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		<title>Virus - Revision history</title>
		<link>http://72.14.177.54/Timesplitterswiki/?title=Virus&amp;action=history</link>
		<description>Revision history for this page on the wiki</description>
		<language>en</language>
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		<lastBuildDate>Mon, 22 Jun 2026 02:28:40 GMT</lastBuildDate>
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			<title>Monkey345345:&amp;#32;/* Advice */</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Virus&amp;diff=9810&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Advice&lt;/span&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 06:02, 6 January 2008&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In [[TimeSplitters: Future Perfect]], the '''Virus''' mode also emits a radation clicking sounds once you start playing that certain game. This clicking sound alerts you of approaching enemies. The more frantic the clicking, the closer you are to an &amp;quot;infected&amp;quot; enemy, and vice versa. This technique only applies to the Player One, and not others in the multiplayer modes. Also, Character Abilities are lost so all the characters are evenly matched to run away from the Virus. The weapon of choice is the [[Mag-Charger]] because it can shoot through walls, making it easier to find and kill the virus. The mag-charger is looked down upon by users however, especially in virus mode. Using the mag-charger almost ALWAYS results in the infected characters collaborating in an insane bunrush upon the offending character, frequently killing him after infecting to rub it in further. It should be noted that killing the virus causes it to spawn again and may cause your route of escape to become blocked.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In [[TimeSplitters: Future Perfect]], the '''Virus''' mode also emits a radation clicking sounds once you start playing that certain game. This clicking sound alerts you of approaching enemies. The more frantic the clicking, the closer you are to an &amp;quot;infected&amp;quot; enemy, and vice versa. This technique only applies to the Player One, and not others in the multiplayer modes. Also, Character Abilities are lost so all the characters are evenly matched to run away from the Virus. The weapon of choice is the [[Mag-Charger]] because it can shoot through walls, making it easier to find and kill the virus. The mag-charger is looked down upon by users however, especially in virus mode. Using the mag-charger almost ALWAYS results in the infected characters collaborating in an insane bunrush upon the offending character, frequently killing him after infecting to rub it in further. It should be noted that killing the virus causes it to spawn again and may cause your route of escape to become blocked.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A common strategy attempted by novices is to commit suicide if a virus is on their tail. This however, was predicted by the [[Free &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;radical&lt;/del&gt;]] staff, and if someone is to die by their own hand, they are respawned as an infected. This makes certain levels, such as Zepellin, even more fun to play virus in due to the possibility of trapdoors causing you to plummet to your doom, which the game interprets as suicide.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A common strategy attempted by novices is to commit suicide if a virus is on their tail. This however, was predicted by the [[Free &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Radical&lt;/ins&gt;]] staff, and if someone is to die by their own hand, they are respawned as an infected. This makes certain levels, such as Zepellin, even more fun to play virus in due to the possibility of trapdoors causing you to plummet to your doom, which the game interprets as suicide.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Mode}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Mode}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-22 02:28:40 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 06 Jan 2008 06:02:03 GMT</pubDate>			<dc:creator>Monkey345345</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Virus</comments>		</item>
		<item>
			<title>Monkey345345:&amp;#32;/* Advice */</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Virus&amp;diff=9809&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Advice&lt;/span&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 06:01, 6 January 2008&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;To get the most out of this game, create a custom weapon set consisting entirely of &amp;quot;unarmed&amp;quot;. This will leave you unable to simply shoot pursuing viruses and make the game much more challenging. It is also best to play on a small or a medium map, since there is more chance of running into an infected character. Levels with small corridors are also perfect for playing Virus in.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;To get the most out of this game, create a custom weapon set consisting entirely of &amp;quot;unarmed&amp;quot;. This will leave you unable to simply shoot pursuing viruses and make the game much more challenging. It is also best to play on a small or a medium map, since there is more chance of running into an infected character. Levels with small corridors are also perfect for playing Virus in.