt;
The Helicopter appears in 1969 on [[The Khallos Express]] and you have to help destroy it twice. A few [[HeatSeeker|HeatSeeking Rockets]] will take it our of the sky.&lt;br /&gt;
&lt;br /&gt;
=== Princess ===&lt;br /&gt;
&lt;br /&gt;
:''Main article: [[Princess]]''&lt;br /&gt;
&lt;br /&gt;
=== Railbot ===&lt;br /&gt;
&lt;br /&gt;
Railbots appear in [[You Genius, U-Genix]]. They run around the rails and take a few bullets to destroy.&lt;br /&gt;
&lt;br /&gt;
=== Sentry Robot ===&lt;br /&gt;
&lt;br /&gt;
The Sentry Robot were robots on tank tracks that guarded the rooftops in [[Breaking and Entering]]. &lt;br /&gt;
&lt;br /&gt;
=== Spiderbot ===&lt;br /&gt;
&lt;br /&gt;
Spiderbots appear in [[You Genius, U-Genix]]. They crawl along the ground and take a few bullets to destroy.&lt;br /&gt;
&lt;br /&gt;
=== Splitter Crow ===&lt;br /&gt;
&lt;br /&gt;
:''Main article: [[Splitter Crow]]''&lt;br /&gt;
&lt;br /&gt;
=== Strudel ===&lt;br /&gt;
&lt;br /&gt;
:''Main article: [[Strudel]]''&lt;br /&gt;
&lt;br /&gt;
=== TimeSplitter Mothership ===&lt;br /&gt;
&lt;br /&gt;
The TimeSplitter Mothership is briefly seen being shot out the sky in [[Time To Split]] and it is your job to shoot it down in [[The Hooded Man]]. It shoots rockets that can blow up from shooting at them. You need to man the [[Gun Emplacement]] to shoot it down.&lt;br /&gt;
&lt;br /&gt;
=== Worm ===&lt;br /&gt;
&lt;br /&gt;
The Worms were encountered in the garden of the [[Mansion Of Madness]]. They could, like the mansion wraiths, only be killed with the [[Flamethrower]].&lt;br /&gt;
&lt;br /&gt;
=== Wraith ===&lt;br /&gt;
&lt;br /&gt;
Wraiths are the black spirits briefly encountered in Mansion Of Madness. They are able to float and swift. You can only harm them with a Flamethrower.&lt;br /&gt;
&lt;br /&gt;
They also appear in the challenge [[Brain Drain]], where any weapon can destroy them.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters - NPCs]]&lt;/div&gt;</description>
			<pubDate>Tue, 11 Dec 2007 16:24:29 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:NPCs</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/Timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''[[How to use Chat]]'''&amp;lt;/center&amp;gt;&lt;br /&gt;
== Chat ==&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Slagar|Slagar]]  12th of December, 2007 (EST)|&lt;br /&gt;
  post           = Looking back on conversation concerning nothing to do, try adding quotes of characters or finding out gallery entrys and such.  Sorry I haven't been on much lately, it couldn't be helped.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Slagar|Slagar]]  12th of December, 2007 (EST)|&lt;br /&gt;
  post           = Whoa.  That's weird.  By the way, is there a page for those little black things that attack you in the Mansion of Madness?  You know, the flying ones with red eyes.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 13:17, 7 December 2007 (EST)|&lt;br /&gt;
  post           = I just noticed we have 666 articles. Crazy, huh?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 16:44, 6 December 2007 (EST)|&lt;br /&gt;
  post           = Dj, I wasn't blaming anything on anyone. The only reason I said anything is because I'd been the only one making edits for 2 days.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 11:18, 6 December 2007 (EST)|&lt;br /&gt;
  post           = Please remember to use the chat system Djm.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Dj_master2|Djmaster2]]|&lt;br /&gt;
  post           = I can,t find anything to do either!!!! So don't blame it on me buster!!!!!-Dj master2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 12:12, 5 December 2007 (EST)|&lt;br /&gt;
  post           = Only because&lt;br /&gt;
*The admins are lazy (as stated in Xylaquin's profile)&lt;br /&gt;
*That koopa fellow has gone&lt;br /&gt;
*Djmaster isn't adding anything and making more accounts and stuff&lt;br /&gt;
*Bots have no chance of spamming, usual spammers are the only thing left&lt;br /&gt;
&lt;br /&gt;
The only thing we can do now really is add TS1 Challenge pages. And me and Xyl' have the game, but again, stated in Xyl's profile, he's lazy when it comes to content. As am I.&lt;br /&gt;
&lt;br /&gt;
