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		<title>Weapon Tips - Revision history</title>
		<link>http://72.14.177.54/Timesplitterswiki/?title=Weapon_Tips&amp;action=history</link>
		<description>Revision history for this page on the wiki</description>
		<language>en</language>
		<generator>MediaWiki 1.15.1</generator>
		<lastBuildDate>Mon, 15 Jun 2026 14:12:09 GMT</lastBuildDate>
		<item>
			<title>Slagar at 03:41, 23 January 2008</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Weapon_Tips&amp;diff=10235&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;col class='diff-content' /&gt;
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		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:41, 23 January 2008&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 51:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 51:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;When using the Temporal Uplink, there are often many objects lying around for you to throw. Throwing an explosive object (such as an oil barrel) will make it explode on impact, often killing your target instantly. Holding large objects in front of you can create a shield from enemy gunfire, and also a good weapon for silencing them. Throwing many items at zombies will knock their heads off in one hit. You can then pick up the decapitated zombie's head and use it as a weapon to knock the head off your next enemy.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;When using the Temporal Uplink, there are often many objects lying around for you to throw. Throwing an explosive object (such as an oil barrel) will make it explode on impact, often killing your target instantly. Holding large objects in front of you can create a shield from enemy gunfire, and also a good weapon for silencing them. Throwing many items at zombies will knock their heads off in one hit. You can then pick up the decapitated zombie's head and use it as a weapon to knock the head off your next enemy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On top of all this, the Temporal Uplink can be used to pick up other weapons from a distance.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On top of all this, the Temporal Uplink can be used to pick up other weapons&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, health, and armor &lt;/ins&gt;from a distance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== [[Baseball Bat]] ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== [[Baseball Bat]] ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-15 14:12:09 --&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 23 Jan 2008 03:41:03 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Weapon_Tips</comments>		</item>
		<item>
			<title>ILHI:&amp;#32;Reverted edit of Foxcowpatt, changed back to last version by Rubicon</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Weapon_Tips&amp;diff=10218&amp;oldid=prev</link>
			<description>&lt;p&gt;Reverted edit of Foxcowpatt, changed back to last version by Rubicon&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 16:27, 22 January 2008&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 92:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 92:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;However, during [[Arcade Custom|Arcade]] matches this weapon will cause your enemy to swell up and, if enough darts are fired, explode in a similar way to the [[The Freak|mutants]] in [[Story]] mode. Again, it is best to fire from a distance to ensure your safety from the explosion. It is also best to fire a few darts in quick succession, to make sure that you have fired enough to cause the explosion.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;However, during [[Arcade Custom|Arcade]] matches this weapon will cause your enemy to swell up and, if enough darts are fired, explode in a similar way to the [[The Freak|mutants]] in [[Story]] mode. Again, it is best to fire from a distance to ensure your safety from the explosion. It is also best to fire a few darts in quick succession, to make sure that you have fired enough to cause the explosion.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;In Mapmaker mode, it has no special effects.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== [[Shotgun]] ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== [[Shotgun]] ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-15 14:12:09 --&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 22 Jan 2008 16:27:51 GMT</pubDate>			<dc:creator>ILHI</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Weapon_Tips</comments>		</item>
		<item>
			<title>Foxcowpatt:&amp;#32;/* Injector */</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Weapon_Tips&amp;diff=10196&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;&lt;a href=&quot;/Timesplitterswiki/Injector&quot; title=&quot;Injector&quot;&gt;Injector&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 04:54, 22 January 2008&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 92:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 92:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;However, during [[Arcade Custom|Arcade]] matches this weapon will cause your enemy to swell up and, if enough darts are fired, explode in a similar way to the [[The Freak|mutants]] in [[Story]] mode. Again, it is best to fire from a distance to ensure your safety from the explosion. It is also best to fire a few darts in quick succession, to make sure that you have fired enough to cause the explosion.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;However, during [[Arcade Custom|Arcade]] matches this weapon will cause your enemy to swell up and, if enough darts are fired, explode in a similar way to the [[The Freak|mutants]] in [[Story]] mode. Again, it is best to fire from a distance to ensure your safety from the explosion. It is also best to fire a few darts in quick succession, to make sure that you have fired enough to cause the explosion.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;In Mapmaker mode, it has no special effects.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== [[Shotgun]] ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== [[Shotgun]] ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-15 14:12:09 --&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 22 Jan 2008 04:54:43 GMT</pubDate>			<dc:creator>Foxcowpatt</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Weapon_Tips</comments>		</item>
		<item>
