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		<title>Minigun Noise Glitch - Revision history</title>
		<link>http://72.14.177.54/Timesplitterswiki/?title=Minigun_Noise_Glitch&amp;action=history</link>
		<description>Revision history for this page on the wiki</description>
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			<title>ILHI at 17:22, 11 January 2008</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Minigun_Noise_Glitch&amp;diff=9896&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;←Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 17:22, 11 January 2008&lt;/td&gt;
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		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If a player shooting the [[Minigun]] gets killed, the shooting sound may continue after the player's death. The Minigun sound will get stuck in the specific spot where the player with the Minigun died, so the closer you are to that spot, the louder the shooting sound is. The only way to turn off the sound is to end the match. A similar [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;glitch&lt;/del&gt;]] happens with the [[Lasergun]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{Infobox Glitch|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; name&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = {{PAGENAME}}|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; req&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; = [[Minigun]]|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; credit&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;  = [[User:Nevar00|Nevar00]]|&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;}} &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If a player shooting the [[Minigun]] gets killed, the shooting sound may continue after the player's death. The Minigun sound will get stuck in the specific spot where the player with the Minigun died, so the closer you are to that spot, the louder the shooting sound is. The only way to turn off the sound is to end the match. A similar [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Glitches|Glitch&lt;/ins&gt;]] happens with the [[Lasergun]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-10-03 20:33:21 --&gt;
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			<pubDate>Fri, 11 Jan 2008 17:22:59 GMT</pubDate>			<dc:creator>ILHI</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Minigun_Noise_Glitch</comments>		</item>
		<item>
			<title>Nevar00 at 23:27, 10 January 2008</title>
			<link>http://72.14.177.54/Timesplitterswiki/?title=Minigun_Noise_Glitch&amp;diff=9878&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;If a player shooting the [[Minigun]] gets killed, the shooting sound may continue after the player's death. The Minigun sound will get stuck in the specific spot where the player with the Minigun died, so the closer you are to that spot, the louder the shooting sound is. The only way to turn off the sound is to end the match. A similar [[glitch]] happens with the [[Lasergun]].&lt;/div&gt;</description>
			<pubDate>Thu, 10 Jan 2008 23:27:33 GMT</pubDate>			<dc:creator>Nevar00</dc:creator>			<comments>http://72.14.177.54/Timesplitterswiki/Talk:Minigun_Noise_Glitch</comments>		</item>
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