Basically, meh.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 19:30, 4 December 2007 (EST)|&lt;br /&gt;
  post           = That user has been banned and everything is back the way it was.&lt;br /&gt;
&lt;br /&gt;
Is it just me or does it seem dead around here?&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Vermilion Maiden|Vermilion Maiden]] 4 December 2007|&lt;br /&gt;
  post           = Hi. Someone took everything off the [[Jo-Barf Creepy]] page. The page just says something about this being the end of TimeSplitters.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 15:29, 29 November 2007 (EST)|&lt;br /&gt;
  post           = I've added new stickies for everyone's profiles. The PS3, 360 and Wii are now official stickies which can be used in the standard way.&lt;br /&gt;
}} &lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;br /&gt;
*[[Chat:14/10/6-1/12/6]]&lt;br /&gt;
*[[Chat:1/12/6-27/12/6]]&lt;br /&gt;
*[[Chat:20/1/7-24/4/7]]&lt;br /&gt;
*[[Chat:28/4/7-17/6/7]]&lt;br /&gt;
*[[Chat:19/6/7-16/8/7]]&lt;br /&gt;
*[[Chat:17/8/7-15/10/7]]&lt;br /&gt;
*[[Chat:15/10/7-24/11/7]]&lt;/div&gt;</description>
			<pubDate>Mon, 10 Dec 2007 23:21:36 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>TS Chat</title>
			<link>http://72.14.177.54/Timesplitterswiki/TS_Chat</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Community Tips &amp;amp; Ideas ==&lt;br /&gt;
*[[Weapon Tips]] &lt;br /&gt;
*[[Cheats]]&lt;br /&gt;
*[[Glitches]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''[[How to use Chat]]'''&amp;lt;/center&amp;gt;&lt;br /&gt;
== Chat ==&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Slagar|Slagar]]  12th of December, 2007 (EST)|&lt;br /&gt;
  post           = Whoa.  That's weird.  By the way, is there a page for those little black things that attack you in the Mansion of Madness?  You know, the flying ones with red eyes.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 13:17, 7 December 2007 (EST)|&lt;br /&gt;
  post           = I just noticed we have 666 articles. Crazy, huh?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 16:44, 6 December 2007 (EST)|&lt;br /&gt;
  post           = Dj, I wasn't blaming anything on anyone. The only reason I said anything is because I'd been the only one making edits for 2 days.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 11:18, 6 December 2007 (EST)|&lt;br /&gt;
  post           = Please remember to use the chat system Djm.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Dj_master2|Djmaster2]]|&lt;br /&gt;
  post           = I can,t find anything to do either!!!! So don't blame it on me buster!!!!!-Dj master2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:ILHI|ILHI]] 12:12, 5 December 2007 (EST)|&lt;br /&gt;
  post           = Only because&lt;br /&gt;
*The admins are lazy (as stated in Xylaquin's profile)&lt;br /&gt;
*That koopa fellow has gone&lt;br /&gt;
*Djmaster isn't adding anything and making more accounts and stuff&lt;br /&gt;
*Bots have no chance of spamming, usual spammers are the only thing left&lt;br /&gt;
&lt;br /&gt;
The only thing we can do now really is add TS1 Challenge pages. And me and Xyl' have the game, but again, stated in Xyl's profile, he's lazy when it comes to content. As am I.&lt;br /&gt;
&lt;br /&gt;
Basically, meh.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Drifting|Drifting]] 19:30, 4 December 2007 (EST)|&lt;br /&gt;
  post           = That user has been banned and everything is back the way it was.&lt;br /&gt;
&lt;br /&gt;
Is it just me or does it seem dead around here?&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Vermilion Maiden|Vermilion Maiden]] 4 December 2007|&lt;br /&gt;
  post           = Hi. Someone took everything off the [[Jo-Barf Creepy]] page. The page just says something about this being the end of TimeSplitters.&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
{{Infobox Talk|&lt;br /&gt;
  post_info      = [[User:Xylaquin|Xylaquin]] 15:29, 29 November 2007 (EST)|&lt;br /&gt;
  post           = I've added new stickies for everyone's profiles. The PS3, 360 and Wii are now official stickies which can be used in the standard way.&lt;br /&gt;
}} &lt;br /&gt;
==Chat Archives==&lt;br /&gt;
Ever so often when the page gets big, it is cut and pasted into these archives and the chat page is clean for more chat!&lt;br /&gt;