			<title>Rubicon:&amp;#32;The Lasergun article and this one differ.  Clarification needs to be made about the shield's protection area.</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Weapon_Tips&amp;diff=6854&amp;oldid=prev</link>
			<description>&lt;p&gt;The Lasergun article and this one differ.  Clarification needs to be made about the shield&amp;#39;s protection area.&lt;/p&gt;

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		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:22, 26 August 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Pistol (x2)]]'''===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Pistol (x2)]]'''===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For the Pistol, the primary and secondary &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;firing &lt;/del&gt;both &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;only &lt;/del&gt;shoot one pistol round out of the ten round clip. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;But, when &lt;/del&gt;rapidly alternating between the buttons&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(obviously you have to press the buttons down), the Pistol will fire in an almost rapid-fire way. This is great when using dual pistols, as you have twenty shots&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to easily annihilate ANYTHING&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For the Pistol, the primary and secondary &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fire &lt;/ins&gt;both shoot one pistol round out of the ten round clip. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;When &lt;/ins&gt;rapidly alternating between the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;primary and secondary fire &lt;/ins&gt;buttons, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shooting can be greatly sped up&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== [[TimeSplitters 2|TS2]] Weapons ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== [[TimeSplitters 2|TS2]] Weapons ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Crossbow]]'''===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Crossbow]]'''===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;crossbow &lt;/del&gt;has ammo that you can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pick &lt;/del&gt;up &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;from your enemy&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You &lt;/del&gt;can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also put others &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;flames with it&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Crossbow &lt;/ins&gt;has ammo that you can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be picked &lt;/ins&gt;up &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;again once fired&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Holding the tip to a flame turn the arrow into a fire-arrow, and &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be employed &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;set enemies alight&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Brick]]'''===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Brick]]'''===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;brick &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;some what funny. You can throw &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;brick at different distances&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If aimed &lt;/del&gt;at the head&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, it could &lt;/del&gt;kill &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;instantly&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;good for &lt;/del&gt;a group of people&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, so the brick &lt;/del&gt;can bounce off &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;each person&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Brick weapon &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;equipped with a power gauge, whereby &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;longer you hold the firing button, the greater the distance it can be thrown&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Aiming &lt;/ins&gt;at the head &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;produces an instant &lt;/ins&gt;kill. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;As the Brick richochets, it&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;useful when facing &lt;/ins&gt;a group of people&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. The Brick &lt;/ins&gt;can bounce off &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;multiple enemies, but beware, that includes yourself if too close&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Fire Extinguisher]]'''===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Fire Extinguisher]]'''===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It has &lt;/del&gt;no &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;use to combat others&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it stops you from dying from staying &lt;/del&gt;on fire. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You can spray this on &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or other friends to help &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not die. It helps prevents the flame from spreading throughout your team because sometimes your teammates will over- react and accidentally spread on the flame&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Obviously, the Fire Extinguisher deals &lt;/ins&gt;no &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;damage&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can extinguish a teammate that has been set alight. Bots that have been set alight stop firing and instead meander aimlessly, potentially setting others, including teammates, &lt;/ins&gt;on fire. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have been set alight, face downwards as you use &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fire Extinguisher to extinguish yourself&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Flamethrower]]'''===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Flamethrower]]'''===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;flamethrower &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;good &lt;/del&gt;for groups of enemies, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;so &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/del&gt;torch &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'em &lt;/del&gt;and let &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;them &lt;/del&gt;spread &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the flame&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;However, you must &lt;/del&gt;keep your distance or you'll be spreading the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;flame &lt;/del&gt;too.