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Capture the Bag

From The TimeSplitters Wiki

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In '''Capture the Bag''', each team has their own "Bag Base." The objective is to steal the other team's bag and return to their own base, scoring points. The team with the most points at the end wins the match. If a character dies, they drop the bag. If an opponent retrieves the bag, it returns to the Bag Base. If a character on the human's team retrieves the bag, then they can continue to run with it until they die or bring the bag back to their base. A player cannot score if their own team's bag has been stolen. If this happens, a bot will simply circle the base until he or she is killed or their bag is retrieved. The game is similar to Capture the Flag from other [[FPS]] games.
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In '''Capture the Bag''', each team has a suitcase which acts as their base.  The objective is to fight your way to the other team's bag and steal it, returning it to your own base to score points. The first team to reach the target score, or with the most points at the end of the game, wins the match. If a character carrying a bag dies, they drop the bag. If this bag is then collected by its own team, it is instantly transported back to their base. However, it can just as easily be picked up by another member of the opposing side, in which case it will stay with that player until either they are killed or they succeed in returning it to their own bag base. The game mode is similar to Capture the Flag from other [[FPS]] games.
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In the original [[TimeSplitters]] anywhere between two and four teams could take part in a Capture the Bag match, but this has been reduced to just two in subsequent games, perhaps because a four-way Capture the Bag game proved a little too frantic. Another alteration is that in [[TimeSplitters 2]] and [[Future Perfect]] it is impossible to score if your own bag has been stolen; it must be recovered first. In TimeSplitters the presence of your own bag had no impact on your ability to score points.  
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In TS1 the mode has four bag bases.
 
{{Mode}}
{{Mode}}

Revision as of 13:55, 22 January 2008

In Capture the Bag, each team has a suitcase which acts as their base. The objective is to fight your way to the other team's bag and steal it, returning it to your own base to score points. The first team to reach the target score, or with the most points at the end of the game, wins the match. If a character carrying a bag dies, they drop the bag. If this bag is then collected by its own team, it is instantly transported back to their base. However, it can just as easily be picked up by another member of the opposing side, in which case it will stay with that player until either they are killed or they succeed in returning it to their own bag base. The game mode is similar to Capture the Flag from other FPS games.

In the original TimeSplitters anywhere between two and four teams could take part in a Capture the Bag match, but this has been reduced to just two in subsequent games, perhaps because a four-way Capture the Bag game proved a little too frantic. Another alteration is that in TimeSplitters 2 and Future Perfect it is impossible to score if your own bag has been stolen; it must be recovered first. In TimeSplitters the presence of your own bag had no impact on your ability to score points.


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