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Cloak/Invisibility

From The TimeSplitters Wiki

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'''Invisibility''' is a large, yellow spheres with what appears to be some kind of cloak inside them. This power-up makes the user invisible for a short time. This is especially useful against human controlled opponents, but AI Bots tend to know where you are in [[TimeSplitters 2]]. In [[TimeSplitters: Future Perfect]] the cloak tends to work better against AI Bots, who won't usually discover the player using the cloak unless they are fired upon. The cloak doesn't offer complete invisibility against other players, however. The player will simply appear as a translucent outline of themselves, and they will still be visible on radar.
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'''Cloak''' or '''Invisibility''' as it is sometimes called, is a glowing yellow sphere that contains a black veil. It temporarily turns the player almost invisible, leaving just a shimmering, translucent outline. With this power-up, opposition players will find it difficult or even impossible to spot the user. In [[TS2]], AI seemed to be fooled by the effect for only a brief amount of time. [[TSFP|TSFP's]] bots were slightly easier to trick. They usually will not be able to see the player until they are fired upon. Against humans however, the invisibility powerup turns from a full blown advantage to simply a niusance to the opponent. the combination of the cloak shimmer and the radar dot means finding a cloacked player is simply a matter of looking in his general direction and firing madly.
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== Trivia ==
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triva
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*In TS2, the [[Scourge Splitter|Scourge Splitter's]] purple flames are still visible when he is cloaked.
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*in timespliters 2 if a  player or AI bot that is a scourge spliter picks up a cloak, the flames are still visiable, making the cloak useless for that charecter
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[[Category:Items - Power-Ups]]
[[Category:Items - Power-Ups]]
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[[Category:Items - Mapmaker]]

Current revision as of 00:52, 27 December 2007

Cloak or Invisibility as it is sometimes called, is a glowing yellow sphere that contains a black veil. It temporarily turns the player almost invisible, leaving just a shimmering, translucent outline. With this power-up, opposition players will find it difficult or even impossible to spot the user. In TS2, AI seemed to be fooled by the effect for only a brief amount of time. TSFP's bots were slightly easier to trick. They usually will not be able to see the player until they are fired upon. Against humans however, the invisibility powerup turns from a full blown advantage to simply a niusance to the opponent. the combination of the cloak shimmer and the radar dot means finding a cloacked player is simply a matter of looking in his general direction and firing madly.

Trivia

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