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In [[TimeSplitters: Future Perfect]], the '''Virus''' mode also emits a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;distinct &lt;/del&gt;clicking &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sound &lt;/del&gt;once you start playing that certain game. This clicking sound alerts you of approaching enemies. The more frantic the clicking, the closer you are to an &amp;quot;infected&amp;quot; enemy, and vice versa. This technique only applies to the Player One, and not others in the multiplayer modes. Also, Character Abilities are lost so all the characters are evenly matched to run away from the Virus. The weapon of choice is the [[Mag-Charger]] because it can shoot through walls, making it easier to find and kill the virus. The mag-charger is looked down upon by users however, especially in virus mode. Using the mag-charger almost ALWAYS results in the infected characters collaborating in an insane bunrush upon the offending character, frequently killing him after infecting to rub it in further. It should be noted that killing the virus causes it to spawn again and may cause your route of escape to become blocked.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In [[TimeSplitters: Future Perfect]], the '''Virus''' mode also emits a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;radation &lt;/ins&gt;clicking &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sounds &lt;/ins&gt;once you start playing that certain game. This clicking sound alerts you of approaching enemies. The more frantic the clicking, the closer you are to an &amp;quot;infected&amp;quot; enemy, and vice versa. This technique only applies to the Player One, and not others in the multiplayer modes. Also, Character Abilities are lost so all the characters are evenly matched to run away from the Virus. The weapon of choice is the [[Mag-Charger]] because it can shoot through walls, making it easier to find and kill the virus. The mag-charger is looked down upon by users however, especially in virus mode. Using the mag-charger almost ALWAYS results in the infected characters collaborating in an insane bunrush upon the offending character, frequently killing him after infecting to rub it in further. It should be noted that killing the virus causes it to spawn again and may cause your route of escape to become blocked.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A common strategy attempted by novices is to commit suicide if a virus is on their tail. This however, was predicted by the [[Free radical]] staff, and if someone is to die by their own hand, they are respawned as an infected. This makes certain levels, such as Zepellin, even more fun to play virus in due to the possibility of trapdoors causing you to plummet to your doom, which the game interprets as suicide.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A common strategy attempted by novices is to commit suicide if a virus is on their tail. This however, was predicted by the [[Free radical]] staff, and if someone is to die by their own hand, they are respawned as an infected. This makes certain levels, such as Zepellin, even more fun to play virus in due to the possibility of trapdoors causing you to plummet to your doom, which the game interprets as suicide.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Mode}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Mode}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-22 02:28:40 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 06 Jan 2008 06:01:28 GMT</pubDate>			<dc:creator>Monkey345345</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Virus</comments>		</item>
		<item>
			<title>TSmaniac:&amp;#32;Added paragrpahs</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Virus&amp;diff=9504&amp;oldid=prev</link>
			<description>&lt;p&gt;Added paragrpahs&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:47, 27 December 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;To get the most out of this game, create a custom weapon set consisting entirely of &amp;quot;unarmed&amp;quot;. This will leave you unable to simply shoot pursuing viruses and make the game much more challenging. It is also best to play on a small or a medium map, since there is more chance of running into an infected character. Levels with small corridors are also perfect for playing Virus in.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;To get the most out of this game, create a custom weapon set consisting entirely of &amp;quot;unarmed&amp;quot;. This will leave you unable to simply shoot pursuing viruses and make the game much more challenging. It is also best to play on a small or a medium map, since there is more chance of running into an infected character. Levels with small corridors are also perfect for playing Virus in.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In [[TimeSplitters: Future Perfect]], the '''Virus''' mode also emits a distinct clicking sound once you start playing that certain game. This clicking sound alerts you of approaching enemies. The more frantic the clicking, the closer you are to an &amp;quot;infected&amp;quot; enemy, and vice versa. This technique only applies to the Player One, and not others in the multiplayer modes. Also, Character Abilities are lost so all the characters are evenly matched to run away from the Virus. The weapon of choice is the [[Mag-Charger]] because it can shoot through walls, making it easier to find and kill the virus. It should be noted that killing the virus causes it to spawn again and may cause your route of escape to become blocked.