*[[Chat:18/8/6-14/10/6]]&lt;br /&gt;
*[[Chat:14/10/6-1/12/6]]&lt;br /&gt;
*[[Chat:1/12/6-27/12/6]]&lt;br /&gt;
*[[Chat:20/1/7-24/4/7]]&lt;br /&gt;
*[[Chat:28/4/7-17/6/7]]&lt;br /&gt;
*[[Chat:19/6/7-16/8/7]]&lt;br /&gt;
*[[Chat:17/8/7-15/10/7]]&lt;br /&gt;
*[[Chat:15/10/7-24/11/7]]&lt;/div&gt;</description>
			<pubDate>Mon, 10 Dec 2007 23:18:57 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:TS_Chat</comments>		</item>
		<item>
			<title>Ghost Gun</title>
			<link>http://72.14.177.54/Timesplitterswiki/Ghost_Gun</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NeedInfo}}&lt;br /&gt;
{{Infobox Weapon|&lt;br /&gt;
  name           = Ghost gun|&lt;br /&gt;
  image          = |&lt;br /&gt;
  ammo           = 960/960|&lt;br /&gt;
  fire_rate      = ?|&lt;br /&gt;
  reload_time    = N/A|&lt;br /&gt;
  damage         = ?/?/?|&lt;br /&gt;
  type           = Other|&lt;br /&gt;
  zoom           = None |&lt;br /&gt;
  p_fire         = Fires long beam |&lt;br /&gt;
  s_fire         = Same as primary.|&lt;br /&gt;
  games          = TS:FP|&lt;br /&gt;
}}&lt;br /&gt;
The '''{{PAGENAME}}''' only appears in [[TimeSplitters Future Perfect]]. It is used to fight ghosts, suck up their life. Same use in multiplayer. The ghost gun will suck up the opponent's life and give it to you. It shoots out a beam of energy, like the [[ElectroTool]]. It does have ammo and it doesn't overheat. When holding it out, your screen changes and you see everyone as a bright blur and see ghost like normal people, not to mention they're grey and transparent. (Or red in  the X-Box version of the game)&lt;br /&gt;
&lt;br /&gt;
In [[Story]] mode, the Ghost Gun does nothing to normal enemies; it can only damage ghosts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons - Heavy/Rockets]]&lt;br /&gt;
[[category: Weapons - Other Types]]&lt;/div&gt;</description>
			<pubDate>Mon, 10 Dec 2007 23:15:36 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Ghost_Gun</comments>		</item>
		<item>
			<title>Victorian Crow</title>
			<link>http://72.14.177.54/Timesplitterswiki/Victorian_Crow</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NeedInfo}}&lt;br /&gt;
{{Infobox Character|&lt;br /&gt;
  name           = {{PAGENAME}}|&lt;br /&gt;
  image          = IMAGE NEEDED|&lt;br /&gt;
  unlock         = Complete Story on Normal|&lt;br /&gt;
  species        = Human|&lt;br /&gt;
  size           = Normal|&lt;br /&gt;
  accuracy       = N/A|&lt;br /&gt;
  agility        = 5|&lt;br /&gt;
  stamina        = 5|&lt;br /&gt;
  fire_proof     = 8|&lt;br /&gt;
  shock_proof    = 5|&lt;br /&gt;
  default_ai     = 3|&lt;br /&gt;
  timezone       = 1924|&lt;br /&gt;
  appearence     = TSFP Story Mode|&lt;br /&gt;
  relations      = N/A|&lt;br /&gt;
  games          = TSFP|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox GGI|&lt;br /&gt;
  ts1gesture     = N/A|&lt;br /&gt;
  tsfpgesture    = &amp;quot;See you in the future sucker!&amp;quot;|&lt;br /&gt;
  ts2gallery     = N/A|&lt;br /&gt;
  tsfpgallery    = ?|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Victorian Crow is similar to [[Mad Old Crow]].  You see him in the [[Scotland The Brave]] mission at the end, and is the first time you see [[Jacob Crow]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Characters - Normal]]&lt;/div&gt;</description>
			<pubDate>Mon, 10 Dec 2007 23:13:24 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Victorian_Crow</comments>		</item>
		<item>
			<title>Jacob Crow</title>
			<link>http://72.14.177.54/Timesplitterswiki/Jacob_Crow</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character|&lt;br /&gt;
  name           = Jacob Crow|&lt;br /&gt;
  image          = [[Image:Crow.JPG]]|&lt;br /&gt;
  unlock         = Default|&lt;br /&gt;
  species        = Human|&lt;br /&gt;
  size           = Normal|&lt;br /&gt;
  accuracy       = N/A|&lt;br /&gt;
  agility        = 6|&lt;br /&gt;
  stamina        = 4|&lt;br /&gt;
  fire_proof     = 8|&lt;br /&gt;
  shock_proof    = 5|&lt;br /&gt;
  default_ai     = 2|&lt;br /&gt;
  timezone       = 1994-2052|&lt;br /&gt;
  appearence     = TSFP Story Mode|&lt;br /&gt;
  relations      = None|&lt;br /&gt;
  games          = TSFP|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox GGI|&lt;br /&gt;
