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		<title>Training Ground - Revision history</title>
		<link>http://72.14.177.54/Timesplitterswiki/?title=Training_Ground&amp;action=history</link>
		<description>Revision history for this page on the wiki</description>
		<language>en</language>
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		<lastBuildDate>Tue, 16 Jun 2026 20:37:03 GMT</lastBuildDate>
		<item>
			<title>ILHI:&amp;#32;Reverted edit of Master Chimp, changed back to last version by HuDaFuK</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Training_Ground&amp;diff=10700&amp;oldid=prev</link>
			<description>&lt;p&gt;Reverted edit of Master Chimp, changed back to last version by HuDaFuK&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 12:40, 23 February 2008&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Playable Modes ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Playable Modes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;All the [[Arcade Custom]] modes are playable here. This is one of the three [[Assault]] maps in TimeSplitters 2, the others being [[Hangar]] and [[Scrapyard]]. It is also the only original Assault map to return in Future Perfect.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;All the [[Arcade Custom]] modes are playable here. This is one of the three [[Assault]] maps in TimeSplitters 2, the others being [[Hangar]] and [[Scrapyard]]. It is also the only original Assault map to return in Future Perfect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== Tips ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;TS2 Tips&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;-The ledge near the red teams base in CTB is ideal for ambushing other players by jumping off of&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Waterfall Glitch ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Waterfall Glitch ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-16 20:37:03 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sat, 23 Feb 2008 12:40:27 GMT</pubDate>			<dc:creator>ILHI</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Training_Ground</comments>		</item>
		<item>
			<title>Master Chimp at 02:07, 23 February 2008</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Training_Ground&amp;diff=10699&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:07, 23 February 2008&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Playable Modes ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Playable Modes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;All the [[Arcade Custom]] modes are playable here. This is one of the three [[Assault]] maps in TimeSplitters 2, the others being [[Hangar]] and [[Scrapyard]]. It is also the only original Assault map to return in Future Perfect.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;All the [[Arcade Custom]] modes are playable here. This is one of the three [[Assault]] maps in TimeSplitters 2, the others being [[Hangar]] and [[Scrapyard]]. It is also the only original Assault map to return in Future Perfect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== Tips ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;TS2 Tips&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;-The ledge near the red teams base in CTB is ideal for ambushing other players by jumping off of&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Waterfall Glitch ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Waterfall Glitch ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-16 20:37:03 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sat, 23 Feb 2008 02:07:43 GMT</pubDate>			<dc:creator>Master Chimp</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Training_Ground</comments>		</item>
		<item>
			<title>HuDaFuK:&amp;#32;/* Playable Modes */</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Training_Ground&amp;diff=9854&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Playable Modes&lt;/span&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:49, 10 January 2008&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Playable Modes ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Playable Modes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;All the [[Arcade Custom]] modes are playable here. This is one of the three [[Assault]] maps in TimeSplitters 2, the others being [[Hangar]] and [[Scrapyard]]. It is the only original Assault map to return in Future Perfect.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;All the [[Arcade Custom]] modes are playable here. This is one of the three [[Assault]] maps in TimeSplitters 2, the others being [[Hangar]] and [[Scrapyard]]. It is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;also &lt;/ins&gt;the only original Assault map to return in Future Perfect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Waterfall Glitch ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Waterfall Glitch ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-16 20:37:03 --&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 10 Jan 2008 01:49:32 GMT</pubDate>			<dc:creator>HuDaFuK</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Training_Ground</comments>		</item>
		<item>
			<title>HuDaFuK:&amp;#32;/* Playable Modes */</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Training_Ground&amp;diff=9853&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Playable Modes&lt;/span&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:49, 10 January 2008&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Playable Modes ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Playable Modes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;All the [[Arcade Custom]] modes are playable here. This is one of the three [[Assault]] maps in TimeSplitters 2, the others being [[Hangar]] and [[Scrapyard]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;All the [[Arcade Custom]] modes are playable here. This is one of the three [[Assault]] maps in TimeSplitters 2, the others being [[Hangar]] and [[Scrapyard]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. It is the only original Assault map to return in Future Perfect&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Waterfall Glitch ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Waterfall Glitch ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-16 20:37:03 --&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 10 Jan 2008 01:49:07 GMT</pubDate>			<dc:creator>HuDaFuK</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Training_Ground</comments>		</item>
