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		<title>Time To Split - Revision history</title>
		<link>http://72.14.177.54/Timesplitterswiki/?title=Time_To_Split&amp;action=history</link>
		<description>Revision history for this page on the wiki</description>
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			<title>ILHI at 18:08, 18 February 2008</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Time_To_Split&amp;diff=10597&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 18:08, 18 February 2008&lt;/td&gt;
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		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:''For the [[TimeSplitters 2]] [[Arcade League]] Challenge, see: [[Time &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to &lt;/del&gt;Split]]''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:''For the [[TimeSplitters 2]] [[Arcade League]] Challenge, see: [[Time &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;To &lt;/ins&gt;Split &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(TS2)&lt;/ins&gt;]]''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Time To Split''' picks up right where [[TimeSplitters 2|TimeSplitters 2's]] [[Story]] mode left off. After escaping the [[Space Station]] in TimeSplitters 2, [[Cortez]] flew back to Earth with the [[Time Crystal|Time Crystals]]. The mission begins after Cortez's crash landing.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Time To Split''' picks up right where [[TimeSplitters 2|TimeSplitters 2's]] [[Story]] mode left off. After escaping the [[Space Station]] in TimeSplitters 2, [[Cortez]] flew back to Earth with the [[Time Crystal|Time Crystals]]. The mission begins after Cortez's crash landing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-15 04:00:02 --&gt;
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			<pubDate>Mon, 18 Feb 2008 18:08:23 GMT</pubDate>			<dc:creator>ILHI</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Time_To_Split</comments>		</item>
		<item>
			<title>Drifting:&amp;#32;Spelling and grammar</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Time_To_Split&amp;diff=10270&amp;oldid=prev</link>
			<description>&lt;p&gt;Spelling and grammar&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 22:56, 25 January 2008&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Strategy ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Strategy ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Right&lt;/del&gt;, you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;don't exactly need this part do you? Oh well&lt;/del&gt;...&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cortez starts off upside and is led by a fellow soldier to the base. Note the character standing on the cliff in the distance? You'll find out about it later. For now&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;follow the soldiers down the ravine and waste all the humanoid enemies firing at &lt;/ins&gt;you. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Follow the soldiers over the wreckage to the lower side of the ravine and move on&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Sci-Fi Handgun has a weak scope that will make it easier to score headshots from far away&lt;/ins&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Cortez starts off upside &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is led by a fellow soldier &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the base&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Note the character standing &lt;/del&gt;on the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cliff &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;distance? You'll find out about it later&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For now, follow &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;soldiers down the ravine and waste all the humanoid &lt;/del&gt;enemies &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;firing at &lt;/del&gt;you. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Follow the soldiers over the wreckage &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the lower side of the ravine &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;move on. The scifi pistol can zoom &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;barely&lt;/del&gt;) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but its enough to let &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hit enemies in the head from far away&lt;/del&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The large glowing green boxes are explosives you can shoot &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;destroy enemies with. Target them first &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;conserve ammo&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The bright colored boxes &lt;/ins&gt;on the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ground are usually [[Grenades]] or [[Health Pack|medical kits]]. [[Armor]] comes &lt;/ins&gt;in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;form of a blue Kevlar vest&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ammunition comes in wood or metal boxes. One of &lt;/ins&gt;the enemies you&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'ve killed should have dropped a Plasma AutoRifle&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Be sure &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;take one &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;stow it away &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;normal and hard&lt;/ins&gt;)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, since &lt;/ins&gt;you&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'ll need it later&lt;/ins&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The large glowing green &lt;/del&gt;boxes &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are explosives you can shoot &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;destroy enemies &lt;/del&gt;with&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; target them first to conserve ammo&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The birght colored boxes on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ground are usually grenades or medical kits. Armor resembles blue vests; ammunition usually takes &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;form of dull wood or metal &lt;/del&gt;boxes&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. You're not missing anything terribly important here, except &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;plasma autorifle dropped from one of the various enemies&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Be sure &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;take one and stow it away (normal and hard), since you'll need it later&lt;/del&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Take care of the enemies near the bridge by blowing up the &lt;/ins&gt;boxes