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In [[TimeSplitters: Future Perfect]], the '''Virus''' mode also emits a distinct clicking sound once you start playing that certain game. This clicking sound alerts you of approaching enemies. The more frantic the clicking, the closer you are to an &amp;quot;infected&amp;quot; enemy, and vice versa. This technique only applies to the Player One, and not others in the multiplayer modes. Also, Character Abilities are lost so all the characters are evenly matched to run away from the Virus. The weapon of choice is the [[Mag-Charger]] because it can shoot through walls, making it easier to find and kill the virus&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. The mag-charger is looked down upon by users however, especially in virus mode. Using the mag-charger almost ALWAYS results in the infected characters collaborating in an insane bunrush upon the offending character, frequently killing him after infecting to rub it in further&lt;/ins&gt;. It should be noted that killing the virus causes it to spawn again and may cause your route of escape to become blocked&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A common strategy attempted by novices is to commit suicide if a virus is on their tail. This however, was predicted by the [[Free radical]] staff, and if someone is to die by their own hand, they are respawned as an infected. This makes certain levels, such as Zepellin, even more fun to play virus in due to the possibility of trapdoors causing you to plummet to your doom, which the game interprets as suicide&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Mode}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Mode}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-22 02:28:40 --&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 27 Dec 2007 00:47:36 GMT</pubDate>			<dc:creator>TSmaniac</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Virus</comments>		</item>
		<item>
			<title>Rubicon at 18:05, 25 August 2007</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Virus&amp;diff=6798&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 18:05, 25 August 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Virus''' is an [[Arcade Custom|Arcade]] mode in which one player starts off as the &amp;quot;virus&amp;quot; and other players must run away from them. It is available on almost every level, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it is not available to play in &lt;/del&gt;&amp;quot;[[Siberia]]&amp;quot; in [[TimeSplitters: Future Perfect]] due to the enormous open space the map is based around.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Virus''' is an [[Arcade Custom|Arcade]] mode in which one player starts off as the &amp;quot;virus&amp;quot; and other players must run away from them. It is available on almost every level, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;barring &lt;/ins&gt;&amp;quot;[[Siberia]]&amp;quot; in [[TimeSplitters: Future Perfect]] due to the enormous open space the map is based around.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Aim ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Aim ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The aim of Virus is to be the last person to become &amp;quot;infected&amp;quot;. You become infected if an infected character touches you, and you remain infected until the end of the match. A human controlled player can never start off as the virus, and so will always be running from them. In [[TimeSplitters: Future Perfect]], infected characters gain a slight speed boost making it impossible to escape if you just run in a straight line. The match can be set with a time limit, or you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;could &lt;/del&gt;just play until there is only one winner.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The aim of Virus is to be the last person to become &amp;quot;infected&amp;quot;. You become infected if an infected character touches you, and you remain infected until the end of the match. A human controlled player can never start off as the virus, and so will always be running from them. In [[TimeSplitters: Future Perfect]], infected characters gain a slight speed boost making it impossible to escape if you just run in a straight line. The match can be set with a time limit, or you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/ins&gt;just play until there is only one winner.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Advice ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Advice ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;To get the most out of this game, create a custom weapon set consisting entirely of &amp;quot;unarmed&amp;quot;. This will leave you unable to simply shoot pursuing viruses and make the game much more challenging. It is also best to play on a small or a medium map, since there is more chance of running into an infected character. Levels with small corridors are also perfect for playing Virus in.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;To get the most out of this game, create a custom weapon set consisting entirely of &amp;quot;unarmed&amp;quot;. This will leave you unable to simply shoot pursuing viruses and make the game much more challenging. It is also best to play on a small or a medium map, since there is more chance of running into an infected character. Levels with small corridors are also perfect for playing Virus in.