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		<title>Sci-fi Handgun - Revision history</title>
		<link>http://72.14.177.54/Timesplitterswiki/?title=Sci-fi_Handgun&amp;action=history</link>
		<description>Revision history for this page on the wiki</description>
		<language>en</language>
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		<lastBuildDate>Fri, 18 Sep 2026 21:34:20 GMT</lastBuildDate>
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			<title>Xylaquin at 08:49, 7 July 2007</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Sci-fi_Handgun&amp;diff=5713&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 08:49, 7 July 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;{{Infobox Weapon|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;#REDIRECT [[&lt;/ins&gt;Sci-Fi Handgun&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; name&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Sci-fi Handgun|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; image&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; = http://www.eidos.co.uk/gss/timesplitters2/site_e/portal/planetx/assets/scifi_handgunpic.jpg|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; ammo&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = 30 Energy Cells/200 Energy Cells|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; fire_rate&amp;nbsp; &amp;nbsp; &amp;nbsp; = N/A|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; reload_time&amp;nbsp; &amp;nbsp; = N/A|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; damage&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = N/A|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; type&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Pistol|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; zoom&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Short range|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; p_fire&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Fires energy cells, normal|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; s_fire&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Fires energy cells, ricochets of walls|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; games&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; = TS2, TSFP|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;}}Generally recived as a bad weapon ill-suited to the fast-paced action in TimeSplitters 2, the Sci-Fi Handgun is more of an experiment then a proper weapon. It fires a burst of 3 slow-moving, weak shots with each pull of the trigger. The shots ricochet off of walls and floors, bouncing around a few times until dispersing or hitting a target, regardless of whether or not it is the player who fired them. In a slower and more tactical game, they could be a great addition for firing around corners without exposing oneself and risking injury, but in TimeSplitters 2 they are usually more of an annoyance than an actual help. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The TimeSplitters: Future Perfect version of this weapon is a vast improvement over the TimeSplitters 2 model.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Also, In TS2, with an Action Replay, a beta &lt;/del&gt;Sci-Fi Handgun &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can be found. It's primary fire was an orange blast, and secondary shot 3 green orbs in a linear area, and all 3 hitting an enemy killed them in one shot.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-09-18 21:34:20 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sat, 07 Jul 2007 08:49:04 GMT</pubDate>			<dc:creator>Xylaquin</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Sci-fi_Handgun</comments>		</item>
		<item>
			<title>Silles at 22:15, 8 May 2007</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Sci-fi_Handgun&amp;diff=4759&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 22:15, 8 May 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; damage&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = N/A|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; damage&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = N/A|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; type&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Pistol|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; type&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Pistol|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; zoom&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;No&lt;/del&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; zoom&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Short range&lt;/ins&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; p_fire&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Fires energy cells|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; p_fire&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Fires energy cells&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, normal&lt;/ins&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; s_fire&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Fires &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;engery &lt;/del&gt;cells|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; s_fire&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Fires &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;energy &lt;/ins&gt;cells&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, ricochets of walls&lt;/ins&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; games&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; = TS2, TSFP|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; games&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; = TS2, TSFP|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}Generally recived as a bad weapon ill-suited to the fast-paced action in TimeSplitters 2, the Sci-Fi Handgun is more of an experiment then a proper weapon. It fires a burst of 3 slow-moving, weak shots with each pull of the trigger. The shots ricochet off of walls and floors, bouncing around a few times until dispersing or hitting a target, regardless of whether or not it is the player who fired them. In a slower and more tactical game, they could be a great addition for firing around corners without exposing oneself and risking injury, but in TimeSplitters 2 they are usually more of an annoyance than an actual help. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}Generally recived as a bad weapon ill-suited to the fast-paced action in TimeSplitters 2, the Sci-Fi Handgun is more of an experiment then a proper weapon. It fires a burst of 3 slow-moving, weak shots with each pull of the trigger. The shots ricochet off of walls and floors, bouncing around a few times until dispersing or hitting a target, regardless of whether or not it is the player who fired them. In a slower and more tactical game, they could be a great addition for firing around corners without exposing oneself and risking injury, but in TimeSplitters 2 they are usually more of an annoyance than an actual help. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-09-18 21:34:20 --&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 08 May 2007 22:15:22 GMT</pubDate>			<dc:creator>Silles</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Sci-fi_Handgun</comments>		</item>
		<item>