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Flamethrower &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;useful &lt;/ins&gt;for groups of enemies, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;enabling &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to &lt;/ins&gt;torch &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;them &lt;/ins&gt;and let &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the flames &lt;/ins&gt;spread. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;But &lt;/ins&gt;keep your distance&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;or you'll be spreading the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;flames &lt;/ins&gt;too.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Homing Launcher]]'''===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Homing Launcher]]'''===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Just like the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rocket launcher&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it can &lt;/del&gt;fire three rockets, but these will follow the target. To use the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;homing launcher to its best&lt;/del&gt;, fire three into a group&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, the &lt;/del&gt;rockets will find their own targets and hopefully hit them.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Just like the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Weapon Tips#Rocket Launcher|Rocket Launcher]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;secondary &lt;/ins&gt;fire &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shoots &lt;/ins&gt;three rockets &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at once&lt;/ins&gt;, but these will follow the target. To use the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Homing Launcher effectively&lt;/ins&gt;, fire three into a group&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. The &lt;/ins&gt;rockets will find their own targets and hopefully hit them.&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Lasergun]]'''===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Lasergun]]'''===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lasergun &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;good when you charge it &lt;/del&gt;up &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and fire it &lt;/del&gt;at enemies&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;it'll &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;do &lt;/del&gt;major damage or even &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;death&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Another good thing is that its &lt;/del&gt;secondary fire is a shield&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. That will allow &lt;/del&gt;you to guard most enemy fire (rockets will penetrate this shield). Since this gun has a scope, you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;may &lt;/del&gt;use the shield to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;help you &lt;/del&gt;snipe and not get hurt. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;But the &lt;/del&gt;ammo for the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lasergun goes down &lt;/del&gt;when you use the shield.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Lasergun &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most effective is charged &lt;/ins&gt;up &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;before firing &lt;/ins&gt;at enemies&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; &lt;/ins&gt;it'll &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;deal &lt;/ins&gt;major damage or even &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;kill the enemy&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Lasergun's &lt;/ins&gt;secondary fire is a shield &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that allows &lt;/ins&gt;you to guard most enemy fire (rockets will penetrate this shield) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but it comes at the cost of obscured sight&lt;/ins&gt;. Since this gun has a scope &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;option&lt;/ins&gt;, you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/ins&gt;use the shield to snipe &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;opponents &lt;/ins&gt;and not get hurt. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/ins&gt;ammo for the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Lasergun will diminish, however, &lt;/ins&gt;when you use the shield.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Plasma Autorifle]]'''===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Plasma Autorifle]]'''===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The Plasma Autorifle has a backfire because it will over-heat when you fire for a period of time. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;But &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can use this &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an advantage. Before the gun over-heats&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the gun seems &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shoot a lot faster, so if you keep it at that point &lt;/del&gt;by pacing your shots&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, you can shoot more faster and kill faster&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Also, it has &lt;/del&gt;plasma grenades that can stick to walls and enemies&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, so try to use it whenever you can&lt;/del&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The Plasma Autorifle has a backfire because it will over-heat when you fire for a period of time. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Shots will quickly become more rapid the longer &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shoot &lt;/ins&gt;for, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so this can be used &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;your advantage &lt;/ins&gt;by pacing your shots. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Its secondary fire contains &lt;/ins&gt;plasma grenades that can stick to walls and enemies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Rocket Launcher]]'''===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Rocket Launcher]]'''===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The Rocket Launcher is good if you are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;away &lt;/del&gt;from your enemy, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not &lt;/del&gt;if you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are close&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(That's only if you want to kill yourself in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;process &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;killing others, &lt;/del&gt;sure.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) Make sure you use &lt;/del&gt;the Special (shoots 3 rockets) against large groups of enemies.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The Rocket Launcher is good if you are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;distant &lt;/ins&gt;from your enemy&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Close proximity to the explosion will deal damage to yourself&lt;/ins&gt;, if &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;not kill &lt;/ins&gt;you. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; Shooting at &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;feet &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an opponent helps to make &lt;/ins&gt;sure &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that the rocket doesn't miss completely&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Use &lt;/ins&gt;the Special (shoots 3 rockets) against large groups of enemies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Soviet S47]]'''===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Soviet S47]]'''===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The Soviet is a good assault weapon. It is automatic and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to add on, it &lt;/del&gt;can fire grenades&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. So &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is good to take out a big group &lt;/del&gt;of enemies. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Or if &lt;/del&gt;you want to take out people without getting hurt a lot, you can fire the grenade from a distance&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. The grenade will hit the ground and burst into three more, which will explode and spread out the damage&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The Soviet is a good assault weapon. It is automatic and can fire grenades&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, making &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;useful against groups &lt;/ins&gt;of enemies. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If &lt;/ins&gt;you want to take out people without getting hurt a lot, you can fire the grenade from a distance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== [[TimeSplitters: Future Perfect|TS:FP]] Weapons ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== [[TimeSplitters: Future Perfect|TS:FP]] Weapons ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 49:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 49:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The Temporal Uplink is only used by Player One during the [[Story]] mode (with the exception of the first mission) or a mission that you have created using the mapmaker. It has two modes, one for picking up and throwing objects and the other for viewing a minimap. The melee attack works exactly the same as standard fists.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The Temporal Uplink is only used by Player One during the [[Story]] mode (with the exception of the first mission) or a mission that you have created using the mapmaker. It has two modes, one for picking up and throwing objects and the other for viewing a minimap. The melee attack works exactly the same as standard fists.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;When using the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;temporal uplink&lt;/del&gt;, there are often many objects lying around for you to throw. Throwing an explosive object (such as an oil barrel) will make it explode on impact, often killing your target instantly. Holding large objects in front of you can create a shield from enemy gunfire, and also a good weapon for silencing them. Throwing many items at zombies will knock their heads off in one hit. You can then pick up the decapitated zombie's head and use it as a weapon to knock the head off &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of &lt;/del&gt;your next enemy.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;When using the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Temporal Uplink&lt;/ins&gt;, there are often many objects lying around for you to throw. Throwing an explosive object (such as an oil barrel) will make it explode on impact, often killing your target instantly. Holding large objects in front of you can create a shield from enemy gunfire, and also a good weapon for silencing them. Throwing many items at zombies will knock their heads off in one hit. You can then pick up the decapitated zombie's head and use it as a weapon to knock the head off your next enemy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On top of all this, the Temporal Uplink can be used to pick up other weapons from a distance.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On top of all this, the Temporal Uplink can be used to pick up other weapons from a distance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== [[Baseball Bat]] ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== [[Baseball Bat]] ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The Baseball Bat is used as a melee weapon, meaning you will have to get close to your enemies to inflict damage. Once close enough, keep swinging the bat whilst moving to try and avoid your enemy's attacks&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, remember &lt;/del&gt;to keep the aiming reticule on the head to do &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;maximum damage. The Bat does more damage than &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;just &lt;/del&gt;the fists and never uses ammo, so it can be useful to keep one with you.