and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;continue on to meet &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;some sucker who gives you a Sci-Fi Sniper&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Activate &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shield first, then step out and shoot &lt;/ins&gt;the boxes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;behind &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;snipers&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The shield should be enough &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;protect Cortez from being chewed up too badly&lt;/ins&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Take care &lt;/del&gt;of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;enemies near &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bridge -- blow &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;boxes -- &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;continue on &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;meet with some sucker who gives you a sci&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fi sniper&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Activate &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shield first, then step &lt;/del&gt;out and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shoot &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;boxes behind &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;snipers&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The shield should be enough to protect &lt;/del&gt;Cortez &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;from being chewed up too badly&lt;/del&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Shooting any &lt;/ins&gt;of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;boxes behind &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;snipers will cause an explosion to clear &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;nest. Take out the Plasma Autorifle &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;get ready &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fight the invisible, lightning&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;throwing TimeSplitters&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Follow &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;canyon's path and keep a look &lt;/ins&gt;out &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for the dust &lt;/ins&gt;and the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;distinct shimmer that give away a TimeSplitter. Note that &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'Splitters de-cloak before they attack&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They also turn visible if they are shot. You can also trace the origin of fire when they shoot lightning. Take out the few Splitters here, or make a run for it. There is a [[Gun Emplacement|mounted plasma gun]] ahead ahead &lt;/ins&gt;Cortez &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can man&lt;/ins&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shooting any &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the boxes behind the snipers will cause an explosion &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;clear &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;nest&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Take out &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;plasma autorifle and get ready to fight invisible&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lightining throwing Timesplitters. Round &lt;/del&gt;the canyon &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and keep a look out for dust and &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;predator shimmer&amp;quot; that gives away a timesplitter&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Note the splitters need to decloak before they attack; they also &lt;/del&gt;turn &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;visible if they are hit or you can trace their origin of fire when they shoot lightning&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Take out &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;few splitters here&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or make a run for it. There is a mounted plasma gun ahead Cortez can man&lt;/del&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The plasma turret gun has unlimited ammo unlike your Plasma AutoRifle, so take advantage &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mow down &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;waves of TimeSplitters who assault your position&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sweep &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cliffs&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;then &lt;/ins&gt;the canyon &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;entrance you came from, then sweep back to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cliffs to your left&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;On co-op, each player can cover one side and in &lt;/ins&gt;turn&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, each other&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Once &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;splitter wave is stemmed&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;move on to the last battle&lt;/ins&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The plasma turret gun can be fired forever, unlike the plasma autorifle, so use it to mow down the fifty billion splitters who assault your position. Sweep the cliffs, then the canyon entrance you came from, then sweep back to the cliffs (on the gun's left side). With two players, each player can cover one side and in turn, each other. Once the splitter wave is stemmed, move on to the last battle. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Confiscate &lt;/ins&gt;the grenades and power-ups &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;strewn about &lt;/ins&gt;before leaving the plasma gun&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, then move ahead to the next area&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/ins&gt;objective &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;here &lt;/ins&gt;is to &amp;quot;hold the line&amp;quot;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but &lt;/ins&gt;Cortez would be wiser to move to the very end of the sandbag wall and hide behind it. There are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;more &lt;/ins&gt;grenades and health pick-ups &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;stored &lt;/ins&gt;there, and he can throw grenades at &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;oncoming TimeSplitters &lt;/ins&gt;from behind cover. Kill 20 splitters (more on hard, less on easy) and the base's door will unlock, ending the stage. Enjoy the cinematic with the General and Anya. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Take all &lt;/del&gt;the grenades and power-ups before leaving the plasma gun. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Although the &lt;/del&gt;objective is to &amp;quot;hold the line&amp;quot;, Cortez would be wiser to move to the very end of the sandbag wall and hide behind it. There are grenades and health pick-ups there, and he can throw grenades at &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;splitters &lt;/del&gt;from behind cover. Kill 20 splitters (more on hard, less on easy) and the base's door will unlock, ending the stage. Enjoy the cinematic with the General and Anya. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Unlockables ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Unlockables ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 44:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Near the beginning of the level, a soldier makes a reference to TimeSplitters 2. He asks about what happened to [[Corporal Hart]], but soon drops the question.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Near the beginning of the level, a soldier makes a reference to TimeSplitters 2. He asks about what happened to [[Corporal Hart]], but soon drops the question.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*When Cortez defends the outpost using the gun emplacement a soldier yells &amp;quot;They're coming out the walls!&amp;nbsp; They're out the godamn walls!&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*When Cortez defends the outpost using the gun emplacement a soldier yells &amp;quot;They're coming out the walls!&amp;nbsp; They're out the godamn walls!&amp;quot; This is a reference to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the film ''Aliens''&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;This is a reference to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an old alien movie&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-15 04:00:02 --&gt;
&lt;/table&gt;</description>
			<pubDate>Fri, 25 Jan 2008 22:56:34 GMT</pubDate>			<dc:creator>Drifting</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Time_To_Split</comments>		</item>
		<item>
			<title>ILHI:&amp;#32;Reverted edit of Eeriet, changed back to last version by ILHI</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Time_To_Split&amp;diff=10266&amp;oldid=prev</link>
			<description>&lt;p&gt;Reverted edit of Eeriet, changed back to last version by ILHI&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 17:23, 25 January 2008&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Briefing ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Briefing ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Sergeant Cortez&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;returns from a daring assault on a [[TimeSplitter]] space station - with him he carries the recovered &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Time Crystals&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;which could bring the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[timesplitter &lt;/del&gt;war&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;to an &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Sergeant Cortez returns from a daring assault on a [[TimeSplitter]] space station - with him he carries the recovered Time Crystals which could bring the war to an &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;end. On his final approach a laser hit causes his ship to malfunction and &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;end. On his final approach a laser hit causes his ship to malfunction and &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Cortez&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;is forced to crash land. It is essential that he brings the crystals &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Cortez is forced to crash land. It is essential that he brings the crystals &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;back to Spacetime Marine HQ.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;back to Spacetime Marine HQ.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Right, you don't exactly need this part do you? Oh well...&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Right, you don't exactly need this part do you? Oh well...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Cortez&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;starts off upside and is led by a fellow soldier to the base. Note the character standing on the cliff in the distance? You'll find out about it later. For now, follow the soldiers down the ravine and waste all the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;humanoid enemies&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;firing at you. Follow the soldiers over the wreckage to the lower side of the ravine and move on. The scifi pistol can zoom (barely) but its enough to let you hit enemies in the head from far away. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Cortez starts off upside and is led by a fellow soldier to the base. Note the character standing on the cliff in the distance? You'll find out about it later. For now, follow the soldiers down the ravine and waste all the humanoid enemies firing at you. Follow the soldiers over the wreckage to the lower side of the ravine and move on. The scifi pistol can zoom (barely) but its enough to let you hit enemies in the head from far away. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The large glowing green boxes are explosives you can shoot and destroy enemies with; target them first to conserve ammo. The birght colored boxes on the ground are usually grenades or medical kits. Armor resembles blue vests; ammunition usually takes the form of dull wood or metal boxes. You're not missing anything terribly important here, except the plasma autorifle dropped from one of the various enemies. Be sure to take one and stow it away (normal and hard), since you'll need it later. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The large glowing green boxes are explosives you can shoot and destroy enemies with; target them first to conserve ammo. The birght colored boxes on the ground are usually grenades or medical kits. Armor resembles blue vests; ammunition usually takes the form of dull wood or metal boxes. You're not missing anything terribly important here, except the plasma autorifle dropped from one of the various enemies. Be sure to take one and stow it away (normal and hard), since you'll need it later. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-15 04:00:02 --&gt;
&lt;/table&gt;</description>
			<pubDate>Fri, 25 Jan 2008 17:23:56 GMT</pubDate>			<dc:creator>ILHI</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Time_To_Split</comments>		</item>
		<item>