			<title>Ray220x:&amp;#32;Added info about the TS2 beta.</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Sci-fi_Handgun&amp;diff=4742&amp;oldid=prev</link>
			<description>&lt;p&gt;Added info about the TS2 beta.&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:46, 6 May 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The TimeSplitters: Future Perfect version of this weapon is a vast improvement over the TimeSplitters 2 model.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The TimeSplitters: Future Perfect version of this weapon is a vast improvement over the TimeSplitters 2 model.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Also, In TS2, with an Action Replay, a beta Sci-Fi Handgun can be found. It's primary fire was an orange blast, and secondary shot 3 green orbs in a linear area, and all 3 hitting an enemy killed them in one shot.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-09-18 21:34:20 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 06 May 2007 00:46:12 GMT</pubDate>			<dc:creator>Ray220x</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Sci-fi_Handgun</comments>		</item>
		<item>
			<title>Kpx107 at 04:12, 26 December 2006</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Sci-fi_Handgun&amp;diff=3260&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 04:12, 26 December 2006&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; name&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Sci-fi Handgun|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; name&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Sci-fi Handgun|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; image&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; = http://www.eidos.co.uk/gss/timesplitters2/site_e/portal/planetx/assets/scifi_handgunpic.jpg|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; image&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; = http://www.eidos.co.uk/gss/timesplitters2/site_e/portal/planetx/assets/scifi_handgunpic.jpg|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; ammo&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = 30 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Engery &lt;/del&gt;Cells/200 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Engery &lt;/del&gt;Cells|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; ammo&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = 30 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Energy &lt;/ins&gt;Cells/200 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Energy &lt;/ins&gt;Cells|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; fire_rate&amp;nbsp; &amp;nbsp; &amp;nbsp; = N/A|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; fire_rate&amp;nbsp; &amp;nbsp; &amp;nbsp; = N/A|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; reload_time&amp;nbsp; &amp;nbsp; = N/A|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; reload_time&amp;nbsp; &amp;nbsp; = N/A|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; s_fire&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Fires engery cells|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; s_fire&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Fires engery cells|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; games&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; = TS2, TSFP|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; games&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; = TS2, TSFP|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Generaly &lt;/del&gt;recived as a bad weapon ill-suited to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fastpaced gaming of &lt;/del&gt;TimeSplitters 2, the Sci-Fi &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;handgun &lt;/del&gt;is more of an experiment then a proper weapon. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The gun &lt;/del&gt;fires 3 slow-moving &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;low damage &lt;/del&gt;shots with each pull of the trigger. The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rounds are ricochette &lt;/del&gt;of walls and floors, bouncing &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;round &lt;/del&gt;a few times &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;before &lt;/del&gt;dispersing &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unless they hit &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player&lt;/del&gt;, regardless of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wether &lt;/del&gt;it is the player who fired them. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;On &lt;/del&gt;a slower &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/del&gt;more tactical game, they could be a great addition for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fireing round &lt;/del&gt;corners without risking &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ingery&lt;/del&gt;, but in TimeSplitters 2 they are more of an &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;anoyance then a &lt;/del&gt;help. The TimeSplitters: Future Perfect version of this weapon is a vast improvement.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Generally &lt;/ins&gt;recived as a bad weapon ill-suited to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fast-paced action in &lt;/ins&gt;TimeSplitters 2, the Sci-Fi &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Handgun &lt;/ins&gt;is more of an experiment then a proper weapon. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It &lt;/ins&gt;fires &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a burst of &lt;/ins&gt;3 slow-moving&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, weak &lt;/ins&gt;shots with each pull of the trigger. The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shots ricochet off &lt;/ins&gt;of walls and floors, bouncing &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;around &lt;/ins&gt;a few times &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;until &lt;/ins&gt;dispersing &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or hitting &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;target&lt;/ins&gt;, regardless of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;whether or not &lt;/ins&gt;it is the player who fired them. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In &lt;/ins&gt;a slower &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;more tactical game, they could be a great addition for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;firing around &lt;/ins&gt;corners without &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;exposing oneself and &lt;/ins&gt;risking &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;injury&lt;/ins&gt;, but in TimeSplitters 2 they are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;usually &lt;/ins&gt;more of an &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;annoyance than an actual &lt;/ins&gt;help. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The TimeSplitters: Future Perfect version of this weapon is a vast improvement &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;over the TimeSplitters 2 model&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-09-18 21:34:20 --&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 26 Dec 2006 04:12:09 GMT</pubDate>			<dc:creator>Kpx107</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Sci-fi_Handgun</comments>		</item>