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In [[TimeSplitters: Future Perfect]], the '''Virus''' mode also emits a distinct clicking sound once you start playing that certain game. This clicking sound alerts you of approaching enemies. The more frantic the clicking, the closer you are to an &amp;quot;infected&amp;quot; enemy, and vice versa. This technique only applies to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1st player&lt;/del&gt;, and not others in the multiplayer modes. Also, Character Abilities are lost so all the characters are evenly matched to run away from the Virus. The weapon of choice is the [[Mag-Charger]] because it can shoot through walls, making it easier to find and kill the virus.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In [[TimeSplitters: Future Perfect]], the '''Virus''' mode also emits a distinct clicking sound once you start playing that certain game. This clicking sound alerts you of approaching enemies. The more frantic the clicking, the closer you are to an &amp;quot;infected&amp;quot; enemy, and vice versa. This technique only applies to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Player One&lt;/ins&gt;, and not others in the multiplayer modes. Also, Character Abilities are lost so all the characters are evenly matched to run away from the Virus. The weapon of choice is the [[Mag-Charger]] because it can shoot through walls, making it easier to find and kill the virus&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. It should be noted that killing the virus causes it to spawn again and may cause your route of escape to become blocked&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Mode}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Mode}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-22 02:28:40 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sat, 25 Aug 2007 18:05:53 GMT</pubDate>			<dc:creator>Rubicon</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Virus</comments>		</item>
		<item>
			<title>ILHI at 21:09, 20 August 2007</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Virus&amp;diff=6664&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:09, 20 August 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;To get the most out of this game, create a custom weapon set consisting entirely of &amp;quot;unarmed&amp;quot;. This will leave you unable to simply shoot pursuing viruses and make the game much more challenging. It is also best to play on a small or a medium map, since there is more chance of running into an infected character. Levels with small corridors are also perfect for playing Virus in.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;To get the most out of this game, create a custom weapon set consisting entirely of &amp;quot;unarmed&amp;quot;. This will leave you unable to simply shoot pursuing viruses and make the game much more challenging. It is also best to play on a small or a medium map, since there is more chance of running into an infected character. Levels with small corridors are also perfect for playing Virus in.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In [[TimeSplitters: Future Perfect]], the '''Virus''' mode also emits a distinct clicking sound once you start playing that certain game. This clicking sound alerts you of approaching enemies. The more frantic the clicking, the closer you are to an &amp;quot;infected&amp;quot; enemy, and vice versa. This technique only applies to the 1st player, and not others in the multiplayer modes. Also, Character Abilities are lost so all the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;character &lt;/del&gt;are evenly &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;match &lt;/del&gt;to run away from the Virus. The weapon of choice is the [[Mag-Charger]] because it can shoot through walls, making it easier to find and kill the virus.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In [[TimeSplitters: Future Perfect]], the '''Virus''' mode also emits a distinct clicking sound once you start playing that certain game. This clicking sound alerts you of approaching enemies. The more frantic the clicking, the closer you are to an &amp;quot;infected&amp;quot; enemy, and vice versa. This technique only applies to the 1st player, and not others in the multiplayer modes. Also, Character Abilities are lost so all the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;characters &lt;/ins&gt;are evenly &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;matched &lt;/ins&gt;to run away from the Virus. The weapon of choice is the [[Mag-Charger]] because it can shoot through walls, making it easier to find and kill the virus.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Mode}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Mode}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-22 02:28:40 --&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 20 Aug 2007 21:09:35 GMT</pubDate>			<dc:creator>ILHI</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Virus</comments>		</item>
		<item>