  ts1gesture     = N/A|&lt;br /&gt;
  tsfpgesture    = Says &amp;quot;See you in the future sucker!&amp;quot; then dissapears.|&lt;br /&gt;
  ts2gallery     = N/A|&lt;br /&gt;
  tsfpgallery    = ?|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jacob Crow is a crazed scientist who first made an appearance in [[TimeSplitters: Future Perfect]]. During his quest for immortality, he came across the ability to travel through time, an ability he used to create a time loop so that his younger self could have a lifetime worth of research. Eventually, he created the [[TimeSplitter|TimeSplitters]], the race who are at war with humanity throughout the whole series.&lt;br /&gt;
&lt;br /&gt;
== Crow's Story ==&lt;br /&gt;
&lt;br /&gt;
Crow's story is hard to judge, since you see him at different ages during different time zones. Also, due to the fact that he directly interacts with himself, he changes his own history which makes it impossible to know for sure in which order he visited each time zone.&lt;br /&gt;
&lt;br /&gt;
== [[Cortez|Cortez's]] Encounters With Crow ==&lt;br /&gt;
&lt;br /&gt;
Sergeant Cortez encounters Crow in every time zone he visits, and each time he finds Crow at a different stage in his life.&lt;br /&gt;
&lt;br /&gt;
=== 1924 ===&lt;br /&gt;
&lt;br /&gt;
Cortez first sees Crow in 1924, below an island just off the coast of Scotland. Crow appears old, but before Cortez can say anything, Crow had jumped to another time.&lt;br /&gt;
&lt;br /&gt;
=== 1969 ===&lt;br /&gt;
&lt;br /&gt;
Cortez then sees Crow as a much younger man in a Russian trainyard during 1969. He is gathering troops from evil genius [[Khallos]] and sending them through a wormhole to another time. He then spots Cortez and jumps through himself to leave some guards to deal with Cortez.&lt;br /&gt;
&lt;br /&gt;
=== 1994 ===&lt;br /&gt;
&lt;br /&gt;
During 1994, Cortez encounters Crow in his youngest form at a mansion in Connecticut, it turns out that this is before Crow has even discovererd to travel through time. A much older Crow jumps to this moment and gives his younger self a time device, they then both disappear to another time.&lt;br /&gt;
&lt;br /&gt;
=== 2052 ===&lt;br /&gt;
&lt;br /&gt;
On top of the U-Genix building in 2052, Cortez finds an old Crow, who hasn't yet discovered how to time-travel. He then witnesses the young Crow from 1994 appear and give his older self a time device. They both again disappear to other times.&lt;br /&gt;
&lt;br /&gt;
=== 2243 ===&lt;br /&gt;
&lt;br /&gt;
Cortez fights a grotesque beast during 2243 in a secret area of the UltraNet HQ only to find out that it is Crow, his age at this point is impossible to determine. He had created the [[TimeSplitter|TimeSplitters]] and had even turned himself into one. He claims that doing so has &amp;quot;freed him from the bonds of mortality&amp;quot;. He then follows Cortez back to 1924.&lt;br /&gt;
&lt;br /&gt;
=== 1924 ===&lt;br /&gt;
&lt;br /&gt;
Cortez encounters the Splitter Crow again under the island just off the coast of Scotland. [[Anya]] creates a time-loop that lets Cortez team up with himself and they defeat Crow. Doing so ensures that the [[TimeSplitter|TimeSplitters]] never get created, and that the war never happens.&lt;br /&gt;
&lt;br /&gt;
== Obtaining the Time Crystals ==&lt;br /&gt;
&lt;br /&gt;
One main problem that the game doesn't explain is how Jacob Crow manages to get to 1924 to mine the island in the first place and how he knew where to mine. It is unknown if there was an external source who told him where to mine. If he managed to accidentally fall through a wormhole and end in 1924 or earlier, he may have seen the [[Time Crystals]] first hitting the Scottish Island, and then begun to mine it in 1924. However if you consider the fact that Cortez meets many of his future selves throughout the game and you then go forward to do what they did, you can assume that a timeline where Crow never completed his research didn't exist, just as a timeline where Cortez can't get through the door on the scottish island doesn't exist. Alternatively, it may have just been a mistake.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters - Normal]]&lt;/div&gt;</description>