		<item>
			<title>Kpx107 at 04:06, 26 December 2006</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Sci-fi_Handgun&amp;diff=3259&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 04:06, 26 December 2006&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Generaly recived as a bad weapon ill-suited to the fastpaced gaming of TimeSplitters 2, the Sci-Fi handgun is more of an experiment then a proper weapon. The gun fires 3 slow-moving low damage shots with each pull of the trigger. The rounds are ricochette of walls and floors, bouncing round a few times before dispersing unless they hit a player, regardless of wether it is the player who fired them. On a slower or more tactical game, they could be a great addition for fireing round corners without risking ingery, but in TimeSplitters 2 they are more of an anoyance then a help. The TimeSplitters: Future Perfect version of this weapon is a vast improvement.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Infobox Weapon|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Infobox Weapon|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; name&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Sci-fi Handgun|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; name&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Sci-fi Handgun|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; s_fire&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Fires engery cells|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; s_fire&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Fires engery cells|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; games&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; = TS2, TSFP|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;nbsp;&amp;nbsp; games&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; = TS2, TSFP|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Generaly recived as a bad weapon ill-suited to the fastpaced gaming of TimeSplitters 2, the Sci-Fi handgun is more of an experiment then a proper weapon. The gun fires 3 slow-moving low damage shots with each pull of the trigger. The rounds are ricochette of walls and floors, bouncing round a few times before dispersing unless they hit a player, regardless of wether it is the player who fired them. On a slower or more tactical game, they could be a great addition for fireing round corners without risking ingery, but in TimeSplitters 2 they are more of an anoyance then a help. The TimeSplitters: Future Perfect version of this weapon is a vast improvement.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-09-18 21:34:20 --&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 26 Dec 2006 04:06:17 GMT</pubDate>			<dc:creator>Kpx107</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Sci-fi_Handgun</comments>		</item>
		<item>
			<title>Carlo92 at 01:48, 9 December 2006</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Sci-fi_Handgun&amp;diff=2973&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:48, 9 December 2006&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Generaly recived as a bad weapon ill-suited to the fastpaced gaming of TimeSplitters 2, the Sci-Fi handgun is more of an experiment then a proper weapon. The gun fires 3 slow-moving low damage shots with each pull of the trigger. The rounds are ricochette of walls and floors, bouncing round a few times before dispersing unless they hit a player, regardless of wether it is the player who fired them. On a slower or more tactical game, they could be a great addition for fireing round corners without risking ingery, but in TimeSplitters 2 they are more of an anoyance then a help. The TimeSplitters: Future Perfect version of this weapon is a vast improvement.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Generaly recived as a bad weapon ill-suited to the fastpaced gaming of TimeSplitters 2, the Sci-Fi handgun is more of an experiment then a proper weapon. The gun fires 3 slow-moving low damage shots with each pull of the trigger. The rounds are ricochette of walls and floors, bouncing round a few times before dispersing unless they hit a player, regardless of wether it is the player who fired them. On a slower or more tactical game, they could be a great addition for fireing round corners without risking ingery, but in TimeSplitters 2 they are more of an anoyance then a help. The TimeSplitters: Future Perfect version of this weapon is a vast improvement.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;{{Infobox Weapon|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;nbsp; name&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Sci-fi Handgun|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;nbsp; image&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; = http://www.eidos.co.uk/gss/timesplitters2/site_e/portal/planetx/assets/scifi_handgunpic.jpg|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;nbsp; ammo&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = 30 Engery Cells/200 Engery Cells|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;nbsp; fire_rate&amp;nbsp; &amp;nbsp; &amp;nbsp; = N/A|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;nbsp; reload_time&amp;nbsp; &amp;nbsp; = N/A|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;nbsp; damage&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = N/A|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;nbsp; type&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Pistol|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;nbsp; zoom&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = No|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;nbsp; p_fire&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Fires energy cells|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;nbsp; s_fire&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = Fires engery cells|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;nbsp; games&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; = TS2, TSFP|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-09-18 21:34:20 --&gt;
&lt;/table&gt;</description>
			<pubDate>Sat, 09 Dec 2006 01:48:48 GMT</pubDate>			<dc:creator>Carlo92</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Sci-fi_Handgun</comments>		</item>
		<item>
			<title>Sqwirt at 22:43, 9 November 2006</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Sci-fi_Handgun&amp;diff=2662&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Generaly recived as a bad weapon ill-suited to the fastpaced gaming of TimeSplitters 2, the Sci-Fi handgun is more of an experiment then a proper weapon. The gun fires 3 slow-moving low damage shots with each pull of the trigger. The rounds are ricochette of walls and floors, bouncing round a few times before dispersing unless they hit a player, regardless of wether it is the player who fired them. On a slower or more tactical game, they could be a great addition for fireing round corners without risking ingery, but in TimeSplitters 2 they are more of an anoyance then a help. The TimeSplitters: Future Perfect version of this weapon is a vast improvement.&lt;/div&gt;</description>
			<pubDate>Thu, 09 Nov 2006 22:43:30 GMT</pubDate>			<dc:creator>Sqwirt</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Sci-fi_Handgun</comments>		</item>
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