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		<title>Powerup - Revision history</title>
		<link>http://72.14.177.54/Timesplitterswiki/?title=Powerup&amp;action=history</link>
		<description>Revision history for this page on the wiki</description>
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			<title>ILHI at 12:48, 22 October 2007</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Powerup&amp;diff=8105&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 12:48, 22 October 2007&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;== General ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The powerups add interesting dynamics to the [[Timesplitters]] games.&amp;nbsp; They provide unique advantages to a player.&amp;nbsp; They include speed, cloaking, max damage, and shrink powerups.&amp;nbsp; They only appear in [[arcade]] [[maps]]. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; &lt;/del&gt;The powerups add interesting dynamics to the [[Timesplitters]] games.&amp;nbsp; They provide unique advantages to a player.&amp;nbsp; They include speed, cloaking, max damage, and shrink powerups.&amp;nbsp; They only appear in [[arcade]] [[maps]]. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Speed Powerup ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Speed|&lt;/ins&gt;Speed Powerup&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; The speed powerup, as it's name suggests, allows a player to move much faster.&amp;nbsp; The powerup is blue with wings in the ball.&amp;nbsp; It is most useful in &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Virus&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, [[Flame Tag]], and [[Zones]], but is also useful in all game modes.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;== &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cloak/Invisibility|Cloak Powerup&lt;/ins&gt;]] ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Max Damage|&lt;/ins&gt;Max Damage Powerup&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== [[Shrink &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(Powerup)|Shrink Powerup&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Cloak Powerup &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; The cloaking powerup is dangerous as it causes the player to be transparent.&amp;nbsp; The outline of the figure is still seen, however.&amp;nbsp; The cloaking powerup also affects the weapons the player is holding as well.&amp;nbsp; It appears as a yellow ball with a gold sheet in the center.&amp;nbsp; In &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;TS2]] bots have a sort of ESP like ability to sense players using the powerup.&amp;nbsp; It is useful in all game modes.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;== &lt;/del&gt;Max Damage Powerup ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; The max damage powerup increases the damage the player deals out.&amp;nbsp; It is a powerup capable of killing enemies easily and efficently.&amp;nbsp; It is pretty much useless when equipped with a weapon such as a rocket launcher.&amp;nbsp; It appears to be a red ball with a spiked ball in it's center.&amp;nbsp; It is useful in all game modes.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Shrink Powerup ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; The shrink powerup causes the player to shrink into a hard to hit size.&amp;nbsp; When combined with the speed powerup and sidestepping a player can become very hard to hit.&amp;nbsp; Because the player is smaller, human players don't always notice the little guy running between their legs.&amp;nbsp; It appears as a green ball with another green ball inside split into four sections.&amp;nbsp; The shrink powerup is useful in all game modes except for &lt;/del&gt;[[Shrink]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, where it is pretty much useless.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-06-16 16:11:31 --&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 22 Oct 2007 12:48:33 GMT</pubDate>			<dc:creator>ILHI</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Powerup</comments>		</item>
		<item>
			<title>Slagar:&amp;#32;Just the basics</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Powerup&amp;diff=8100&amp;oldid=prev</link>
			<description>&lt;p&gt;Just the basics&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== General ==&lt;br /&gt;
  The powerups add interesting dynamics to the [[Timesplitters]] games.  They provide unique advantages to a player.  They include speed, cloaking, max damage, and shrink powerups.  They only appear in [[arcade]] [[maps]]. &lt;br /&gt;
&lt;br /&gt;
== Speed Powerup ==&lt;br /&gt;
  The speed powerup, as it's name suggests, allows a player to move much faster.  The powerup is blue with wings in the ball.  It is most useful in [[Virus]], [[Flame Tag]], and [[Zones]], but is also useful in all game modes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cloak Powerup ==&lt;br /&gt;
  The cloaking powerup is dangerous as it causes the player to be transparent.  The outline of the figure is still seen, however.  The cloaking powerup also affects the weapons the player is holding as well.  It appears as a yellow ball with a gold sheet in the center.  In [[TS2]] bots have a sort of ESP like ability to sense players using the powerup.  It is useful in all game modes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Max Damage Powerup ==&lt;br /&gt;
  The max damage powerup increases the damage the player deals out.  It is a powerup capable of killing enemies easily and efficently.  It is pretty much useless when equipped with a weapon such as a rocket launcher.  It appears to be a red ball with a spiked ball in it's center.  It is useful in all game modes.&lt;br /&gt;
&lt;br /&gt;
== Shrink Powerup ==&lt;br /&gt;
  The shrink powerup causes the player to shrink into a hard to hit size.  When combined with the speed powerup and sidestepping a player can become very hard to hit.  Because the player is smaller, human players don't always notice the little guy running between their legs.  It appears as a green ball with another green ball inside split into four sections.  The shrink powerup is useful in all game modes except for [[Shrink]], where it is pretty much useless.&lt;/div&gt;</description>
			<pubDate>Mon, 22 Oct 2007 03:46:24 GMT</pubDate>			<dc:creator>Slagar</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Powerup</comments>		</item>
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