			<pubDate>Thu, 29 Nov 2007 02:04:04 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Jacob_Crow</comments>		</item>
		<item>
			<title>Time Assassin</title>
			<link>http://72.14.177.54/Timesplitterswiki/Time_Assassin</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character|&lt;br /&gt;
  name           = Time Assassin|&lt;br /&gt;
  image          = http://img224.imageshack.us/img224/5989/tmsk94hi.jpg|&lt;br /&gt;
  unlock         = Beat &amp;quot;The Hooded Man&amp;quot; on Normal|&lt;br /&gt;
  species        = Human|&lt;br /&gt;
  size           = Normal|&lt;br /&gt;
  accuracy       = N/A|&lt;br /&gt;
  agility        = 5|&lt;br /&gt;
  stamina        = 5|&lt;br /&gt;
  fire_proof     = 5|&lt;br /&gt;
  shock_proof    = 5|&lt;br /&gt;
  default_ai     = 4|&lt;br /&gt;
  timezone       = 1924-2401|&lt;br /&gt;
  appearence     = TSFP Story Mode|&lt;br /&gt;
  relations      = N/A|&lt;br /&gt;
  games          = TSFP|&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox GGI|&lt;br /&gt;
  ts1gesture     = N/A|&lt;br /&gt;
  tsfpgesture    =Slashes sword across screen and says &amp;quot;I'll slice you up!&amp;quot;|&lt;br /&gt;
  ts2gallery     = N/A|&lt;br /&gt;
  tsfpgallery    = Highly trained ruthless killers with a reckless disregard for the consequences of their temporal shenanigans. These guys would quite literally kill their own father, or grandfather...or any other ancestor really, they're not too fussy.|&lt;br /&gt;
}}&lt;br /&gt;
The Time Assassins were sent from 1924 to the year 2401 in order to assasinate [[Cortez]]. Their plan, however failed, due to the fact that Cortez receieved cover fire from his future self, [[Time Assassin Cortez]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Characters - Normal]]&lt;/div&gt;</description>
			<pubDate>Wed, 28 Nov 2007 00:30:45 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Time_Assassin</comments>		</item>
		<item>
			<title>Time To Split</title>
			<link>http://72.14.177.54/Timesplitterswiki/Time_To_Split</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Time To Split''' picks up right where [[TimeSplitters 2|TimeSplitters 2's]] [[Story]] mode left off. After escaping the [[Space Station]] in TimeSplitters 2, [[Cortez]] flew back to Earth with the [[Time Crystal|Time Crystals]]. The mission begins after Cortez's crash landing.&lt;br /&gt;
&lt;br /&gt;
== Briefing ==&lt;br /&gt;
&lt;br /&gt;
Sergeant Cortez returns from a daring assault on a [[TimeSplitter]] space station - with him he carries the recovered Time Crystals which could bring the war to an &lt;br /&gt;
end. On his final approach a laser hit causes his ship to malfunction and &lt;br /&gt;
Cortez is forced to crash land. It is essential that he brings the crystals &lt;br /&gt;
back to Spacetime Marine HQ.&lt;br /&gt;
&lt;br /&gt;
== Primary Objectives ==&lt;br /&gt;
&lt;br /&gt;
*'''Reach the rebel base'''&lt;br /&gt;
*'''Use the gun emplacement to defend against the TimeSplitter attack'''&lt;br /&gt;
*'''Help defend the rebel base'''&lt;br /&gt;
&lt;br /&gt;
== Arsenal ==&lt;br /&gt;
&lt;br /&gt;
*[[Sci-Fi Handgun]]&lt;br /&gt;
*[[Plasma AutoRifle]]&lt;br /&gt;
*[[Sci-Fi Sniper]]&lt;br /&gt;
*[[Plasma Grenade]]&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
== Unlockables ==&lt;br /&gt;
&lt;br /&gt;
*[[The General]]&lt;br /&gt;
*[[Anya]]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
*Near the beginning of the level, a soldier makes a reference to TimeSplitters 2. He asks about what happened to [[Corporal Hart]], but soon drops the question.&lt;br /&gt;
&lt;br /&gt;
*When Cortez defends the outpost using the gun emplacement a soldier yells &amp;quot;They're coming out the walls!  They're out the godamn walls!&amp;quot;&lt;br /&gt;
This is a reference to an old alien movie.&lt;/div&gt;</description>
			<pubDate>Wed, 21 Nov 2007 02:11:33 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Time_To_Split</comments>		</item>
		<item>
			<title>The General</title>
			<link>http://72.14.177.54/Timesplitterswiki/The_General</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character|&lt;br /&gt;
  name           = {{PAGENAME}}|&lt;br /&gt;
  image          = http://img407.imageshack.us/img407/3413/generalll3.png|&lt;br /&gt;
  unlock         = [[Time To Split]] on Easy|&lt;br /&gt;