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The Baseball Bat is used as a melee weapon, meaning you will have to get close to your enemies to inflict damage. Once close enough, keep swinging the bat whilst moving to try and avoid your enemy's attacks&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Remember &lt;/ins&gt;to keep the aiming reticule on the head to do maximum damage. The Bat does more damage than &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;simply &lt;/ins&gt;the fists and never uses ammo, so it can be useful to keep one with you.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;During [[Story]] mode, the Baseball Bat is very useful against zombies, since it can be used to decapitate them. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Since &lt;/del&gt;they are (mostly) slow moving, you should circle them whilst swinging to deal with them most effectively.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;During [[Story]] mode, the Baseball Bat is very useful against zombies, since it can be used to decapitate them. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;As &lt;/ins&gt;they are (mostly) slow moving, you should circle them whilst swinging to deal with them most effectively.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== [[Kruger 9mm (x2)]] ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== [[Kruger 9mm (x2)]] ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-15 14:12:09 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 26 Aug 2007 21:22:18 GMT</pubDate>			<dc:creator>Rubicon</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Weapon_Tips</comments>		</item>
		<item>
			<title>TheShebang:&amp;#32;/* '''Lasergun''' */</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Weapon_Tips&amp;diff=6223&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;&amp;#39;&amp;#39;&amp;#39;&lt;a href=&quot;/Timesplitterswiki/Lasergun&quot; title=&quot;Lasergun&quot;&gt;Lasergun&lt;/a&gt;&amp;#39;&amp;#39;&amp;#39;&lt;/span&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 12:09, 28 July 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Lasergun]]'''===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Lasergun]]'''===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The lasergun is good when you charge it up and fire it at enemies, it'll do major damage or even death. Another good thing is that its secondary fire is a shield. That will allow you to guard most enemy fire (rockets will penetrate this shield). &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Snice &lt;/del&gt;this gun has a scope, you may use the shield to help you snipe and not get hurt. But the ammo for the lasergun goes down when you use the shield.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The lasergun is good when you charge it up and fire it at enemies, it'll do major damage or even death. Another good thing is that its secondary fire is a shield. That will allow you to guard most enemy fire (rockets will penetrate this shield). &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Since &lt;/ins&gt;this gun has a scope, you may use the shield to help you snipe and not get hurt. But the ammo for the lasergun goes down when you use the shield.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Plasma Autorifle]]'''===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Plasma Autorifle]]'''===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-15 14:12:09 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sat, 28 Jul 2007 12:09:16 GMT</pubDate>			<dc:creator>TheShebang</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Weapon_Tips</comments>		</item>
		<item>
			<title>RainingMetal:&amp;#32;/* Temporal Uplink */</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Weapon_Tips&amp;diff=6202&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;&lt;a href=&quot;/Timesplitterswiki/Temporal_Uplink&quot; title=&quot;Temporal Uplink&quot;&gt;Temporal Uplink&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 14:58, 27 July 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 47:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 47:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== [[Temporal Uplink]] ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== [[Temporal Uplink]] ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The Temporal Uplink is only used by Player One during the [[Story]] mode or a mission that you have created using the mapmaker. It has two modes, one for picking up and throwing objects and the other for viewing a minimap. The melee attack works exactly the same as standard fists.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The Temporal Uplink is only used by Player One during the [[Story]] mode &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(with the exception of the first mission) &lt;/ins&gt;or a mission that you have created using the mapmaker. It has two modes, one for picking up and throwing objects and the other for viewing a minimap. The melee attack works exactly the same as standard fists.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;When using the temporal uplink, there are often many objects lying around for you to throw. Throwing an explosive object (such as an oil barrel) will make it explode on impact, often killing your target instantly. Holding large objects in front of you can create a shield from enemy gunfire, and also a good weapon for silencing them. Throwing many items at zombies will knock their heads off in one hit. You can then pick up the decapitated zombie's head and use it as a weapon to knock the head off of your next enemy.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;When using the temporal uplink, there are often many objects lying around for you to throw. Throwing an explosive object (such as an oil barrel) will make it explode on impact, often killing your target instantly. Holding large objects in front of you can create a shield from enemy gunfire, and also a good weapon for silencing them. Throwing many items at zombies will knock their heads off in one hit. You can then pick up the decapitated zombie's head and use it as a weapon to knock the head off of your next enemy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-15 14:12:09 --&gt;