			<title>ILHI at 21:08, 20 August 2007</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Virus&amp;diff=6663&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:08, 20 August 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Advice ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Advice ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;To get the most out of this game, create a custom weapon set consisting entirely of &amp;quot;unarmed&amp;quot;. This will leave you unable to simply shoot &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;persuing &lt;/del&gt;viruses and make the game much more challenging. It is also best to play on a small or a medium map, since there is more chance of running into an infected character. Levels with small corridors are also perfect for playing Virus in.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;To get the most out of this game, create a custom weapon set consisting entirely of &amp;quot;unarmed&amp;quot;. This will leave you unable to simply shoot &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pursuing &lt;/ins&gt;viruses and make the game much more challenging. It is also best to play on a small or a medium map, since there is more chance of running into an infected character. Levels with small corridors are also perfect for playing Virus in.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In [[TimeSplitters: Future Perfect]], the '''Virus''' mode also emits a distinct clicking sound once you start playing that certain game. This clicking sound alerts you of approaching enemies&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, the &lt;/del&gt;more frantic the clicking, the closer you are to an &amp;quot;infected&amp;quot; enemy, and vice versa. This technique only applies to the 1st player, and not others in the multiplayer modes. Also, Character Abilities are lost so all the character are evenly match to run away from the Virus. The weapon of choice is the [[Mag-Charger]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;beacuse &lt;/del&gt;it can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shot &lt;/del&gt;through &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wall&lt;/del&gt;, making it easier to find and kill the virus.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In [[TimeSplitters: Future Perfect]], the '''Virus''' mode also emits a distinct clicking sound once you start playing that certain game. This clicking sound alerts you of approaching enemies&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. The &lt;/ins&gt;more frantic the clicking, the closer you are to an &amp;quot;infected&amp;quot; enemy, and vice versa. This technique only applies to the 1st player, and not others in the multiplayer modes. Also, Character Abilities are lost so all the character are evenly match to run away from the Virus. The weapon of choice is the [[Mag-Charger]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;because &lt;/ins&gt;it can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shoot &lt;/ins&gt;through &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;walls&lt;/ins&gt;, making it easier to find and kill the virus.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Mode}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Mode}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-22 02:28:40 --&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 20 Aug 2007 21:08:52 GMT</pubDate>			<dc:creator>ILHI</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Virus</comments>		</item>
		<item>
			<title>Drifting at 21:09, 22 July 2007</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Virus&amp;diff=6087&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:09, 22 July 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Virus is an [[Arcade Custom|Arcade]] mode in which one player starts off as the &amp;quot;virus&amp;quot; and other players must run away from them. It is available on almost every level, it is not available to play in &amp;quot;[[Siberia]]&amp;quot; in [[TimeSplitters: Future Perfect]] due to the enormous open space the map is based around.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;Virus&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/ins&gt;is an [[Arcade Custom|Arcade]] mode in which one player starts off as the &amp;quot;virus&amp;quot; and other players must run away from them. It is available on almost every level, it is not available to play in &amp;quot;[[Siberia]]&amp;quot; in [[TimeSplitters: Future Perfect]] due to the enormous open space the map is based around.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Aim ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Aim ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The aim of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;virus &lt;/del&gt;is to be the last person to become &amp;quot;infected&amp;quot;. You become infected if an infected character touches you, and you remain infected until the end of the match. A human controlled player can never start off as the virus, and so will always be running from them. In [[TimeSplitters: Future Perfect]], infected characters gain a slight speed boost making it impossible to escape if you just run in a straight line. The match can be set with a time limit, or you could just play until there is only one winner.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The aim of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Virus &lt;/ins&gt;is to be the last person to become &amp;quot;infected&amp;quot;. You become infected if an infected character touches you, and you remain infected until the end of the match. A human controlled player can never start off as the virus, and so will always be running from them. In [[TimeSplitters: Future Perfect]], infected characters gain a slight speed boost making it impossible to escape if you just run in a straight line. The match can be set with a time limit, or you could just play until there is only one winner.