  species        = Human|&lt;br /&gt;
  size           = Normal|&lt;br /&gt;
  accuracy       = N/A|&lt;br /&gt;
  agility        = 5|&lt;br /&gt;
  stamina        = 5|&lt;br /&gt;
  fire_proof     = 5|&lt;br /&gt;
  shock_proof    = 5|&lt;br /&gt;
  default_ai     = 4|&lt;br /&gt;
  timezone       = 2401|&lt;br /&gt;
  appearence     = TSFP [[Story]] Mode|&lt;br /&gt;
  relations      = None|&lt;br /&gt;
  games          = [[TSFP]]|&lt;br /&gt;
}}&lt;br /&gt;
'''{{PAGENAME}}''' is in charge of the un-named human rebellion that fights the [[TimeSplitter|TimeSplitters]], which makes him [[Cortez]]'s boss. Most of the time, the General is a serious and sensible person, however he has a passion for [[Robot|Robots]] and is disappointed when the robot Cortez brings back,[[R-110]], dissapears as a result of Crow being defeated.&lt;br /&gt;
It is unknown whether the General was in charge of the entire human rebellion or just the space marines. Allegedly, it was The General who communacated with [[Corp. Hart]] and Cortez in the [[Space Station]] in TS2.  &lt;br /&gt;
{{Infobox GGI|&lt;br /&gt;
  ts1gesture     = N/A|&lt;br /&gt;
  tsfpgesture    = Stands with gun in one hand, then whilst putting gun in two hands says &amp;quot;Ok, let's go!&amp;quot;|&lt;br /&gt;
  ts2gallery     = N/A|&lt;br /&gt;
  tsfpgallery    = All the General ever really wanted was his own special robot to keep him company in those long, lonely nights...|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Characters - Normal]]&lt;/div&gt;</description>
			<pubDate>Wed, 21 Nov 2007 02:07:06 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:The_General</comments>		</item>
		<item>
			<title>You Genius, U-Genix</title>
			<link>http://72.14.177.54/Timesplitterswiki/You_Genius,_U-Genix</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In '''You Genius, U-Genix''', [[Cortez]] and [[Amy Chen]] continue to infiltrate [[Crow|Crow's]] corporation.&lt;br /&gt;
&lt;br /&gt;
== Briefing ==&lt;br /&gt;
&lt;br /&gt;
Deep in the heart of the [[U-Genix]] building, Cortez and Amy Chen find themselves &lt;br /&gt;
at the heart of Jacob Crow's secret research lab - but where is Crow and what &lt;br /&gt;
exactly is he researching?&lt;br /&gt;
&lt;br /&gt;
== Primary Objectives ==&lt;br /&gt;
&lt;br /&gt;
*'''Find Jacob Crow'''&lt;br /&gt;
*'''Obtain an employee's ID card'''&lt;br /&gt;
*'''Pass through the sterilization sensors'''&lt;br /&gt;
*'''Clear the area of hostiles'''&lt;br /&gt;
*'''Destroy Crow's security droid'''&lt;br /&gt;
&lt;br /&gt;
== Secondary Objectives ==&lt;br /&gt;
&lt;br /&gt;
*'''Decode first security terminal'''&lt;br /&gt;
*'''Decode phase two of first security terminal'''&lt;br /&gt;
*'''Destroy the railbots'''&lt;br /&gt;
*'''Decode second security terminal'''&lt;br /&gt;
*'''Destroy the spiderbots'''&lt;br /&gt;
&lt;br /&gt;
== Arsenal ==&lt;br /&gt;
&lt;br /&gt;
*'''[[Temporal Uplink]]'''&lt;br /&gt;
*'''[[LX-18]]'''&lt;br /&gt;
*'''[[Injector]]'''&lt;br /&gt;
*'''[[Flamethrower]]'''&lt;br /&gt;
*'''[[Dispersion Gun]]'''&lt;br /&gt;
*'''[[SBP500]]'''&lt;br /&gt;
*'''[[Time Grenade]]'''&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
Once you encounter the mutants, back away from any fighting going on.  Your enemies will fight each other and reduce their numbers, making them easier to kill.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
right after you've went throught the sterilisation-required door, you'll see Jacob Crow on a screen, urging for his employees to remain calm. in the gamecube version, however, there is a small glitch: instead of crow, you'll get a view of one of the living quarters onscreen.&lt;/div&gt;</description>
			<pubDate>Wed, 21 Nov 2007 00:35:08 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:You_Genius,_U-Genix</comments>		</item>
		<item>
			<title>Come Hell Or High Water</title>
			<link>http://72.14.177.54/Timesplitterswiki/Come_Hell_Or_High_Water</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NeedInfo}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Challenge|&lt;br /&gt;
  name           = {{PAGENAME}}|&lt;br /&gt;
  image          = IMAGE NEEDED|&lt;br /&gt;
  game           = [[TSFP]]|&lt;br /&gt;
  section        = [[Cut-out Shoot-out]]|&lt;br /&gt;