			<title>Eeriet at 20:37, 24 January 2008</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Time_To_Split&amp;diff=10262&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:37, 24 January 2008&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Briefing ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Briefing ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Sergeant Cortez returns from a daring assault on a [[TimeSplitter]] space station - with him he carries the recovered Time Crystals which could bring the war to an &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Sergeant Cortez&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;returns from a daring assault on a [[TimeSplitter]] space station - with him he carries the recovered &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Time Crystals&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;which could bring the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[timesplitter &lt;/ins&gt;war&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;to an &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;end. On his final approach a laser hit causes his ship to malfunction and &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;end. On his final approach a laser hit causes his ship to malfunction and &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Cortez is forced to crash land. It is essential that he brings the crystals &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Cortez&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;is forced to crash land. It is essential that he brings the crystals &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;back to Spacetime Marine HQ.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;back to Spacetime Marine HQ.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Right, you don't exactly need this part do you? Oh well...&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Right, you don't exactly need this part do you? Oh well...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Cortez starts off upside and is led by a fellow soldier to the base. Note the character standing on the cliff in the distance? You'll find out about it later. For now, follow the soldiers down the ravine and waste all the humanoid enemies firing at you. Follow the soldiers over the wreckage to the lower side of the ravine and move on. The scifi pistol can zoom (barely) but its enough to let you hit enemies in the head from far away. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Cortez&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;starts off upside and is led by a fellow soldier to the base. Note the character standing on the cliff in the distance? You'll find out about it later. For now, follow the soldiers down the ravine and waste all the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;humanoid enemies&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;firing at you. Follow the soldiers over the wreckage to the lower side of the ravine and move on. The scifi pistol can zoom (barely) but its enough to let you hit enemies in the head from far away. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The large glowing green boxes are explosives you can shoot and destroy enemies with; target them first to conserve ammo. The birght colored boxes on the ground are usually grenades or medical kits. Armor resembles blue vests; ammunition usually takes the form of dull wood or metal boxes. You're not missing anything terribly important here, except the plasma autorifle dropped from one of the various enemies. Be sure to take one and stow it away (normal and hard), since you'll need it later. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The large glowing green boxes are explosives you can shoot and destroy enemies with; target them first to conserve ammo. The birght colored boxes on the ground are usually grenades or medical kits. Armor resembles blue vests; ammunition usually takes the form of dull wood or metal boxes. You're not missing anything terribly important here, except the plasma autorifle dropped from one of the various enemies. Be sure to take one and stow it away (normal and hard), since you'll need it later. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-15 04:00:02 --&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 24 Jan 2008 20:37:13 GMT</pubDate>			<dc:creator>Eeriet</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Time_To_Split</comments>		</item>
		<item>
			<title>ILHI at 20:00, 24 January 2008</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Time_To_Split&amp;diff=10251&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:00, 24 January 2008&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Plasma Grenade]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Plasma Grenade]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Strategy =&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Strategy =&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Right, you don't exactly need this part do you? Oh well...&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Right, you don't exactly need this part do you? Oh well...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Cortez starts off upside and is led by a fellow soldier to the base. Note the character standing on the cliff in the distance? You'll find out about it later. For now, follow the soldiers down the ravine and waste all the humanoid enemies firing at you. Follow the soldiers over the wreckage to the lower side of the ravine and move on. The scifi pistol can zoom (barely) but its enough to let you hit enemies in the head from far away. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Cortez starts off upside and is led by a fellow soldier to the base. Note the character standing on the cliff in the distance? You'll find out about it later. For now, follow the soldiers down the ravine and waste all the humanoid enemies firing at you. Follow the soldiers over the wreckage to the lower side of the ravine and move on. The scifi pistol can zoom (barely) but its enough to let you hit enemies in the head from far away. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;nbsp; &amp;nbsp; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The large glowing green boxes are explosives you can shoot and destroy enemies with; target them first to conserve ammo. The birght colored boxes on the ground are usually grenades or medical kits. Armor resembles blue vests; ammunition usually takes the form of dull wood or metal boxes. You're not missing anything terribly important here, except the plasma autorifle dropped from one of the various enemies. Be sure to take one and stow it away (normal and hard), since you'll need it later. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The large glowing green boxes are explosives you can shoot and destroy enemies with; target them first to conserve ammo. The birght colored boxes on the ground are usually grenades or medical kits. Armor resembles blue vests; ammunition usually takes the form of dull wood or metal boxes. You're not missing anything terribly important here, except the plasma autorifle dropped from one of the various enemies. Be sure to take one and stow it away (normal and hard), since you'll need it later. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;nbsp; &amp;nbsp; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Take care of the enemies near the bridge -- blow the boxes -- and continue on to meet with some sucker who gives you a sci-fi sniper. Activate the shield first, then step out and shoot the boxes behind the snipers. The shield should be enough to protect Cortez from being chewed up too badly. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Take care of the enemies near the bridge -- blow the boxes -- and continue on to meet with some sucker who gives you a sci-fi sniper. Activate the shield first, then step out and shoot the boxes behind the snipers. The shield should be enough to protect Cortez from being chewed up too badly. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;nbsp; &amp;nbsp; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Shooting any of the boxes behind the snipers will cause an explosion to clear the nest. Take out the plasma autorifle and get ready to fight invisible, lightining throwing Timesplitters. Round the canyon and keep a look out for dust and the &amp;quot;predator shimmer&amp;quot; that gives away a timesplitter. Note the splitters need to decloak before they attack; they also turn visible if they are hit or you can trace their origin of fire when they shoot lightning. Take out the few splitters here, or make a run for it. There is a mounted plasma gun ahead Cortez can man. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Shooting any of the boxes behind the snipers will cause an explosion to clear the nest. Take out the plasma autorifle and get ready to fight invisible, lightining throwing Timesplitters. Round the canyon and keep a look out for dust and the &amp;quot;predator shimmer&amp;quot; that gives away a timesplitter. Note the splitters need to decloak before they attack; they also turn visible if they are hit or you can trace their origin of fire when they shoot lightning. Take out the few splitters here, or make a run for it. There is a mounted plasma gun ahead Cortez can man. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The plasma turret gun can be fired forever, unlike the plasma autorifle, so use it to mow down the fifty billion splitters who assault your position. Sweep the cliffs, then the canyon entrance you came from, then sweep back to the cliffs (on the gun's left side). With two players, each player can cover one side and in turn, each other. Once the splitter wave is stemmed, move on to the last battle. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The plasma turret gun can be fired forever, unlike the plasma autorifle, so use it to mow down the fifty billion splitters who assault your position. Sweep the cliffs, then the canyon entrance you came from, then sweep back to the cliffs (on the gun's left side). With two players, each player can cover one side and in turn, each other. Once the splitter wave is stemmed, move on to the last battle. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;nbsp; &amp;nbsp; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Take all the grenades and power-ups before leaving the plasma gun. Although the objective is to &amp;quot;hold the line&amp;quot;, Cortez would be wiser to move to the very end of the sandbag wall and hide behind it. There are grenades and health pick-ups there, and he can throw grenades at splitters from behind cover. Kill 20 splitters (more on hard, less on easy) and the base's door will unlock, ending the stage. Enjoy the cinematic with the General and Anya. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Take all the grenades and power-ups before leaving the plasma gun. Although the objective is to &amp;quot;hold the line&amp;quot;, Cortez would be wiser to move to the very end of the sandbag wall and hide behind it. There are grenades and health pick-ups there, and he can throw grenades at splitters from behind cover. Kill 20 splitters (more on hard, less on easy) and the base's door will unlock, ending the stage. Enjoy the cinematic with the General and Anya. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Unlockables ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Unlockables ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-15 04:00:02 --&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 24 Jan 2008 20:00:56 GMT</pubDate>			<dc:creator>ILHI</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Time_To_Split</comments>		</item>
		<item>
			<title>Eeriet at 19:59, 24 January 2008</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Time_To_Split&amp;diff=10250&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 19:59, 24 January 2008&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Plasma Grenade]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Plasma Grenade]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Strategy =&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;=&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Strategy =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Right, you don't exactly need this part do you? Oh well...&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cortez starts off upside and is led by a fellow soldier to the base. Note the character standing on the cliff in the distance? You'll find out about it later. For now, follow the soldiers down the ravine and waste all the humanoid enemies firing at you. Follow the soldiers over the wreckage to the lower side of the ravine and move on. The scifi pistol can zoom (barely) but its enough to let you hit enemies in the head from far away. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; &amp;nbsp; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The large glowing green boxes are explosives you can shoot and destroy enemies with; target them first to conserve ammo. The birght colored boxes on the ground are usually grenades or medical kits. Armor resembles blue vests; ammunition usually takes the form of dull wood or metal boxes. You're not missing anything terribly important here, except the plasma autorifle dropped from one of the various enemies. Be sure to take one and stow it away (normal and hard), since you'll need it later. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; &amp;nbsp; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Take care of the enemies near the bridge -- blow the boxes -- and continue on to meet with some sucker who gives you a sci-fi sniper. Activate the shield first, then step out and shoot the boxes behind the snipers. The shield should be enough to protect Cortez from being chewed up too badly. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; &amp;nbsp; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Shooting any of the boxes behind the snipers will cause an explosion to clear the nest. Take out the plasma autorifle and get ready to fight invisible, lightining throwing Timesplitters. Round the canyon and keep a look out for dust and the &amp;quot;predator shimmer&amp;quot; that gives away a timesplitter. Note the splitters need to decloak before they attack; they also turn visible if they are hit or you can trace their origin of fire when they shoot lightning. Take out the few splitters here, or make a run for it. There is a mounted plasma gun ahead Cortez can man. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The plasma turret gun can be fired forever, unlike the plasma autorifle, so use it to mow down the fifty billion splitters who assault your position. Sweep the cliffs, then the canyon entrance you came from, then sweep back to the cliffs (on the gun's left side). With two players, each player can cover one side and in turn, each other. Once the splitter wave is stemmed, move on to the last battle. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; &amp;nbsp; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Take all the grenades and power-ups before leaving the plasma gun. Although the objective is to &amp;quot;hold the line&amp;quot;, Cortez would be wiser to move to the very end of the sandbag wall and hide behind it. There are grenades and health pick-ups there, and he can throw grenades at splitters from behind cover. Kill 20 splitters (more on hard, less on easy) and the base's door will unlock, ending the stage. Enjoy the cinematic with the General and Anya. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Unlockables ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Unlockables ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-15 04:00:02 --&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 24 Jan 2008 19:59:14 GMT</pubDate>			<dc:creator>Eeriet</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Time_To_Split</comments>		</item>
		<item>
			<title>ILHI at 17:45, 18 January 2008</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Time_To_Split&amp;diff=10079&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 17:45, 18 January 2008&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:''For the [[TimeSplitters 2]] [[Arcade League]] Challenge, see: [[Time to Split''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:''For the [[TimeSplitters 2]] [[Arcade League]] Challenge, see: [[Time to Split&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Time To Split''' picks up right where [[TimeSplitters 2|TimeSplitters 2's]] [[Story]] mode left off. After escaping the [[Space Station]] in TimeSplitters 2, [[Cortez]] flew back to Earth with the [[Time Crystal|Time Crystals]]. The mission begins after Cortez's crash landing.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Time To Split''' picks up right where [[TimeSplitters 2|TimeSplitters 2's]] [[Story]] mode left off. After escaping the [[Space Station]] in TimeSplitters 2, [[Cortez]] flew back to Earth with the [[Time Crystal|Time Crystals]]. The mission begins after Cortez's crash landing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-15 04:00:02 --&gt;
&lt;/table&gt;</description>
			<pubDate>Fri, 18 Jan 2008 17:45:31 GMT</pubDate>			<dc:creator>ILHI</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Time_To_Split</comments>		</item>
		<item>
			<title>ILHI at 17:45, 18 January 2008</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Time_To_Split&amp;diff=10078&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 17:45, 18 January 2008&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;:''For the [[TimeSplitters 2]] [[Arcade League]] Challenge, see: [[Time to Split''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Time To Split''' picks up right where [[TimeSplitters 2|TimeSplitters 2's]] [[Story]] mode left off. After escaping the [[Space Station]] in TimeSplitters 2, [[Cortez]] flew back to Earth with the [[Time Crystal|Time Crystals]]. The mission begins after Cortez's crash landing.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Time To Split''' picks up right where [[TimeSplitters 2|TimeSplitters 2's]] [[Story]] mode left off. After escaping the [[Space Station]] in TimeSplitters 2, [[Cortez]] flew back to Earth with the [[Time Crystal|Time Crystals]]. The mission begins after Cortez's crash landing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-15 04:00:02 --&gt;
&lt;/table&gt;</description>
			<pubDate>Fri, 18 Jan 2008 17:45:22 GMT</pubDate>			<dc:creator>ILHI</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Time_To_Split</comments>		</item>
		<item>
			<title>Slagar at 02:11, 21 November 2007</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Time_To_Split&amp;diff=8821&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:11, 21 November 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Near the beginning of the level, a soldier makes a reference to TimeSplitters 2. He asks about what happened to [[Corporal Hart]], but soon drops the question.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Near the beginning of the level, a soldier makes a reference to TimeSplitters 2. He asks about what happened to [[Corporal Hart]], but soon drops the question.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;*When Cortez defends the outpost using the gun emplacement a soldier yells &amp;quot;They're coming out the walls!&amp;nbsp; They're out the godamn walls!&amp;quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;This is a reference to an old alien movie.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-15 04:00:02 --&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 21 Nov 2007 02:11:33 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Time_To_Split</comments>		</item>
		<item>
			<title>Drifting:&amp;#32;Unlockables</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Time_To_Split&amp;diff=6367&amp;oldid=prev</link>
			<description>&lt;p&gt;Unlockables&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:36, 12 August 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Strategy ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Strategy ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;== Unlockables ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;*[[The General]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;*[[Anya]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Trivia ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Near the beginning of the level, a soldier makes a reference to TimeSplitters 2. He asks about what happened to [[Corporal Hart]], but soon drops the question.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Near the beginning of the level, a soldier makes a reference to TimeSplitters 2. He asks about what happened to [[Corporal Hart]], but soon drops the question.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-15 04:00:02 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 12 Aug 2007 20:36:15 GMT</pubDate>			<dc:creator>Drifting</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Time_To_Split</comments>		</item>
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