		<item>
			<title>BobZombie at 05:58, 28 December 2007</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Training_Ground&amp;diff=9561&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 05:58, 28 December 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Playable Modes ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Playable Modes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;All the [[Arcade Custom]] modes are playable here.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;All the [[Arcade Custom]] modes are playable here&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. This is one of the three [[Assault]] maps in TimeSplitters 2, the others being [[Hangar]] and [[Scrapyard]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Waterfall Glitch ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Waterfall Glitch ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;''Main Article: [[Waterfall Glitch]]''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;''Main Article: [[Waterfall Glitch]]''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;When playing [[Shrink]] mode, it is possible to go behind the waterfall into an &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;endless space&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;When playing [[Shrink]] mode, it is possible to go behind the waterfall into an &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;invisible mirror of the map&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Maps - Medium]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Maps - Medium]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-16 20:37:03 --&gt;
&lt;/table&gt;</description>
			<pubDate>Fri, 28 Dec 2007 05:58:02 GMT</pubDate>			<dc:creator>BobZombie</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Training_Ground</comments>		</item>
		<item>
			<title>ILHI at 11:54, 1 December 2007</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Training_Ground&amp;diff=8974&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 11:54, 1 December 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;{{NeedInfo}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Infobox Map|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Infobox Map|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; name&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Training Ground|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; name&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Training Ground|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; climate&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; = None|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; climate&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; = None|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; unlocked&amp;nbsp; &amp;nbsp; &amp;nbsp;  = Unlocked by Default|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; unlocked&amp;nbsp; &amp;nbsp; &amp;nbsp;  = Unlocked by Default|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; rec_bot_set&amp;nbsp; &amp;nbsp; = '''TSFP'''&amp;lt;br&amp;gt;[[Gretel (TSFP)|Gretel]]&amp;lt;br&amp;gt;[[Oleg]]&amp;lt;br&amp;gt;[[Private Hicks]]&amp;lt;br&amp;gt;[[Monkey]]&amp;lt;br&amp;gt;[[Riot Officer]]&amp;lt;br&amp;gt;[[Warrant Officer Keely]]&amp;lt;br&amp;gt;[[R One-Oh-Seven]]&amp;lt;br&amp;gt;[[Leonid]]&amp;lt;br&amp;gt;[[Dozer]]&amp;lt;br&amp;gt;[[Lt. Black]]|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; rec_bot_set&amp;nbsp; &amp;nbsp; = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''TS2'''&amp;lt;br&amp;gt;?&amp;lt;br&amp;gt;&lt;/ins&gt;'''TSFP'''&amp;lt;br&amp;gt;[[Gretel (TSFP)|Gretel]]&amp;lt;br&amp;gt;[[Oleg]]&amp;lt;br&amp;gt;[[Private Hicks]]&amp;lt;br&amp;gt;[[Monkey]]&amp;lt;br&amp;gt;[[Riot Officer]]&amp;lt;br&amp;gt;[[Warrant Officer Keely]]&amp;lt;br&amp;gt;[[R One-Oh-Seven]]&amp;lt;br&amp;gt;[[Leonid]]&amp;lt;br&amp;gt;[[Dozer]]&amp;lt;br&amp;gt;[[Lt. Black]]|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; rec_wep_set&amp;nbsp; &amp;nbsp; = '''TSFP'''&amp;lt;br&amp;gt;[[Machine Gun]]&amp;lt;br&amp;gt;[[Tactical 12-Gauge]]&amp;lt;br&amp;gt;[[Soviet Rifle]]&amp;lt;br&amp;gt;[[Grenade]]s&amp;lt;br&amp;gt;[[Timed Mine]]s&amp;lt;br&amp;gt;[[Rocket Launcher]]|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; rec_wep_set&amp;nbsp; &amp;nbsp; = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''TS2'''&amp;lt;br&amp;gt;?&amp;lt;br&amp;gt;&lt;/ins&gt;'''TSFP'''&amp;lt;br&amp;gt;[[Machine Gun]]&amp;lt;br&amp;gt;[[Tactical 12-Gauge]]&amp;lt;br&amp;gt;[[Soviet Rifle]]&amp;lt;br&amp;gt;[[Grenade]]s&amp;lt;br&amp;gt;[[Timed Mine]]s&amp;lt;br&amp;gt;[[Rocket Launcher]]|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-16 20:37:03 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sat, 01 Dec 2007 11:54:51 GMT</pubDate>			<dc:creator>ILHI</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Training_Ground</comments>		</item>
		<item>
			<title>Drifting at 21:00, 21 September 2007</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Training_Ground&amp;diff=7053&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:00, 21 September 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; rec_wep_set&amp;nbsp; &amp;nbsp; = '''TSFP'''&amp;lt;br&amp;gt;[[Machine Gun]]&amp;lt;br&amp;gt;[[Tactical 12-Gauge]]&amp;lt;br&amp;gt;[[Soviet Rifle]]&amp;lt;br&amp;gt;[[Grenade]]s&amp;lt;br&amp;gt;[[Timed Mine]]s&amp;lt;br&amp;gt;[[Rocket Launcher]]|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; rec_wep_set&amp;nbsp; &amp;nbsp; = '''TSFP'''&amp;lt;br&amp;gt;[[Machine Gun]]&amp;lt;br&amp;gt;[[Tactical 12-Gauge]]&amp;lt;br&amp;gt;[[Soviet Rifle]]&amp;lt;br&amp;gt;[[Grenade]]s&amp;lt;br&amp;gt;[[Timed Mine]]s&amp;lt;br&amp;gt;[[Rocket Launcher]]|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Training Ground is a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;classic &lt;/del&gt;map, two bases, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one way to both bases, and defense turrents everywhere&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;middle &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this &lt;/del&gt;map, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;there &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/del&gt;waterfall &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with some aid or weapons&lt;/del&gt;. This Map &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;only &lt;/del&gt;appears in [[TimeSplitters 2]] and [[TimeSplitters Future Perfect]]. In &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;TS2, there are turrents and auto turrents&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in TS FP, there isn't. Training grounds linear, which is ideal for team-based modes&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;Training Ground&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/ins&gt;is a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rather linear &lt;/ins&gt;map, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with &lt;/ins&gt;two &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;small &lt;/ins&gt;bases &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on opposite sides of the map&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;connected by a small valley&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mounted guns are set up in bunkers near &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;entrances &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;each base, which can make entry difficult. The linear setup makes Training Ground an ideal &lt;/ins&gt;map &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for team-based modes&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;such as [[Team Deathmatch]]. One of the level's more prominent features &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;waterfall &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;located in the middle of the valley. [[Weapons]] and a [[Health Pack]] can be found near the falls&lt;/ins&gt;. This &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Maps|&lt;/ins&gt;Map&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;appears in [[TimeSplitters 2]] and [[TimeSplitters&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: &lt;/ins&gt;Future Perfect]]. In &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;TimeSplitters: Future Perfect&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the turrets have been removed&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Playable Modes ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Playable Modes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;All the [[Arcade Custom]] modes are playable here.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;All the [[Arcade Custom]] modes are playable here.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== Waterfall Glitch ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;''Main Article: [[Waterfall Glitch]]''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;When playing [[Shrink]] mode, it is possible to go behind the waterfall into an endless space.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Maps - Medium]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Maps - Medium]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-16 20:37:03 --&gt;
&lt;/table&gt;</description>
			<pubDate>Fri, 21 Sep 2007 21:00:22 GMT</pubDate>			<dc:creator>Drifting</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Training_Ground</comments>		</item>
		<item>
			<title>RainingMetal at 01:18, 19 September 2007</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Training_Ground&amp;diff=7048&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:18, 19 September 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; rec_wep_set&amp;nbsp; &amp;nbsp; = '''TSFP'''&amp;lt;br&amp;gt;[[Machine Gun]]&amp;lt;br&amp;gt;[[Tactical 12-Gauge]]&amp;lt;br&amp;gt;[[Soviet Rifle]]&amp;lt;br&amp;gt;[[Grenade]]s&amp;lt;br&amp;gt;[[Timed Mine]]s&amp;lt;br&amp;gt;[[Rocket Launcher]]|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; rec_wep_set&amp;nbsp; &amp;nbsp; = '''TSFP'''&amp;lt;br&amp;gt;[[Machine Gun]]&amp;lt;br&amp;gt;[[Tactical 12-Gauge]]&amp;lt;br&amp;gt;[[Soviet Rifle]]&amp;lt;br&amp;gt;[[Grenade]]s&amp;lt;br&amp;gt;[[Timed Mine]]s&amp;lt;br&amp;gt;[[Rocket Launcher]]|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Training Ground is a classic map, two bases, one way to both bases, and defense turrents everywhere. In the middle of this map, there is a waterfall with some aid or weapons. This Map only appears in [[TimeSplitters 2]] and [[TimeSplitters Future Perfect]]. In TS2, there are turrents and auto turrents, in TS FP, there isn't. Training grounds is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the best arcade map in TS2&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Training Ground is a classic map, two bases, one way to both bases, and defense turrents everywhere. In the middle of this map, there is a waterfall with some aid or weapons. This Map only appears in [[TimeSplitters 2]] and [[TimeSplitters Future Perfect]]. In TS2, there are turrents and auto turrents, in TS FP, there isn't. Training grounds &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;linear, which &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ideal for team-based modes&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Playable Modes ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Playable Modes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-16 20:37:03 --&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 19 Sep 2007 01:18:42 GMT</pubDate>			<dc:creator>RainingMetal</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Training_Ground</comments>		</item>
		<item>
			<title>ILHI:&amp;#32;Large my foot. It's one of the smallest on the game, its only competitors are the TS2 maps.</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Training_Ground&amp;diff=6687&amp;oldid=prev</link>