  map            = [[Venice]]|&lt;br /&gt;
  character      = [[Viola]]|&lt;br /&gt;
  enemies        = Cardboard Characters|&lt;br /&gt;
  unlock         = Bronze: [[Goddard]]|&lt;br /&gt;
  requirements   = ?|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' is a [[TimeSplitters: Future Perfect]] [[Challenge]]. It involves shooting cardboard characters, scoring most points by shooting in the midriff.&lt;br /&gt;
&lt;br /&gt;
== Briefing ==&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;/div&gt;</description>
			<pubDate>Tue, 20 Nov 2007 22:26:34 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Come_Hell_Or_High_Water</comments>		</item>
		<item>
			<title>Come Hell Or High Water</title>
			<link>http://72.14.177.54/Timesplitterswiki/Come_Hell_Or_High_Water</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needinfo}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Challenge|&lt;br /&gt;
  name           = {{PAGENAME}}|&lt;br /&gt;
  image          = IMAGE NEEDED|&lt;br /&gt;
  game           = [[TSFP]]|&lt;br /&gt;
  section        = [[Cut-out Shoot-out]]|&lt;br /&gt;
  map            = [[Venice]]|&lt;br /&gt;
  character      = [[Viola]]|&lt;br /&gt;
  enemies        = Cardboard Characters|&lt;br /&gt;
  unlock         = Bronze: [[Goddard]]|&lt;br /&gt;
  requirements   = ?|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' is a [[TimeSplitters: Future Perfect]] [[Challenge]]. It involves shooting cardboard characters, scoring most points by shooting in the midriff.&lt;br /&gt;
&lt;br /&gt;
== Briefing ==&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;/div&gt;</description>
			<pubDate>Tue, 20 Nov 2007 22:26:11 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Come_Hell_Or_High_Water</comments>		</item>
		<item>
			<title>Come Hell Or High Water</title>
			<link>http://72.14.177.54/Timesplitterswiki/Come_Hell_Or_High_Water</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Need Info}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Challenge|&lt;br /&gt;
  name           = {{PAGENAME}}|&lt;br /&gt;
  image          = IMAGE NEEDED|&lt;br /&gt;
  game           = [[TSFP]]|&lt;br /&gt;
  section        = [[Cut-out Shoot-out]]|&lt;br /&gt;
  map            = [[Venice]]|&lt;br /&gt;
  character      = [[Viola]]|&lt;br /&gt;
  enemies        = Cardboard Characters|&lt;br /&gt;
  unlock         = Bronze: [[Goddard]]|&lt;br /&gt;
  requirements   = ?|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' is a [[TimeSplitters: Future Perfect]] [[Challenge]]. It involves shooting cardboard characters, scoring most points by shooting in the midriff.&lt;br /&gt;
&lt;br /&gt;
== Briefing ==&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;/div&gt;</description>
			<pubDate>Tue, 20 Nov 2007 22:24:55 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Come_Hell_Or_High_Water</comments>		</item>
		<item>
			<title>Come Hell Or High Water</title>
			<link>http://72.14.177.54/Timesplitterswiki/Come_Hell_Or_High_Water</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Need info}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Challenge|&lt;br /&gt;
  name           = {{PAGENAME}}|&lt;br /&gt;
  image          = IMAGE NEEDED|&lt;br /&gt;
  game           = [[TSFP]]|&lt;br /&gt;
  section        = [[Cut-out Shoot-out]]|&lt;br /&gt;
  map            = [[Venice]]|&lt;br /&gt;
  character      = [[Viola]]|&lt;br /&gt;
  enemies        = Cardboard Characters|&lt;br /&gt;
  unlock         = Bronze: [[Goddard]]|&lt;br /&gt;
  requirements   = ?|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''{{PAGENAME}}''' is a [[TimeSplitters: Future Perfect]] [[Challenge]]. It involves shooting cardboard characters, scoring most points by shooting in the midriff.&lt;br /&gt;
&lt;br /&gt;
== Briefing ==&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;/div&gt;</description>
			<pubDate>Tue, 20 Nov 2007 22:24:37 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Come_Hell_Or_High_Water</comments>		</item>
		<item>
			<title>User:Slagar</title>