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Advice ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Advice ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;To get the most out of this game, create a custom weapon set consisting entirely of &amp;quot;unarmed&amp;quot;. This will leave you unable to simply shoot persuing viruses and make the game much more challenging. It is also best to play on a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[http://www.editthis.info/timesplitterswiki/Category:Maps_-_Small &lt;/del&gt;small&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;] &lt;/del&gt;or a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[http://www.editthis.info/timesplitterswiki/Category:Maps_-_Medium &lt;/del&gt;medium&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;] &lt;/del&gt;map, since there is more chance of running into an infected character. Levels with small corridors are also perfect for playing &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;virus &lt;/del&gt;in.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;To get the most out of this game, create a custom weapon set consisting entirely of &amp;quot;unarmed&amp;quot;. This will leave you unable to simply shoot persuing viruses and make the game much more challenging. It is also best to play on a small or a medium map, since there is more chance of running into an infected character. Levels with small corridors are also perfect for playing &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Virus &lt;/ins&gt;in.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In [[TimeSplitters: Future Perfect]], the '''Virus''' mode also emits a distinct clicking sound once you start playing that certain game. This clicking sound alerts you of approaching enemies, the more frantic the clicking, the closer you are to an &amp;quot;infected&amp;quot; enemy, and vice versa. This technique only applies to the 1st player, and not others in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Multiplayer]] &lt;/del&gt;modes. Also, Character Abilities are lost so all the character are evenly match to run away from the Virus. The weapon of choice is the [[Mag-Charger]] beacuse it can shot through wall, making it easier to find and kill the virus.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In [[TimeSplitters: Future Perfect]], the '''Virus''' mode also emits a distinct clicking sound once you start playing that certain game. This clicking sound alerts you of approaching enemies, the more frantic the clicking, the closer you are to an &amp;quot;infected&amp;quot; enemy, and vice versa. This technique only applies to the 1st player, and not others in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;multiplayer &lt;/ins&gt;modes. Also, Character Abilities are lost so all the character are evenly match to run away from the Virus. The weapon of choice is the [[Mag-Charger]] beacuse it can shot through wall, making it easier to find and kill the virus.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Mode}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Mode}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-22 02:28:40 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 22 Jul 2007 21:09:15 GMT</pubDate>			<dc:creator>Drifting</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Virus</comments>		</item>
		<item>
			<title>Xylaquin at 19:59, 5 July 2007</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Virus&amp;diff=5611&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 19:59, 5 July 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In [[TimeSplitters: Future Perfect]], the '''Virus''' mode also emits a distinct clicking sound once you start playing that certain game. This clicking sound alerts you of approaching enemies, the more frantic the clicking, the closer you are to an &amp;quot;infected&amp;quot; enemy, and vice versa. This technique only applies to the 1st player, and not others in the [[Multiplayer]] modes. Also, Character Abilities are lost so all the character are evenly match to run away from the Virus. The weapon of choice is the [[Mag-Charger]] beacuse it can shot through wall, making it easier to find and kill the virus.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In [[TimeSplitters: Future Perfect]], the '''Virus''' mode also emits a distinct clicking sound once you start playing that certain game. This clicking sound alerts you of approaching enemies, the more frantic the clicking, the closer you are to an &amp;quot;infected&amp;quot; enemy, and vice versa. This technique only applies to the 1st player, and not others in the [[Multiplayer]] modes. Also, Character Abilities are lost so all the character are evenly match to run away from the Virus. The weapon of choice is the [[Mag-Charger]] beacuse it can shot through wall, making it easier to find and kill the virus.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;{{Mode}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-22 02:28:40 --&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 05 Jul 2007 19:59:21 GMT</pubDate>			<dc:creator>Xylaquin</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Virus</comments>		</item>
		<item>