&lt;/table&gt;</description>
			<pubDate>Fri, 27 Jul 2007 14:58:33 GMT</pubDate>			<dc:creator>RainingMetal</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Weapon_Tips</comments>		</item>
		<item>
			<title>ILHI at 16:20, 23 July 2007</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Weapon_Tips&amp;diff=6131&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://72.14.177.54/Timesplitterswiki/?title=Weapon_Tips&amp;amp;diff=6131&amp;amp;oldid=5466&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Mon, 23 Jul 2007 16:20:19 GMT</pubDate>			<dc:creator>ILHI</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Weapon_Tips</comments>		</item>
		<item>
			<title>Elite Yoshi:&amp;#32;Homing launcher</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Weapon_Tips&amp;diff=5466&amp;oldid=prev</link>
			<description>&lt;p&gt;Homing launcher&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 15:31, 20 June 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Flamethrower]]'''===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Flamethrower]]'''===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The flamethrower is good for groups of enemies, so you can tourch 'em and let them spread the flame. However, you must keep your distance or you'll be spreading the flame too.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The flamethrower is good for groups of enemies, so you can tourch 'em and let them spread the flame. However, you must keep your distance or you'll be spreading the flame too.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;==='''[[Homing Launcher]]'''===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Just like the rocket launcher, it can fire three rockets, but these will follow the target. To use the homing launcher to its best, fire three into a group, the rockets will find thier own targets and hopefully hit them.&amp;nbsp; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Lasergun]]'''===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Lasergun]]'''===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-15 14:12:09 --&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 20 Jun 2007 15:31:03 GMT</pubDate>			<dc:creator>Elite Yoshi</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Weapon_Tips</comments>		</item>
		<item>
			<title>Elite Yoshi:&amp;#32;Plasma Auto and Lasergun</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Weapon_Tips&amp;diff=5376&amp;oldid=prev</link>
			<description>&lt;p&gt;Plasma Auto and Lasergun&lt;/p&gt;

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		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 19:27, 17 June 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Flamethrower]]'''===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Flamethrower]]'''===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The flamethrower is good for groups of enemies, so you can tourch 'em and let them spread the flame. However, you must keep your distance or you'll be spreading the flame too.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The flamethrower is good for groups of enemies, so you can tourch 'em and let them spread the flame. However, you must keep your distance or you'll be spreading the flame too.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;==='''[[Lasergun]]'''===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;The lasergun is good when you charge it up and fire it at enemies, it'll do major damage or even death. Another good thing is that its secondary fire is a shield. That will allow you to guard most enemy fire (rockets will penetrate this shield). Snice this gun has a scope, you may use the shield to help you snipe and not get hurt. But the ammo for the lasergun goes down when you use the shield.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;==='''[[Plasma Autorifle]]'''===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;The Plasma Autorifle has a backfire because it will over-heat when you fire for a period of time. But you can use this for an advantage. Before the gun over-heats, the gun seems to shoot alot faster, so if you keep it at that point by pacing your shots, you can shoot more faster and kill faster. Also, it has plasma grenades that can stick to walls and enemies, so try to use it whenever you can. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Rocket Launcher]]'''===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Rocket Launcher]]'''===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-15 14:12:09 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 17 Jun 2007 19:27:48 GMT</pubDate>			<dc:creator>Elite Yoshi</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Weapon_Tips</comments>		</item>
		<item>
			<title>Elite Yoshi:&amp;#32;TS2 Fire Extinguisher</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Weapon_Tips&amp;diff=5375&amp;oldid=prev</link>
			<description>&lt;p&gt;TS2 Fire Extinguisher&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 19:16, 17 June 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Brick]]'''===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Brick]]'''===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The brick is some what funny. You can throw the brick at different distances. If aimed at the head, it could kill instantly. It's good for a group of people, so the brick can bounce off each person.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The brick is some what funny. You can throw the brick at different distances. If aimed at the head, it could kill instantly. It's good for a group of people, so the brick can bounce off each person.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;==='''[[Fire Extinguisher]]'''===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;It has no use to combat others, but it stops you from dying from staying on fire. You can spray this on you or other friends to help the not die. It helps prevents the flame from spreading throughout your team because sometimes your teammates will over- react and accidentaly spread on the flame.&amp;nbsp;  &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Flamethrower]]'''===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==='''[[Flamethrower]]'''===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-15 14:12:09 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 17 Jun 2007 19:16:59 GMT</pubDate>			<dc:creator>Elite Yoshi</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Weapon_Tips</comments>		</item>
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