			<link>http://72.14.177.54/Timesplitterswiki/User:Slagar</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I got Timesplitters 2 more by accident really.  I was at a store to buy some games and needed four games to get a special sale.  I grabbed Timespliters 2 thinking it was a dumb game.  About a week after getting it I looked at the back of it and realized it had a mapmaker.  I tried the game and soon became obsessed with it.  It's also the only game me and my sister play together.&lt;br /&gt;
&lt;br /&gt;
I love the mapmaker function and often make a series of maps known by me as &amp;quot;Tomb&amp;quot; where I use [[Crypt Zombie]] as mummies and create a maze of dark tunnels using victorian tileset.  It is really rather fun to play on dispite the frusteration of a good maze.  If you have any mapmaker ideas or maps please email an overveiw of what you have in mind to me.  I will return ideas if you wish.&lt;br /&gt;
&lt;br /&gt;
I now own TSFP.  I have already beaten the game in less than two days:)&lt;br /&gt;
&lt;br /&gt;
You can email me at jstn_jorgensen@yahoo.com&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; border: solid #8eadce 1px; margin: 1px&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width: 238px; background: #ffb466&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 45px; height: 45px; background: #ffffff; text-align: center; font-size: 14pt&amp;quot; | http://img512.imageshack.us/img512/3058/mapmakerbp9.png&lt;br /&gt;
| style=&amp;quot;font-size: 8pt; padding: 4pt; line-height: 1.25em&amp;quot; | This user is an avid [[Mapmaker]].&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; border: solid #8eadce 1px; margin: 1px&amp;quot;&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width: 238px; background: #9999FF&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 45px; height: 45px; background: #3333FF; text-align: center; font-size: 14pt&amp;quot; | '''PS2'''&lt;br /&gt;
| style=&amp;quot;font-size: 8pt; padding: 4pt; line-height: 1.25em&amp;quot; | This user owns a PS2.&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Sticky - Custom|MAP|This user likes to make &amp;quot;mummy maze&amp;quot; story maps|green|blue}}&lt;br /&gt;
{{Template:Sticky - Custom|http://www.detstar.com/files/features/ts2_arcadeleague/characters/scourgesplitter.jpg|This user's favorite character is Scourge Splitter|blue|purple}}&lt;/div&gt;</description>
			<pubDate>Tue, 20 Nov 2007 02:06:01 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/User_talk:Slagar</comments>		</item>
		<item>
			<title>Dinosaur</title>
			<link>http://72.14.177.54/Timesplitterswiki/Dinosaur</link>
			<description>&lt;p&gt;Slagar:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character|&lt;br /&gt;
  name           = Dinosaur|&lt;br /&gt;
  image          = http://img220.imageshack.us/img220/7733/100dinosaur1bd4.jpg|&lt;br /&gt;
  unlock         = TS2: [[Arcade League|Elite League]] &amp;gt; [[Sincerest Form of Flattery]] &amp;gt;&lt;br /&gt;
[[Aztec the Dinosaur Hunter]] with [[Medal|Silver]] or Better&amp;lt;br&amp;gt;TS3: Default|&lt;br /&gt;
  species        = Dinosaur|&lt;br /&gt;
  size           = Large|&lt;br /&gt;
  accuracy       = 2|&lt;br /&gt;
  agility        = TS2:3&amp;lt;br&amp;gt;TSFP:4|&lt;br /&gt;
  stamina        = TS2:7&amp;lt;br&amp;gt;TSFP:6|&lt;br /&gt;
  fire_proof     = 5|&lt;br /&gt;
  shock_proof    = 5|&lt;br /&gt;
  default_ai     = TS2: 1&amp;lt;br&amp;gt;TSFP: 2|&lt;br /&gt;
  timezone       = Unknown|&lt;br /&gt;
  appearence     = TimeSplitters 2 Arcade League|&lt;br /&gt;
  relations      = None|&lt;br /&gt;
  games          = TS2, TSFP|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Dinosaur''' is a small tyrannosaurus rex slightly larger in size than the average human player. Because of his size and unique appearance, he is fairly easy to spot.  He has an odd T-Rex balloon like look.&lt;br /&gt;
{{Infobox GGI|&lt;br /&gt;
  ts1gesture     = N/A|&lt;br /&gt;
  tsfpgesture    = Dances, when selected he roars at the player, then goes back to dancing.|&lt;br /&gt;
  ts2gallery     = He breathes fire and has vestigial forelimbs.|&lt;br /&gt;
  tsfpgallery    = Go on, rip it up, you extinct shakey-saurus thing you!|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters - Animal]]&lt;br /&gt;
[[Category: Characters - Large]]&lt;/div&gt;</description>
			<pubDate>Mon, 05 Nov 2007 23:37:50 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Dinosaur</comments>		</item>
	</channel>
</rss>