			<description>&lt;p&gt;Large my foot. It&amp;#39;s one of the smallest on the game, its only competitors are the TS2 maps.&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 07:11, 21 August 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; name&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Training Ground|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; name&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Training Ground|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; image&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; = [[Image:Training Ground.PNG]]|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; image&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; = [[Image:Training Ground.PNG]]|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; size&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Large&lt;/del&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; size&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Normal&lt;/ins&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; location&amp;nbsp; &amp;nbsp; &amp;nbsp;  = In a Training area near a waterfall|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; location&amp;nbsp; &amp;nbsp; &amp;nbsp;  = In a Training area near a waterfall|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; climate&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; = None|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; climate&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; = None|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; unlocked&amp;nbsp; &amp;nbsp; &amp;nbsp;  = Unlocked by Default|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; unlocked&amp;nbsp; &amp;nbsp; &amp;nbsp;  = Unlocked by Default|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; rec_bot_set&amp;nbsp; &amp;nbsp; = &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Bot #1&lt;/del&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Bot #2&lt;/del&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Bot #3&lt;/del&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Bot #4&lt;/del&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Bot #5&lt;/del&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; rec_bot_set&amp;nbsp; &amp;nbsp; = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''TSFP'''&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Gretel (TSFP)|Gretel]]&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Oleg]]&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Private Hicks]]&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Monkey]]&amp;lt;br&amp;gt;[[Riot Officer]]&amp;lt;br&amp;gt;[[Warrant Officer Keely]]&amp;lt;br&amp;gt;[[R One-Oh-Seven]]&amp;lt;br&amp;gt;[[Leonid]]&amp;lt;br&amp;gt;[[Dozer]]&amp;lt;br&amp;gt;[[Lt. Black]]&lt;/ins&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; rec_wep_set&amp;nbsp; &amp;nbsp; = &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wep #1&lt;/del&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wep #2&lt;/del&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wep #3&lt;/del&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wep #4&lt;/del&gt;&amp;lt;br&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wep #5&lt;/del&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; rec_wep_set&amp;nbsp; &amp;nbsp; = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''TSFP'''&amp;lt;br&amp;gt;[[Machine Gun]]&amp;lt;br&amp;gt;[[Tactical 12-Gauge]]&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Soviet Rifle]]&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Grenade]]s&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Timed Mine]]s&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Rocket Launcher]]&lt;/ins&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Training Ground is a classic map, two bases, one way to both bases, and defense turrents everywhere. In the middle of this map, there is a waterfall with some aid or weapons. This Map only appears in [[TimeSplitters 2]] and [[TimeSplitters Future Perfect]]. In TS2, there are turrents and auto turrents, in TS FP, there isn't. Training grounds is the best arcade map in TS2.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Training Ground is a classic map, two bases, one way to both bases, and defense turrents everywhere. In the middle of this map, there is a waterfall with some aid or weapons. This Map only appears in [[TimeSplitters 2]] and [[TimeSplitters Future Perfect]]. In TS2, there are turrents and auto turrents, in TS FP, there isn't. Training grounds is the best arcade map in TS2.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;All the [[Arcade Custom]] modes are playable here.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;All the [[Arcade Custom]] modes are playable here.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Maps - &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Large&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Maps - &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Medium&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-16 20:37:03 --&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 21 Aug 2007 07:11:28 GMT</pubDate>			<dc:creator>ILHI</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Training_Ground</comments>		</item>
		<item>
			<title>Professor4809 at 23:30, 7 February 2007</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Training_Ground&amp;diff=3637&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:30, 7 February 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; rec_wep_set&amp;nbsp; &amp;nbsp; = Wep #1&amp;lt;br&amp;gt;Wep #2&amp;lt;br&amp;gt;Wep #3&amp;lt;br&amp;gt;Wep #4&amp;lt;br&amp;gt;Wep #5|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; rec_wep_set&amp;nbsp; &amp;nbsp; = Wep #1&amp;lt;br&amp;gt;Wep #2&amp;lt;br&amp;gt;Wep #3&amp;lt;br&amp;gt;Wep #4&amp;lt;br&amp;gt;Wep #5|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Training Ground is a classic map, two bases, one way to both bases, and defense turrents everywhere. In the middle of this map, there is a waterfall with some aid or weapons. This Map only appears in [[TimeSplitters 2]] and [[TimeSplitters Future Perfect]]. In TS2, there are turrents and auto turrents, in TS FP, there isn't. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Training Ground is a classic map, two bases, one way to both bases, and defense turrents everywhere. In the middle of this map, there is a waterfall with some aid or weapons. This Map only appears in [[TimeSplitters 2]] and [[TimeSplitters Future Perfect]]. In TS2, there are turrents and auto turrents, in TS FP, there isn't&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Training grounds is the best arcade map in TS2&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Playable Modes ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Playable Modes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-16 20:37:03 --&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 07 Feb 2007 23:30:41 GMT</pubDate>			<dc:creator>Professor4809</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Training_Ground</comments>		</item>
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