			<title>Elite Yoshi:&amp;#32;/* Advice */</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Virus&amp;diff=4222&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Advice&lt;/span&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 19:27, 10 March 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;To get the most out of this game, create a custom weapon set consisting entirely of &amp;quot;unarmed&amp;quot;. This will leave you unable to simply shoot persuing viruses and make the game much more challenging. It is also best to play on a [http://www.editthis.info/timesplitterswiki/Category:Maps_-_Small small] or a [http://www.editthis.info/timesplitterswiki/Category:Maps_-_Medium medium] map, since there is more chance of running into an infected character. Levels with small corridors are also perfect for playing virus in.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;To get the most out of this game, create a custom weapon set consisting entirely of &amp;quot;unarmed&amp;quot;. This will leave you unable to simply shoot persuing viruses and make the game much more challenging. It is also best to play on a [http://www.editthis.info/timesplitterswiki/Category:Maps_-_Small small] or a [http://www.editthis.info/timesplitterswiki/Category:Maps_-_Medium medium] map, since there is more chance of running into an infected character. Levels with small corridors are also perfect for playing virus in.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In [[TimeSplitters: Future Perfect]], the '''Virus''' mode also emits a distinct clicking sound once you start playing that certain game. This clicking sound alerts you of approaching enemies, the more frantic the clicking, the closer you are to an &amp;quot;infected&amp;quot; enemy, and vice versa. This technique only applies to the 1st player, and not others in the [[Multiplayer]] modes. Also, Character Abilities are lost so all the character are evenly match to run away from the Virus. The weapon of choice is the [[Mag Charger]] beacuse it can shot through wall, making it easier to find and kill the virus.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In [[TimeSplitters: Future Perfect]], the '''Virus''' mode also emits a distinct clicking sound once you start playing that certain game. This clicking sound alerts you of approaching enemies, the more frantic the clicking, the closer you are to an &amp;quot;infected&amp;quot; enemy, and vice versa. This technique only applies to the 1st player, and not others in the [[Multiplayer]] modes. Also, Character Abilities are lost so all the character are evenly match to run away from the Virus. The weapon of choice is the [[Mag&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;Charger]] beacuse it can shot through wall, making it easier to find and kill the virus.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-22 02:28:40 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sat, 10 Mar 2007 19:27:05 GMT</pubDate>			<dc:creator>Elite Yoshi</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Virus</comments>		</item>
		<item>
			<title>Elite Yoshi:&amp;#32;/* Advice */</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Virus&amp;diff=4221&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Advice&lt;/span&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 19:24, 10 March 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;To get the most out of this game, create a custom weapon set consisting entirely of &amp;quot;unarmed&amp;quot;. This will leave you unable to simply shoot persuing viruses and make the game much more challenging. It is also best to play on a [http://www.editthis.info/timesplitterswiki/Category:Maps_-_Small small] or a [http://www.editthis.info/timesplitterswiki/Category:Maps_-_Medium medium] map, since there is more chance of running into an infected character. Levels with small corridors are also perfect for playing virus in.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;To get the most out of this game, create a custom weapon set consisting entirely of &amp;quot;unarmed&amp;quot;. This will leave you unable to simply shoot persuing viruses and make the game much more challenging. It is also best to play on a [http://www.editthis.info/timesplitterswiki/Category:Maps_-_Small small] or a [http://www.editthis.info/timesplitterswiki/Category:Maps_-_Medium medium] map, since there is more chance of running into an infected character. Levels with small corridors are also perfect for playing virus in.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In [[TimeSplitters: Future Perfect]], the '''Virus''' mode also emits a distinct clicking sound once you start playing that certain game. This clicking sound alerts you of approaching enemies, the more frantic the clicking, the closer you are to an &amp;quot;infected&amp;quot; enemy, and vice versa. This technique only applies to the 1st player, and not others in the [[Multiplayer]] modes.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In [[TimeSplitters: Future Perfect]], the '''Virus''' mode also emits a distinct clicking sound once you start playing that certain game. This clicking sound alerts you of approaching enemies, the more frantic the clicking, the closer you are to an &amp;quot;infected&amp;quot; enemy, and vice versa. This technique only applies to the 1st player, and not others in the [[Multiplayer]] modes&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Also, Character Abilities are lost so all the character are evenly match to run away from the Virus. The weapon of choice is the [[Mag Charger]] beacuse it can shot through wall, making it easier to find and kill the virus&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-22 02:28:40 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sat, 10 Mar 2007 19:24:50 GMT</pubDate>			<dc:creator>Elite Yoshi</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Virus</comments>		</item>
	</channel>
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